View Full Version : TheAmbit's 13th Company - Space Wolves

13-12-2010, 03:21
So to prove that I can and do bandwagon hop onto every Imperial army that GW puts out, I've decided to start a Space Wolf army!

The army so far:

The project was financed by selling off parts of my Blood Angels that I no longer use (including terminators, drop pods and tactical marines). When I play my blood angels I run a razorback and predator parking lot and had no room for the units listed above. I may also get rid of my scouts and sternguard.

Now what is my Space Wolf plan? Well! I'm going to buy more drop pods and terminators! I tried using simple green to strip my devestators and it didn't work super well. It worked, but maybe I'm expecting the sort of stripping that I've achieved on metal models. I also was not sure which type of simple green to use. Our local hardware store stocks about seven different types and I couldn't get a straight answer so maybe I bought the wrong kind. Anyway I got most of the paint off after some elbow grease and about $10 in chemical and toothbrushes. Because of this test, I was not willing to strip the terminators and drop pods I have already. Also the conversions I have planned will be much easier from scratch anyway.

What are the Devestators becoming? Well yes, not much suspense here, a six man Longfang squad with missile launchers.

So to go back to my previous thought line - I already owned a bunch of the models but I don't want to strip them and I also feel that my painting has advanced beyond that on the space marine models I owned so I wanted to start over.

The goal is to do a small 'Showcase' army to display some sweet conversions and theme unlike any army I've previously done since while I've always strived to convert heavily and bring something unique to the table, I haven't followed much of a theme. Our local GW store where I play once and a while has a point limit of 1250 so this seemed the perfect size to aim for.

My list is as follows:

Logan Grimnar
Rune Priest in terminator armour

4 man Wolf Guard in terminator armour with drop pod
5 man Wolf Guard in terminator armour with drop pod
5 man Wolf Guard in terminator armour with drop pod

6 man longfang pack with 5 missile launchers

Total: 1247

I will put each HQ unit in a drop pod with 4 terminator body guards (one of the five man squads will have a cyclone missile launcher that will detach to join the longfangs). I've decided to equip them to abuse them but I won't bother to list that out here.

I'm looking forward to 7 missile launcher shots raining overhead and covering the terminators. Things will either go extremely well or extremely poorly but it will be fun.


I will be converting the terminator helmets (of which everyone will wear because there are too many snipers about!) with the following tutorial:

And the shoulder pads will be purchased from MaxMini.eu:

The runepriest was made using this cast from Scibor:

Completed Units:


Dr Zoidberg
13-12-2010, 05:56
This should be good. Will be watching with interest.

Oh, and the helmet is a very clever, help simple conversion I would have never thought of. Nice work.

14-12-2010, 04:57
Great idea with the Termie helmet. Consider it stolen by another 13th Co player... :angel:

14-12-2010, 05:24
Having gotten most of the paint off of my missile launchers here is my test scheme:

http://img802.imageshack.us/img802/9894/dsc03016a.jpg (http://img802.imageshack.us/i/dsc03016a.jpg/)

You can see where the model was scraped a bit in the paint removal process and he was a bit 'shot up' in his previous incarnation.

I'm not really happy with the gold but I don't know what else to do with it. Maybe it will grow on me. The photo doesn't help its case either. Thoughts are welcome before it's all too late!

14-12-2010, 22:17
Nice gritty base colour, but do you need the gold? On some new plastic marines, having the shoulder pad rims the same colour as the rest of the armour should look ok.

Maybe bleached bone for the skulls and any crests? Looking forward to seeing some more of your chunky terminators...

16-12-2010, 04:38
I tried out a bunch of different shoulder combinations on that advice and settled on this. It is a brighter gold than previously done.

http://img576.imageshack.us/img576/7161/dsc03018m.jpg (http://img576.imageshack.us/i/dsc03018m.jpg/)

Now they're just waiting for their Wolf Guard cyclone missile launcher to guide them. And some basing.

I was debating sponging some battle damage on them. Any thoughts on this?

17-12-2010, 13:14
Cool to see another 13th Company army on here. I'm liking the redeeming of some of the old plastic single pose models.

18-12-2010, 02:47
My long fangs I believe are finished (minus grass on the base).

I put an additional wash on the models to make some of the areas pop more; sadly this was a bit thick on the long fang sergeant's shoulder but it is better than it was.

I also re-did the lenses which looks much better and a lot of touch up detail painting. I sponged some liberal damage onto the models and tried that out as well as dusting their legs which I will leave up to you to critique.

Oh and I tried to paint a boot tread! A little too dark now but next time I might try green stuff to make treads on the terminators feet if they need it instead of just paint.

I can't wait for my terminators to show up and start modelling them as they will be the real face of the army.

Now do you feel I should use a light brown grass on par with my Imperial Guard (link below) or the standard green GW flock.

18-12-2010, 03:08
I like the use of the static pose missile launcher marines for your Long Fangs :) I've got maxmini shoulder pads on my termi's too, they look great, but I found a few of mine to be a little thinly cast, how have you found your's? I'd not seen the Scibor terminator bodies before, I'll be watching to see how they come out :)

05-01-2011, 03:17
Funky: I haven't received them yet. Placed the order just before Christmas so I may be waiting a bit.

I did receive my Scibor bodies and a pack of terminators though. I'm a bid disapointed with the body. The casting is great and the detail is good and exactly the look I wanted but I think it might be a tad too small. It seems more a stand in for a 'true-scale' marine. If you look at this photo and compare the start of my rune priest 'in terminator armour' base on the scibor body he looks a bit small. Honestly at the head he is the same height as the terminator but terminators have a hunched look with raised shoulders much a like a titan. Does anyone have any suggestions to remedy this?

http://img153.imageshack.us/img153/4222/dsc03050ak.jpg (http://img153.imageshack.us/i/dsc03050ak.jpg/)

Dasqueek-Master Assassin
05-01-2011, 05:24
Those things will be gorgeous if you can make them look a little bigger...

(I came out of retirement just to type this)

08-01-2011, 05:53
Dasqueek-Master Assassin I'm honoured that you re-enlisted to make a comment.

I think I may hav emade him look large enough. I've decided that for Logan it just will not do BUT for the rune priest I think it works out just fine. He now looks unique enough that he will stand out but not look completely dwarfed. I didn't take a side by side comparison shot but you can see by the size of the terminator arms . He is now as tall as the other models, he just doesn't sport the old shoulder pads.

I also had a go with some greenstuff around his head to make it look a little less bare (behind his head was barren).

I can't wait to start painting the terminators. I'll likely do the Rune Priest first and then the 5 man team.




08-01-2011, 17:20
I attempted to bulk up the back of the armour with a psychic hood piece. Let me know what you think. Greenstuffing is still required


Terminator for scale shot on the rune priest as well.

09-01-2011, 00:30
Mmm not sure about the green stuff in the neck of the right one

13-01-2011, 23:17
I finished greenstuffing the hood and put a basecoat on the armour. I think it blends in pretty good on the back. On the front it seems to stick up a bit due to being offset backward by a few mm but at least this way he does not lose any field of vision.

http://img405.imageshack.us/img405/4910/dsc03057l.jpg (http://img405.imageshack.us/i/dsc03057l.jpg/)

Irbian is it the quality of my greenstuff or the placement of it? I can assure you it looks no worse than any fur cloaks on GW models :) Once it is painted up with some shading I hope it shows better.

14-01-2011, 09:11
Dont misunderstand me :D Im more talking about the placement. Its only that its the first time I see fur in the neck, below the head :D

But is a good work, dont forget that :D That is why im subscribed

14-01-2011, 09:56
These are pretty sweet, i may have to steal your 80% terminator army list, so many 2+ saves! :D

Shame about the size of those bodies, u were miss-sold my friend

19-01-2011, 04:42
Jaraknarn I think he looks fine now but yeah, I was disapointed initially. GREAT cast though and amazing for standard HQ units in power armour. I doubt I'll get any trouble over. It will also work well as runic armour should I switch back and forth.

Irbian He's clearly just cold! Yeah I know it contradicts the sealed armour but since when did 40k make sense?

I've had some time to start painting. I lied and started all six models though. After painting two of them (the cyclone and the rune priest) I was amazed at how fast it went compared to my last couple batches of 20 guardsmen. This inspired me to keep going and we now have six in progress models.

http://img153.imageshack.us/img153/1023/dsc03063tu.jpg (http://img153.imageshack.us/i/dsc03063tu.jpg/)

The photo does not show much of the contrast on the fur sadly, or in the white of the icons. I will of course post better images when they are complete. I still have to paint the lightning claws, power swords and the rune axe. The eyes and lenses also need to be completed. I think I will continue with green power weapons as per my other recent works as I think they will pop a bit more against the grey than blue weapons would. The runic axe might be blue though or a blue white. Once all of that is done I'll sponge on some battle damage and the dirt as per the lone wolves

The rest of the army finally showed up in the mail which is great. I was sad to have to pay import duty (sales tax and a handling fee to be told I owed sales tax). I was suprised at this as I haven't had to pay it on the last 10 shipmets from the same supplier. Hit or miss I guess. After these 6 are done I will probably assemble the three drop pods since painting those will be a piece of cake and quick.

25-01-2011, 18:29
Good morning! So my Rune Priest and squad along with the Long Fang's Wolf Guard are now completed paint wise. I just need to get some replacement rocks to finish their bases. Photos will follow after I make a trip to the store and have a chance to fix them up. So probably 1-2 days.

Yesterday I finished assembling my 3 drop pods and ran out of primer. That will also need to be remedied.

Today, I put together some bases and started putting spacers on the remaining 10 Wolf Guard legs for the added height. After that I began work on Logan Grimnar.

I was suprised the shoulder pads fit under the wolf pelt with some trimming. I also added some spacers at the waist to give him some height (he's about 1 mm taller than my other terminators (which are 1 mm taller than stock). I magnetised his head as well so that I can take the helmet off and use a face should I ever wish to.


I'm pretty proud of what the Axe of Malaki turned into. Definately believable as a powerfist/frost axe as the rules allow. It's massive and as large as a marine judging by this picture.


I won't be putting a trophy or icon on his back so I'll have to greenstuff the spot in the fur where it is meant to go.

I can't wait to put paint to him!

Hadriel Caine
25-01-2011, 23:15
If I were to do SW it would be 13th company. I like the dark grey that you are using here. Very atmospheric. I would personally use a different head for my counts-as Grimnar though.

26-01-2011, 08:24
Agree with that. Too knightly and too little wolfy :P

26-01-2011, 21:41
Sorry guys I think I mentioned that the head was magnetized. I'm a big fan of helmets but I know other people aren't. SO I can now switch it to appease my opponent!

So currently there is the GK helm and head/face from the Wolf Guard sprue. I may try to make a helmet out of a genestealer skull if I still have one.

I also added two daggers to the waist of Logan (like the dudes in Conan); one on each side of the crotch.

27-01-2011, 00:54
I went out and bought new fine brown ballast (I think all the fine stuff was used up from my last batch and the long fangs look like their standing on gravel; well most of my other models do so this should fix that. Here are the photos of the first squad of Wolf Guard (independantly) and their cyclone missile launcher that will join the Long Fangs

Images replaced on Page 3

The cyclone guy is my favourite by far. These are pretty zoomed in so it shows off some imperfections (they're really just drybrushed twice) but for all those people new to painting it is very easy to achieve a nice effect this way. I'm dabating another brighter level to the eyes (or a white dot) but I'm not sure yet. I don't want them to scream 'shoot me here'.

27-01-2011, 23:57
Well here's the eagarly awaited rune priest! Now it's time to paint 3 drop pods. Putting them together took forever.

Images replaced on Page 3

I'm very happy with how he turned out; size wise compared to the others and painting. I think making the power weapons all green and his runic axe blue really made it pop and vise versa.

Oh and here is the Wolf Guard and long fangs. They need some more dull coat (it was -30 when they were sprayed and I was afraid).

Images replaced on Page 3

29-01-2011, 20:36
I'm usually not one to show off grey mini's but I took some liberties with the weapon load outs on the next squad and wanted to show some of them off.

First off, I needed a chainfist model because I didn't want to have any identical ones and I'd used the other two from the SW sprue. So I took the idea from the ForgeWorld Tyberos here (http://www.forgeworld.co.uk/New_Stuff/TYBEROS-THE-RED-WAKE.html). Not sure how it would work but it looks neat and it's different!

Next is just a power weapon but I wanted them to not all look like swords. So here is some sort of two ended lance thing!

A dude with an auspex and a combi-melta on the left followed by a guy duel wielding chaos power swords on the run. Both are equiped with wrist-mounted combi-weapons:

And then finally a heavy flamer with a power axe (it's huge) that I chopped up and made from a heavy stubber, thunder hammer and ork nob choppa.

Hope you like these not-from-the-box weapons. They should add some uniqueness to the force so none of the terminators look the same despite having similar loadouts.

20-02-2011, 02:32
Finally put some finishing touches on my 3 drop pods. I think I am going to go back and touch up some of the boltgun drybrushed areas like the drop pod interior and the inner door. Maybe drybrush again with tin bits then chainmail to give it a two tones colour. I'm happy with the grey though I think.


Not sure what is next; either my IG valkyrie or I'll start up on the rest of the terminators. Probably the terminators! Then I could officially have the first army I've ever had "complete" with no unpainted or unassembled models. Even my previous 'finished' armies were just done to the point I was happy with despite having lots of models left. Not that it is a hueg achievement when there are less than 25 models in the army haha.

21-02-2011, 18:31
I figured I'd throw up a 'deployed' shot of what I have painted so far. Typically the long fangs won't be in a pod but they were late for the photo shoot.

Images replaced on Page 3

24-02-2011, 04:06
I thought I'd share what took me away from painting for a while. My creative juices were flowing and I have created what I will call the "Ambit Pattern Jetbike". I realize marines no longer have them but that concerns me little. Game terms will ee them used as normal bikes so it's no big deal. I may just have to create a command squad to ride them as well since I do like the look (but only have so many drop pod intakes and searchlights to use). This will also leave me with enough spare wheels to use for other ideas I have for my speeders.

Presenting the a Space Marine librarian on an "Ambit Pattern Jetbike"
The force staff is hacked off of a terminator librarian arm and I've attempted to GS the cables to blend it in. A conveniently places purity seal hides most of it! I also created the force hood from a SM shoulderpad as I did on my runepriest.

This will serve as my captain on bike (although I think I'm going to scrounge a stormshield from somewhere to strap to the rear):

Quick instructions:
1) The bike is assembled as a normal bike with the front wheel and fender removed as well as the rear wheel.
2) An old IG tank searchlight (I believe from the old russ sprues) which may exist on the current ones although I am uncertain, is assembled.
3) The lense is shaved off and a drop pod fan is attached. This fits nicely under the bike farring.
4) On the rear the openings are closed off with plasticard, a tube cut and a further drop pod vent attached.
5) Attached to a flying stand to a height you see fit.
6) Attach purity seal tassles (ok this isn't manditory but how cool is that?!)

There you have it!

I hope this proves helpful to someone.

24-02-2011, 04:14
I can't view most of your pictures. They appear as a frog in an icecube with a "domain unregistered" message.

24-02-2011, 04:19
I can't view most of your pictures. They appear as a frog in an icecube with a "domain unregistered" message.

I assume you have some weird ISP or Firewall issues that I can't help you with :( They're ALL hosted on Imageshack so not sure why only some would show up.

If anyone has any suggestions (aside from hosting them on photobucket or flikr (which seem to delete images after six months) I am open to suggestions.

24-02-2011, 04:28
I think the owner of Warseer needs to register the Warseer domain with Imageshack:


24-02-2011, 04:33
Ah, seems either I or Warseer's owner needs to be a registered and logged-in member of Imageshack to view the pictures you've stored there.

24-02-2011, 04:43
Ah, seems either I or Warseer's owner needs to be a registered and logged-in member of Imageshack to view the pictures you've stored there.

My appologies :(

24-02-2011, 04:55
Well, I signed up so now I can see everything.

Your "deployed" shot of the wolves really shows them off and they look great.

I'm a big fan of your jetbike. Thanks for sharing!

24-02-2011, 06:30
Your conversions are very inventive and your painting is really inspiring - I was looking for a Space Wolf scheme that wasn't the more traditional blue-grey and I think you've helped me a lot, many thanks and very much looking forwards to seeing more!

24-02-2011, 10:20
I like it :D
Where did you get the book? :D
Are you going to do some details in the back turbine?

24-02-2011, 13:30
Great stuff in here! Really like those pods and the pre-heresy wolves!

Still Standing
24-02-2011, 17:50
Those are some beautiful Terminators. Keep up the good work. :)

24-02-2011, 21:17
Very nice work on the Jetbike dude! Although I did notice the simple yet effective Psychic Hood you've made, how did you go about doing that?

24-02-2011, 22:25
Thanks for the comments guys.

As for the psychic hood, I can't take any credit. I found this gem on google:


Which has a fully photographed instruction on how to do it yourself from a SM shoulder pad.

Irbian: The book is from the ravenwing battleforce sprues. I might be putting some tubing on the rear jet to add some detail. We'll have to see.

Right now I'm more worried about making the Captain look different than any veterans I end up putting on jetbikes. It was his bike that set him apart before! I actually have the master of the ravenwing 'cape' - not the whole model. Maybe I'll salvage that.

01-03-2011, 02:42
I've updated the photos with ones from photobucket. Hopefully people can view these.


01-03-2011, 02:43

08-03-2011, 01:29
I made some progress on the remainder of my Space Wolves. Here there are with the armour complete (minus trim and battle damage).

I also started the conversion I plan to do a few times on my speeders for the bike army I'm making. Eventually it will have four wheels. I'm also deciding if the missile pod on top should be shortened and brought together as I'm not sure if I like the splayed look.

Best news though is I took the plunge into buying an airbrush so that will get utilized on my first basecoat once the bike army is constructed. The biggest reason I never started bikes before Is I didn't want to paint them so that should be solved now.

And some MIG weathering powder is in the mail. I haven't used it before but it should be a good experiment.

21-03-2011, 14:39
He's the work on the speeder.


I've put together all of my bikes so far and wrote up chapter fluff. Now to get back to painting the terminators.

21-03-2011, 21:33
duuuuuuuude I like it! is perfect :D

16-07-2011, 15:57
I realize this is a completely different topic than my original, but I wanted to share this too. I've had a new desire to work on my chaos army (which was never mentioned here I believe).

I really wanted to have a daemon prince ever since I started the hobby. After looking through a lot of online images months back I decided that I needed something to make a small unique force that I could add to my existing marines. I've gone down a road where I've sold off all of my xenos and have a large collection of marines and guard now. I've also sold off a lot of my old painting that was sub-par to my current level and worked toward having multiple 'small' armies that can work together and mix and match. As an example, my drop pods, terminators and devastators are all Space Wolves, my tanks and assault marines are all Blood Angels, my fast attack (speeders/bikes) are all Night Hawks and someday I will have tactical marines that are all roman-esque ultramarines or custodes. I see no reason why select groups of marines would not form multi chapter forces and it actually looks cool on the table to see multiple chapters present. Of course I pick 1 codex to pull rules from at any given game and basing all of my models the same helps them mesh well.

Further to this, I really liked my space wolf conversions as it was quite fun to do and I love the look of the beefy shoulder pads. I've ordered a bunch of chaos terminators and conversion parts to make Tzeentch terminator sorcerers which will be my obliterators. I've also put together a few dreadnoughts though none have seen paint. This way, my dreadnought detatchment (see above) will be thousand sons. I dislike tentacles and spikes and the more pre-heresy look of my models will help them in this regard. I don't believe there will be any issue with my Tzeentch dreads looking good beside my loyalist marines in a battle since they're just imperial models painted to the same scheme as my daemon prince. Recent recruits right? The oblits also won't be super chaos like and also should be fine to use along-side loyalists. Giving everything (not the daemon prince) an egyptian look but not painting thousand sons scheme will also help to give the image in chaos games and not pigeon-hole me when they're substituted in. I realize some die-hards may be against this but the hobby keeps getting more expensive.

Anyway onto the model (click to zoom in)
http://i1090.photobucket.com/albums/i372/theambit/Chaos%20Tzeentch/DP1-1.jpg (http://i1090.photobucket.com/albums/i372/theambit/Chaos%20Tzeentch/DP1.jpg)

I'm really trying to work on my gold trim and I tihnk it's a sweet contrast with blue. The wings were done with adeptus battlegrey and 2 washes of badab black which gives it some easy texture. I went pretty heavy on the washes here which seemed to turn out alright (the blue is done with astronomicon grey and a blue wash). Since I've never painted blue really (aside from a librarian) I sort of went for a really bright look. I'm not usually a fan of bright colours on 40k models but daemon flesh should stand out I think.

I have a 2nd prince to paint up as well and will post him eventually too. Enjoy.

21-07-2011, 02:42
http://i1090.photobucket.com/albums/i372/theambit/Chaos%20Tzeentch/DP2-1.jpg (http://i1090.photobucket.com/albums/i372/theambit/Chaos%20Tzeentch/DP2.jpg)

I think it's done minus a small touchup on that left shoulderpad where the gold ran over.

I took the same base model of course but I wanted him to have a giant weapon and hated the stupid middle finger that he was giving (with both hands!). So I cut off a significant portion of his middle fingers (I'm not a puritan; but the model just looked dumb). I cut all of the fingers off of the right hand and reattached and green stuffed them to hold the axe. I also wanted him to look suitably magic so he's holding a ball of energy. I'm going to do something similar on the oblits.

My obliterator parts mailed so I should be able to start on those - or my Dystopian ships whichever comes first.

23-07-2011, 01:45
Here's a sneak peak of the oblits (Tzeentch Sorcerers) I'm working on (parts came in today). I have to make some sort of small magical flame or something in his hand.

I don't really think the helmets work in the dread though. They're narrower than a marine helmet but the same height. Maybe that idea will now go out the window and it'll be back to the drawing board on what army to make these 3 dreads part of.

As for the daemon princes, in a very fluff based army, my friend and I (chaos) fought two marine players using 3 daemon princes. Yeah ok so not fluffy at all but at least only 1 of them was lash! We mopped up with them. It was fun to use my first MC ever (Strakken doesn't count).

03-09-2011, 19:27
Wow February?! This army has been done for a few months but I never got around to taking any pictures. I may add a few more long fangs (the remainder of my old devastators are soaking in greenstuff) but as far as I'm concerned this army is complete.

Here is a full shot of the army:

Followed by a left to right pan

My Logan Grimnar

Also, an amazing excerpt from a 1250 point game I played:
I win the roll to deploy first and set up my longfangs in the 4th floor of a building within my 12" deployment and keep all of my pods in reserve; my Raven Guard opponent sets up across from me with a rhino full of troop and a jump pack squad with Korvydae beside it hidden behind a single floor building.

Depsite his deployment I could see a single marine and the tail end of the rhino with the long fangs though of course conveying cover. I drop pod 10 marines (though these were completely insignificant as you will see).

I split fire my longfangs with 3 on the rhino and 4 on the single marine I can spy. Of the units that shot the rhino only 1 shot got through (attributed to my Wolf Guard Termie)

Two jump pack marines die from krak rounds and the rhino explodes. The exploding rhino kills 5 marines inside and 3 adjacent assault marines. The assault marines fail their leadership roll at the end of the phase and run off the table (with Korvydae) and the rhino squad then fails their 25% loss leadership and falls back off the table as well.

After this single round of shooting (my terminators didn't even fire their combi weapons) my opponent has had approximately 600 points run off the table. Needless to say the game was over at that point and I awarded my Wolf Guard a special Raven Guard decal on the underside of his base to remaind and taunt my opponent. Cried of Long Fang power aside, the whole thing boils down to a single lucky shot from one model with a missile launcher that killed a rhino and 8 marines and my opponent's terrible luck with rolling that game.

Pure win :)

03-09-2011, 19:28
And my favourite of them all:

03-09-2011, 22:16
Where did you get the shoulder pads from mate or did you make them yourself

04-09-2011, 00:12
MaxMini.eu there are a few different styles and they're all pretty awesome.

18-09-2011, 02:05
Apparently I wasn't finished with them...

I couldn't help but power through painting this thing. I was so happy to make it and then after using it in a game (as a Leman Russ Exterminator with Pask) it has earned a spot in my army. It may not be the best heavy support IG can take but it sure was fun to use and struck fear into my opponent. Painting it was a lot of fun too. I've been going nuts with my new air brush as of late (well it's six months old at least but I haven't bothered or had the courage to use it until a few weeks ago). This guy really fits in with the rest of my Space Wolves too and will play as a Predator in games when its not used as a Leman Russ.

I really wanted the tank to look battleworn but not rusty. Just like it had been shot at quite a few times after a nice fresh coat of paint. I suppose that doesn't fit SUPER well with being 13th company (I read the codex and it does say that they have 'limited' armour so I can have one). Who knows, maybe ceramite doesn't rust? Actually I'm sure someone knows...

I had a spare Dark Angel tech marine head and tossed that on the tank commander. I'd assume he'd be an Iron Priest and all renditions I've seen don't paint him red. I did go with the black and white cog eye piece though which helps to add a bit of colour to a grey model.





Next up, Space Wolves Dreadnought...

Don't forget to check out my blog http://theambit.blogspot.com/

The Elder
18-09-2011, 16:01
How did you do the axe of Malakai? Your termies look great, although they're not a 13th company (where are the chaos bits?!)

Sorry, just had to complain. Looks good so far.

The Elder

19-09-2011, 04:18
There are actually chaos bits on the long fangs but sadly that is all. Most of the chaos parts don't really fit well (spikes and horns) so I just didn't bother. I know they're not a true 13th company (I mean that many terminator suits and tanks? yeah right).

The axe is made from two frost axes from the terminator wolf guard sprues glue together to one hilt. The axe shaft is also extended to make it look like it's a two hander. I also added some cables etc.

The Elder
19-09-2011, 06:58
they don't fit well? how do you mean?

The Elder

19-09-2011, 13:57
Sorry, to clarify I mean the chaos terminator parts don't look good mixed with the parts I used. I really wanted the helm and shoulders to look the way they do (so that outs all the chaos ones) and the legs and torsos sure have a lot of faces and eye mutations coming out of them.

I didn't care too much about fitting the fluff exactly - I mean this is an entire terminator army which are apparently quite rare in the 13th company anyway. So who's to say this is either A 'a re-equipped version' - since one of the novels does say they fight alongside modern day forces at times or B they've just went into the eye and haven't suffered all of the losses yet?

My dreadnought has a spiked nose if that helps :)


He's taller than a normal dread and has a large hammer crafted out of a drop pod missile pod and some old las cannon parts from a leman russ. I also wanted some wolf pelts but wasn't that good at green stuff sculpting so I fit the terminator cloak to him. I did GS the gaps in the pelt and the portion on the rear where the army would have went.

22-09-2011, 17:03
I finished off the last bit of my Space Wolves Dreadnought this morning. After a varnish I'll put a decal or two in the thigh guards to seal the deal but otherwise he should be ready to kick some chaos skulls in. . .
I sponged this guy pretty liberally to make the damage stick out. I also wasn't drawn to the face enough so I painted his nose spike gold to match everything. I was scared of going a bit overboard on the gold and making it look to gaudy but I think this is just enough to fit in with my terminators.
I also use da bit of tausept ochre drybrushing on the roof by the lamp to make it appear on. The arms come off so that I can swap in other weapons. He'll likely end up a rifleman most of the time.
I have two more that I am in the midsts of painting (Iron Fist and Blood Angel) and could likely get another done this week. I'm not really likely the yellow on the imperial fist though but am not sure why. I just am not a yellow guy I guess. Soon enough I'll have a nice little band of dreads to move around. Because of this (and the different chapters involved) I think the 'extra' weapons are going to be painted black and non descript so that they fit on all 3 torsos and don't look out of place.

11-11-2011, 21:30
Here's a WIP of a 'Fellblade' that I am in the progress of making from a shadowsword kit. I'm planning to use the Banehammer rules with the modification that the sponsons are TL lascannons and models cannot shoot from it. It shouldn't change the rules too much as it was treated as open topped for disembarking originally.



The length has been reduced by an entire panel which took quite some time. It is now equal length to a landraider and can be a counts-as landraider in normal games.. Visible in the images above, the cannon is removable. I plan to finish the top so that it can function as a land raider for my space wolves or as a banehammer in apocalypse. I figure reducing the length and giving it a transport capacity of 12 (6 terminators) is quite fair.

Since I don't have room to put the hull mounted TL heavy bolter, I'm going to have two long fangs sitting on the front. The guy above is an oldie but I think to give it some contrast I'll put a current addition heavy bolter guy on the other side.

I still have work to do but I wanted to share my progress so far.

18-11-2011, 02:25
I've moved the longfang over. He looked a bit unsteady where he was and now has someone to talk to without yelling over the vox. I doubt that cannon is loud anyway. I just love the image of soldiers clammoring over the top of the tank riding into battle, or providing covering fire as the terminators inside run out into the battle.

It was a giant pain to cut the hull to match on each side. Since the tracks are made of two panels plus guide bars for the wheels I had to cut every piece and reinforce it all with plasticard. I luckily had purchased some clamps a few months ago that work GREAT for holding drying models where you want the parts to stay. I'd recommend these to everyone and I think the package deal had 8 or so clamps of different sizes for 20 dollars.

In apocalypse I'm going to run this as a banehammer with reduced capacity and BS 4. I used it last weekend and the 6" maximum movement is a huge impairment for an assault vehicle and once you start moving forward it isn't hard to lose the main gun. All in all it is a very balanced unit even though I stole it for my spacewolves instead of IG.

Most importantly, the top can be removed and it is a landraider! I call that winning at GW economics.

15-12-2011, 03:03
Final picture of my fellblade!


The top comes off and turns into a land raider. More images at my Blog:



15-12-2011, 07:52
really nice feel balde :) good work

15-12-2011, 17:12
wow, that idea for the oblitorators is so clever! great job :)

25-04-2012, 22:11
So after quite some time I've added another model to this army. Seemed a hole in the army list of available terminators from the codex.

Quite a bit darker than my normal space wolves but still in the same style so he should fit right in. I didn't go with a true black but painted him with Charadon Granite and 3 washes of badab black. The highlights were dulled a lot in the photos but there is adeptus battlegrey on there I assure you :) The eyes were a pain to get to and I restarted them literally 10 times. I'm not happy with them now but I got tired of repainting them. I really need to buy new paint brushes is the problem. My detail brush is probably four years old at this point (still the blue handled GW one).


More angles here: Hobby Ambit (http://theambit.blogspot.ca/2012/04/wolf-priest-in-terminator-armour.html)