PDA

View Full Version : 3000 pt Vampire list - needs help



Renigade
22-11-2010, 23:32
Ok so I am creating an all around list for gaming for Vampire Counts and can use some fresh ideas or suggestions to improve my list.
Most Armies

Lord: +1 magic lvl, Forbidden Lore, Master of the Arts, Lord of Dead, Crown of Damned, Helm of Commandment, Cadaverous Cuirass (prevent killing blow, happens a lot), The other trickster shard

Hes a raiser mostly invocation, doing what vampires do best. He rides along with the Graveguard and his trusty BSB.
White King: BSB, Talisman of Preservation

Keeping lost combat not so brutal and allowing rerolls for stupidity tests, riding with his lord in a group of Graveguard.
White King: Staff of Damnation
White King: Sword of Kings

Both of them are placed within the other Graveguard Block. If someone is stupid enough to run out of dispel dice then the staff of damnation will eat their army alive, Everyone in Base contact does 1 attack even supportNecromancer: Van Hells, Power Stone
Necromancer: Van Hells, Dispel Scroll

These are just magic backups and scroll caddies, mostly ride in one of the blocks of skellies behind everyone else keep them out of combat until needed or an even greater opportunity arises.
Skeletons (25) full command, Banner of Hellfire
Skeletons (25) full command, Banner of Eternal Flame
Skeletons (25) full command

Why two flaming standards you ask, simple I have faced Dark Elves with 2-3 Hydras or Ogre Kingdoms need I say more.
Ghouls (30) Ghast

Awesome Hammer of death
Grave Guard (25) full command, Banner of Borrows
Grave Guard (25) full command, Razor Standard

Both of them are my Anvils of Doom, hard to kill.
2x Vargolf

Fast Moving, Quick Flanking, Eat most infantry squads. I always run them together unless strategy suggest otherwise. If my opponent has something that can deal with this menacing duo, I can always enlist Black Knights instead.

Sexiest_hero
23-11-2010, 04:20
All i can see is dropping the power stone for a channel rod, you can drop the other trickster's shard. You lord should never see combat with anything that has a ward save. Cadaverous Cuirass can go too. Your lord should never see combat.

Algovil
23-11-2010, 12:27
Wirh 5+/4++ save, immune to kiling blow and WS7 the lord can take care of himself in combat. It is not optimal, with helm, but with GG I would not say it is disaster.

I like the list, a little thing of everything, redundancy with two flamebanners, two graveguards seems nice, maybe greatweapons on the one without the lord, with banner of the barrows. Staff of damnation on the bsb? Flayed hauberk is good for the points, sword of kings is great, but do not know if you need it when the whole block has KB. Sword of kings and nightscroud on bsb maybe.... Do not know how to find points, but ghoulkin would be nice 30 ghouls and 2 varghulfs going for warmachines while the rest advances in the centre.

IoN on necromancer, if just for onedicing if lord loses concentration and dice left in the end of the magicphase?

Maoriboy007
23-11-2010, 18:54
3K is the perfect oppourtunity to take two lords, one combat and one support.

thesheriff
23-11-2010, 18:58
I woudl suggest swapping 350pts of 'gulf for some wraiths (2x banshee and 2 wraiiths) They can just lurk around and scream at stuff. Other than that, good list :p

thesheriff

Ratbeast
26-11-2010, 01:58
I woudl suggest swapping 350pts of 'gulf for some wraiths (2x banshee and 2 wraiiths) They can just lurk around and scream at stuff. Other than that, good list :p

thesheriff

Since 8th came out, vargs much better then wraiths, stomp attacks yes please