View Full Version : Vampire Counts. One of those Threads.

04-04-2011, 12:47
Hey guys. Sorry for another "I want to start army 'X'"threads but the sticky is a bit out of date, and I have some specific questions.

Can I run VC effectively without having an Army made up of 3 huge units?

I am aware they took a small(ish) hit in 8th, but they look really really cool, and I'm working on collecting the most Metal armies, and I already have WOC and Beasts.

I will be running a Grave Guard horde unless theres a glaring reason I shouldn't. Shields or Great Weapons?

I really want a Varghulf. Just putting that out there.

Cheer Guys.

Brother Alexos
04-04-2011, 13:12
Yes, you can have a good VC army with more than three large units. If you want to do well with VC, you need to look at more specialised, cost-effective Hero units. In that Grave Guard unit, if you play competitively, there should be a Necromancer and a Wight King.

Necromancers are your Magic users, and Wight Kings your close combat specialists. The Necromancer should have Vanhel's Danse Macabre, otherwise those Tomb Guard aren't getting anywhere. That, and make sure to have a few fast-moving cavalry and fast infantry alongside them, to try and protect their flanks and attack enemy units.

Zombies can't be taken in a Horde (stupidest rule in the book, Zombies are always in a Horde.) so try and make those guys into your giant Tarpit unit for those really nasty characters/ enemy units that you don't want to charge directly. Put a Necromancer in this unit that has a Regeneration spell, so you can keep on adding the zombies up.

I don't know much about the Varghulf, but I think he's pretty fast, so try and get him into combat with the other guy's lone characters/ magic users/ annoying units.

If you want a more focused discussion, go to Vampirecounts.net

04-04-2011, 13:20
Cheers. Grave Guard are going to have a Wight King BSB, with Barrows and Drakenhoff. Cheesy I know, but I play Beastmen, I'm entitled to be cheesy for once :D

Dark Reaper
04-04-2011, 13:27
Why can't zombies be fielded as a horde? It would be unwise to put a necro in the unit as well, seeing as zombies can't be joined by characters.

Jack of Blades
04-04-2011, 15:05
I don't really see the point of fielding a zombie horde, unless it's for fluff. A ghoul horde can actually do something beyond being a giant points sink, even the most pitiful enemy unit can hold up your zombies forever to ensure that they will never get into combat with the enemy's legion of doom... assuming he feeds it into your zombies in the first place. But then, a giant ghoul horde is much more threatening to the unit you're tying up and not really much worse at doing so while also being useful for more things than just giving free CR. If zombies were cheap then they'd have their merit but they're half the cost of a ghoul.

04-04-2011, 15:49
Of course, the option is there to just raise a zombie horde.

I'm thinking of going for a Skeleton Heavy horde, probably not that effective, but it would have a certain charm on the battlefield...

04-04-2011, 16:01
Yeah I love the Skeleton Models. I think I'll be base coating everything hawk turquoise. Should give a nice ethereal feel to the army.

04-04-2011, 20:56
I love skeletons too, just be ready to be throughly disappointed when your skeletons lose combats to things like skaven slaves.