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kiron
07-08-2010, 05:53
Lords: 2
archlector-knight kit, sword of might (with knights)
wizard lord-lvl 4, rod of power

Heroes: 3
Captain-BSB, armor meteoric iron (with spearmen)
Captain-full plate,enchanted shield,lance,pegasus, speed potion
Captain-full plate,dragonhelm,shield,lance,pegasus

Core: 3
34 spearmen w/ shield-full command
5 militia detachment
10 crossbowmen detachment

10 handgunner

15 knightly order-full command,steel standard

Special: 5
2 great cannons
3 mortars

2000 points

The whole point is to use smallarms and pegasus riders to deal with any warmachine hunters. The cannon is to deal with enemy machines/monsters while mortars deal with rank and file troops. I have anvil in spearmen and knights as hammer. The 5 militia is for deflecting charges to reveal flanks and extra harassing unit for 25 points.

ElvenGravy
07-08-2010, 06:43
Make sure you take lore of life for the toughness buffs because spearmen are not that hard of an anvil (just my experience). May I suggest using swordsmen as detachments? say 15? that way they can break the ranks of the enemy. Other than that, this list looks it will be fun to play.