Scriboergosum

22-10-2010, 13:05

I've been looking over the rules for multi-wound models and multi-wound weapons, and I just want to make sure I've got them right, so here goes:

All multiplication takes place after saves, so a MW weapon hitting a single MW model is easy enough to handle. You roll to hit, to wound, take any saves and then you multiply the wounds that are left.

A CC weapon that inflicts multiple wounds hitting a unit of MW models is open to two interpretations, and reading the rules, I'm not quite sure which is right.

Let's say a CC weapon that does D3 wounds hits a unit of Ogres and after saves 4 wounds are left. Do you then distribute the wounds, so that 3 go to one Ogre and 1 goes to another, meaning that at most 2 Ogres will die (The first is definitely dead, the second snuffs it, if the D3 roll comes up a 3), or do you multiply the 4 wounds before distributing them, so that 4-12 wounds can be inflicted, killing up to 4 Ogres?

More than this, we have certain template weapons doing more than one wound. Cannons are straightforward and well described in the rules, but what about something like the Warpfire Thrower, which does D3 wounds?

Again, let's say it hits a unit of Ogres and the template touches 5 of them, all rolls to wound succeed. Do you take 5 wounds, killing 1 Ogre outright and giving a second Ogre 2 wounds that can then become between 2 and 6 wounds after D3-rolls, or do you roll a D3 for each model hit, as templates hit specific models, then add up the wounds and remove whole models, because spreading wounds around is not allowed?

The wording on p. 45 leads me to believe the more powrful interpretation of both situations is correct, but I wanted to hear the general consensus on this.

Tried searching, by the way, and couldn't find anything dealing with this particular problem, so I hope it's not a repeat question :)

All multiplication takes place after saves, so a MW weapon hitting a single MW model is easy enough to handle. You roll to hit, to wound, take any saves and then you multiply the wounds that are left.

A CC weapon that inflicts multiple wounds hitting a unit of MW models is open to two interpretations, and reading the rules, I'm not quite sure which is right.

Let's say a CC weapon that does D3 wounds hits a unit of Ogres and after saves 4 wounds are left. Do you then distribute the wounds, so that 3 go to one Ogre and 1 goes to another, meaning that at most 2 Ogres will die (The first is definitely dead, the second snuffs it, if the D3 roll comes up a 3), or do you multiply the 4 wounds before distributing them, so that 4-12 wounds can be inflicted, killing up to 4 Ogres?

More than this, we have certain template weapons doing more than one wound. Cannons are straightforward and well described in the rules, but what about something like the Warpfire Thrower, which does D3 wounds?

Again, let's say it hits a unit of Ogres and the template touches 5 of them, all rolls to wound succeed. Do you take 5 wounds, killing 1 Ogre outright and giving a second Ogre 2 wounds that can then become between 2 and 6 wounds after D3-rolls, or do you roll a D3 for each model hit, as templates hit specific models, then add up the wounds and remove whole models, because spreading wounds around is not allowed?

The wording on p. 45 leads me to believe the more powrful interpretation of both situations is correct, but I wanted to hear the general consensus on this.

Tried searching, by the way, and couldn't find anything dealing with this particular problem, so I hope it's not a repeat question :)