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Alucard698
30-01-2011, 07:56
I'm only new here, but not new to the hobby. This is a list that has been changed a little. Haven't had a chance to play it with 8th ed rules but it always went well in 7th.

Characters:

Highborn
Light Armour
Spear
Bow of Loren
Arcane Bodkins
Stone of Rebirth
Enchanted Shield
Forest Dragon
TOTAL 561

Noble
Light Armour
Shield
Spear
Hail of Doom
Helm of the Hunt
Great Eagle
TOTAL 181

Core
Dryads x 33
3 units of 11 each with a Nymph
TOTAL 432

Eternal Guard x 15
Full Command
TOTAL 210

Special Units
Wardancers x 14
Muso and Blade Singer
TOTAL 252

Wild Riders x10
2 units of 5
Full command
TOTAL 332

Waywatchers x 10
Shadow Sentinel
TOTAL 248

Treeman
TOTAL 285

ARMY TOTAL 2501... yes there is a 1 there, but were a bit lenient in my group


So there it is. Like I said, it always went well in 7th but haven't played it in 8th. Will be having a game this week. Also I know there is no magic in it. I've used mages before, but they never seem to do much for me. Thoughts??

puckus10
30-01-2011, 18:01
Hey man,

Just a few things:

-I would switch at least 2 of your dryad units for GG. GG are really great!!
-I would split up the wild riders and the waywatchers. With these four units you will have maximum potential to charge warmachines and the rear of enemy units.
-Take out the wardancers to get more Eternal Guard (you should always have around 25-30)
with leftover points put razor standard on the eternal guard.

Thats all!!!

ps. (wild riders are hard to make work now but since you have them and i assume you dont want to waste the $100 you spent on them use them)