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Eldartank
06-03-2006, 03:11
Imagine a group of outcasts, from all races in the Galaxy, thrown together on a small, fast, fairly well-armed ship.... Always on the run, always a parsec or a warp-jump ahead of those who are pursuing them - Agents of the Inquisition, Bounty Hunters, Those from other races who might have a reason to see one or more of the Outcasts killed or captured, maybe even agents of Chaos, wanting them for thier own dark reasons.....

They are an unusual group - among them could be:

--- A Space Marine, perhaps cast out of his Chapter, or the only survivor from a Chapter either wiped out in a great battle, or declared excommunicate for some reason...

--- A Psyker, powerful, able to control his unique talent, wanted by the Inquisition....

--- A Rogue Trader, seemingly honorable, but with his own secret...

--- An enigmatic young child, a Human/Eldar hybrid, with his own unique abilities, wanted by both the Imperial Inquisition and the Eldar....

--- An Ork Warrior, an outcast from his own barbaric people, unlike any Ork ever known....

--- A Tau Fire Warrior, not content with promoting the 'Greater Good' in the manner desired by the Tau Empire....

--- A Dark Eldar, rejecting the twisted evil lifestyle of Commoragh, and hunted by all Dark Eldar....

--- Any other strange or unusual personality who wouldn't otherwise fit anywhere in this grim dark universe....


.....all outcasts, misfits, kindred spirits, constantly on the run from those who would seek to destroy, control, or otherwise exploit them....

************************************************** **

Any thoughts, opinions or ideas?

Bmaxwell
06-03-2006, 03:16
if it could work it would be fun but hard to work with out everyone killing each other.

Hate Train
06-03-2006, 05:38
The storyline would seem highly impropable. But it could be fun.

Wiseman
06-03-2006, 10:48
it could be cool, the only way i could see this working is if they are pirates of a sort

TheSonOfAbbadon
06-03-2006, 12:44
I might choose to be my character Hartus Mannequin, aka The Mannequin, which would be the Rogue Trader position.

Although... I'll be the Tau instead if I'm allowed an Imperial Sniper Rifle.

Eldartank
08-03-2006, 21:26
A couple things I'd like to mention about this idea I posted - The characters listed are themselves just samples of what someone might want to play. You need not necessarily play the specific characters mentioned (though I think most of them are pretty good ideas). Also, I think it could be realistic, assuming all the characters are hunted outcasts forced to work together for the common cause of survival.

Another nice thing about this, if we actually go through with it - Someone could join in even long after the story has been going on for quite some time. The intrepid group is bound to occasionally run into someone else fleeing for thier life, and take them in.

I figure at the outset, most of the group would have various feelings of distrust toward each other, and they would eventually earn each other's trust. Really, who would trust an Ork who claimed to be honorable? Or a Dark Eldar who claimed to have abandoned his people's depravity? But they would have to set aside at least part of that distrust for the more immediate pressing concern of getting away from that Inquisition Cruiser that is currently bearing down on them....

Bmaxwell
08-03-2006, 21:44
Yea but where could this rag tag crew go for food and supplies?

The Necron who could
09-03-2006, 02:21
this sounds cool

i like the concepts of it

TheSonOfAbbadon
09-03-2006, 12:26
Yea but where could this rag tag crew go for food and supplies?

We'd raid passing ships and do jobs for people, if you've ever seen Serenity or Firefly, it'd probably be like that.

Inquisition cruiser bearing down on them? Straight away we start with an inquisition cruiser?! THAT'S AWESOME!

Bmaxwell
09-03-2006, 16:24
well the ship would be about escort size for use. that would be my guess and a small one at that.

I'd imagine that we would have to be confined to one system since the ship would proply end up being to small to hold a effective warp drive.

TheSonOfAbbadon
09-03-2006, 16:43
Yes, like Serenity and Firefly.

Actually, the ship in Serenity and Firefly [Serenity, a Firefly-class starship] has no weapons whatsoever, and jobs are mainly the crew going down to a planet and raiding a place or stealing something. They only raid passing spaceships if they have no people on/few people on, and the ship needs to be immobile so Serenity can dock with it.

Edit: It looks like we have six people who are interested in this, I assume Eldartank will be the Rogue Trader as he's the leader of the crew.

I bagsy Tau!

Eldartank
10-03-2006, 02:28
I'm surprised so many people are seriously interested. That's pretty cool. As for me being the Rogue Trader, that doesn't necessarily have to be, if someone else is interested. (added edit: Now that I thought about it, I think I just might be interested in playing the Rogue Trader) But I think I would most likely be setting the stage for various adventures (such as the idea of the Inquisition Cruiser bearing down on the group at or near the beginning of this story). But before I officially begin this, I'd like to flesh out a couple of the ideas:

The Ship - It would be relatively small, especially compared to the behemoths in the Imperial Fleet. It would be small enough to be able to land on a planet, and streamlined enough to go into an atmosphere. However, it would also be large enough to accomodate 6 to 12 people relatively comfortably, and it would definitely have a cargo hold.

As for warp capability, I think the ship should have that, simply for the storyline of always being a jump or two ahead of pursuers. Also, it would be cool to see different planets. Perhaps the ship is some stolen STC discovery, or it could simply be the smallest size capable of warp jumps. I think we could play up the idea of the Warp Drive frequently breaking down and needing to be repaired.

Also, what about the idea of the ship being armed? Or should we just go with the "Serenity/Firefly" idea and leave the ship totally unarmed?

Comments, suggestions, or ideas?

Bmaxwell
10-03-2006, 03:00
I think it should have some weapons.

I claim pilot!!

The Necron who could
10-03-2006, 03:18
i claim the marine
i changed my mind i wnt the psyker

Tanith Ghost
10-03-2006, 04:32
Let's go with no weapons, like serenity.

I'll take the space for resident wiseacre.

TheSonOfAbbadon
10-03-2006, 16:40
I'm beginning to be more interested in being the Rogue Trader now, just because I can't think of an especcially Unique Tau character, and I want to play as The Mannequin again.

The Silver Crosses
10-03-2006, 19:56
This looks like a lot of fun. I really want to be an outcast Grey knight. I think it would be awesome! His story would be that he is a justicar and when he was fighting a daemon prince with his battle brothers he survived. but barely. the demon was not slewn though. The inquisition deemed him possesed for the sheer purpose that he would have been killed and not left alive by the demon. For the demon killed all of his squad. Thus he must be possesed and lieng to them about being still faithfull to the god-emperor. Now hunted down he has ran away from being executed and has joined the outcasts!!!

What do you think?

Tanith Ghost
10-03-2006, 20:06
No. Just no. Grey Knights are the utmost untouchable. They never fall. Ever.

The Silver Crosses
10-03-2006, 21:51
....I figured that would be the reply. Thats why I wanted to be one. They are so cool and so into their faith. I guess your right though...

Yin - Yang
10-03-2006, 22:07
Count me in.

I'll take the spot of "Cyncial, disillusioned Film Noir-esque guy with a dark past"

Just a normal human.

In fact, I've figured my character out already!

YY

TheSonOfAbbadon
10-03-2006, 22:23
No. Just no. Grey Knights are the utmost untouchable. They never fall. Ever.

I would expect a few would fall, only something like, 5 at the most.

But they would probably have their brains washed of all knowledge and they would be retrained as grey knights.

Edit: Oh, and I just remembered, Human/Eldar hybrids are impossible as they cannot breed.

Yin - Yang
10-03-2006, 22:33
This RP is a really good idea. When do you think we might be able to get it started?

YY

Tanith Ghost
11-03-2006, 00:03
I would expect a few would fall, only something like, 5 at the most.

But they would probably have their brains washed of all knowledge and they would be retrained as grey knights.

Edit: Oh, and I just remembered, Human/Eldar hybrids are impossible as they cannot breed.

They are said in their book, no question at all, NONE fell. Ever. For any reason. There are exactly 0 fallen Grey knights. They, among all, are the absolute incorruptable.

The Silver Crosses
11-03-2006, 01:14
But he wasn't corrupted. He was framed. Thats why he is so wanted. They thought he was corrupted but he isn't. Thats why he ran instead of trying to fend them off and take down as amn ya as he could.

Tyranix
11-03-2006, 03:13
This is so crazy it might just work. :p


But he wasn't corrupted. He was framed. Thats why he is so wanted. They thought he was corrupted but he isn't. Thats why he ran instead of trying to fend them off and take down as amn ya as he could.

The problem here is that I doubt an uncorrupted Grey Knight (the only kind around) would be willing to be near any kind of xeno, traitor or criminal except very, very dead ones.

The Necron who could
11-03-2006, 03:16
you guys have no imagination what so ever do you

Kensai X
11-03-2006, 03:18
Hmm I'm inrigued by this idea, but I'm having trouble coming up with a human character who has done something so wrong that the inquistion would chase after him...

Perhaps maybe have a Sensei character...

Tanith Ghost
11-03-2006, 03:20
Grey Knights are the one thing that won't work on. Their codex was quite specific on that.

You want to talk imagination, bring me a tau with bionics and a string of severed ork heads that he took in hth combat, and a half eldar of any kind.

The Silver Crosses
11-03-2006, 04:06
Okay ...but maybe I can bend the fluff a little bit for this rp? Please?

Yin - Yang
11-03-2006, 12:15
But Grey Knights are just too incorruptible, and too...damn...good. It would be able to kill almost anything we come up against. No challenge!

And I mean, the sheer impracticalities of a Grey Knight joining a crew of disillusioned, disaffected outcasts.....after being framed for being possessed by a demon, especially when that is clearly flying in face of the fluff...

It just wouldn't happen!

YY

The Silver Crosses
11-03-2006, 15:13
Okay...okay no more argueing. I will come up with another character.

Or...here is one more idea.

What if. He had all that jazz that I already posted and he got away. The grey knights have never had a knight fall. So, they want to kill him before anyone finds out he has turned to chaos. But he hasn't. So, seeing his situation he has joined the outcasts knowing that he will be able to hide with them and learn about them while the inquisiton is after him. This justicar is still faithful to the emperor though. So he has times that he wants to kill all of them...but restrains and fights on. What about that?

Eldartank
11-03-2006, 16:05
Okay, here's the template for charactrer submissions:

1. List the character's name, race, physical description, and basic attributes and abilities.
2. Give a description of the character's history, such as why he/she would be wanted by the Inquisition or some other Imperium or Xeno agency, and maybe some of the character's life story and personality traits.
3. Since we're playing oddball outcast types, they are likely to deviate slightly from established 40K storyline - One of the reasons they are being hunted or sought out. Give a good explanation as to why your character deviates from established storyline, if your character does indeed deviate from established storyline. Really outrageous stuff won't be accepted (we won't ever see a Tyranid Genestealer joining the group, for example). Deviation from "Canon Fluff" STILL has to at least look believable, like it still could fit into the 40K mythos.

Here's one of my own character submissions:
(The template doesn't have to follow mine exactly 100%, just have a decent amount of info without being TOO verbose...)

Character Name - Orolin
Gender - Male
Race - Human/Eldar hybrid
Age - unknown, somewhere between 8 to 12 Terran years.
Description - around 4 feet 2 inches tall, average pale skin, wavy brownish-blond hair, silvery blue eyes with a slight slant. He sort of looks like a thin, pale Asian kid with pointed ears.

Story - Orolin has no memory of his past. He knows he is being hunted by the Alien Eldar and the Inquisition, both of which frighten him. He spent much of his life hiding in the bowels of a massive Hive City. He managed to recently excape capture by an Inquisitor by stowing away on an outbound ship. Orolin has a unique psychic ability - no overt powers, but he is utterly immune to any psychic powers that target him. And though he hasn't discovered it yet, anyone who is in physical contact with him is also immune to any psychic attacks (and also unable to use thier own powers while in contact with him). The truth about his existence is that he is the product of a genetic manipulation expiriment, and has no actual mother or father. Those renegade Adeptus Mechanicus who took part in that expiriment have long since been exterminated by the Inquisition. The Inquisition desperately wants Orolin (such an abomination can't be allowed to exist, or perhaps he could be useful...). Some Eldar, having learned of Orolin's existence, also want him for some unknown reason.

Normally, a Human/Eldar hybrid couldn't happen. But I think this character could exist, since he is actually the product of mad expirimentation. And if he ever does reach adulthood, there is no way he could ever produce offspring of his own. He is strictly a totally unique, one-time aberration. (This is my explanation for deviating from the established 40K mythos.)

Eldartank
11-03-2006, 16:14
My comments on the "Renegade Grey Knight" idea: The storyline/history mentioned so far is actually pretty good, the idea of this Marine being declared corrupt because he somehow survived a battle with a Deamon Prince that killed his entire squad. However, this Space Marine CANNOT be a Grey Knight. If this Space Marine (story and all) is from any other chapter, it works perfectly well. But a renegade Grey Knight I think really does go beyond the limits of believability.

So long as this Renegade is not a Grey Knight, the idea is great. He could even be from a Codex Chapter that is well known for fighting Chaos and Daemons, and often working with the Inquisition - just not an actual Grey Knight.

;)

(added edit) I think if a Grey Knight was even SUSPECTED of a hint of chaos taint - even if that Grey Knight knew that he was not tainted - it would be such a stain on that Grey Knight's personal honor that he himself would probably be the first to demand that he be mind-wiped, or even destroyed.

Kensai X
11-03-2006, 22:15
Why not make him an Exorcist marine...?

They specialise in combating the chaotic and hell they each get possesed and then exorcised so they can combat it better... So I think on these marines can easily get thrown in with the outcast lot... Or another example is a former Relictors marine they're already all outcast and considered heretics and the Inquistion is already hunthing the remainder of them down.

TheSonOfAbbadon
11-03-2006, 23:00
Name: "The Mannequin", real name unknown to most.
Job: Anything as long as it pays/Rogue Trader/Assassin for hire.
Beliefs: Anti-chaos, pro-xenos [especcially Tau].
Weapons: 1 large power sword, twin plasma pistols, assorted grenades and explosives.|
Appearance: http://photobucket.com/albums/b60/Th...=Mannequin.jpg

Background: Nothing is known about The Mannequin's far past. And very little is known about his near past. He has the ability to blend in, get a job done, and get out easily.

It has often been thought that The Mannequin has slight telepathic powers, but this has been shown to be untrue and it is put up to The Mannequin's extensive knowledge of psychology.

The Mannequin has been believed to be in league with Xenos, but the Inquisition know of his battle prowess and deep hate of chaos, so they occasionally hire him to help stop chaos uprisings.

It is thought that The Mannequin's hate of chaos is because various battles against them resulted in his current bionic condition. Others say it is because of the fact that chaos is destructive and regressive, two things The Mannequin hates. Some have said it is because chaos is heresey against the Emperor, but The Mannequin has been known to be anti-Imperial on occasion, but mostly on their policy of "Kill everything that's not human and love the Emperor!"


So, I'll be the rogue trader. If you're going to stow aboard, EldarTank, can I beat you up a bit when I find you?


Kensai, I think he can be any type of marine save for Grey Knight. Also, I suggest he only fight in scout armour as power armour needs, well, power, and we probably won't be able to get that.

The Necron who could
11-03-2006, 23:43
Name: gerard
job: stealing (not worthless objects more like golden armor,guns,and swords owned by people like the blood marine chapter master)
Belifes: anti-everything that involves a church pro orks and tau
Weaponry: nemisis power sword bolter and a bolt pistol
Apperance: http://ironhalo.net/Images/40k/wh81.jpg like that without the sheild
age:35
race: human
he is 5'8" and of medium body build

Background: gerrard was a kid when he first discovered his powers. he used his powers to steal from people as he grew older. he is wanted on most worlds for several accounts of grand theft razorback . gerrard holds tau and orks in reverance and has never killed one of their species.he is also wanted for stealing a land raider wich he accidentely ran over several servitors while driving it out of the camp.

gerrard will have nothing to do with churches because thats where his mom died. she was gunned down by the imperial guard. during this attack he killed 10 guardsmen with his powers by imploding their hearts. he lost part of his mind that day and all he seeks now is to destroy the god emperor. for a few years he was married to a tau which he was exiled for taking her as his bride. her name was mina she and him were secretley having a relationship during his time on one of the tau worlds. they were expossed as lovers by her friends for this they were exiled. they found an ork who would pronounce them man and wife. the ork did not like most but found the lovers love for eachother heart warming. his wife was killed along with their unborn child 6 years after their marriage. the inquisition came into the fray of his life 3 dark years ago and they have been trailing him like hounds. they want him dead for all that hes done to try and cause revolts against the emperor. during his revolts he had killed2 of the inqusition and a space marine. the space marine was an accident but it still didnt help his popularity among the imperium.

The Silver Crosses
12-03-2006, 02:58
Ya...your right. I just liked the idea of roleplaying as a grey knight. Now I have to think up a chapter. The Excorcists sounds cool but I think I will make up my own. Well off to get some ideas.

TheSonOfAbbadon
12-03-2006, 03:10
Necron, make a proper character.

And at least TRY to spell correctly!

Eldartank
12-03-2006, 03:29
Necron, you would have to come up with a good explanation as to how your character would have been married to a Tau, as the Tau tend to control who thier people join with - The Tau forbid marriages between castes, and it would be assumed they absolutely would not allow a Tau to marry a non-Tau. Also, there couldn't be a Human/Tau hybrid normally (notice that my Human/Eldar hybrid is a one-of-a-kind aberration that was artificially created, and is sterile). Interesting character, but remember that you have to come up with a really good reason why your character would not fit the "normal" 40k mythos. A Human/Tau hybrid may not necessarily be totally out of the question, if you could come up with a believable explanation as to how it could occur.

The other criticism is actually entirely my own fault, as I forgot to mention this: The characters should be generally "good guys." They are outcasts, and bad personality/character traits are certainly welcome, but they will at least be not villains.

Eldartank
12-03-2006, 03:31
One thing I forgot to mention: The characters will be protagonists in this story, so no overtly evil characters. They are (obviously) outcasts and perhaps wanted criminals of some sort, so bad habits or bad personality/character traits are certainly acceptable - just don't make your characters actual villains.

One more thing - Don't "take over" or speak for another person's character, and don't kill or seriously hurt another person's character without that person's permission. And be sure to be as realistic as possible with your story entries, especially when dealing with NPC adversaries I might put up in the storylines - I will not trash or ruin or seriously hurt another person's character without thier permission.

Wiseman
12-03-2006, 03:37
Name- Kaelis
Race - Dark Eldar Incubi
Gender - Female
Equipment: Incubi Armour, Punisher, Tormentor Helm,
History - Kaelis like all of the fallen kin is a mercenery, for hire to the highest bidder. For many years he was in the service of the Archon Narshar, until an ambitious Drachon offered him a large payout if he let his guard slip for long enough to assassinate the Archon. The assassination attempt failed, and the Drachon died quickly, as well as all his conspirators. Kaelis though fled before Narshar could get to him, but has been left with a bounty worth as much as a moon left on his head.

Eldartank
12-03-2006, 03:42
"The Mannequin" looks good, and yes, you can have your character rough up Orolin when he finds him on the ship - just don't overdo it.

One problem, there isn't anything in the link you included for your character's picture. You might want to either redo the link or just include a brief description of The Mannequin.

;)

TheSonOfAbbadon
12-03-2006, 03:49
One thing I forgot to mention: The characters will be protagonists in this story, so no overtly evil characters. They are (obviously) outcasts and perhaps wanted criminals of some sort, so bad habits or bad personality/character traits are certainly acceptable - just don't make your characters actual villains.

Can do.


One more thing - Don't "take over" or speak for another person's character, and don't kill or seriously hurt another person's character without that person's permission. And be sure to be as realistic as possible with your story entries, especially when dealing with NPC adversaries I might put up in the storylines - I will not trash or ruin or seriously hurt another person's character without thier permission.

Hooray!

P.S: A Tau/Human hybrid IS totally out of the question, I'm still skeptical of a human/eldar hybrid but I suppose their DNA might be able to be "meshed" together as the two species share many of the same traits.

TheSonOfAbbadon
12-03-2006, 03:53
http://photobucket.com/albums/b60/TheSonOfTheEmperor/?action=view&current=Mannequin.jpg

This link should work.

Oh, and, Diddimz, remember, you're a she, not a he. ;)

Tanith Ghost
12-03-2006, 03:53
Eldartank- I PMed you the concept for a fallen character. He would fill the space for resident wiseacre, and wouldn't be a powerhouse despite being a marine(no bolter, no power armor, no overt shows of strength).

TheSonOfAbbadon
12-03-2006, 03:56
So, will he have carapace armour or flak armour/something that equivilates to flak armour?

Tanith Ghost
12-03-2006, 03:59
Flak, and that's his black carapace. He makes every effort to conceal it.
Given that Asmodai is after him, he'd rather not be caught.

The Necron who could
12-03-2006, 04:21
k......................... just being creative and usin my brain
also i wanted to clear something up the tau from his fathers side is from generations ago

Kensai X
12-03-2006, 05:36
Wow.... I've seen some odd rp cpncepts over time, but Necron crossed the line so far you've basically taken a dump on 40k fluff. There's creativity and then their's that.... I'd highly suggest removing the whole human tau crossbreed thing. This guy is a an outcast not an abomination to all things sensical...

P.S. Hmmm I decided on a character, a former Inquisitorial Storm Trooper who began to show his latent psyker abilities, (Pyro) and is now being chased by his former Sergeant and his squad under command of his old boss.

Bmaxwell
12-03-2006, 06:14
Pilot character shortly.

either a human or Xenarch.

For info on the Xenarch check out the codex in the Rules devlopment fourms or the blog in my sig

Tyranix
12-03-2006, 06:36
Damn, I wanted to make a psyker.

But three would be too much right?

Ok. What are we still missing.

Would an ork warrior character be too unlikely? I would need a reason to give him enhanced intellect so he could relate with other characters properly. Either mutation or experiments conducted by magos biologis and/or tech priests (kind of a 40k Frankenstein with metal devices protruding from his skull and the like). Could that be possible?

TheSonOfAbbadon
12-03-2006, 12:14
It would be possible, Tyranix. Personally, I'd go with being messed with by tech preists, then you get some cool bionics.

Bmaxwell, no Xenarch, according to the background they're isolationalist and we have no idea what they look like, so, no.

Yin - Yang
12-03-2006, 13:22
Right, I'd put my character up now, but the whole of Glasgow is covered with snow, and well...snowball fights call.

Anyway, I know exactly what my character will be, so I'll pop him up later.

Ex-Arbite with a dark past..... :D

YY

The Necron who could
12-03-2006, 15:24
Name: gerard
job: stealing (not worthless objects more like golden armor,guns,and swords owned by people like the blood marine chapter master)
Belifes: anti-everything that involves a church pro orks and tau
Weaponry: nemisis power sword bolter and a bolt pistol
Apperance: http://ironhalo.net/Images/40k/wh81.jpg like that without the sheild
age:35
race: human
he is 5'8" and of medium body build

Background: gerrard was a kid when he first discovered his powers. he used his powers to steal from people as he grew older. he is wanted on most worlds for several accounts of grand theft razorback . gerrard holds tau and orks in reverance and has never killed one of their species.he is also wanted for stealing a land raider wich he accidentely ran over several servitors while driving it out of the camp.

gerrard will have nothing to do with churches because thats where his mom died. she was gunned down by the imperial guard. during this attack he killed 10 guardsmen with his powers by imploding their hearts. he lost part of his mind that day and all he seeks now is to destroy the god emperor. for a few years he was married to a tau which he was exiled for taking her as his bride. her name was mina she and him were secretley having a relationship during his time on one of the tau worlds. they were expossed as lovers by her friends for this they were exiled. they found an ork who would pronounce them man and wife. the ork did not like most but found the lovers love for eachother heart warming. his wife was killed along with their unborn child 6 years after their marriage. the inquisition came into the fray of his life 3 dark years ago and they have been trailing him like hounds. they want him dead for all that hes done to try and cause revolts against the emperor. during his revolts he had killed2 of the inqusition and a space marine. the space marine was an accident but it still didnt help his popularity among the imperium.
i changed m char so how is it now

TheSonOfAbbadon
12-03-2006, 15:46
Well, I'm ok with you being lovers with a Tau, but you could never have children, even unborn ones. Orks would not marry you, most Orks only know war, asking one to marry you to a Tau is like sitting in an Imperial Bombarb's gun barrel and shouting 'Feth to the Emperor!'.

Stealing a LAND RAIDER? Like feth you did, the Space Marine's base would have had alot of guards and surveillance equipment, you would never get past them, and even if you did you wouldn't know the codes to break into the land raider computer, it wouldn't accept your iris, voice or finger print [I'm very sure Land Raiders would have at least one of these], and then, you wouldn't even know how to drive it.

Grand Theft Razorback is not a thing.

The Necron who could
12-03-2006, 16:02
i made up grand theft razor back
i guess i should include info about how i got into tthe base and how i got the codes
also i see the problem with the ork and ect. ill fix that stuff

The Necron who could
12-03-2006, 16:09
Name: gerard
job: stealing (not worthless objects more like golden armor,guns,and swords owned by people like the blood marine chapter master)
Belifes: anti-everything that involves a church pro orks and tau
Weaponry: a power fist storm bolter ( on wrist)and a 2 hell pistols
Apperance: http://ironhalo.net/Images/40k/wh81.jpg like that without the sheild
age:35
race: human
he is 5'8" and of medium body build

Background: gerrard was a kid when he first discovered his powers. he used his powers to steal from people as he grew older. he is wanted on most worlds for several accounts of grand theft vehicle . gerrard holds tau and orks in reverance

gerrard will have nothing to do with churches because thats where his mom died. she was gunned down by the imperial guard. during this attack he killed 10 guardsmen with his sword and his powers to rip away their guns . he lost part of his mind that day and all he seeks now is to destroy the god emperor. for a few years he was married to a tau which he was exiled for taking her as his bride. her name was mina she and him were secretley having a relationship during his time on one of the tau worlds. they were expossed as lovers by her friends for this they were exiled. they found an ex-inquisitor who would pronounce them man and wife. the ex-inquisitor did not like most but found the lovers love for each other heart warming. his wife was killed along with their adopted child 6 years after their marriage. the inquisition came into the fray of his life 3 dark years ago and they have been trailing him like hounds. they want him dead for all that hes done to try and cause revolts against the emperor. during his revolts he had killed2 of the inqusition and a space marine. the space marine was an accident but it still didnt help his popularity among the imperium.

ikit_claw
12-03-2006, 17:50
Would it be too late to join in on this? I've got a character in mind, but if all spots are taken, I won't bother.

Yin - Yang
12-03-2006, 18:11
Right, here we go!

Name: Dale Franklin Cooper

Age: 39

Gender: Male

Species: Human

Equipment: Autopistol, Revolver, Flak armour on chest

Appearence: http://www.gamewyrd.com/pictures/spectre/detective.jpg

Personaility: Cynical, dark, and disillusioned, Cooper is the eptiome of world-weary. Walking through the darkness, fedora on his head, long raincoat swirling around him, he has a sorrowful past and an uncertain future.

History: Originally a member of the Adeptus Arbites on the planet of Liastria Majoris, Cooper was an excellent Cop, becoming a member of the Investigative Bureau at the age of 27.

However, several years after becoming a Detective, Cooper left the force. The details of his last case are dark and sad - Cooper almost never talks about it, except in cryptic references.

One day, his past will catch up to him.

No-one can run forever.

How's that?

YY

The Necron who could
12-03-2006, 19:27
i like the charecter

Tanith Ghost
12-03-2006, 19:28
Orion
Dark Angel(fallen)

Once a Dark Angel space marine serving the Emperor and Dark Angel legion during the Great crusade, Orion was detailed to garrison Caliban When things went bad, Orion took Luthor's side. He was preping a thunderhawk for launch when the vengeful barrage hit. The hangar held up, but the planet did not in the end. Orion tried to fly clear of the mess, but his gunship was caugh in the warp storm and hurled across ten thousand years. He found out from the locals of thep lanet he crashed on that his former legion was still around.

Only after a narrow escape from the Ravenwing, though, did he realize he was being hunted by them. He doffed his armor almost permanantly, and put aside his bolter. He no longer cared about anything but trying to stay out of sight. The civil war was over, and his side had lost. Now he simply wanted to forget the war.

Orion had a wry sense of humor, and makes jokes to ease the horrors of a dark galaxy.

Equipment:no armor, plain robes, civilian clothing, steel pipewrech, lasgun and
a dozen spare clips(well cared for) and his black carapace(acts as flak armor).

The Necron who could
12-03-2006, 19:30
They are said in their book, no question at all, NONE fell. Ever. For any reason. There are exactly 0 fallen Grey knights. They, among all, are the absolute incorruptable.
but say they were corrupted to begin with or were tricked

ikit_claw
12-03-2006, 19:44
I don't mean to interlope here, but here's the thing about Grey Knights. First off, they can't be corrupt to begin with, because the Inquisition would know and they never would have been selected to become a Space Marine. And if somehow the Inquisition hadn't noticed, only those with complete faith in the Imperial cause could make it through the rigorous training of the Grey Knights.

Second, Grey Knights can't be tricked into leaving their own order. They can't be tricked into doing things unbecoming of their order, either, because their faith is just that strong. There's a reason why no Grey Knight has ever fallen, in the millennia the Imperium has been in existence. Thousands of Space Marines, millions of Guardsmen, dozens of Inquisitors and Assassins, they've all fallen to chaos. And in that time, not a single Grey Knight has ever even considered that. Doesn't that say anything to you about their mental tenacity and fanaticism?

Besides, even if a Grey Knight were to somehow, completely flying in the face of all established fluff, become "corrupt", his own battle brothers would kill him, simple as that. The Inquisition has to protect the entire Imperium from threats like a massive Chaos incursion or the Tyranid Hive Fleets. You'd better believe that if you try and leave them after being in their uppermost echelons, where many don't even know your order exists, that you'd die pretty damn fast. And if that weren't enough, there's also the six temples of the Officio Assassinorum. Those could clean up any rogue pretty quickly.

So, again. Sorry to intervene here, but there's no way a Grey Knight could ever pull that. He never would, and even if he did, he'd be dead in two seconds.

And I'll reiterate my request to join while I'm here, too.

The Necron who could
12-03-2006, 20:09
spoil sport :p
anyway i equipped my guy in the mood of grey nights

Eldartank
12-03-2006, 20:10
((And I'll reiterate my request to join while I'm here, too.))

By all means, Ikit, make up a character.

;)

Eldartank
12-03-2006, 20:32
Okay, here's the characters we have so far:

[TheSonOfAbbadon]: "The Mannequin," Rogue Trader, Captain of the Ship (We need to come up with a name for the ship, and some basic stats/abilities, etc).

[Tanith Ghost]: Orion, Fallen Dark Angel Space Marine, appears as huge, tall, otherwise normal Human.

[Eldartank]: Orphan Human/Eldar Hybrid youngster, a truly unique abberation, psyker with limited ability to nullify psychic powers.

[Yin-Yang]: Dale Franklin Cooper, former Adeptus Arbites member.

************************************************** **

Below are people who are requesting characters, or whose character requests need modifications:

[Tyranix]: Yes, you can make a psyker character. Just use your imagination, and nothing like "My psychic power is to instantly make anyone die at will" or anything outrageous like that. If you want an Ork, that would be okay, but he would be a totally unique one-of-a-kind abberation - ideas like him being an escaped Adeptus Mechanicus experiment might work, just use your imagination and come up with a good explanation that would be acceptable to the 40k mythos.

[diddimz]: Kaelis, Dark Eldar Incubi. This character is cool, but remember the rule about characters not being outright villains. She could be a Dark Eldar who rejected the depravity of her kind, or something like that. Also, she would probably have to claim to be a 'normal' Eldar, as even a 'former' Dark Eldar would most likely be totally unacceptable to anyone she encountered (She would probably be able to tell the truth about her origins to a group she fought with for some time, after having earned mutual trust).

[ikit_claw]: Like I mentioned earlier, you're more than welcome to make up a character.

[The Necron who could]: Your character still needs a lot of changes. An Ork sympathizer just would not work. At most, he might be totally indifferent to Orks. And he DEFINITELY would not encounter an Ork who performs marriage ceremonies (seriously, were you joking about that?)... The marriage to a Tau probably could happen, but the Tau would ALSO be exiled from her own people - such a Human/Tau couple would be hated by both the Tau Empire AND the Imperium of Man. Also, there's just no way possible for the character to have ANY Tau heritage - NO Human/Tau hybrids (I'm going with the majority on this, even my Human/Eldar hybrid is close to pushing the limit, and he's clearly a one-time unique STERILE abberation). As for having stolen a Land Raider - absolutely could not ever happen. There's absolutely no way he could even get close to a Land Raider. The same for a Razorback - No Space marine would ever be stupid or incompetent enough to allow the theft of ANY Space Marine equipment. Stealing a Rhino would be possible, as the Rhino is fairly widely used by other organizations besides just the Space Marines - he just couldn't ever steal a Space marine Rhino. Your Character's psychic powers need to be toned down a little bit, too.

[The Silver Crosses]: (wants to make a renegade Space Marine character)... Perfectly acceptable. Just remember, NO GREY KNIGHTS. ;)

Yin - Yang
12-03-2006, 20:40
Oh btw Eldartank, it's Dale Cooper, not Dale Franklin - Franklin is his middle name.

Just thought I needed to mention that :p

Anyway, I feel I should point something else out.

I know Cooper's backstory is a tad vauge and undefined, but I did intend for it to be that way. I'll reveal the details of his past through flashbacks and suchlike. Expect corrupt cops, murders and Femme Fetales aplenty :D

All will be clear in time....

Oh, and Eldartank - if you want me to PM you Cooper's background for your reference, feel free to ask.

YY

Eldartank
12-03-2006, 20:51
We're well on the way to establishing a cast of characters. Now we need to design the ship and name it. The ship should be able to comfortably house around 12 people fairly comfortably (for a ship), and have a cargo hold, as well as space for storage of ship's supplies (tools, food & water, a small infirmary, etc). Maybe the ship might carry a tiny ultralight shuttle, or just a small land vehicle. The ship will be capable of warp travel, but the warp drive will break down frequently, and need constant maintenance (Anyone want to play a mechanic/ship's engineer? Actually, I'm considering that myself, if someone doesn't beat me to it. This could be a good excuse for a renegade Tau). I think the ship should be armed, but DEFINITELY not enough to make it a serious warship. I'm thinking a single dorsal turret with some kind of reasonable defensive weapon.

Any ideas?

Yin - Yang
12-03-2006, 21:18
Hmm....I'm not very good with names, but the idea's seem to fit pretty well.

I'd go for a light shutte instead of the land vehicle though.

YY

The Necron who could
12-03-2006, 21:22
k I tweaked it
Name: Gerard
job: stealing (not worthless objects more like golden armor, guns, and swords owned by people like the blood marine chapter master)
Beliefs: anti-everything that involves a church pro orks and tau
Weaponry: power sword ,hellgun, and a set of 2 hell pistols with a custom laser sight on both
Appearance: http://ironhalo.net/Images/40k/wh81.jpg like that without the shield
age:35
race: human
he is 5'8" and of medium body build

Background: Gerard was a kid when he first discovered his powers. He used his powers to steal from people by lifting the object way from them, as he grew older. He is wanted on most worlds for several accounts of grand theft vehicle. Gerard holds tau and orks in reverence

Gerard will have nothing to do with churches because that is where his mom died. The imperial guard gunned her down.( she was susspected of worshiping c'tan which in reality she just worshipped at a differint time) During this attack, he killed 5 guardsmen with his sword and his powers to rip away their guns so they wouldnt be able to shoot him. He lost part of his mind that day and all he seeks now is to destroy the god emperor. For a few years, he was married to a tau, which he was exiled for taking her as his bride. Her name was mina she and him were secretly having a relationship during his time on one of the tau worlds. They were exposed as lovers by her friends for this they were exiled. His lover was killed . They were staying on a remote planet when a tyranid attack happened his lover died in the attack. The inquisition came into the fray of his life three dark years ago and they have been trailing him like hounds. They want him dead for all that, he has done to try and cause revolts against the emperor. During his revolts, he had killed 1 inquisitor.

So, we cannot have something that could match a thunder hawk

Yin - Yang
12-03-2006, 21:36
I'm not even gonna comment...

YY

ikit_claw
12-03-2006, 21:38
Name: Hermes Iscariot

Race: Human

Gender: Male

Age: 34 Terran years

Description: He has a perpetual untidiness about him. His face is far from clean-shaven, his brown hair a tad tousled. He always has a strange lackadaisical grin on his face, and usually has a toothpick clenched between his yellowing teeth. He speaks with what would be described as a thick Cockney accent. He wears a worn brown jacket from his earlier days in the Guard, as well as a mismatched assortment of clothing. As an outlaw, he definitely looks the part.

Equipment: He wears an old flak vest underneath his clothing. He's armed with a pair of master-crafted hellpistols and a Catachan-made knife that he can wield expertly in close combat or as a thrown weapon. He also owns a shotgun and an autogun, but he usually keeps them in his bunk unless he really needs firepower.

History: Hermes was born and grew up on the hive world of Londonium, a world named for a long-lost legendary city said to have existed on Holy Terra long ago. Born into the lower class, he was drafted into the Imperial Guard when war struck their system in the form of an Ork fleet. The local defense was able to strand the Orks on an outlying planet, and a fast strike with Imperial Guard was used to kill them off before they could entrench themselves. After a prolonged war of two years, the Imperial Guard broke the Orks at the Third Battle of Brixton. Hermes was decorated for bravery and during battle was promoted to the rank of sergeant. However, he had tired of war and instead turned to a more lucrative lifestyle: crime.
Setting himself up on the east end of the Londonium system, in a few years Hermes had become an up-and-rising name in the underworld. However, his boss, in a fit of paranoia, decided that his lieutenants must have been planning against him. And while many were, Hermes wasn't part of it. He managed to evade most of his attackers and faked his own death, escaping on the first ship he could to save his life. Now, he goes from ship to ship as a hired gun. His skill in a fight mixed with his intimate knowledge of the criminal workings of the galaxy make him an asset to crews, especially ones less well-versed in the way things work when the job is less than legal. He has a fair amount of money to his name, but he's always out for more, trying to stay one step ahead of the Adeptus Arbites and his old comrades, who'd kill him first chance they got...



And for a ship name, might I recommend "Zephyr"? It sounds cool enough and basically means "gust of wind". Just a thought.

The Necron who could
12-03-2006, 22:02
for ship name i vote for fluffy :p
seriously i suggest darksteel

ikit_claw
13-03-2006, 02:24
I don't think it should be something so overtly blunt, personally. I think that it should be the kind of ship that's coming apart at the seams and gets by because of the guile of her crew and little else, and with that in mind it should have a name that's sort of elegant and down-to-earth (no pun intended). They could have named Serenity something like "Avenger of the Abyss", and the Millennium Falcon could've been "Spiky Shadehawk". Cornball stuff like that. I think we should have a name that evokes an air of familiarity.

As for the ship itself, I think it should be armed sparingly, but should be uncommonly fast and maneuverable (no doubt due to some less-than-legal parts on her!) for a ship her size. Something that's more than just a ship, it's like a character unto itself. This thing has to be home to our characters, so it might as well feel like one, right?

The Necron who could
13-03-2006, 02:27
actually illegal parts makes sense, its not like our crack team couldnt get them

Tanith Ghost
13-03-2006, 02:35
Star Zeyphyr says the resident wiseacre.

The Necron who could
13-03-2006, 02:44
im startin to like Zeypher

Bmaxwell
13-03-2006, 02:55
Name: Jonas Roland
Role:Pilot (Lead pilot if someone wants to be co-pilot
Race: Human/cyborg.

Info later

ikit_claw
13-03-2006, 02:55
Zephyr. Gotta get that spelling down.

The Necron who could
13-03-2006, 03:00
yeah............................................ so what are we doing now

TheSonOfAbbadon
13-03-2006, 07:38
I'd prefer something symbolic, like 'Thorn', like the thorn in the Emperor's side.

I think the ship should have no noticable weapons, but quite a few hidden weapons. Abilities would be short warp jumps and basic space flight.

Maybe I'll try and draw it...

The Necron who could
13-03-2006, 15:35
or 'Pain' as in pain in the emperors ass . but on a more serious note i think the ship needs to have maybe 2 turretts at max or instead maybe dual lasscannons rigged up .

Yin - Yang
13-03-2006, 16:10
I think Zephyr (sp?) is best. (or Star Zephyr, both are good)

Seems representitive of the free roaming nature of the crew.

Plus, it's a nice name - I always liked the word "Zephyr"

YY

The Necron who could
13-03-2006, 18:30
well it is a good name but why not call it the"s.s.s blow us up because we are a bunch of pirates who will rob you and or plunder your villiage........." andf it will go like that for a while

TheSonOfAbbadon
13-03-2006, 19:22
Zephyr just seems very... flouncy, if you get what I mean, it doesn't sound grim enough for what we'll be using it for.

How about we name it after some mythical creature, like Geyron, a winged Titan in Greek mythology. Or the Phoenix. Perhaps Lakshmi, Hindu god of luck?

P.S: Don't be so stupid, Necron.

Konrad_Curze II
13-03-2006, 19:37
is it possible for me to take part in this rpg as an ork??

The Necron who could
13-03-2006, 19:49
hi konrad :p havent argued with you for a while but anywho ive come up with 3 names Ethereal Marauder , wraith , and wyvern

Tanith Ghost
13-03-2006, 20:15
An ork...that's up to our fearless leader.

As for ship names, Star Zephyr. We're an outlaw runner, not a battleship.
We can have a girly name for our ship. She is our pride and joy after all(more accurtely the captain's pride and joy). Maybe some less than modest artwork on the hull too.

The Necron who could
13-03-2006, 20:31
sure.. a girly name how about strawberry shortcake

Yin - Yang
13-03-2006, 20:35
I'm with Tanith on this one, although Lakshmi would be good - although perhaps not fitting for a bunch of disillusioned outcasts who have had almost no luck.

And Necron - stop being such an idiot. Otherwise we might have to put the Slap Law into effect....

YY

The Necron who could
13-03-2006, 20:39
i was being sarcastic.

but i dont think our merry band of missfits should be in a ship with a girly name. i dont have a problem with pictures that seem girly im just not wild about the name of it.

and i apologize for being an idiot, its just i dont take anything that seriouusley on this forum.
also we need an ork for our merry band :p

Konrad_Curze II
13-03-2006, 20:57
and i apologize for being an idiot, its just i dont take anything that seriouusley on this forum.


well maybe thats why everyone argues with you as your not taking them seriously?

TheSonOfAbbadon
13-03-2006, 21:05
hi konrad :p havent argued with you for a while but anywho ive come up with 3 names Ethereal Marauder

We'd be killed for heresey within seconds.


wraith

We may be killed for heresey within seconds.


and wyvern

Ok, that name's not even flouncy, it just sounds like an old guy, and has been the name of an old guy in the TV series Randall and Hopkirk.

How about Zeppelin? Personally I want something that sounds cool, and the Mennequin would want something that sounds inspiring/militaristic.

Perhaps an ancient Greek god? Hephaestus? Artemis?

ikit_claw
13-03-2006, 21:07
Zephyr isn't a girly name, and it's certainly not as bad as that POS cornball name "Darksteel". I don't think this needs to be a grim ship, per se. Since it's a place for our characters to live, I think its name should make it feel like home, not like a floating jail. And I think it should just be one word. Zephyr. Less is more. Star Zephyr sounds good and all, but I think the simplicty of a name like Zephyr makes it feel more...well, natural.

And please, Necron, take this seriously, because right now you're pretty damn close to unbearable...

I'm thinking it could be an older-model ship, decommissioned and stripped of its weaponry. In the place of all those weapons we could add room for living quarters and the like, since it looks as though this ship's gonna have a rather large crew. We might actually want to cap it off soon. But yeah, Imperial ships tend to have a sleek sort of design to them, and since this one's going to have some mods, legal and illegal, to give it more in the speed and maneuverability department, it can make it as unpredictable as the wind...as a zephyr.

And that's my two credits.

TheSonOfAbbadon
13-03-2006, 21:13
Damn, you made me like Zephyr.

Well... can we have the name stamped into the side of the ship instead of painted on?

We have eight players, I think we should have capped it off at seven, who do you think should go *stares at Necron*? :p

Yin - Yang
13-03-2006, 21:21
Well, looks like we got a decision on the name at last :D

"Zephyr" - sounds great!

And as to the extra body...*glares at Necron as well* :P

YY

Bmaxwell
13-03-2006, 21:23
Zephyr works for me.

would it be possabile for me to be a full cyborg and rather then have the mind of a human the mind of a machine? Like AI or something.

TheSonOfAbbadon
13-03-2006, 21:25
No it wouldn't.

Sorry to be so blunt, but, that would make you an Iron Man, and not even a small squad of ramshackle outlaws in a small flimsy ship could save you from the amount of death the Inquisition would throw at us.

The Necron who could
13-03-2006, 21:42
k so we have a name. also i didnt think Zephyr was girly i like the name but i didnt want a girly name.
im sorry for not taking it seriousley but right now were not doing anything right now
and my guy dosent need living quarters just a couch/chair to sleep on my guys not picky

ikit_claw
13-03-2006, 21:48
...Are you insane? Of course we're doing something right now. We're designing the ship that's going to be central to this entire thing. How can that not be something to take seriously?

TheSonOfAbbadon
13-03-2006, 21:57
So, it's going to have a big engine, it's going to be an old imperial ship [now outdated] but with many modifications [no guns, well, not mounted on the ship :p, more living space and hidden nooks and crannies for smuggling].

I'm going to have a go at drawing this today, I'll probably get it up on my photobucket account by the end of this week, hopefully.

Yin - Yang
13-03-2006, 22:05
Sound's good.

YY

Tanith Ghost
13-03-2006, 22:17
Necron, normaly I'm the most tolerant of people, but if you don't start typing legibly and stop your abuse of the english language, you're gonna be phasing out from this RPG.:chrome: No more posts from you until you learn proper use of the 'edit' button. EDIT your last character entry instead of typing up a new one.

Yin - Yang
13-03-2006, 22:27
TG's got it down on you Necron, and I hope you listen.

YY

Tyranix
13-03-2006, 22:29
Ok. Here goes my ork character.

Name: Dragh’Nutz “Iron Zkull”

Race: Ork

Appearance: Big for ork standards (so pretty big). The upper right part of his face and most of his skull is bionic (eye included), along with stimm injectors protruding from the back of his neck and a bionic leg. The parts that are not bionic present an abundance of scar tissue. He usually covers himself with a large robe in order to hide his ork form.

Equipment: Bionic brain (advanced), bionic right eye, bionic right leg, slaught’ and psychon combat stimms (injector implant), stolen chain axe, implant weaponry (heavy flamer instead of left forearm), combination of flak and carapace armor (basically a bunch of metal plates of different thickness placed over his body in an armor like pattern underneath the robe).

History: Product of an undercover research carried by some rogue elements of the Adeptus Mechanicus trying to create a new kind of combat servitor. Having selected the orks as the most adequate subject for such experiments they proceeded to harvest orks in a remote research station out of spore samples brought from different ork infested planets. After hundreds of failed attempts as they tested with different kinds of brain implants as well as the right stimm dosage their persistence was rewarded with Dragh’Nutz. The brain implants that replaced 70% of his orkish brain enhanced his mental capabilities; this also allowed him to develop more complex combat techniques as well as understanding the instructions his creators would issue to him, while keeping almost intact his natural thirst for combat and violence.

But the experiment would soon get out of hand. During a combat routine, against other ork-like constructs the tech priests had created, the mind-controlling device at the back of Dragh’s head was damaged. The ork suddenly awoke from his mental slumber and stood for a second lost in the deepest of confusions. As the memories became clear in his bionic brain the beast turned against the ones that had created it. He escaped from the station slaughtering anyone that was unfortunate enough to be in his way. Now the Mechanicus behind the construction of such an abomination need to find it and destroy it, before an inquisitor or other servants of the Machine God do, for if such thing happens it wont be long before the ones responsible for Dragh’Nutz existence feel the Emperor’s Wrath.

So. Comments? Anything that makes you go :wtf: ?

The Necron who could
13-03-2006, 22:48
k i changed it
i like his charechter( i dont think i spelled that right ) but any way i think our ship should be like a mini thunder hawk you know maybe a 3/8 of the real thing

ikit_claw
13-03-2006, 22:52
Uh huh. Our characters are all going to LIVE on 3/8 of a Thunderhawk. Riiiight. I move to ignore that suggestion. Any seconds?

And while we're on the topic of characters, is mine OK'd, or do I need to change anything?

The Necron who could
13-03-2006, 23:20
well im not sure how big thunder hawks are i guess maybe 3/4 of one but not as much fire power

Eldartank
14-03-2006, 02:44
Okay, here's the Updated Characters List as of 13 March, 2006:

[TheSonOfAbbadon]: "The Mannequin," Rogue Trader, Captain of the Ship (We need to come up with a name for the ship, and some basic stats/abilities, etc).

[Tanith Ghost]: Orion, Fallen Dark Angel Space Marine, appears as huge, tall, otherwise normal Human.

[Eldartank]: Orphan Human/Eldar Hybrid youngster, a truly unique abberation, psyker with limited ability to nullify psychic powers.

[Yin-Yang]: Dale Franklin Cooper, former Adeptus Arbites member.

[ikit_claw]: Hermes Iscariot, Renegade (former) Imperial Guardsman, expert in criminal activity.

************************************************** **

Below are people who are requesting characters, or whose character requests need modifications:

[Tyranix]: I personally think your Ork character is fine, and needs no modifications (also quite original, I might add). But I think I want opinions from the rest of those who have approved characters on this list, just to be on the safe side (PLEASE NOTE: I DID mention the oddball Ork as being a possible character type in this group - perhaps you guys will consider this when offering your opinions?)....

[diddimz]: Kaelis, Dark Eldar Incubi. This character is cool, but remember the rule about characters not being outright villains. She could be a Dark Eldar who rejected the depravity of her kind, or something like that. Also, she would probably have to claim to be a 'normal' Eldar, as even a 'former' Dark Eldar would most likely be totally unacceptable to anyone she encountered (She would probably be able to tell the truth about her origins to a group she fought with for some time, after having earned mutual trust).

[The Necron who could]: I still have some problems with your character. But I don't have the time to discuss it right now. I promise to get back to you on it.

[The Silver Crosses]: (wants to make a renegade Space Marine character)... Perfectly acceptable. Just remember, NO GREY KNIGHTS.

Wiseman
14-03-2006, 03:03
If i were to edit her so she has rejected the depravity of her kind, she wouldnt be anything the same really, how about i turn her into more of a loner instead, avoiding the others, and likewise they avoid her, shes there only for the money, both sides acknowledge that, and so mind their own business

Eldartank
14-03-2006, 03:04
The Ship:

Okay, I think I like the name "Zephyr," or some similar variant. And the idea of the ship being somewhat outdated, but with many modifications of varying legality, is excellent. As for the weapon, I favor a single dorsal turret, with maybe either extended-range Twin Linked Lascannons, or extended range Twin Linked Assault Cannons.

I would prefer the ship carry an All Terrain Land Vehicle rather than a Mini Shuttle, but I will go with the majority on this one.

One thing is definite - The ship will be reasonably streamlined and capable of atmospheric flight, so it can land on a planet.

One VERY INMPORTANT note: THE SHIP NEEDS ONE OF THOSE PSYCHIC NAVIGATORS, or she cannot navigate the warp. Anyone interested in playing such a character?

Eldartank
14-03-2006, 03:06
If i were to edit her so she has rejected the depravity of her kind, she wouldnt be anything the same really, how about i turn her into more of a loner instead, avoiding the others, and likewise they avoid her, shes there only for the money, both sides acknowledge that, and so mind their own business

Okay, this is another one in which I will go with the majority, but either way, I still think she might have to hide the fact that she's actually a DARK Eldar - All of you with approved characters, what do you think?

Tanith Ghost
14-03-2006, 03:11
I'll buy that. I'd prefer the less depraved eldar, looking for something to do, but that can fly as well.

ikit_claw
14-03-2006, 03:16
I'm fine with both the Ork and the Dark Eldar characters, I think they add some diversity to the mix.

The Necron who could
14-03-2006, 03:18
k can everyone whos been accepted by eldartank tell me one thing they have problems with that concern my charecter(i think i spelled it right)

Eldartank
14-03-2006, 03:29
Here's my submission for the ship's engineer. If someone else really wants to play the ship's engineer, they can either have this character, or make thier own, in which case I will relinquish my claim on playing the ship's engineer.

Character Name - Marcus Platt
Gender - Male
Race - Human
Age - 40 (fairly young in this millennium)
Position - Chief Engineer/Mechanic

Description - Medium height, thin build, short dark brown hair, blue eyes. Always wearing his trademark dirty olive drab mechanic's coveralls with tool belt. He would actually be quite good-looking if he cleaned up a little bit.

Story - Marcus is a genius when it comes to anything electronic, mechanical, robotic, etc. He has none of the superstition toward technology that is common in the Imperium, and he has a sort of contempt for "Emperor Worship." He has always been the Chief Engineer since The Mannequin (who Marcus usually calls "Manny") aquired the ship. He is quite content to get a modest share of the profits from thier ventures. He is well aware of the fact that he is a tech genius, and so he has a touch of arrogance. Marcus is a true master when it comes to jury-rigging, but he is really in Heaven on those rare occasions when he gets hold of a legitimate replacement part. And he is always in a constant struggle to keep the ship's warp drive functional.

A typical quote - "Blessus muchicus mechanicus incrediblus worshipus hocus pocus! There, I said a frakkin prayer to the frakkin machine god. You happy now? How 'bout you just go back to your overstuffed chair and do your imitation of a Famous Freighter Captain, and let me finish getting this junkheap warpdrive back on-line."

The Necron who could
14-03-2006, 03:38
nice quote . its kinda funny

ikit_claw
14-03-2006, 03:58
All right, something wrong with your character...to be honest? Everything. I think it was in WD that they did a What-If sort of thing where they examined what things would be like if Space Marines could have stats that really reflected their background. Do you know what the result was? About four could take on an army of 2,000 pts of any other army and stand a pretty good chance of winning. Now, your guy is not a Space Marine, so my first question is how does he get his hands on a storm bolter, when bolt guns in general are very hard to come by?

Secondly, you refer to his powers several times, but not once do you ever say what they are. How does he use these things to steal, and furthermore, how does he use them to steal a Chapter Master's personal sword from the depths of a Space Marine-infested Fortress-Monastery? Yeah, not happening.

Then, he marries a Tau and has a daughter? I don't think so either. First, Tau and Humans are completely genetically incompatible, so a child would be impossible. Secondly, no Inquisitor, ex or not, would ever find anything heartwarming. You don't get to the top ranks of the Emperor's Most Holy Servants through compassion. These are men that order the deaths of billions without batting an eye, and you're saying a love between your character and a blue chick with no nose and cloven hooves warms the heart of a man whose career path was to be a xenophobic, genocidal, batsh*t insane fanatic?

Finally, the idea of someone out to destroy the God-Emperor sounds like Chaos, and isn't there something about no villains being around? This guy seems to be almost sociopathic in his willingness to kill, having slaughtered seemingly helpless Guardsmen, two members of the Inquisition, and a Space Marine. In fact, how could he still be alive? If you kill a member of the Inquisition, you're all ready humped. And yet you also somehow manage to kill a Space Marine, something that shouldn't be possible seeing as they were genetically engineered to withstand things far more dangerous than Humanity?

Yeah, your character pretty much flies in the face of any established fluff there is...

And that's my two credits.

Bmaxwell
14-03-2006, 04:01
okay here we go at a character round 2.

Name: Jonas Roland
Race: partial servitor
Role:Pilot

Background:

Jonas begun his life as a hitman for hire that would operate on imperial ships as a sort of sercert police on the Dictator class cruisser "Cyclone" over the years he was given acuttal offical titles and roles aboard the ship. slowly crawling up the ranks until the battle and Auttums blood where much of the crew was killed on broad the the cyclone due to sucide bomber crashing into the bridge to quickly fill the postion's Jonas was appotinted to Captain on a tempoary basis until a proper captain could be found for the Cyclone. During a battle with a spilnter Fleet of a forgotten fleet of trynids that was closeing in on a forge world that if taken out would criple the entire sub sector. during the battle the hive fleet was moveing closer and closer and much of the impreail fleet had been crippled or destroyed. Jonas made a risky gamble. He ordered the Cyclone full speed ahead with all prow guns & Torpedos ready to fire at his will. the plan was to collaide with the hive ship and cause a massvie explosion by denonateing the plasma drives.

the Cyclone did make impact with the hive ship and destoried the synapse control it had over the rest of the fleet which begun to flee this allowed the the navy to consodlate the system.

but rather then denateing the plasma drives as Jonas ordered the tech presit chickened out and delcared him a hertic for wishing to destroy a testament to the machine god.

and with the machine cult being strong in the system jonas was to be turned into a pilot servitor. during the process Jonas along with help form his former crew was able to escape but not without major changes to Jonas body.

Much of Jonas's orginal body does not remain he was allready far along in the process all that was left was to lobotmize him. luckly He escaped with his mind "relatively" undamaged form time to time he will slip into a more machine way of thinking it often takes him a strong eltric shock to snap him out of this state

Appearance: much of his head is metal along with one of his eyes. in the back of his head are neumores plugs that allows him to "jack In" to a ship and be more effective at piloting it. along his arms cirtury is laid out along with the orginal Elctro-toos that Jonas had when he was captain. his legs were removed as they were deamed not needed for him to pilot thus Jonas has a extremly hard time moveing around even with his wheelchair.

so hows that? a Crippled ace pilot.

Tyranix
14-03-2006, 04:13
Well, my character wouldn't care what kind of pointy ears he is dealing with, for him they are all the same. But for the rest of the crew it might be better for the Incubi to pretend she is not a dark eldar (at least at the very start). Not because she rejects the depravity of her bretheren, but because it improves the business oportunities and rises less concern with whatever crew she might be working with.

I like both the engineer and the pilot.

Tanith Ghost
14-03-2006, 04:18
I'm gonna need a job besides just cracking wise. Anyone mind if Orion is the
arms seargent, and hodls the keys to the armory?

Edit:A note on Orion- Nobody knows he's really a marine. So nobody call him one. As far as everyone but the captain knows, Orion's just a really burly thug
with an overdeveloped sense of irony and a tedancy to make light of nearly everything.

ikit_claw
14-03-2006, 04:20
I also like both the engineer and the pilot.

TheSonOfAbbadon
14-03-2006, 12:48
I like the Orion being the keeper of the keys to the armoury, but everyone should have their own private armoury too [such as I have a big power sword and a pair of plasma pistols, both of which I keep hidden under the floor in my quarters] but the ship's armoury would house all the other weapons, like the Tau rail rifles we got from trading and doing a few jobs, and perhaps a couple of [not working] bolters we got off some Space Marines we killed etc.

I love both the engineer and pilot characters, they're so original.

And I don't think Necron should have a storm bolter, they are very rare, heavy and big, so it may be a disadvantage to him when he fights. Perhaps a hellgun and a pair of specially-made knives [master crafted and 'heavy weapons' rule, if it had rules]?

I think we should get this RPG going very soon, at the very least before the weekend.

The Necron who could
14-03-2006, 14:57
i have a regular power sword i was saying that i would steal stuff of value . not just ordinary objects i was using that as a example

Tanith Ghost
14-03-2006, 17:14
I don't think 'marines killed' will fly. If a marine ever saw Orion they'd have him pegged for astartes on the spot. And Emperor forbid the DA ever clapped their beady eyes on him, we'd all have a date with the blades of reason.

Maybe the busted bolters could come from a failed chaos attempt of our ship?
Or from rival pirates, like the astral claws. Those would be marines we can kill and not jump to the top of a chapter's most wanted list.

TheSonOfAbbadon
14-03-2006, 17:40
That's a very good point, Tanith, and proper fights [not assassinations or something like that] with chaos would be the most common proper fight considering the Mannequin is even more anti-Chaos than he is anti-Imperium.

So, who've we got?

Tanith-Orion the Space Marine [remember to always wear a coat and not show your chest or your back, otherwise we'll see your black carapace].

Eldartank-Orolin psychic Eldar/Human kid [who I get to beat up a bit when I find him].

Necron-Gerard the Tau fetishist/psyker.

Me-The Mannequin, Rogue Trader with a dark past, and a dark future [since he gains a more organised and larger group of rebels in the future with multiple ships to do their dirty dealings in, because that's the state he's at in the other RP I used him in]. Oh, and you remember the picture I posted up of him? His left leg is actually exactly the same as his right leg looks in the picture, he loses his leg later.

Diddimz-Kaelis, the secretive dark eldar.

Yin-Yang-Dale Cooper, the ex-arbite with a dark past.

Ikit claw-Hermes Iscariot, former guardsman and 'criminal expert'.

Tyrannix-Dragh'Nutz, an Ork/Servitor with a weird past.
I was wondering, shouldn't Dragh'nutz be confined to the ship most of the time as he can't be seen in public?

BMaxwell[no longer the worst speller on Warseer]-Jonas the part-servitor, with a dark and weird past.


That's nine people.

I think we should start.

Tanith Ghost
14-03-2006, 20:00
I'll second that. Anytime you want to get goin, Eldartank.:)

Tyranix
14-03-2006, 20:17
I was wondering, shouldn't Dragh'nutz be confined to the ship most of the time as he can't be seen in public?


Yeah. Pretty much. But from time to time and if needed he could go out covering his features in his robes, together with some kind of glove to hide his only green hand.

An addition to Dragh's history. He could be working as The Mannequins' bodyguard, sounds like a suitable job for the big brute.:p

TheSonOfAbbadon
14-03-2006, 20:37
You claimed your lower left arm was replaced with a flamer, with The Mannequin's links he could get a bionic arm which you could switch between.

Technically, we're all each other's bodyguard, each of us working to keep the rest of us alive. But if we land in a city wrought with gang fights, you'll definitely be chosen to go with The Mannequin on whatever he needs to do.

Tyranix
14-03-2006, 20:55
You claimed your lower left arm was replaced with a flamer, with The Mannequin's links he could get a bionic arm which you could switch between.

That would be nice indeed. :cool:

Well, I'm good to go. The sooner we start the better. :)

Yin - Yang
14-03-2006, 22:06
Yep, I'm ready to start as well.

YY

ikit_claw
14-03-2006, 22:23
I, too, am ready.

Kensai X
14-03-2006, 22:34
Hey guys is their still an open spot for me?

I was interested earlier in the concept phase its just that I've been really busy for awhile...

TheSonOfAbbadon
14-03-2006, 22:34
We'll wait for Eldartank to start the RPG thread, he is the GM after all.

EDIT: We haven't started yet, so I suppose you can join, Kensai.

The Necron who could
14-03-2006, 23:37
i wonder if i can become the worst speellerer on warseer:p

Wiseman
14-03-2006, 23:45
No need to wonder Necron, im sure we would all agree on that already:)

The Necron who could
15-03-2006, 00:00
well i started a poll to se that

ikit_claw
15-03-2006, 00:04
So long as it's not a pain in the ass to read...RPing with that kind of text to respond to kind of disheartens one.

Eldartank
15-03-2006, 01:43
Updated Characters List as of 14 March, 2006:

[TheSonOfAbbadon]: "The Mannequin," Rogue Trader, Captain of the Zephyr.

[Tanith Ghost]: Orion, Fallen Dark Angel Space Marine, appears as huge, tall, otherwise normal Human. Keeps Space Marine identity secret.

[Eldartank]: Orolin, orphan Human/Eldar Hybrid youngster, a truly unique abberation, psyker with limited ability to nullify psychic powers.

[Yin-Yang]: Dale Franklin Cooper, former Adeptus Arbites member with dark past.

[ikit_claw]: Hermes Iscariot, Renegade (former) Imperial Guardsman, expert in criminal activity.

[Eldartank]: Marcus Platt, ship's Engineer/Tech

[Bmaxwell]: Jonas Roland, Human/Cyborg (partial servitor), ship's Pilot.

[diddimz]: Kaelis, female Dark Eldar Mercenary. Disguised as "normal" Eldar.

[Tyraniz]: Dragh'Nutz "Ironskull." Ork/Cyborg, escaped Adeptus Mechanicus experiment.

************************************************** **

Below are character requests that haven't been approved yet, because they still need modifications:



[The Necron who could]: It looks like you did SOME tweaking, but the character still doesn't fit. You haven't toned down the psychic power enough, and as others mentioned, you still haven't really described it enough. Then there's the whole uber-killing-crazy-psychopath thing. Also the weapons (storm bolter and power fist?), something I should have caught and mentioned earlier.

To be quite blunt, I honestly wouldn't trust you to be able to take part in this story right now, and I'll tell you why.
I've been in a few On-Line Forum Roleplaying groups (either leading or participating), and there's always those "problem players" who ALWAYS have the EXACT SAME IDENTICAL PATTERN. It goes like this:

1. Person makes a character submission that is absolutely outrageous and unacceptable (overpowered, completely contrary to established story, history that is impossible or won't fit storyline). Person is told that the character is unacceptable and must be modified.

2. Person modifies character in name only, pretty much ingnoring the request to modify the character when resubmitting it. It is the exact same unacceptable character, with only the wording rearranged slightly. Person is given explanation as to why the character is unacceptable, and asked to modify it again.

3. Person actually does make a couple modifications, but the character is still unacceptable, and the most outrageous parts of the character description are still unchanged. Person is informed of the still unacceptable parts, and asked yet again to modify and resubmit character.

4. Person resubmits character, and this time, most of the unacceptable parts are modified to be more acceptable. But there are STILL parts that haven't been modified as requested, that makes the character still unacceptable. Person is asked YET AGAIN, AND IT'S THE ***FOURTH*** TIME NOW, to modify the character to make it acceptable.

5. After another couple repetitions of part 4, the person FINALLY has a character that is still pushing it, but barely acceptable.

6. Within the first or second story posting of that person's character (after being allowed to take part in the RPG), the person makes a story posting of the character, with that character doing the things that were previously deemed unacceptable in the submissions, or mentioning history or actions that were not allowed, or having items or powers that were not allowed (as if he was never told to modify and resubmit his character in the first place).

So far, Necron, you have reached part 4 of this pattern EXACTLY. Everyone I have ever dealt with (WITHOUT EXCEPTION), who engaged is the above-mentioned pattern past part 1, has ALWAYS gone on to part 6. So I find it hard to believe that you won't also go on to part 6. If you really still want to take part in this story, I challenge you to prove me wrong, and do a serious overhaul of your character submission. That would mean NOT just resubmitting the same character, with just a couple more tweaks.

Eldartank
15-03-2006, 02:02
Well, I'm also looking forward to getting this thing started. I plan on officially starting the storyline this weekend (maybe as early as Friday). I start a new thread, which will have the character list and some basic rules, and then the first story posting. That first note will be frequently edited as people join or drop out, or we decide on additions or changes to the rules.

Now we still have to clarify some important things:

I think we decided on "Zephyr" for the ship's name. It is an old ship, with lots of modifications and upgrades of varying legality. It has a decent cargo hold, and enough space to house around 12 people somewhat comfortably. It is Warp capable, but the warp drive frequently breaks down, sometimes at the most inopportune times. The ship is fairly streamlined, and can fly in an atmosphere and land on a planet.

Have we decided on the ship's armament? I'm still thinking some kind of extended range, twin-linked dorsal Lascannon or Autocannon. This isn't a warship, but the weapon mount could make things pretty nasty for a couple pursuing fighters, or a single pursuing Cutter-type ship.

Also, will the ship carry a small mini-shuttle, or an all terrain land vehicle? MAYBE it can carry both.

Thoughts or comments? We definitely need to get the basic details of the Zephyr hashed out to start this story.

ONE MORE THING: Anyone want to play the Navigator? Or should I just make a non-player character for that role? The ship DOES need a Navigator. And I REALLY don't want to have more than the two characters I have already....

A thought - would it be possible for Bmaxwell's Human/Cyborg character Jonas to also be psychic, and double as Navigator? And if Jonas was never a sanctioned psyker (meaning NOT one of the Navis Nobilite), we could have fun with Jonas' undeveloped skills frequently bringing the ship to places the crew never intended to be....

Eldartank
15-03-2006, 02:11
Hey guys is their still an open spot for me?

I was interested earlier in the concept phase its just that I've been really busy for awhile...

Go ahead and post your character submission.

;)

The Necron who could
15-03-2006, 02:32
Name: Gerard
job: stealing
Beliefs: anti-everything that involves a church pro orks and tau
Weaponry: a metal pipe,hellgun, and 1 hell pistol with a custom laser sight on it
Appearance: http://ironhalo.net/Images/40k/wh81.jpg like that without the shield
age:35
race: human
he is 5'8" and of medium body build

Background: Gerard was a kid when he first discovered his powers. He used his powers to steal from people by lifting the object way from them, . He is wanted on 2-3 worlds for several accounts of grand theft vehicle. Gerard holds tau and orks in reverence because they are like the best races in the universe to him

Gerard will have nothing to do with churches because that is where his mom died. The imperial guard gunned had her down on suspition of heresy.( she was susspected of worshiping c'tan which in reality she just worshipped at a differint time) During this attack, he killed 5 guardsmen with his metal pipe and his powers to rip away their guns so they wouldnt be able to shoot him. He travled to a tau world and hid out there for a couple of years. For a few years, he was lovers with a tau. Her name was mina she and him were secretly having a relationship during his time on one of the tau worlds. They were exposed as lovers by her friends for this they were exiled. His lover was killed . They were staying on a remote planet when a tyranid attack happened his lover died in the attack.

psyker powers: nothing special all he is able to do is move objects like the trigger of a gun take a gun away and thats it(his powers are not stable so he can only use it a couple times a day)

is this okay ive told all that you wanted about the powers(i hope). my guy wasnt married so i have changed it to were hes not a psycho

ikit_claw
15-03-2006, 02:50
...Killing five Imperial Guardsmen with a metal pipe doesn't make you a psycho?

And how would your character survive an all-out Tyranid attack on a planet? Don't they sort of have this tendency to consume everything that moves, and most things that don't? It's a remote planet, so it's not like a chapter of Space Marines dropped out of orbit to your rescue, mate. Since Nids have a hive consciousness, even if you killed the one that destroyed your blushing bride, they'd all know exactly where you were and the ones that weren't busy eviscerating some poor Squat would be drawn to you.

Yeah, I don't like to be a spoilsport here, but I still don't think it holds water. If anyone other than Necron thinks I'm being too picky/harsh, I'll shut up.

TheSonOfAbbadon
15-03-2006, 12:48
His character may not have actually been on the planet at the time.

Also, it's only 5 guardsmen with a metal pipe and some minor psychic power, before he killed 10 by imploding their hearts. I think that if he was distressed by the killing of his mother, his powers may have been heightened, he could have pulled 3 of their lasguns away, bashed one guardsmen in the head with the pipe, beaten the one with the lasgun out of sheer dumb luck, and then beaten the other 3 in hand-to-hand because he had two advantages:

1. Metal pipe.

2. Very very angry.

I think it's an ok profile now.

As for the Navigator, I think Eldartank should have him as an NPC, but so Eldartank isn't controlling 3 players, he could have it so that the Navigator is confined to the ship, and only seen when on the bridge, and only heard when he decides to scream or mutter something to himself.

The Necron who could
15-03-2006, 14:47
thanks for understanding my charecter( how do i spell that word) also im not gonna have a nid attack im thinking on changing it

Bmaxwell
15-03-2006, 16:08
well there have been navigator serivotrs. In Eishenhorn the ship that they used to travel to different systems only had one sentinet human on borad which was the captain the rest were automated serivtors.

Tanith Ghost
15-03-2006, 16:39
...Killing five Imperial Guardsmen with a metal pipe doesn't make you a psycho?

And how would your character survive an all-out Tyranid attack on a planet? Don't they sort of have this tendency to consume everything that moves, and most things that don't? It's a remote planet, so it's not like a chapter of Space Marines dropped out of orbit to your rescue, mate. Since Nids have a hive consciousness, even if you killed the one that destroyed your blushing bride, they'd all know exactly where you were and the ones that weren't busy eviscerating some poor Squat would be drawn to you.

Yeah, I don't like to be a spoilsport here, but I still don't think it holds water. If anyone other than Necron thinks I'm being too picky/harsh, I'll shut up.


I think if two conditions were met the bug attack story would hold up well.

1.The creature he killed was by itself, or part of a small brood. An isolated bunch of termagants, for example.

2.Suvival the way the rebels survived Hoth- If he got on a ship just ahead of the main hive fleet and only had to fight through the vanguard.
Depending on who's territory it's in, maybe with the system defences making a last stand and trying to get as many people out as possible.

TheSonOfAbbadon
15-03-2006, 16:41
Yeah, but we're a small rogue ship and servitors seems quite imperialistic to me, remember, we're anti-Imperium.

I still think it should be an NPC that rarely appears.

Maybe the navigator should be in a hidden room full of wires and the stuff needed to keep him alive, and the room could be a place to go for characters for when the life of crime got on top of them.

That way, we'd get to know the characters better and it would add to the story line.

Yin - Yang
15-03-2006, 18:12
Maybe the navigator should be in a hidden room full of wires and the stuff needed to keep him alive, and the room could be a place to go for characters for when the life of crime got on top of them.

That way, we'd get to know the characters better and it would add to the story line.

Ok, that has to be the best idea yet.

I imagine, given the nature of our characters, that there will be a lot of retrospective time - it might be good to have it in a place like that.

YY

TheSonOfAbbadon
15-03-2006, 18:20
Also, he'd have to be hidden, otherwise anyone who comes on the ship will see that we have a warp-capable vessel and the Mannequin hasn't got a warp-capable ship license, although I can't really picture that in a list of his offences:

1 Heresey to the Almighty God-Emperor of Mankind
2 Murders of Inquisitor Lords
32 Murders against the Adeptus Astrates
153 1st degree murders
275 2nd degree murders
57 accounts of agrovated assault
42 accounts of theft
1 account of owning a warp-capable ship without a liscense

Tanith Ghost
15-03-2006, 18:23
Workds for me. I also approve of the idea we rarely see the navigator.

Eldartank
15-03-2006, 22:36
Also, he'd have to be hidden, otherwise anyone who comes on the ship will see that we have a warp-capable vessel and the Mannequin hasn't got a warp-capable ship license, although I can't really picture that in a list of his offences:

1 Heresey to the Almighty God-Emperor of Mankind
2 Murders of Inquisitor Lords
32 Murders against the Adeptus Astrates
153 1st degree murders
275 2nd degree murders
57 accounts of agrovated assault
42 accounts of theft
1 account of owning a warp-capable ship without a liscense

Space marines would not be easy to kill, and a human generally would not have a list of Space Marine kills. And I'm assuming a vast majority of the murder charges are false or mistaken, or due to The Mannequin's reputation. Remember, we're not playing overt villains here. Being a fugitive from Imperial law, I assume he would have killed more than a few people, mostly in defense, on the run, but he shouldn't be a mass-murdering psychopath. The killing of 2 Inquisitor Lords could happen, and would probably be one of the reasons why The Mannequin is wanted.

Eldartank
15-03-2006, 22:42
Looks like we're going with the Navigator in his room on the ship. I'll come up with a name for him later, but he will always be in a small room just off the bridge, wired to the ship. And he won't be a mindless ***** - he'll be the type of guy that occasionally (only sometimes) dispenses advice and wisdom to those crewmembers to decide to hang out in his Navigator room.

Eldartank
15-03-2006, 22:47
Okay, I'll go with Necron's character on a couple conditions - GET RID OF THE PRO-ORK REFERENCE, and make the Tyranid reference more believable (assuming you keep it, I don't mind the Tyranid Invasion part so much, so long as you have a believable explanation as to how the character escaped a Tyranid invasion).

That, and the majority of the others also accept the character.

Eldartank
15-03-2006, 22:48
(posting this part again, since we haven't finished the Ship yet)

I think we decided on "Zephyr" for the ship's name. It is an old ship, with lots of modifications and upgrades of varying legality. It has a decent cargo hold, and enough space to house around 12 people somewhat comfortably. It is Warp capable, but the warp drive frequently breaks down, sometimes at the most inopportune times. The ship is fairly streamlined, and can fly in an atmosphere and land on a planet.

Have we decided on the ship's armament? I'm still thinking some kind of extended range, twin-linked dorsal Lascannon or Autocannon. This isn't a warship, but the weapon mount could make things pretty nasty for a couple pursuing fighters, or a single pursuing Cutter-type ship.

Also, will the ship carry a small mini-shuttle, or an all terrain land vehicle? MAYBE it can carry both.

Tanith Ghost
15-03-2006, 22:49
When are we due to start?

ikit_claw
15-03-2006, 22:59
I say a short-range shuttle that can, at max, hold about half the crew. I also think we should have a sort of all-terrain vehicle that seats about two, with the option of adding on something like a trailer for either more seating or cargo space. It'd be the kind of thing that our crew might ride into town on, either with goods to trade or to raise some hell.

Bmaxwell
15-03-2006, 23:20
well we have a few options.

lets say that the ship is about the size of a lets for now say a small troop transport? how about these for possible ships? these are all form d20 Future.

http://www.wizards.com/d20modern/images/d20f_gallery/82811.jpg
http://www.wizards.com/d20modern/images/d20f_gallery/82816.jpg
http://www.wizards.com/d20modern/images/d20f_gallery/82818.jpg
http://www.wizards.com/d20modern/images/d20f_gallery/82817.jpg

all of those ships could work.

Not so sure about the smaller shuttle craft consindering that this thing is already able to enter the atmosphere. along with the fact that alot of the ship would be taken up by warp drives. not to metion either trying to find parts for TWO capable aircraft/spacecraft

Now some sort of vechile should be on board to use when it comes time to get off the ship. something similar to a car or truck not a full on tank or even transport. Looking out for my own butt here but prefeabbly Jonas can drive said vechile. :)

Is Jonas gonna be the driver as well? If not he's gonna have to be carried around on some ones back(being a servtoir could be helpfull since he could get into computer systems due to his plugs for piloting) or sit on the Zephyr not fun no fun at all.

Tyranix
15-03-2006, 23:54
I agree with Bmaxwell that a shuttle seems rather redundant since the ship is already capable of atmospheric flight. So I vote for a terrain vehicle.

Although I would suggest we have a different driver for the terrain vehicle. After all if the guys that went with the 'buggy' need a fast pick up because things went rather badly it would be unwise to have only an ork and a navigator on board (though it would be lots fun to have Dragh'Nutz try to pilot the ship, well for him at least :p, going through a building must be fun for an ork :D ).

Bmaxwell
15-03-2006, 23:58
I can see it allready. Jonas is on the buggy. calls for pick uo out side of the hive.

few mintuines pass by. nothing. then out of no where the zephry emerges form some massive underground shaft (ala halo) Jonas just rubs is face in awe at how the ork pulled that one off.

but what ever it's all good.

ikit_claw
16-03-2006, 00:23
If that's the case, then I say either Orion or Hermes, being the hired guns, should ride shotgun. Orion is obviously a proficient warrior and his intimidating appearance would be good to deter attackers, while Hermes' experience as a criminal and Guardsmen would lend themselves well in a fight, as well as making him a very useful negotiator since he knows how denizens of the underworld think.

The Necron who could
16-03-2006, 00:49
Name: Gerard
job: stealing
Beliefs: anti-everything that involves a church pro tau
Weaponry: a metal pipe,hellgun, and 1 hell pistol with a custom laser sight on it
Appearance: http://ironhalo.net/Images/40k/wh81.jpg like that without the shield
age:35
race: human
he is 5'8" and of medium body build

Background: Gerard was a kid when he first discovered his powers. He used his powers to steal from people by lifting the object way from them, . He is wanted on 2-3 worlds for several accounts of grand theft vehicle. Gerard holds tau in reverence because they are a peacfuler people who truly understand the universe

Gerard will have nothing to do with churches because that is where his mom died. The imperial guard gunned had her down on suspition of heresy.( she was susspected of worshiping c'tan which in reality she just worshipped at a differint time) During this attack, he killed 5 guardsmen with his metal pipe and his powers to rip away their guns so they wouldnt be able to shoot him. He travled to a tau world and hid out there for a couple of years. For a few years, he was lovers with a tau. Her name was mina she and him were secretly having a relationship during his time on one of the tau worlds. They were exposed as lovers by her friends for this they were exiled. His lover was killed . They were staying on a remote planet when a tyranid attack happened his lover died in the attack. him and a couple other rag tag people were able to fight the termagants who were in their area of the planet. mina was killed fighting the termagants. several people made it off the planet by finding a ship out in the old caves of the planet. it was the ship gerrard and mina had used to get there

psyker powers: nothing special all he is able to do is move objects like the trigger of a gun take a gun away and thats it(his powers are not stable so he can only use it a couple times a day)

is this okay ive told all that you wanted about the powers(i hope). my guy wasnt married so i have changed it to were hes not a psycho

The Necron who could
16-03-2006, 00:51
Also, he'd have to be hidden, otherwise anyone who comes on the ship will see that we have a warp-capable vessel and the Mannequin hasn't got a warp-capable ship license, although I can't really picture that in a list of his offences:

1 Heresey to the Almighty God-Emperor of Mankind
2 Murders of Inquisitor Lords
32 Murders against the Adeptus Astrates
153 1st degree murders
275 2nd degree murders
57 accounts of agrovated assault
42 accounts of theft
1 account of owning a warp-capable ship without a liscense

wow and at first my person was the only one who should be sent to the happy hotel:p

The Necron who could
16-03-2006, 00:58
i want to drive the buggy . my person already knows how to drive also lets name the car

Eldartank
16-03-2006, 01:38
well we have a few options.

lets say that the ship is about the size of a lets for now say a small troop transport? how about these for possible ships? these are all form d20 Future.

http://www.wizards.com/d20modern/images/d20f_gallery/82811.jpg
http://www.wizards.com/d20modern/images/d20f_gallery/82816.jpg
http://www.wizards.com/d20modern/images/d20f_gallery/82818.jpg
http://www.wizards.com/d20modern/images/d20f_gallery/82817.jpg

all of those ships could work.

Not so sure about the smaller shuttle craft consindering that this thing is already able to enter the atmosphere. along with the fact that alot of the ship would be taken up by warp drives. not to metion either trying to find parts for TWO capable aircraft/spacecraft

Now some sort of vechile should be on board to use when it comes time to get off the ship. something similar to a car or truck not a full on tank or even transport. Looking out for my own butt here but prefeabbly Jonas can drive said vechile. :)

Is Jonas gonna be the driver as well? If not he's gonna have to be carried around on some ones back(being a servtoir could be helpfull since he could get into computer systems due to his plugs for piloting) or sit on the Zephyr not fun no fun at all.


I like the first picture the best (I also have D20 Future, BTW). The Zephyr will look like that, but a little more aerodynamic.

As for Jonas, I assume he has some kind of antigrav chair, or even just a regular powered wheelchair. Either way, he DEFINITELY has some kind of ambulatory aid that allows him to go most places that people can walk.

I almost forgot to comment on the land vehicle - That certainly won't need a designated assigned driver, as most of the crew would be able to drive it no problem. Simply put, whoever got behind the wheel first would be the driver. ;)

Eldartank
16-03-2006, 01:41
Name: Gerard
job: stealing
Beliefs: anti-everything that involves a church pro tau
Weaponry: a metal pipe,hellgun, and 1 hell pistol with a custom laser sight on it
Appearance: http://ironhalo.net/Images/40k/wh81.jpg like that without the shield
age:35
race: human
he is 5'8" and of medium body build

Background: Gerard was a kid when he first discovered his powers. He used his powers to steal from people by lifting the object way from them, . He is wanted on 2-3 worlds for several accounts of grand theft vehicle. Gerard holds tau in reverence because they are a peacfuler people who truly understand the universe

Gerard will have nothing to do with churches because that is where his mom died. The imperial guard gunned had her down on suspition of heresy.( she was susspected of worshiping c'tan which in reality she just worshipped at a differint time) During this attack, he killed 5 guardsmen with his metal pipe and his powers to rip away their guns so they wouldnt be able to shoot him. He travled to a tau world and hid out there for a couple of years. For a few years, he was lovers with a tau. Her name was mina she and him were secretly having a relationship during his time on one of the tau worlds. They were exposed as lovers by her friends for this they were exiled. His lover was killed . They were staying on a remote planet when a tyranid attack happened his lover died in the attack. him and a couple other rag tag people were able to fight the termagants who were in their area of the planet. mina was killed fighting the termagants. several people made it off the planet by finding a ship out in the old caves of the planet. it was the ship gerrard and mina had used to get there

psyker powers: nothing special all he is able to do is move objects like the trigger of a gun take a gun away and thats it(his powers are not stable so he can only use it a couple times a day)

is this okay ive told all that you wanted about the powers(i hope). my guy wasnt married so i have changed it to were hes not a psycho


Well it's about time! ;) I'll add your character to the updated character list.

The Necron who could
16-03-2006, 01:45
victory is mine V^^V

Eldartank
16-03-2006, 01:45
Updated Characters List as of Wednesday, 15 March 2006:

[TheSonOfAbbadon]: "The Mannequin," Rogue Trader, Captain of the Zephyr.

[Tanith Ghost]: Orion, Fallen Dark Angel Space Marine, appears as huge, tall, otherwise normal Human. Keeps Space Marine identity secret.

[Eldartank]: Orolin, orphan Human/Eldar Hybrid youngster, a truly unique abberation, psyker with limited ability to nullify psychic powers.

[Yin-Yang]: Dale Franklin Cooper, former Adeptus Arbites member with dark past.

[ikit_claw]: Hermes Iscariot, Renegade (former) Imperial Guardsman, expert in criminal activity.

[Eldartank]: Marcus Platt, ship's Engineer/Tech

[Bmaxwell]: Jonas Roland, Human/Cyborg (partial servitor), ship's Pilot.

[diddimz]: Kaelis, female Dark Eldar Mercenary. Disguised as "normal" Eldar.

[Tyraniz]: Dragh'Nutz "Ironskull." Ork/Cyborg, escaped Adeptus Mechanicus experiment.

[The Necron who could]: Gerard, anti-Ministorum malcontent/rebel, Tau sympathizer, Psyker (minor levitation).

************************************************** **************************

The Outcast's Ship:

The ship is a light Freighter called Zephyr. She is officially registered as an in-system transport, but she has several forged permits and documents for Warp travel and installation of a Warp Drive.
It is an old ship, with lots of modifications and upgrades of varying legality. It has a decent cargo hold, and enough space to house around 12 people somewhat comfortably. It is Warp capable, but the warp drive frequently breaks down, sometimes at the most inopportune times. The ship is fairly streamlined, and can fly in an atmosphere and land on a planet.

The ship is equipped with various jamming devices, and is armed with a single twin-linked Extended Range Lascannon mounted on a retractable dorsal turret.

The ship carries an all-terrain land vehicle for getting around on planets, and the vehicle has a mounting bracket for the Storm Bolter which is usually stored in the ship's armory. (the vehicle is about the size and shape of a Hummer, or "Humvee")

[Non-Player Character]: Didymus, ship's Navigator. Didymus is quite old, most likely a former member of the Navis Nobilite. He was sort of "part of the package" when The Mannequin aquired the Warp Drive for the Zephyr. He has a secret past, probably wanted by authorities. He is heavily modified with cybernetic implants. He spends almost all of his time in his special room just off the bridge, hard-wired into the ship, and is quite content so long as he is regularly maintained and visited. There are a couple extra chairs in his somewhat cramped room, and most of the crew, at one time or another, has found themselves in Didymus' room, either to get away from stress, or hear some sage advice from the old Navigator. On some occasions, his Navigation ability isn't quite accurate, and he always blames this on the connections, or the faulty Warp Drive.

Eldartank
16-03-2006, 02:04
Okay, I put in the latest updated character list, which includes a basic description of the ship (we can nitpick and work out the more minor details later on). I plan on starting the game this weekend, possibly Friday, or maybe even as early as Thursday. I will start the game/story on a new thread, so we won't have to search through this thread to find the beginning of the story. (I STRONGLY SUGGEST that ONLY story posts be allowed in the new thread, and we can keep non-story discussions on this one).

Another suggestion is this:

I think The Mannequin, Orion, Marcus Platt, Jonas Roland and Dragh'Nutz should begin as already-established crew on the ship.

Orolin, Dale Franklin Cooper, Hermes Iscariot, Kaelis and Gerard should begin the story by booking passage on the ship before it leaves the planet. They would most likely be wanting to get off the planet either to find thier fortune, or get away from authorities (Orolin will actually start out as a stowaway).

The Necron who could
16-03-2006, 02:20
sweet beans man!

Bmaxwell
16-03-2006, 03:43
a little anitgrav thing would make sense.

Im just trying to figure out what he would do when the rest of the group goes out on a misson

Tyranix
16-03-2006, 03:46
I think The Mannequin, Orion, Marcus Platt, Jonas Roland and Dragh'Nutz should begin as already-established crew on the ship.

Orolin, Dale Franklin Cooper, Hermes Iscariot, Kaelis and Gerard should begin the story by booking passage on the ship before it leaves the planet. They would most likely be wanting to get off the planet either to find thier fortune, or get away from authorities (Orolin will actually start out as a stowaway).

I agree with this idea. :)

But how much would we know about one another? I suppose we would be over the initial level of suspicion and distrust. But would still ignore things like Orion being one of the fallen and most of each other pasts.

Also we would have done a few jobs together already, it would be nice to know which kind so that we can all talk about a common past. :p

Tyranix
16-03-2006, 03:52
Im just trying to figure out what he would do when the rest of the group goes out on a misson

Discussing P&R with Dragh'Nutz wouldn't be your first choice now would it?:p

But in all seriousness I could make Dragh the second pilot. Just add some plugs at the back of his bionic skull to connect to the ship and after Jonas tells him which one is the 'on' button the green fella could manage. Of course this would be just an extreme emergency measure. And I really liked the idea of Dragh flying to the rescue bumping into buildings and other ships yelling "WAAGH". :D

The Necron who could
16-03-2006, 03:54
i can see our common past now

you guys remember the time that we stole that big shiny ahh thing good times good times

:p:p:p:p im not being serious but i agree that we need somme common ground besides being a bunch of ragtag guys who are wanted for crimes

Tanith Ghost
16-03-2006, 04:17
I'm typing up some stories for the established crew now.

The Necron who could
16-03-2006, 04:39
can one include something shiny?

Tanith Ghost
16-03-2006, 04:44
Eldartank-Three jobs done by the established crew for us to recall with varying degrees of enjoyment or regret, depending on what went right or wrong.


The great arms heist

Shortly after the crew got together, their first big break arrived. Orion was perusing system shipment data slates in the galley one morning when he came across the arms shpment entry. A consignment of lasguns, autoguns, shotguns, and ammunition for all of them, as well as a few melta weapons, was due to arrive in system the next day. It would be unescorted, and leave the shipment at a space station in orbit over the planet they were on.
After the crew discussed pros and cons, they put a plan together to lift some of the weapons for their own use. First off, they followed the freighter in to the station posing as a defence monitor. Orion posed as a dock worker to get the location of weapon storage. Marcus and the Mannequin learned the worker rotation shifts and servitor information, and Dragh pretended to be a servitor to get into the depot, with Jonas as his attending technician-adept. A day later, Orion, still in disguise, called Marcus and the Mannequin to the depot under the guise of inspection. Orion faked an accident that left two men out cold, while Dragh wrecked the lock, 'malfunctioning' and also disabling the locks to the hangar area. Jonas called in the emergency to the wrong hangar, garnering valuable time for the job to be pulled off.
Orion, with both other men on shift with him out of comission, let the rest of the crew in, and they began to ferry crates of goods to the Zephyr as fast as they could. Orion checked the manifest and procured the ten melta guns in the shipment. Dragh knocked out the cameras and the crew escaped moments ahead of the station arbites. The real defence monitor ran them out of system until they could safely make the warp jump.


The riot sheild chase

The Zephyr was docked in an agri world port when a riot broke out.
The Arbites were well on their way to containing it when it spilled into the port. It occured to Marcus that they might be able to lift some riot equipment in the chaos. A plan was thrown together and they set to work. In the cockpit, keeping the engines warm, Jonas began reporting bogus crimes, masquerading as various ships departing the port. Dragh went out and did his best to worsen the chaos in the port putting his considerable strength to work tipping carts, throwing furniture, and shouting drunken slurs.
Orion also wen out into the ruckus, but discretely began looting provisions, occasionaly adding to the havoc Dragh was raising. In the meantime, Marcus and the captain rode down to the arbite precinct in a 'borrowed' baggage lifter. Once there, they reported a crime to the arbites and led two officers to the 'scene' in a dark alley, where they subdued them and stole the uniforms. Reporting officers down and a dangerous fugitive, they left the area, hiding the bodies in a dumpster. They boldly walked in the door, looking dishevelled, under the alibi of getting more supplies. It almost worked.
They borded a rhino loaded with riot sheilds, shotguns, and gas grenades.
They wereo n their way out the front gate when the officers whose uniforms they stole were found. They sped out the gate under fire from the building, and pursued by rhinos. After a long, and both terrifying and hilarious chase(the primary reason they would name the job what they did), they made it to the spaceport. Orion and Dragh emptied the rhino, and the Zephyr took off under fire from the arbites. They still recall the display of insane skill and
luck by Jonas to get them out of that mess.

The thermal debacle

A highly amusing incident involving a thermal under suit and the ship's heating shorting out. Everyone was freezing and had to bundle up heavily, except the Mannequin, who had a two peice thermal under suit.. The thermals changed hands, as a bet, in trade, and given away(Dragh was too big and didn't need em), a gift in graditude for a time when Orion saved Jonas' life, finaly ending up back with The Mannequin from Orion who couldn't wear them without exposing his carapace and therefore his being a marine. Orion fixed the heating that night, and things went back to (ab)normal.

Edited to kill some typos and include Jonas in the antics.

The Necron who could
16-03-2006, 04:52
so for those who are booking passage do you think we should already know each other or what

Tanith Ghost
16-03-2006, 04:56
That's up to Eldartank, but I think no. You guys tell your stories as we leave port. We'll listen, and compare it to our own stories.

Tyranix
16-03-2006, 05:06
Nice job there with the back-stories Tanith. ;)

I don't think the others should know each other Necron, the rest of you just ended in that ship by chance.

The Necron who could
16-03-2006, 05:14
there is no such thing as chance or something like that*scratches head*

Tyranix
16-03-2006, 05:22
Oh. One more thing on the back-stories. We could add a couple of dogfights/chases after each job so that our pilot has a little fun as well?

Well Necron, Gerard just was at the right planet at the right time for him to be able to buy passage precisely on this ship. That's chance right?

Tanith Ghost
16-03-2006, 05:32
Some futher tweaking can easily be done. :)

TheSonOfAbbadon
16-03-2006, 13:15
Well, I missed three pages of you guys talking.

Bmaxwell, you keep on saying you'll have to be carried on someone's back [or something like that], have ye no legs?

And, as for an all-terrain vehicle, I think a light buggy with guns you can attach on to the rails on it's sides would be good. It would be fast, it would hold out to small arms fire and it would have enough space for 4 people and some loot, and would act as a fire base.

Maybe the buggy should have a name, like Lil' B*stard or Zephyr Jr.?

Bmaxwell
16-03-2006, 13:22
Yea Orgianlly Jonas had no legs as when he started to get turned into a sertivotr they removed his legs.

gotta add some character to him.

Im fine with keeping with no legs as long as i can have some sort of impact on the misson.

Yin - Yang
16-03-2006, 15:48
Woah, I missed a lotta talking!

Anyways, everything is sounding really good. Cooper will be silent on quite a lot of his past though - I have it all figured out, but I'd rather tell most of it in flashbacks.

YY

TheSonOfAbbadon
16-03-2006, 17:59
That's how I revealled some of the Mannequin's past in the other RP I used him in.

Basically he used to be a blank and then he found out that his blankety blank had blanked many blankety blanks to blank unneccessarily. So he blanked his blankety blank and went on the run from the Imperium.

ikit_claw
16-03-2006, 21:01
I don't think the all-terrain vehicle should be armed. We don't want to look threatening, since a government as powerful as the Imperium will swiftly crush whatever looks dangerous.

And I don't think we should know each other before boarding the ship, either. I suppose maybe some peoples' reputations can precede them for the more infamous ones. Hermes wouldn't get that benefit though, as he's supposed to be dead ("Hermes Iscariot" isn't his real name).

TheSonOfAbbadon
16-03-2006, 21:49
It can be armed, we can take the guns off and hide them.

And Eldartank suggested that everyone but Orolin, Kaelis, Dale Cooper, Hermes and Gerard shouldn't start off as part of the ship's crew, but as passengers, then they join the crew later on.

Yin - Yang
16-03-2006, 22:06
Which makes perfect sense to me....

YY

Eldartank
16-03-2006, 22:15
I'm re-posting the character list/ship description. In the ship description, PLEASE NOTE THE QUICK DESCRIPTION OF THE VEHICLE. ;)

Updated Characters List as of Wednesday, 15 March 2006:

[TheSonOfAbbadon]: "The Mannequin," Rogue Trader, Captain of the Zephyr.

[Tanith Ghost]: Orion, Fallen Dark Angel Space Marine, appears as huge, tall, otherwise normal Human. Keeps Space Marine identity secret.

[Eldartank]: Orolin, orphan Human/Eldar Hybrid youngster, a truly unique abberation, psyker with limited ability to nullify psychic powers.

[Yin-Yang]: Dale Franklin Cooper, former Adeptus Arbites member with dark past.

[ikit_claw]: Hermes Iscariot, Renegade (former) Imperial Guardsman, expert in criminal activity.

[Eldartank]: Marcus Platt, ship's Engineer/Tech

[Bmaxwell]: Jonas Roland, Human/Cyborg (partial servitor), ship's Pilot.

[diddimz]: Kaelis, female Dark Eldar Mercenary. Disguised as "normal" Eldar.

[Tyraniz]: Dragh'Nutz "Ironskull." Ork/Cyborg, escaped Adeptus Mechanicus experiment.

[The Necron who could]: Gerard, anti-Ministorum malcontent/rebel, Tau sympathizer, Psyker (minor levitation).

************************************************** **************************

ZEPHYR, The Outcast's Ship:

The ship is a light Freighter called Zephyr. She is officially registered as an in-system transport, but she has several forged permits and documents for Warp travel and installation of a Warp Drive.
It is an old ship, with lots of modifications and upgrades of varying legality. It has a decent cargo hold, and enough space to house around 12 people somewhat comfortably. It is Warp capable, but the warp drive frequently breaks down, sometimes at the most inopportune times. The ship is fairly streamlined, and can fly in an atmosphere and land on a planet.

The ship is equipped with various jamming devices, and is armed with a single twin-linked Extended Range Lascannon mounted on a retractable dorsal turret.

LAND VEHICLE:
The ship carries an all-terrain land vehicle for getting around on planets, and the vehicle has a mounting bracket for the Storm Bolter which is usually stored in the ship's armory. (the vehicle is about the size and shape of a Hummer, or "Humvee")

[Non-Player Character]: Didymus, ship's Navigator. Didymus is quite old, most likely a former member of the Navis Nobilite. He was sort of "part of the package" when The Mannequin aquired the Warp Drive for the Zephyr. He has a secret past, probably wanted by authorities. He is heavily modified with cybernetic implants. He spends almost all of his time in his special room just off the bridge, hard-wired into the ship, and is quite content so long as he is regularly maintained and visited. There are a couple extra chairs in his somewhat cramped room, and most of the crew, at one time or another, has found themselves in Didymus' room, either to get away from stress, or hear some sage advice from the old Navigator. On some occasions, his Navigation ability isn't quite accurate, and he always blames this on the connections, or the faulty Warp Drive.

Eldartank
16-03-2006, 22:20
Tanith, that was an excellent history for the crew. Please add the parts you wanted to add, because I might add it onto one of the first posts when I officially kick off this storyline. I MIGHT just start it tonight, and if I do, I guess I can add your history to one of the first posts a little later.

Bmaxwell, your character Jonas will definitely have either a anti-grav chair or a powered wheelchair of some kind (your choice), so of course he could take part in many of the off-ship adventures.

Bmaxwell
17-03-2006, 03:10
A limited grav-chair is good for me.

Tanith Ghost
17-03-2006, 07:04
Everytiing's pretty much set. We had two sucessful jobs, and one hilarious escapade with the thermals. I'll put together some more as the story goes on, so we can reminice to the new people. Another 'funny' incident might be in order. :)

Yin - Yang
17-03-2006, 15:32
I do have exams coming up soon - but even with revising etc, my RPing shouldn't be limited.

Should things start to clash, I'll be sure to let you know.

YY

TheSonOfAbbadon
17-03-2006, 17:34
Bmaxwell, you can't have a grav chair, we wouldn't have the funds to buy one and anti-grav technology is heavily guarded in the Imperium. We'll have to get you some bionic legs.

Tanith Ghost
17-03-2006, 17:37
Spider type legs would be best I think. That fits the role Jonas played in the arms heist.

TheSonOfAbbadon
17-03-2006, 17:45
Since when did Tech Adepts have spider legs? As far as I know they have either regular legs, or bionic legs, but not spider robotic legs.

Tanith Ghost
17-03-2006, 17:49
No spider legs, spider type legs. There'd only be four of em. But they'd be joined up like spider legs to give jona some measure of climbing ability
(so he can do stairs and ladders).

Tanith Ghost
17-03-2006, 17:50
No spider legs, spider type legs. There'd only be four of em. But they'd be jointed up like spider legs to give Jonas some measure of climbing ability
(so he can do stairs and ladders).

TheSonOfAbbadon
17-03-2006, 17:52
Since when did tech adepts have four robotic legs?

So he can do stairs and ladders? Can't he do that with regular robotic legs?

Tanith Ghost
17-03-2006, 17:56
These make it easier. And tech adepts have always had all manner of contraptions for bionics. The 'four articulate legs' was how I pictured Jonas walking about. They're not often used, but the arms heist called for such.

TheSonOfAbbadon
17-03-2006, 17:58
How does four legs make it easier to climb? The human mind is not designed to control four legs, it's designed to control two, and two is all a man needs.

Bmaxwell
17-03-2006, 18:03
but think about it this way.

with to legs you have two blance on four you don't. these legs that i would have are very bare and proply break all the time. and besides it just looks cool. Jonas just has these legs to be able to move around not to run or be able to kick some one with.

and he wouldn't have them all the time only when he needed to move outside of the ship. (it figures that the ship would have some modfactions to make it easier to move around and aslo he wouldn;t want to wear out the only pair of legs he has)

Yin - Yang
17-03-2006, 18:25
Makes perfect sense to me - and it'll look damn cool to boot!

YY

Tanith Ghost
17-03-2006, 18:35
Exactly. Glad you guys agree. We can also add a set of red robes to our inventory-from when jonas imperonated a tech custodian of the servitor Dragh was posing as.

TheSonOfAbbadon
17-03-2006, 18:39
Will these legs be like human legs [straight, one knee, one ankle] or like spider legs [bent outwards at knees, two knees, no ankles, no proper foot, just a point or a flat area at the end of the leg]?

Also, what's Jonas going to be armed with when he comes on missions with us?

Tanith Ghost
17-03-2006, 20:58
That part's up to Bmaxwell himself.

Bmaxwell
17-03-2006, 21:19
They would be spider like like legs. with a little pad or something like that.

well he does have elctro toos back form his hitman days so he allwasy can shock some one to death if need be. and when he was a hitman he was proficent with all sorts of weapons so he could just fry some one then take there gun while his body builds up enough power to fry some one again

TheSonOfAbbadon
17-03-2006, 22:49
Ok.

But Eldartank said he'd get the RP going by friday evening, it's friday NIGHT now...

ikit_claw
17-03-2006, 22:52
Friday afternoon to me. He's got time.

Eldartank
17-03-2006, 23:06
Sorry, I failed to take into account different time zones. Abbaddon's "Friday NIGHT" is actually late Friday afternoon to me. ;) I'm starting the story right now......

wischhusen
30-03-2006, 21:55
hello might be a bit late , can i join in , sounds like good rp , nice idea btw

Eldartank
30-03-2006, 23:50
Sure. Check out the story posts, and especiallythe first couple posts that have the rules, etc... Then post your character submission here.

;)

TheSonOfAbbadon
31-03-2006, 11:15
Then we'll need a way to get you on board the Zephyr and as part of our crew.

wischhusen
31-03-2006, 11:32
ok then , i warn you ive never done one of these before

Name : matt o’neill (tainth master sniper)

Once a proud tanith master sniper , o’neil lost 2 days of his memory and woke up with his comrades about to kill him , escaping from his former friends he left fleeing and hiding until he got to the nearest space port , now he is mercenary selling his unique skills for travel upon a ship and survival chased by the infamous gaunt and his former master larkin he has a lot to fear , and doesn’t even know what he did wrong

Equipment: flack armour, camo overalls , and oridany clothes , tanith cloak , long knife , long las and a dozen clips (very well cared for), old ornate gun (auto pistol from spoils of war), camo paint and 2 frag and 1 krack grande

TheSonOfAbbadon
31-03-2006, 11:43
A dozen lasrifle clips? Do you really need that many?

wischhusen
31-03-2006, 11:46
i think its the amount that most Ig carry if not , than im happy to change

TheSonOfAbbadon
01-04-2006, 11:57
Each clip carries 40 bolts worth of energy on average, that's 480 shots! Surely you don't need that many?