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View Full Version : What Leman Russ variants would be good for Air Mobile?



avatarofportent
28-10-2010, 04:56
Much like the US Airborne had the M551 Sheridan tank. I would like to buy some Leman Russes and make them look like they belong to the airborne. I have 2500 pts of Elysians, and I know they're not apart of the actual FW list, but in games of Apocalypse I think it would be neat to have some tanks that could DS into off large transports like they did in the US Airborne.

So I was going to buy some Leman Russ kits and use short barrelled cannons and no side sponsons so they could fit into the "transports". What variants of the LRMBT would be fitting to this role do you think?

Garven Dreis
28-10-2010, 05:19
Probably the Annihilator one, or the twin autocannon one (Exterminator). They'd be two variants which don't necessarily require heavy shells or banks of cooling systems (perhaps the annihilator might). It's an interesting concept, as you could justify that the Grav-Chute mounts would attach where the sponsons were, would certainly make an interesting conversion.

I chose those two Leman Russ variants due to the Space Marine Predator loadouts, and essentially the Predator is a cavalry tank.

Reflex
28-10-2010, 05:50
Yea exterminator for sure. Possibly the demolisher as it is already a 'short barreled' version.

Garven Dreis
28-10-2010, 05:54
Yea exterminator for sure. Possibly the demolisher as it is already a 'short barreled' version.

The thing is that the Demolisher shells would be heavier, the LR Demolisher has extra armour on the rear for close quarter engagements.

EDIT: Also, the FW Leman Russ Conqueror Gryphonne IV would make an okay Air Cav tank.

avatarofportent
28-10-2010, 06:06
I was thinking of the 20 short gatling gun version, since I won`t lose too much shooting to the lost sponsons. or the plasma version. or the eradticator which ignores cover.

Garven Dreis
28-10-2010, 06:37
I was thinking of the 20 short gatling gun version, since I won`t lose too much shooting to the lost sponsons. or the plasma version. or the eradticator which ignores cover.

The Punisher, for what it does, fulfills a niche, which is Horde control. But 20 shots at a BS3, your only getting on average 10 shots hitting, wounding T3 and T4 units at 83% and 67% of the time respectively, which always allows armour saves, so IG's are saving around 1/3 of the time, and marines 2/3rds of the time. So unless you know you'll be facing squads of high model count/low toughness/bad armour saves, the odds of killing enough models will be against you. You'd probably want to take the heavy flamer as your hull-mounted weapon, for finishing of swarms of infantry.

The Eradicator is a solid choice, having a Plasma Cannon that essentially is guaranteed to hit at least once. However, making it part of a fast and mobile army that Airborne units typically are will be harder.

Gorbad Ironclaw
28-10-2010, 06:46
I would think that for something as specialised as an air mobile armoured support they would get something else. The Leman Russ is great for being a generic tank that can deal with a lot of situations but it's not going to be the best choice for everything and in the case of such a specialised role it might take less resources to simply have a vehicle suited for the task rather than try and force an unsuitable vehicle into that role.

I suppose that technically you could make anything air mobile with enough anti-grav material, but the Imperium isn't exactly swimming in that and odds are it won't be going to a random IG regiment in any greater amount (or at all).

Now that doesn't really help much if you want a vehicle to put on the table, but it really does sounds like the job for something lighter. Of course, you could always just either use a different model that looks a little more suitable or try and convert an actual Russ into looking a little less like the massive brick of a heavy tank it is. As for what variant, whatever one you think would be the lightest would be the one to go for.

Garven Dreis
28-10-2010, 06:51
Elysians get several Tauros variants acting as their FA, and Imperial Navy support as their heavy. Strictly speaking, Airborne IG Regiments don't have air-deployable tanks per se, but that will never stop an ambitious Imperial Commander from trying.

kardar233
28-10-2010, 06:55
Elysians get several Tauros variants acting as their FA, and Imperial Navy support as their heavy. Strictly speaking, Airborne IG Regiments don't have air-deployable tanks per se, but that will never stop an ambitious Imperial Commander from trying.

Rule 11: Everything is air-droppable at least once.

Thank you. You may now return to your regularly scheduled program.

The Conquerer would be perfect for that.

AlexHolker
28-10-2010, 07:08
If it was me I'd modify a Vindicator, sticking the Demolisher cannon in a turret and putting the hull-mounted weapon in its place. That way you'd have something that looks heavily armoured, but still looks light enough to be air transportable.

Lyonator
28-10-2010, 07:23
Anything but an executioner I'd say...
(and the exe gets the no mainly because I think of plasma weaponry as fickle AND fragile, even though it's not reflected in game as far as vehicles are concerned)

ehlijen
28-10-2010, 07:33
I'm not sure any Russ is meant to be airmobile, or airliftable even. Isn't that what sentinels are meant to be for?

That or the various rhino chassis + thunderhawk pairings the marines use.

But if you had to use one like that, I guess it'd be either the exterminator (if you want it codex legal) or the conqueror (if the IA books are allowed).

wilsonian
28-10-2010, 09:47
Well I've been looking over the FW IA book that lists the newer drop troop army and TBH I don't see the need in a tank. They have vultures with twin linked punisher cannons for anti-horde and Vendetta's for anti-armour. If anything else needs "popping" you always have lightings and thunderbolts.

Perfect Organism
28-10-2010, 11:51
I would have thought that airmobile regiments would be more likely to use Devil Dogs as their tanks. Smaller and more lightly armoured than a Leman Russ, but packing enough firepower to engage enemy armour and strongpoints.

Yresk
28-10-2010, 12:04
first of all, i think the best armour you can get is a load of sentinels. they can be dropped fast and are light enough not to smash into the ground into peices.

if you need tanks that can be dropped. consider the turretless ones that take up alot of less space. in imperial armour there is a tank that fires a demo cannon but its attached to the hull and has no turret. alot easier to transport.

chimeras kind of remeinds me of the sheridan, good at alot of things but not a master att annything. bring those to the table.

in forge world. the Elysians have acces to the Venator, looks like a pimped out jeep. made for the task of supporting the infantry. most befitting i would say.

Cry of the Wind
28-10-2010, 12:19
I would go with the Conqueror as that is noted as being a lighter version of the tank able to keep higher speeds. For added bonus base it off the Rhino chassis by putting the FW turret on a Predator. No sponsons either but I think it would both look cool and make more sense as the Elysians have a higher tech base anyway. For rules you can just call it a normal russ with a storm bolter tacked on.

fataljd
28-10-2010, 12:25
After looking at wikipedia to see what a Sheridan is...why not just modify an artillery tank of your choice?

t should be a lightly-armoured tank with a big gun, right? So wouldn't an enclosed Basilisk or something fit the bill? If you really want a Leman Russ, maybe convert it to look "lighter" and use the rules for an enclosed Basilisk or Griffon or whatever.

Or, if you're planning to use it only with friends, see if they'll let you use whatever real-world tank you want, and just add a bunch of 40k-ish stuff to it.

Getz
28-10-2010, 13:00
The Devil Dog is the only choice. The Sheridan was barely bullet proof - trying to represent it with a Leman Russ is silly.

The Salamander scout isn't a bad call either but heavy support wise, about the only things that might justify airmobility are the Hydra and Griffon.

Bunnahabhain
28-10-2010, 14:45
I'd limit it even further, and just say the griffon, as far as codex HS choices go.

There are plenty of 120mm mortar carriers about at the moment that consist of the standard APC for the army, with enlarged top hatch, and a 120mm Infantry morat int he back. Generally weigh less than the Standarp APC and full contents.

But short of a really cunning conversion, I couldn't see how to make the Hydra small( small, not light) enough to be air mobile.

One FW option you might want to consider is artillery platforms, rather than tanks. They come in elite and heavy variants, and a wide variety of weapons fits. With some good counts as options, you should be able to justify almost anything.
For instance, you can get manticore platforms. How about a pair of Nerblewerfer type launchers,a s a counts as for that?

Erwos
28-10-2010, 14:55
first of all, i think the best armour you can get is a load of sentinels. they can be dropped fast and are light enough not to smash into the ground into peices.
The Elysian list has an entry for drop sentinels, so that would be low-hanging fruit.

From what I understand, you can't just drop tanks from planes and then have them start fighting when they hit the ground. The better way to simulate it would be to deploy the tanks with a small platoon and an enginseer, to represent pre-dropped assets that have just been put back together.

Bunnahabhain
28-10-2010, 15:30
Fairly sure even the vehicles adapted to be air dropped take a few minutes of prep work once they are on the ground to get up and running. The main limiting factor being that the crew have to parachute out separately, then regain their vehicle!

If the the US military can't manage a more effective way to do, I doubt the Imperium, known masters of logistics that they are, can.

Although I'm wondering if you could hard wire servitors into a tank. That would be an very Imperial solution....

Grubnar
28-10-2010, 16:42
Fairly sure even the vehicles adapted to be air dropped take a few minutes of prep work once they are on the ground to get up and running. The main limiting factor being that the crew have to parachute out separately, then regain their vehicle!

If the the US military can't manage a more effective way to do, I doubt the Imperium, known masters of logistics that they are, can.

Although I'm wondering if you could hard wire servitors into a tank. That would be an very Imperial solution....

Did not the Russians practice simply droping a tank with the crew inside during the last part of the soviet era? Im sure I read it somewhere, or maybe it was just a "it looks good on paper" kinda thingy?

AlphariusOmegon20
28-10-2010, 16:45
My Posts in this thread (http://www.warseer.com/forums/showthread.php?t=280303) should help answer any questions you may have about Airborne tanks.

Charistoph
28-10-2010, 17:03
Remember that according to the fluff in the latest codex, most fighting forces are hodge-podged from different worlds so no one world is totally dedicated to a fight.

Your Infantry and Fast Attack may be Elysian, but they could be supported by Cadian Armor. Just deploy them in such a way as they looked like just joined, or always save your Russes in Reserve to reflect this.

roge
28-10-2010, 18:40
Why not modify a chimera. Moving the turret location back is an easy conversion and either the turret gun can be modified or a Russ turret fitted in its place. The vehicle would look lighter and the chimera AV would represent it on the table.

The other option is deep strike a Russ and a 4 or 5 man crew unit. This would represent them being air dropped and having to find and get in their tank.

carldooley
28-10-2010, 21:12
fluffwise, having artillery flying through the same space as your transports is not happy making for the griblies riding within them. With that said, there is something to be said for a trio of basilisks sitting four tables away providing cover for your airmobile.

That is how it worked in Vietnam. Helos would forward deploy fireteams, while there was a firebase with howitzers providing fire support.

Garven Dreis
28-10-2010, 23:34
Well, you could also do the whole conversion thing, but have your Armour come on from the table edge, representing them being safely dropped at a DZ (This is taken from Planetstrike).

avatarofportent
04-07-2014, 04:27
So I found this thread from four years ago and the dream is still alive. I've expanded my Elysians with 7 Valkyries, 1 Vendetta and 2 Vultures now. Fully painted. So with Astra Militarum out and Militarum Tempestus. I'm going to do Elysians as Storm troopers airborne formation from the MT codex. Sprinkle in Vultures, Sentinels and Tauros from IA cause they are Warhammer 40k approved stamped.

And then I'm gonna take the new rumored armored platoon coming out in an expansion for AM. The one with a HQ tank 3 Russ squadrons and a Hydra. I think I'll chop them up a bit to make them more air transportable. No sponsons or something and then use the two formations together as a legal army I think.