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LordBadgash
30-05-2011, 15:10
Lords
Archmage (4)
- Talisman of Saphery, Folaraith’s Robe, Jewel of the Dusk

Heroes
Noble Battle Standard Bearer
-Armour of Caledor, Great Weapon, Longbow

Mage (2)
- Seerstaff of Saphery

Noble (1)
-Radiant Gem of Hoeth, Ironcurse Icon, Lance, Barded Steed, Heavy armour, & Shield

Core
23 Sea Guard (6x4 led by Archmage)
-Full Command, Spears, Shields, Longbows, Banner of Eternal Flame

16 Archers (6 x 3 led by Mage)
- Longbows

Special
17 Swordmasters (6x3 led by BSB)
- Musician, Standard, Heavy Armour, Great Weapons, Banner of Sorcery

9 Silver Helms (5 x 2 led by Mage on Steed)
-Musician, Standard, Lances, Barded Steeds, Heavy armour, & Shields

Rare
2 x Great Eagles

=1998

I'm really struggling with Lore Selection for each mage.

I'm thinking;

Archmage with Lore of Life, selecting default earthblood, plus whatever else he rolls.

Mage with Lore of Shadow selecting Enfeebling Foe and the Mindrazor or Pit of Shades.

Noble with Gem of Hoeth using High Magic and getting Drain Magic automatically and choosing the default Shield of Saphery for protection.
OR
Lore of Beasts and buffing his unit of Silver Helms with Wildform, Signiture spell.

I'm also debating on the Book of Hoeth for the Archmage. Thing is, how do you protect him?

What do you think?