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Time of Madness
05-08-2011, 01:39
Infantry based Beastmen list!

CHARACTERS

Beastlord
- Great Weapon
- Armour of Destiny
- Crown of Command
= 242pts

Wargor (BSB)
- Heavy Armour
- Shield
- Gnarled Hide
- The Beast Banner
= 206pts

Shaman (lore of beasts)
- Level 2
- Dispel Scroll
- Ruby Ring
= 160pts

CORE

29 Gors
***Wargor BSB Here***
- Full Command
- Extra Hand Weapons
= 257pts

30 Ungors
- Full Command
- Spears
= 195pts

30 Ungors
- Full Command
- Spears
= 195pts

5 Ungor Raiders
- Musician
= 33pts

5 Ungor Raiders
- Musician
= 33pts

Chariot
= 80pts

Chariot
= 80pts

SPECIAL

29 Bestigors
***Beastlord Here***
- Full Command
= 378pts

5 Harpies
- Scouts
= 70pts

5 Harpies
- Scouts
= 70pts

TOTAL POINTS = 1999pts

2 solid units of infantry supported by the ungors, chariots and harpies.

4 units of 30 infantry is pretty tough for my opponents to get through at the 2000pt level.

Anyone have some comments on making it better?

popisdead
05-08-2011, 18:44
I recommend taking 40 ungors (steadfast unit) and then ambushing 20. Units of 30 won't accomplish much especially as you have no magic.

Beastmen armies are very strong in the Magic and CC phase. You may find yourself being dominated in the magic phase and thusly the Combat phase subsequently with not enough ability to dispel or gain some key augment spells.

You could benefit from more Gors in that unit too.

Also spears aren't as good in Ungors as HW/Sh.

Give your Beastigors the Flaming banner (BRB) it will help when fighting things with regen (HPA, Hyrda, Trollgut Ogres, Trolls).

Otherwise,.. it's the right idea. If you wanted to run Ungor spearmen, do them in Horde, you'll need to cast Miasma to drop the init of the unit that charges them (so a bit of planning) and then buff them with Wissan's Wildform as well as keeping them within higher LD and BSB range to ensure you get Primal Fury off.