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Bad_wolf01
06-06-2011, 10:07
Hey Guys im not overly certain if this should go in the General or Background sections, but im planing on making an Fluffy Imperial Guard Regiment to go alongside my Fists..

I was wondering if there has been any given information given or hinted towards Regiments attached to the Fists or Phlanax?

Or any general thoughts on the subject at all?

Cheers mates :)

TheScreamingGodKing
06-06-2011, 10:19
nice, im making a fluff regiment too, though ill actually buy the models check it out
http://www.warseer.com/forums/showthread.php?t=306166
also this is a pretty chill place so you can put it here, since there monastery is really phalanx there are really no attached regiments of guard ( unlike ultra marine auxillia) however you could make a regiment that has gained imp fist respect and has a similiar fighting style

Bad_wolf01
06-06-2011, 10:26
Well given the Phlanax is the size of a small moon i'd be highly surprised if the only fighting force on board is whatever is left of the Imperial Fists not on deployment.

My army of course is going to be a mix of mordian and elysian troops to give it that space born naval feel

TheScreamingGodKing
06-06-2011, 10:29
its the death star, lol will the mordian and elysian be the actual troops or just supply the models

StraightSilver
06-06-2011, 10:42
The Imperial Fists do maintain a large number of Chapter Serfs on the Phalanx, and these are basically very similar to something like the Ultramar Defence Force.

Obviously not as big as a standing army, but certainly a significant force.

Chapter Serfs are normally failed aspirants, but would imagine they would raise troops from elsewhere.

Bear in mind what sort of Chapter the Imperial Fists are, they are siege specialists.

Therefore I would see any attached elements to reflect this.

I am also planning on doing exactly what you are doing once my Macragge PDF are finished.

I am planning on painting up IG in Imperial Fist Scout colours, so biege fatigues and yellow armour.

I would imagine them to be more akin to engineers or siege artillery regiments, so therefore lots of griffons, basiliks, bombards etc.

If it helps you might get some ideas from my Macragge PDF plog here:http://www.warseer.com/forums/showthread.php?t=224152

Obviously Imperial Fists guard will be quite different, but I have tried to blend elements of both Guard and Marines in my army which might be of interest.

Bad_wolf01
06-06-2011, 10:46
The Imperial Fists do maintain a large number of Chapter Serfs on the Phalanx, and these are basically very similar to something like the Ultramar Defence Force.

Obviously not as big as a standing army, but certainly a significant force.

Chapter Serfs are normally failed aspirants, but would imagine they would raise troops from elsewhere.

Bear in mind what sort of Chapter the Imperial Fists are, they are siege specialists.

Therefore I would see any attached elements to reflect this.

I am also planning on doing exactly what you are doing once my Macragge PDF are finished.

I am planning on painting up IG in Imperial Fist Scout colours, so biege fatigues and yellow armour.

I would imagine them to be more akin to engineers or siege artillery regiments, so therefore lots of griffons, basiliks, bombards etc.

If it helps you might get some ideas from my Macragge PDF plog here:http://www.warseer.com/forums/showthread.php?t=224152

Obviously Imperial Fists guard will be quite different, but I have tried to blend elements of both Guard and Marines in my army which might be of interest.

ahh yeah thats a good effort from you man :)

Umm yeah siege is obviously the theme of my army, with im thinking at least 2 batteries of 2-3 basilisks......and lots of mortars :P

as for colour scheme im havent totally decided yet, having just come out of an Imperial Fists Army i am a little over yellow, i know my company command Squad and Several troop squads shall be mordian models, so i will probs keep them a rich blue to represent the naval element of the army, as for the acutal troops im not 100% sure yet

TheScreamingGodKing
06-06-2011, 10:54
So do you have a sample siege regiment, i have a sample armored regiment from my world that is pretty awesome, though downpowered from original idea to make more sense
mine is this
First Sturm Armored Regiment “The Kaiser’s Hammer”
Command Company: 1 Baneblade “Wrath of Sturm”, which is commanded by Colonel Erich Wittman and also contains Commisar Kluge
1st Company “Sturm’s Spear”: 2 Shadowswords, 8 Destroyer Tank Hunter
2nd Company “Steel Juggernaut”: 2 Baneblades 8 Leman Russ
3rd Company “Iron Flame”: 2 Stormblades 8 Leman Russ Executioners
4th Company “Fortresses Doom”: 2 Stormswords, 8 Leman Russ Demolishers
5th Company “Men of Iron”: 1 Storm Lord (40 Grenadiers) 10 Chimeras (120 Sturmtruppen)
6th Company “Men of Lightning: 20 Chimeras (240 Sturmtruppen)
7th Company “Breath of Sturm”: 5 Banewolves, 5 Hellhounds
8th Company “Hammer of the Gods”: 9 Basilisks
Supply Squadron “Grenades and Grub”: 9 Trojans
Workshop Squadron “Iron Resurrection”: 9 Atlases
Recon Squadron “Stalkers”: 9 Sentinels
Anti-Aircraft Squadron “Sky Ravagers”: 9 Hydras

Siege regiments are larger than normal and i guess your sample regiment should be the epitome of your regiments and what defines them, they are prob gonna be more powerful than the normal ones of your army

Bad_wolf01
06-06-2011, 11:23
So do you have a sample siege regiment, i have a sample armored regiment from my world that is pretty awesome, though downpowered from original idea to make more sense
mine is this
First Sturm Armored Regiment “The Kaiser’s Hammer”
Command Company: 1 Baneblade “Wrath of Sturm”, which is commanded by Colonel Erich Wittman and also contains Commisar Kluge
1st Company “Sturm’s Spear”: 2 Shadowswords, 8 Destroyer Tank Hunter
2nd Company “Steel Juggernaut”: 2 Baneblades 8 Leman Russ
3rd Company “Iron Flame”: 2 Stormblades 8 Leman Russ Executioners
4th Company “Fortresses Doom”: 2 Stormswords, 8 Leman Russ Demolishers
5th Company “Men of Iron”: 1 Storm Lord (40 Grenadiers) 10 Chimeras (120 Sturmtruppen)
6th Company “Men of Lightning: 20 Chimeras (240 Sturmtruppen)
7th Company “Breath of Sturm”: 5 Banewolves, 5 Hellhounds
8th Company “Hammer of the Gods”: 9 Basilisks
Supply Squadron “Grenades and Grub”: 9 Trojans
Workshop Squadron “Iron Resurrection”: 9 Atlases
Recon Squadron “Stalkers”: 9 Sentinels
Anti-Aircraft Squadron “Sky Ravagers”: 9 Hydras

Siege regiments are larger than normal and i guess your sample regiment should be the epitome of your regiments and what defines them, they are prob gonna be more powerful than the normal ones of your army


Yeah i know i saw yours on your thread.. lol

TheScreamingGodKing
06-06-2011, 11:27
is there gonna be a culture that inspire your regiment

Erazmus_M_Wattle
06-06-2011, 11:43
After the Horus Heresy and the introduction of the Codex Astartes the control of imperial army forces was taken away from the Astartes.

So actually given the fluff it would be reasonable to have an imperial guard force that might be relied upon to support the Fists but they would not be under the direct control of the chapter. It would be unlikely for the Phalanx to have a standing army of any kind except the marines themselves. It's ironic that the chapter that provided the Codex are the ones that break it.


Sent from my iPhone using Tapatalk

Bad_wolf01
06-06-2011, 11:53
After the Horus Heresy and the introduction of the Codex Astartes the control of imperial army forces was taken away from the Astartes.

So actually given the fluff it would be reasonable to have an imperial guard force that might be relied upon to support the Fists but they would not be under the direct control of the chapter. It would be unlikely for the Phalanx to have a standing army of any kind except the marines themselves. It's ironic that the chapter that provided the Codex are the ones that break it.


Sent from my iPhone using Tapatalk

Well that was my first thought as well, my original idea was to have them more as a security force for the Phlanax, not much heavy armour, lots of fast movers and the such. to repel boarders to assist with the capture of other ships..... Not under the command of the Fists, but their own lord commander

TheScreamingGodKing
06-06-2011, 12:04
you just said "
Umm yeah siege is obviously the theme of my army, with im thinking at least 2 batteries of 2-3 basilisks......and lots of mortars :P"

Bad_wolf01
06-06-2011, 12:13
That is depending on which fluff i decided to go with, Naval Security or Seige support.

is that ok?

TheScreamingGodKing
06-06-2011, 12:18
i guest, lol as this is like im but.
Now to the subject, the imperial fists need bulk to support their offensive, you can have a "pdf" to defend phalanx and siege support for imp fists as your actual ig regiments
Is your regiment one that gets into battles of attrition and grinds itself down so fist can attack, like a human shield for them. Naval Security, Phalanx is pretty safe with all its guns and there are prob alot imp fists on it along with normal guards.
btw do you think the hero of my short story on my regiment should star an infantryman or a tank ace

Bad_wolf01
06-06-2011, 12:26
......what short story?

TheScreamingGodKing
06-06-2011, 12:30
just making fluff for regiment lol

Leftenant Gashrog
06-06-2011, 13:46
Personally I'd go with Necromundans, say the Fists were visiting Necromunda for a recruitment drive when an Inquisitor in a nearby system declared a crusade - the Fists and several regiments of Necromundans both volunteered.

Damocles8
06-06-2011, 14:40
well one thing that screams siege regiment to me, Death Korps....