PDA

View Full Version : Dreadfleet Limited, super lame?



Ealdwulf
19-09-2011, 19:46
So, I think most folks agree that Dreadfleet is kind of cool. I really like some of the ship models, and wouldn't mind painting them. But I hate how "due to limited supplies" I am basically stuck with buying a game that I have no idea whether it's even fun or not? They bank on the panic of collectors wanting to get something before they cannot get it any more!

I really got annoyed when I saw "limited" attached to it. Marketing ploy? Sure. But why not do a sort of Collectors Edition that is limited, then make small numbers as demands dictate?

It just puts a bad taste in my mouth. I hate when GW does this sort of "buy em while supplies last!" impulse buyer gimmick.

Am I alone here?

(That should not read collect ability d'oh. Hopefully you guys know what I mean!)

Bingo the Fun Monkey
19-09-2011, 19:55
Shut up and drink the Kool-aid! Buy NOW! Supplies WON'T LAST! :D

Ealdwulf
19-09-2011, 19:59
Shut up and drink the Kool-aid! Buy NOW! Supplies WON'T LAST! :D

Ha ha ha exactly! I would be lying if I didn't say I had that panic "crap I better buy this right now" moment! :chrome:

Ratbeast
19-09-2011, 20:05
boycott still in effect, GW doesnt get a cent

The bearded one
19-09-2011, 20:20
I don't really mind. GW expects to make a profit off a limited run of product, but seems less confident they would if they were to keep selling and producing it, that it would be profitable enough for the trouble.

The limited thing seems to be working; 2 days and 25% is sold, according to 'what's new today'.

IcedCrow
19-09-2011, 20:28
The game went out of stock here quickly. We have a guy who bought 10 copies of it and is sitting on them until Christmas where he expects to sell them at 500 bucks a pop.

Shamutanti
19-09-2011, 20:33
So, I think most folks agree that Dreadfleet is kind of cool. I really like some of the ship models, and wouldn't mind painting them. But I hate how "due to limited supplies" I am basically stuck with buying a game that I have no idea whether it's even fun or not? They bank on the panic of collectors wanting to get something before they cannot get it any more!

I really got annoyed when I saw "limited" attached to it. Marketing ploy? Sure. But why not do a sort of Collectors Edition that is limited, then make small numbers as demands dictate?

It just puts a bad taste in my mouth. I hate when GW does this sort of "buy em while supplies last!" impulse buyer gimmick.

Am I alone here?

(That should not read collect ability d'oh. Hopefully you guys know what I mean!)

Half the reason it's limited edition is because they have to source outside of their own factories, which massively ups the cost to them. It's just the same as Space Hulk.

theJ
19-09-2011, 20:33
The limited thing seems to be working; 2 days and 25% is sold, according to 'what's new today'.

Note:
1. We don't really know how much "25%" really is.
2. GW products always end up with a lot of pre-orders the moment stuff becomes available.

Regardless... what makes me sad is that limited editions prevent this thing from getting future support. I'm not really interested in running a pirate fleet, but I could very well see myself putting an Arabyan fleet together.

Much like the rerelease of Space Hulk, there's no real chance of building anything more than what comes in the initial box, which severely limits my interest in the product (except SH has the same scale as standard 40K, so you CAN add extra models - you've just got to figure the rules out on your own - DF doesn't even allow for that).


Limited edition or no - I'll give this release a miss. Got no love for pirates*, got none around who're interested in playing it, got no chance of expanding or personalising the fleet... not worth it for me.

Great models, though :)

*never quite understood what people see in 'em, tbh

Sonson
19-09-2011, 20:33
Most board games are limited edition. They just don't mention it. Once a print run goes they might print it again, but then they might not. Plenty, very popular games, only get one run. Especially ones with as many components and the production values akin to Dreadfleet.

FFG for example don't make a lot of games they used to anymore, and if you want them you have to get them from elsewhere, a shop that still has a copy or ebay. So this practice is no different whatever. Many baordgames that came out in 2009 are now only avaiable second hand or on the shlef in a random shop, if you're lucky. Otherwise if you want them new you'll be paying a lot of money, or you just might not be able to get them at all.

It's a consideration I have to make whenever I buy a boardgame-basically, if I don't get it now it might sell out, and if it does, it will cost me more afterwards. It won't be as quick as Dreadfleet sells out, but say the LOTR card game, that sold out very quickly. Granted, it was reprinted, but other games sell out quickly and aren't.

In most instances, if I don't buy a boardgame when it comes out, I'm either not going to get it as it will go out of print, or unless I'm lucky, have to pay more for it.

And that's really an aise anyway. As someone had mentioned above, they're a buisness, not a charity. They don't owe us anything, they have a product and they work out how they think it will sell best, like pretty much everything else, and like I imagine anyone on here starting a buisness would too.

The bearded one
19-09-2011, 20:37
I've seen people complain about the lack of being able to expand or personalise..

..makes me wonder how their monopoly -boardgames look :p

Sonson
19-09-2011, 20:37
The game went out of stock here quickly. We have a guy who bought 10 copies of it and is sitting on them until Christmas where he expects to sell them at 500 bucks a pop.

Think that's maybe a bit optoimisitic. Space Hulk is going for around 130 I'd say in the UK, on average, and that's after two years. There are some "Buy it now" for around 200 plus, but they're theyre becuase noone is buying them.

eron12
19-09-2011, 20:38
I don't like the wording of the last response, but it's the only one that is close to my view. I would hope that GW, being the top company at whatever it's doing at the moment (at least according to them) should be able to sell a game without banking on limited edition panic.

Lemonbrick
19-09-2011, 20:38
Its a shame its not full blown Man o war again but , it looks like lots of fun all the same.

Then again I think it is a great shame that the likes of heroquest are no longer with us as they are an excellent entry to wargaming never forget opening that box ;)

In there absence I will take what I can get ;)

spikedog
19-09-2011, 20:54
There are good ways to make a profit, and bad ways to make a profit. If it upsets a lot of potential (future) buyers, then it is a bad way, if they could just as well have done it without upsetting people. Don't cut companies slack because they are companies, user your power as a consumer to change the market!

I don't really like the marketing ploy of "limited runs", but it is not bad enough to make me upset. I'm tempted to buy the game, but I don't think I will. There are plenty of other board games that I'm more interested in.

I have heard 30% sold out on the first day, or 25% in two days. Either way obviously enough people disagree with your view that GW have picked the right way to sell this product.

The people that moan about things on the internet are ALWAYS the vocal minority, I am all for using your money to vote on what you think is right, hence why I bought my copy in store today!

dirach.
19-09-2011, 21:10
I think the good sales of Space Hulk was more than GW had hoped for. This time I guess tha sale will be slower, and the game will be in sale reasonable long for every one to get it. If this is how it turns out. I have nothing against the "limited" tag. I guess this way of producing the game have kept the cost down, as the prize of this product are far lower than their "unlimited" releases.

If would rather have to be quick on the purchase rather than paying more for the game.

I would also really enjoy if those who buy to resell don't get higher prices next years because the game still is in stock.

Sonson
19-09-2011, 21:11
I don't like the wording of the last response, but it's the only one that is close to my view. I would hope that GW, being the top company at whatever it's doing at the moment (at least according to them) should be able to sell a game without banking on limited edition panic.

I'm sure they can-but why shouldn't they?

Loopstah
19-09-2011, 21:13
Limited edition board game releases: Fine, no problem, more power to GW and all that.

Limited edition Magic cards: HATE! RAGE! RANT! What a bunch of idiots.

AFnord
19-09-2011, 21:21
I have heard 30% sold out on the first day, or 25% in two days. Either way obviously enough people disagree with your view that GW have picked the right way to sell this product.

The people that moan about things on the internet are ALWAYS the vocal minority, I am all for using your money to vote on what you think is right, hence why I bought my copy in store today!
I did not say that they had picked the right (or wrong) way to sell the product, all I really said about this particular way of selling a product is that I'm not a big fan of it, but I don't dislike it enough to be upset about it.



I've seen people complain about the lack of being able to expand or personalise..

..makes me wonder how their monopoly -boardgames look :p

Mine does not look like anything. I hate Monopoly, its game mechanics is outdated and parts of it is downright bad (player elimination on a 2h+ game? That is not good at all)


Then again I think it is a great shame that the likes of heroquest are no longer with us as they are an excellent entry to wargaming never forget opening that box

HeroQuest really was a rather poor game. Our younger selves could just not tell, because we were too young and ignorant at the time ;)
There are plenty of HeroQuest-like games out there on the market, of different complexity levels. Descent seem to be one of the more popular ones.

pointyteeth
19-09-2011, 21:27
HeroQuest really was a rather poor game. Our younger selves could just not tell, because we were too young and ignorant at the time ;) There are plenty of HeroQuest-like games out there on the market, of different complexity levels. Descent seem to be one of the more popular ones.

But thats the point. Games like HeroQuest start to pull you into wargaming and the like when you're young and just want something to do. From there you mature in your gaming tastes and branch out, be it into wargaming, roleplaying, or boardgames (or in many cases, all three).

Jedi152
19-09-2011, 21:31
I like that everything is in one box. No buying tenuous new releases every month!

Schmapdi
19-09-2011, 21:36
The game went out of stock here quickly. We have a guy who bought 10 copies of it and is sitting on them until Christmas where he expects to sell them at 500 bucks a pop.

This is my main problem with the limited ediition stuff - they basically let a bunch of vultures rip off their customers so they can make a buck faster.

Would it really have killed them to do a limit 2 per customer on this?

Dreadfleet would be the sort of thing that in a year or two I might go for if I were bored and wanted something new to paint. But I'm not going to drop everything and plonk down $115+ dollars to get it - and I certainly won't pay $200 on Ebay for it in the future.

So I'll just check out Uncharted Seas at my leisure, if I ever get a bug up my butt about wanting to paint some boats :)

marv335
19-09-2011, 21:39
I like that everything is in one box. No buying tenuous new releases every month!


I agree.
With my location I've got more chance of getting a game with this.
I've got terrain, rules, and opposing forces all in one box.

loveless
19-09-2011, 21:48
Limited edition board game releases: Fine, no problem, more power to GW and all that.

Limited edition Magic cards: HATE! RAGE! RANT! What a bunch of idiots.

Pretty much.

You're not going to be using Dreadfleet ships or cards in a normal game of Warhammer Fantasy, so it doesn't matter if they're available for 3 months or 3 decades.

With Battle Magic cards...well...for those of us who like them, they're a handy thing to have on your side of the table. Missing a set you want is rather annoying, as I like a consistent look for my gear (I'm a bit OCD with that) and I can't be bothered to photoshop my own cards in the same style. So far I haven't had an issue in grabbing the sets I wanted, though a part of me would like to go back and pick up some of the ones I missed (mainly Daemons).

Now, were Dreadfleet instead Warhammer Quest or Mordheim or something similar, people would be complaining a fair bit more about the "Limited" aspect - after all, either of those boxes would likely contain miniatures that people would want to include in their armies, much as people still long for the Space Hulk Terminators and Broodlord.

Harwammer
19-09-2011, 21:50
Good news guys! I've hidden a tonne of Dreadfleet boxes in a warehouse for GW to find at a later date... Anyone complaining about lack of money find a reason not to pay the landlord for a week and hold onto that money! You'll get your Dreadfleet soon!!

JDman
19-09-2011, 23:09
The game is essentially a board game. Looks like GW expects for it to sell well during the initial hype but doesn't plan on selling very many later on so it seems like they want to make it seem like a limited run just in case so they can sell as many as they can now.

In the end we all hoping for Warhammer 40k : Hello Kitty Invasion but we got this instead

Dæmon
19-09-2011, 23:16
At first i was like "another LE release? time to get 50"
then i realized its a board game without any miniatures that could be used in 40k and fantasy.

popisdead
19-09-2011, 23:21
It's a marketting tactic but in the end GW hasn't had to deal with support for Space Hulk. They released a game, it sold out, seemed to have worked.

grimkeeper
19-09-2011, 23:22
In the end we all hoping for Warhammer 40k : Hello Kitty Invasion but we got this instead[/QUOTE]
I know i wasent :wtf:

Chiron
19-09-2011, 23:25
I've seen people complain about the lack of being able to expand or personalise..

..makes me wonder how their monopoly -boardgames look :p

I didnt pay £70 for Monopoly?

EmperorNorton
19-09-2011, 23:27
I don't have a problem with the fact that it's limited, that makes sense considering they don't produce all the components in house and it's easier to plan for a single run.
I do have a problem with GW using this excessively for their aggressive marketing.
Chances are the game will be sold out before the release date, which means there won't be any independent reviews I could base my buying decision on, because by the time there are any reviews I won't be able to get ahold of it.

jack da greenskin
19-09-2011, 23:34
I've seen people complain about the lack of being able to expand or personalise..

..makes me wonder how their monopoly -boardgames look :p

My monopoly set has a print out version of the stock exchange add on, just to add a bit of pizazz to the game.

shoot me.

selone
19-09-2011, 23:39
The people that moan about things on the internet are ALWAYS the vocal minority, I am all for using your money to vote on what you think is right, hence why I bought my copy in store today!

The vocal minority are the moaners yes, but they are also the 'praisers' ;)

Whilst personally I don't like its limited edition it is a good business decision in that it generates demand.

IcedCrow
19-09-2011, 23:44
I agree. I don't like LE for the reason that people horde it and sell it at higher prices later.

The same guy has managed to make quite a profit off of the magic decks that are released as well as the storm of magic stuff no one can find anymore.

Jind_Singh
19-09-2011, 23:52
A limited release makes a lot of sense for a board game. There's a reason why GW doesn't have long-term specialist games I'm guessing - after a while they cost too much to maintain and support!

So they do a quick 'buy now or cry forever' release, the ones who want it get it, the ones who don't - don't - and the company makes a guaranteed profit.

It's a shame though as I love my Warmaster for e.g. and was a huge fan of Titan Legions back in the day - and would have gladly carried on playing those games if there were still around.

But if making limited time release games means that GW carries on banging out army books for 8th ed Warhammer at their current rate (three in one year with Storm of Magic as well!) then I'm all for it - as I'd rather see my beloved Warhammer having a ton of 8th ed books over anything else - but then again I'm biased!

Feefait
20-09-2011, 00:08
My only issue is the game is just not a priority. I don't mind that it is limited. It just men's I probably won't buy it. If, 6 months from now I have a soared $60 or whatever it costs and it were available I might have bought it. As it stands I will probably miss my window. And as long as gw hits its mark for how much they have to sell to make a profit if they decide theycan do that with a limited release that's fine by me. But it being limited doesn't entice me to buy it.

dimetri1
20-09-2011, 00:50
I am just not interested at all.

bert n ernie
20-09-2011, 00:54
Regardless... what makes me sad is that limited editions prevent this thing from getting future support. I'm not really interested in running a pirate fleet, but I could very well see myself putting an Arabyan fleet together.

Much like the rerelease of Space Hulk, there's no real chance of building anything more than what comes in the initial box, which severely limits my interest in the product (except SH has the same scale as standard 40K, so you CAN add extra models - you've just got to figure the rules out on your own - DF doesn't even allow for that).


This mostly sums up my opinion on the whole thing. I've refrained from voting, as there isn't an option for 'It precludes me from even having a chance to save enough money to buy it'.

I am not sure I would buy it anyway, as a game like this, in my opinion, is enhanced with expansions.
When I want board games with miniatures, I tend to buy them from board games companies, as I can wait a long time, get a review of it, shop around and then buy it.

This game seems like it would be a brilliant idea for younger players entering the Warhammer setting, or for use in multi-system campaigns, but that is not what they're trying to make. That's just what a lot of us warseerites want (well, I do anyway).

I know that this comes with everything in the box, but then I could just buy a starter box from any number of wargames I know of instead and then I can build on that if I choose to. I can even build on all of the board games I own, as they aren't limited edition (meaning if they run out they 'might' get reprints) and they have expansions. This means that once I am my friends and family are bored of the game we can recycle it by buying an expansion. This has the added bonus of having a game where you already know most of the rules.

I would like it if they had instead said that it was limited in a way. Then they could go on to selling the game for a full year, and then bring it to an end then if they liked. However if it went well it would get a small expansion.

The problem of course is that I think a lot of those early sales were based on the fact that the game is limited release. I don't begrudge them for doing it, I just really feel that they have limited their future options by doing that.

Sorry for the long meandering post.

Zond
20-09-2011, 01:41
I don't mind the limited release model. I like the ships, despite the lack of a unified fleet, and yeah, I'm a little sad that it probably wont be supported but that's my love for Man'o'war talking, and I can fulfill that urge elsewhere. Whenever something like that happens, I just shrug to myself and realise I'm not the target audience.

Saying that I would like to buy it, as I would've like to have bought the Space Hulk re-release. Alas I never got the opportunity to try the game in stores and no one would accomodate, and I figure it's the same for Dreadfleet. I always like to try before I buy when possible, and not being able to do so puts me off more than a limited release would.

Scythe
20-09-2011, 07:52
I can't really justify spending so much cash on a board game I have never played... I bought space hulk, but I had a good idea what to expect. And dreadfleet, despite having very nice miniatures, simply as too many unknown factors for me to make it an instant buy. This will probably mean I won't be buying it at all, as it will have sold out by the time I would be willing to buy it.

Do I mind? Not really. If GW thinks this marketing method maximizes their profit on the product, more power to them.

Spyral
20-09-2011, 08:31
Seems pointless to spend so much time and effort designing a game, making minis, getting 'expensive' moulds made only to release a limited print run.

Sorry lads about them tactical marines - we're only selling 5000 boxes wouldn't wash why does this?

eron12
20-09-2011, 09:34
It came about because it often seems like every other thread is complaining about some unit/item/character/combo/take your pick being overpowered. I think it is often very fitting, to be honest, but just as often an honest question gets called a whine for no reason.

"Whining" on warseer seems to be very much in the eye of the beholder. If someone disagrees with a position it often gets labled a whine.

One Man Assault
20-09-2011, 10:16
Whilst the Dreadfleet box itself is obviously limited I'm still unconvinced there will not be expansion boxes and/also also new single models, probably released by warhammer forge.

If this is limited then it's only natural that some players will look to other manufacturers to expand the game. That some historical ship manufacturers get some more sales wouldn't concern GW, however, the main size for historical ships is 1/1200 which is about half the size; too small. Other historial sizes such as 1/300 and 1/450 are too big. So historical ships are not ideal. By contrast, Dreadfleet ships seem perfectly scaled for Uncharted Seas, a range not just compatible in size but also fantasy. So GW seems to have given Spartan Games a massive boost, both for Uncharted Seas and a means into Spartan Games other lines. Given that I'd guess that Spartan Games are amongst, say, their top 8 competitors for fantasy/science fiction miniature companies that really is bad business.

If Dreadfleet is limited edition they could have made it the ships smaller which would have ensured many purchases from Man o War players. They could have made the ships 28mm scale (obviously using different types of vessels) to attract the Warhammer crowd. So either way, they'd definitely shift all the limited edition copies they'd want. Why go a scale compatible with Uncharted Seas and then make it a one shot only release? So I figure, in some unknown form, their will be more Dreadfleet.

kyussinchains
20-09-2011, 12:00
I wish that GW would limit them to 2-3 per customer, but they don't because Mr X comes in, buys his 3 copies with cash, puts them in his car, then comes back a few hours later and buys 3 more with cash.... rinse and repeat... it's my experience that GW staff members are conditioned to instantly forget everyone they deal with, so they're unlikely to remember him from earlier, plus, GW simply does not care who buys them, they just want them sold.....

I was really excited about this, but now I think I'll go and play Dystopian Wars instead, they already have a much better mecha-squid anyway...... :p

Brothergrimm
20-09-2011, 13:24
Just look at how many space hulk termies are played in 40K makes you wonder how many boards are just sitting collecting dust.

There are a lot of other things to roll your eyes about with GW Fine Cast for instance.

AlphariusOmegon20
20-09-2011, 16:50
I'm going to go out on a limb here and say that I think Dreadfleet's limited availability demonstrates a bigger problem with GW.

GW has never had that "magical" 3rd system that had any staying power. One off games and limited runs are great, but you have to have solid core first and two established games isn't really enough in my eyes.

Space Hulk/BFG/Necromunda/Gorkamorka/Epic/Inquisitor - Basically a different way of playing 40K

Dreadfleet/Man o' War/Mordheim/Blood Bowl/Warmaster - Basically a different way of playing WFB

LoTR/WoTR - the biggest complaint with these two is they really aren't' different enough in respects to genre to distinguish themselves from WFB. I don't expect the Hobbit to help either. Not to mention that LoTR has fallen off the map in a lot of stores as a game you see played a lot ( yes I realize it highly popular in the UK, however, you don't see it played a lot in the U.S., GW's other big market.)

I'd like to see a new game from GW, fully supported, in a different genre from 40K and WFB. I think it's time for it, and I believe that it could work. GW has stagnated a bit in the game design department. It's time they became the leaders again.

Shimmergloom
20-09-2011, 17:12
The limited thing seems to be working; 2 days and 25% is sold, according to 'what's new today'.



The game went out of stock here quickly. We have a guy who bought 10 copies of it and is sitting on them until Christmas where he expects to sell them at 500 bucks a pop.

Dear Gw,

Depending on speculators to keep you in business, is no way to run a business.

-signed The Comic Book Industry

red_zebra_ve
20-09-2011, 17:48
If I liked "limited, collectable" stuff, I would be buying and playing Magic!
:mad:

loveless
20-09-2011, 19:27
If I liked "limited, collectable" stuff, I would be buying and playing Magic!
:mad:

Well thank goodness Dreadfleet isn't a limited edition Warhammer army or something else that's going to have an effect on the core game.

aa.logan
20-09-2011, 20:05
it's my experience that GW staff members are conditioned to instantly forget everyone they deal with, so they're unlikely to remember him from earlier, plus, GW simply does not care who buys them, they just want them sold.....

Quoting myself from the News and Rumours thread-


I pre-ordered mine yesterday, about half hour before the store closed- I was only the second to do so, judging by the diary.

The staff member suggested I keep everything on the sprue and in the box and sell it on in a year or so...

Faeslayer
20-09-2011, 20:21
"not limited" has the promise of expansions, more players, a "living" game.

Dreadfleet looks neat, but my money goes towards things that I'll get a whole lot of use out of and will play with all the time, so I'm getting the equivalent in Ork stuff instead. :)

I have a feeling it's only a matter of time before we get a proper new game from GW. I think that they could really pull it off these days, better than they ever could have before.

Tokamak
20-09-2011, 20:22
It's a limit sale with limited longetivity.

Be glad they aren't wasting more resources on this so they can get back to making stuff that lasts.

Max_Killfactor
20-09-2011, 21:39
If it was a real naval game, I'd play it. I have no interest in an undead pirate fleet or in the 'good guys'

If they expanded into a Manowar type game, I'd start.

I got into the hobby right as Manowar was kinda getting phased out... I wish I bought some waay back then.

fruitystu
20-09-2011, 21:50
It's a limit sale with limited longetivity.

Be glad they aren't wasting more resources on this so they can get back to making stuff that lasts.

Yes, because the price of a single copy almost certainly isn't carefully set to ensure that when it inevitably sells out, the company has made a profit.

Explain to me again exactly how investing money in a profitable venture is wasting money?

EmperorNorton
20-09-2011, 22:26
Yes, because the price of a single copy almost certainly isn't carefully set to ensure that when it inevitably sells out, the company has made a profit.

Explain to me again exactly how investing money in a profitable venture is wasting money?

He didn't say they were wasting money, but resources, which I figure means time.
Time the designers and sculptors could have spent working on another armybook or codex, which for many would be more interesting than this game.

grimkeeper
20-09-2011, 22:38
Well i for one am pleased that GW have done something new,its gotten pretty boring in both the Warhammer and 40k Worlds with the continual rehash of the same old same old 8th Edition , and soon to be 6th Edition its nice to see/get someting fresh.:)

jack da greenskin
20-09-2011, 22:50
Not to mention that LoTR has fallen off the map in a lot of stores as a game you see played a lot ( yes I realize it highly popular in the UK, however, you don't see it played a lot in the U.S., GW's other big market.)


Just to chirp in, I challenge you to come to the uk and get a pick up game of lotrsbg in any gw store. I love strategy battle game, its fun, quick, nicely balanced, but no-one plays it at all.

And, I hate using GW terrain plastic kits when playing it, becauase it doesnt scale at all.

So no, in GW's other big market, No-one is really playing lotr. There's a few hobbyists still collecting and painting it up, and I imagine a few groups of friends who play it, but it's a neglected game.

I'd like a 3rd core game, something fun and different IMO would be best, so either a skirmish game akin to malifaux, or a naval/space game akin to man-o-war or BFG. Preferably not set in an existing universe, and with balanced rules. GW releasing dystopian wars would have been amazing and not caused me to look elsewhere for models and rules.

loveless
20-09-2011, 22:51
Time the designers and sculptors could have spent working on another armybook or codex, which for many would be more interesting than this game.

The converse is true as well - something like Dreadfleet appeals to a different group of consumers than a Dwarf Armybook or yet another box of 10 plastic infantry for $41.25 USD.

As to which which would produce more cash overall, I'd bet on something permanent. However, if GW is looking for some quick cash, a limited game that appeals to a wide variety of individuals (including the board game and specialist game set in addition to the usual Warhammer-ers) is probably going to give a faster influx.

In terms of the "world" - a single army release can expand that race quite well and offer some glimpses into others (though I wish they'd just make the Dagonite Fishmen instead of teasing :p). Something like Dreadfleet can take a concept or feature of the world that's hinted at (in this case, Sartosan and Vampiric pirates) and expand upon it - it's world-building instead of race-building. At the same time, it can give glimpses just as a race-building release can - in this case, more about Araby and the Chaos Dwarfs.

In other words, I can see arguments both for and against Dreadfleet and I'm in no position to refute either.

I will say that I'm more likely to pick up a one-off box set than a new Dwarf army or Tau army, for instance.

yabbadabba
20-09-2011, 23:12
We need to burst some bubbles I feel.

There is a reason why GW started doing LE stuff; it was a simple case of business sense. While everyone on here is crying foul, and why not extend the run/support etc what people forget is that GW have gone through all this before. Again, and again and again. And have wasted money or even lost it.

This is the same with the majority of the online only stuff. GW is not in a position to carry almost dead stock in its business in anywhere other than a tightly controlled environment. I have been involved with GW stock checks where stores have carried years worth of stock of a line for an entire region, let alone one shop. The majority of those lines were costing the company money just for a handful of sales a year.

Take the magic cards. GW has had a bad time with cards over the years. Time was you couldn't give them away. GWs sales data will give them an approximate idea of how many customers might possibly by the cards, so they come in just under to ensure they sell through because they do not want to end up with any left.

I could go on. The problem I have with some comments on threads like this is they ignore the economic reality of GWs position. Better to sell a limited number run of a product which you think might sell for a short time than either not sell it at all or carry dead stock for years before selling it off at a loss. This is not a new thing in retail and it is unlikely ever to end. Getting wound up about it is pointless, as is trying to take some sort of moral stance on it.

Its a new thing from GW outside of the 3 core games and that refreshes things up the range as well as people's perceptions. That's good enough for me, even if I can't afford to pay for it.

Vaktathi
20-09-2011, 23:20
So, I think most folks agree that Dreadfleet is kind of cool. I really like some of the ship models, and wouldn't mind painting them. But I hate how "due to limited supplies" I am basically stuck with buying a game that I have no idea whether it's even fun or not? They bank on the panic of collectors wanting to get something before they cannot get it any more!

I really got annoyed when I saw "limited" attached to it. Marketing ploy? Sure. But why not do a sort of Collectors Edition that is limited, then make small numbers as demands dictate?

It just puts a bad taste in my mouth. I hate when GW does this sort of "buy em while supplies last!" impulse buyer gimmick.

Am I alone here?

(That should not read collect ability d'oh. Hopefully you guys know what I mean!)

They said the same thing about Space Hulk.

They've still got copies, my store was talking about ordering a couple last week. They just aren't up for general sale.


If they make even half as many copies of Dreadfleet as they did Space Hulk, you should be able to get a copy several years down the road.

The bearded one
21-09-2011, 00:02
It seems there are between 1/4 and 1/2 the amount of copies they made for spacehulk.

jack da greenskin
21-09-2011, 00:16
It seems there are between 1/4 and 1/2 the amount of copies they made for spacehulk.

Space hulk was 80,000 IIRC.

Dread fleet is 65,000 fact.

EmperorNorton
21-09-2011, 00:22
It seems there are between 1/4 and 1/2 the amount of copies they made for spacehulk.

What are you basing that on?

It was mentioned in the Dreadfleet Product Brief that there are 65000 copies available worldwide.
I don't think there ever was an official word on how many copies of Space Hulk were made, but the number mentioned at the time (which somebody was told by a manager, so it's not 100% reliable) was 80000. Harry said 100000 recently, but wasn't sure.
It seems the numbers are closer than 1/4 or even 1/2, though.

witchunter180
21-09-2011, 05:16
I think if the game had uses within the Fantasy game, more units would sell (or at least the game would be more relevant) as with Space Hulk. I thought about the potential for using them as scenic peieces (a la WD 368's IoB scenery). However, I think my DE raider could be better modified for this purpose (at least for the elf races lol).

Tarliyn
21-09-2011, 05:40
I am betting that anything outside of fantasy, 40k, and lotr will be released in a limited fashion like this. Which imo is fine. It helps us in two ways 1) it gives us some new stuff to play with even if you can only grab it up for a while. I am betting most groups/store will end up having a copy to play with.
2). It gives GW a safe stable income flow so they can better support the core game.

It helps them by giving them a safe stable income flow :p

I know for some it sucks since they want it but can't pay for it right now.

I would also like to add too that some people really like collectable things like this. So there are some people who not only don't mind that it is limited but also like the fact that it is.

herbtarkel
21-09-2011, 05:42
Shut up and drink the Kool-aid! Buy NOW! Supplies WON'T LAST! :D


This is the winning thread. I seriously doubt that you will have problems getting Deadfleet. 25% sell through on web store on the weekend seems kinda thin. Space Hulk went FAST! Although I am pretty sure my local shop still has some 3-4 new and unsold, on sale even. I bet for that reason the local shoppie won't buy Deadfleet except a few copies.

I kinda want the gaming mat, but I don't intend to buy the game. If I do buy it will be for the mat and eBay the rest.

m1acca1551
21-09-2011, 06:01
Speaking to my local GW store manager about it, he said there has been very little interest in Dread fleet in AUS, he went into further detail, that AUS $190 for a limited edition game that can't be used in the "mainstream game" means people aren't keen on letting that much cash go. From what he said it sounds like a fun game, but even he doesn't know how it really works which is contributing to people not rushing in and buying.

That and GW aren't to popular down here :shifty:

Scythe
21-09-2011, 06:39
He didn't say they were wasting money, but resources, which I figure means time.
Time the designers and sculptors could have spent working on another armybook or codex, which for many would be more interesting than this game.

I doubt that. In the end, an army book is only interesting for the people playing that army, and people wanting to start that specific army. A board game like this has not only a way larger pool of wargamers as potential customers, but might also appeal to the wider group of boardgamers.

Even more than a global expansion usable for every army, like Storm of Magic, this has a wider potential audience compared to army book / codex release X.

BobtheInquisitor
21-09-2011, 07:57
Space Hulk went FAST! Although I am pretty sure my local shop still has some 3-4 new and unsold, on sale even.

You know, people keep saying this, but they never mention WHICH STORE! Considering how hard all my local stores tried to get more in to meet the demand around here, I find it impossible to believe you that there is a stock of Space Hulk sitting around for a reasonable price. Over here, they were selling for $200 within months, and the last one around here sold for $250. Amazon has Space Hulk for $300, a price that would be ridiculous if there were copies floating around out there for under $100.

WHERE are the stores with multiple copies of Space Hulk? Tell me and we can work out a deal to sell them for serious profit.

bert n ernie
21-09-2011, 09:52
I don't think I actually have that much of a problem with the Limited Run after all.
I can see some of the reasons they did it, and even though I may not agree with all of those reasons.
However, what really flummoxes me is that they have given next to no information regarding the game before release.
When you do limited edition stuff you have to let your audience know about it in advance. Well in advance, in my opinion.
What is the point in releasing this in such a way that a large number of the buyers are doing so only so resell online?

It is true that GW is using a tactic that many other companies use, however those companies show their product in advance and often have reviewers review it so that anticipation for the right kind of people builds.
I have absolutely no idea at all if I would enjoy this game in the slightest. Doesn't that speak quite badly of the way they are releasing the limited ed games?

Now, I know this doesn't actually prevent them from making a profit. However it does prevent their fans from being able to make informed purchases, which can be a big problem.

EmperorNorton
21-09-2011, 09:59
I doubt that. In the end, an army book is only interesting for the people playing that army, and people wanting to start that specific army. A board game like this has not only a way larger pool of wargamers as potential customers, but might also appeal to the wider group of boardgamers.

So basically you think that GW's support of their main lines is a bad way to do business? Why would they continue to put out armybooks and codices if there were other possibilites that earned them more money?
A board game like this might be interesting to a greater number of potential customers, but GW is not tapping into that pool. Considering their lack of advertising - they have even tried to keep this game a secret -, how is the wider group of boardgamers supposed to even become aware they are releasing this game?
A one-off release like this might be good to increase cash flow short term, but I have no doubt that they earn more from an armybook and the accompanying miniatures which are sold for 5+ years.

Haravikk
21-09-2011, 11:54
I don't like that it's limited edition, as I'd prefer specialist games to once again become a part of GW's line-up, even if they're handled with a much lower priority than the major games. When it comes down to it, I don't see why Dreadfleet couldn't just be produced for longer, as surely they'd turn a bigger profit as a result? Or why it couldn't have been brought back as a re-released Man o' War with Dreadfleet being a starting expansion until more ships could be released.

Really I guess I wish GW would restore the Fanatic team for maintaining and updating specialist games.

It doesn't really make a difference to Dreadfleet though, as I still want it and have pre-ordered a copy.

grimkeeper
21-09-2011, 12:21
Like many others i would have liked to know more about this game before being rushed into buying a limited product. But im sure GW know, I will only get Burnt Once if ive been sold a pup.:)

Welshdragon04
21-09-2011, 13:04
I like that it's limited and here's why:

It probably didn't take them long to design or build.

If it recieved long term support it WOULD take away from new army books and "core" products.

As it is, it acts as a cash horse that will make a ton of profit in a very short space of time that will go straight back into developing new stuff that they otherwise wouldn't have been able to fund.

New releases don't always pay for themselves, there was an old saying that "space marines pay for everything" and what this basically means is that the popular armies like WOC and space marines etc pay for themselves and allow GW to develop the other, less popular armies.

So I like dreadfleet, it's quite expensive but I just paid 70 for WFRP 3rd ed and last year I paid 70 for the collectors 8th ed BRB. I'm not even well off.

As for being limited, the fact that it won't detract from new releases on a long term basis does it for me, and I'm a sucker for limited stuff anyway...

EldarWonderland
21-09-2011, 13:33
Quick, order now!

Spend £70 on a new game that wasn't even available to see on Pre-order announcement day. Yes that's right, £70 on something you haven't seen, don't know if it's going to be any good and if it's limited edition will probably have no expansions.

That's right.........SEVENTY pounds.

35 - maybe as a gamble.


As an aside, I took the proverbial out of GW in a posting on my club's forums for not even providing a preview copy to entice people. Most people appreciated the jesting with which I wrote the posting - the only person who got arsey was, guess wh0, the local GW manager.

I think part of the recruitment process should be to employ someone who has a sense of humour and not be paranoid that I am getting at him or his staff.

Easy E
21-09-2011, 13:47
I've seen people complain about the lack of being able to expand or personalise..

..makes me wonder how their monopoly -boardgames look :p

I added "Special Character" buildings you could make like the Empire States Building, Statue of Liberty, and the Chrysler Building.

Oh, and forget houses and hotels. Now you can create Condos, Gated Communities, Apartments Blocks, or Low-rent housing. For Hotels, we have Motels, Resort, Casino, and Entertainment Complex. I also added the ability to build Parking Garages and Jails for extra $$$.

I also added a few 1 Million dollar bills, Credit Default Swaps, lawyer Tiers for "Getting out of Jail" and Real Estates Investment Trusts.

Don't even get me started on the additional streets I added! ;)

What, Dreadfleet... I could care less if it is limited edition.

Scythe
21-09-2011, 13:58
So basically you think that GW's support of their main lines is a bad way to do business? Why would they continue to put out armybooks and codices if there were other possibilites that earned them more money?

Nope, not at all. They are different ways of doing business. The thing is, one-off releases like the Dreadfleet and Space Hulk boardgames and Storm of Magic expansion encourage people (whether wargamers or not) in spending extra cash. The chance of a gamer picking up a boardgame inspired by his wargame, or a fun expansion as a one-off purchase is a lot higher as him starting a completely new army on the release of a new army book / codex.

Thus I don't agree with statements like 'they should just focus on releasing army books / codexes'. Releasing something else in between might generate cash which would normally not be spend on GW products.

EldarWonderland
21-09-2011, 13:58
I have a great idea for a stand alone naval game of Piracy, Bloodshed and Treasure.

It's called Buccaneer and has been around since the 60's at least.

Wonderful game.

Or Wooden Ships and Iron Men by Avalon Hill
A truly top top game.

shelfunit.
21-09-2011, 14:30
As it is, it acts as a cash horse that will make a ton of profit in a very short space of time that will go straight back into developing new stuff that they otherwise wouldn't have been able to fund.


You mean in a similar way that the profit they made last financial year that they gave to shareholders because they could "find no other use for it"?

jack da greenskin
21-09-2011, 14:34
really i want to know who is negatively effected by this. isn't that the only (legit) reason to complain about something?

I'm not buying it now because I don't want to splash out the money without seeing it, feeling it and reading it in real life. Or an independent review.

This "Quick Quick buy now before its gone" means that they could well sell out before anyone even sees a real copy.

Oh and the fact its limited put a £10 or £20 premium on a boxset worth £45 at best.

Tell me how that's customer friendly?

Tarliyn
21-09-2011, 15:00
Oh and the fact its limited put a £10 or £20 premium on a boxset worth £45 at best.

Tell me how that's customer friendly?

Like many others I am not sure if I agree with your assement of it being more expensive due to its limited nature. Other companys big box games run for this price. Descent is priced at $100 bucks ands its price point was set a few years back when it lauched new, so if it launched today imo it would probably the same price as dreadfleet. Now that being said, GW has its stuff that is priced at a point worth complaining (blood knights at 100 bucksand the resin ogre characters at 40 bucks a pop spring to mind) but dreadfleet is not one of the products were a price complaint is warranted.

Also from all the times I have dealt with GW, with the exception of priceing issue I think GW does a good job with being customer friendly.

Sent from my phone, sorry for any errors.

jack da greenskin
21-09-2011, 15:12
Like many others I am not sure if I agree with your assement of it being more expensive due to its limited nature. Other companys big box games run for this price. Descent is priced at $100 bucks ands its price point was set a few years back when it lauched new, so if it launched today imo it would probably the same price as dreadfleet. Now that being said, GW has its stuff that is priced at a point worth complaining (blood knights at 100 bucksand the resin ogre characters at 40 bucks a pop spring to mind) but dreadfleet is not one of the products were a price complaint is warranted.

Also from all the times I have dealt with GW, with the exception of priceing issue I think GW does a good job with being customer friendly.

Sent from my phone, sorry for any errors.

I appreciate other board games are around this price, hell, I paid £60 for space hulk. But they have board game tiles, tokens, miniatures, the whole shebang. This has a mat, 10 ships, scenery which I could make myself so I dont rate it and a unnecessarily large rulebook. Thus, I don't think it is worth the price tag.

By customer friendly I meant amicable to the consumer.

thinkerman
21-09-2011, 15:14
It would nice if GW changed the limited edition to limited initial run or a first edition of the new game etc

Then say every 6-12 months they make a new allocation of stock say 5000 (limited to 2 units per household) units - using spacehulk as an example and once they are sold out thats it for the year - build up a nice back order of sales and once stock is free to fulfil them they get shipped out again and orders stay with GW

They could always use this opp to tweak rules or add updates for the next batch the following year or once a product gets old add a new metal..erm... I mean finecast character mini or something to boost sales (remember the general thrown in with fantasy and the space marine commander in 3rd ed 40k?)

It would be a good chance to stop the mess up on ebay where by people can over change for the product, keeps the sales with GW and also fans see GW doing something about the mess and it also functions like a little support for it for the game - might even get extra articles in WD etc too


The above could be carried over on Spacehulk (for which there clearly is a demand) and Dreadfleet once it goes OPP - I dont see why GW cant have the best of both worlds: Keep the limited editioness of it all with a different print on the box etc or numbered copies but still continue to supply the existing product using the molds they have already paid for and design work done but as a limited re-release every 6-12-24 months?

BobtheInquisitor
21-09-2011, 15:20
How do you arrive at the sum of £45? I, personally, am willing to spend about $20 each for the Heldenhammer, the dwarf ship, the Tomb Kings ship, the High Elven ship and the Ghost ship, with the little boats , the dragon and the airship being worth an additional $20. To me, it looks like GW could get away with charging $120, or maybe £73.

I guess I'd just like to see an explanation for your numbers, especially considering the nearest competition would be a FFG box like Descent, which costs $100, has some very crappy little rubbery models, and a rule set that does not lend itself to "open and play" any more than Dreadfleet's (probably). I suppose you could say Uncharted Seas is direct competition, but it would cost you roughly the same to make disparate a fleet out of 10 big ships, 7 or 8 escorts of 2 types, a dragon, a dirigible, scenery, rules and terrain, and in my opinion the end result wouldn't be as eclectically enjoyable.

PS: Emperor Norton, I am now placing certain select Uncharted Seas models--the ones with character--on my holiday wish list now that I know they exist. Happy?

loveless
21-09-2011, 15:29
I appreciate other board games are around this price, hell, I paid £60 for space hulk. But they have board game tiles, tokens, miniatures, the whole shebang. This has a mat, 10 ships, scenery which I could make myself so I dont rate it and a unnecessarily large rulebook. Thus, I don't think it is worth the price tag.


That's interesting. I'd put a mat above tiles in terms of value for myself. Don't get me wrong, the tiles in Space Hulk were lovely, but mine started to curve a bit after release and had to be weighed down to fix.

I also find the scenery a customer-friendly addition. Could I build those skull islands and shipwrecks? Sure, but the amount of time involved to get them to a similar level of appearance is worth more to me than the cost of Dreadfleet.

As for tokens, this has sea monsters, auxiliaries, and whatever the wind and ship wheel bits are for. That's in addition to the 10 rather large ships included to check off the "miniature" section.

Note that I'm not saying you're wrong or anything, I'm more curious as to how you would have preferred a GW Naval Board Game to appear.

jack da greenskin
21-09-2011, 15:47
I guess I'd just like to see an explanation for your numbers,

The uber scientific method of me going:

"Gee that's quite cool."

"£70??!!"

"Hmm, I'd probably pay around 40 for something like that." Excluding the stuff that has little value to me.

I'd pay a lot more if the mat was 6*4.

AlphariusOmegon20
21-09-2011, 16:03
If it recieved long term support it WOULD take away from new army books and "core" products.


I personally think this is the biggest myth perpetuated in the Hobby. At some point, GW has to expand it's design studio further to keep up with demand while keep costs reasonable. I personally believe this is why we've gotten the Price Increases we've seen, in an attempt to expand the design studio and have more people working on more projects at one time.

Think about it. How many writers do they have in the design studio? I count JJ, Vetock, the infamous Mr. Ward, Phil Kelly, and Robin Cruddace just off the top of my head. ( Technically, one could also include FW's Kinrade and BL's Bligh) That's 5 writers, and I'd bet GW's trying to add a couple more, to speed up to release process.

I also count 8 different sculptors alone. I fairly sure I've heard that GW is looking for new ones also, possibly adding 2 more.

A "core game" ruleset should be able to last for between 5 to 10 years, An army book should be able to last for that same amount of time, and bridge between two editions. So personally I think that adding games would slow down the release process further than it already is, is absolute twaddle.

Grok
21-09-2011, 16:39
I personaly don't like the concept and I'm not gonna buy the game (Just personal taste, I'm not realy interested in sea battles or ships). So I have to say, I don't care that its limited. Just means I'll have less time that I'll have to listen to stuff I find boring untill the hype is over. Same as I treat the Lord of the Rings products, though GW inssists to keep that one alive :P
I guess its kinda selfish, but hey, you asked...

Tarliyn
21-09-2011, 19:20
I appreciate other board games are around this price, hell, I paid £60 for space hulk. But they have board game tiles, tokens, miniatures, the whole shebang. This has a mat, 10 ships, scenery which I could make myself so I dont rate it and a unnecessarily large rulebook. Thus, I don't think it is worth the price tag.

By customer friendly I meant amicable to the consumer.

I guess when comparing this to descent I look at the quality of minatures and dreadfleet hands down beats descent and most other big box games in the same price range. This is a classic quality vs. quanity argument.

I too meant amicable to their customers when I said customer friendly.

Sent from my phone, sorry for errors

unknownps
22-09-2011, 00:02
Hi guys just wondering if anyone else felt GW missed the marketing boat on dreadfleet?

there was very little publicity coming up to launch nothing special to make me think "oh i need that"

until today i didnt even know what was in the box or what the game was about beyond "navel battles"

i think with space crusade it sold out so quickly due to the nostalgia of a lot of gamers, (here hoping the make and EXP for it to have more than 1 marine team at a time)

Wintermute
22-09-2011, 18:44
A number of off-topic posts have been removed from this thread, may I also remind you that discussions of GW's pricing policy are restricted to a dedicated thread which can be found here (http://www.warseer.com/forums/showthread.php?t=209297)

Wintermute

Llew
22-09-2011, 18:48
The game went out of stock here quickly. We have a guy who bought 10 copies of it and is sitting on them until Christmas where he expects to sell them at 500 bucks a pop.

Ask me how my speculation on "Turok, Dinosaur Hunter" comics went back in the early 90's. ;)

It's easy to sell out the stock when 1 guy buys most of it.

eron12
22-09-2011, 21:45
I personally believe this is why we've gotten the Price Increases we've seen, in an attempt to expand the design studio and have more people working on more projects at one time.

Does that mean if they skipped the dividend this year they could have expanded the design studio without the price increase? Or that they got more than enough to expand but didnt want to expand more?

Crovax20
23-09-2011, 12:40
Meh, I'll just play Uncharted Seas instead of buying this one off from GW that i'm not even sure about if its fun.

Biff Gunhed
23-09-2011, 23:11
I'm actually quite interested in getting Dreadfleet. Sure, I can't buy more stuff for it in the future, but that's an advantage considering how much gaming paraphernalia I already buy. I see it as a great way to engage my friends who like playing board games but who don't have an interest in investing time and money into an army of miniatures.
The problem is the Australian price of $190. I can't believe you Brits are complaining about £70! So there's no way I'll be getting it here. I am going on a holiday to the UK in November, so may pick up a copy if they're still around then. If I don't, then that's a sale Games Workshop have lost from a combination of limited edition and ridiculous Australian pricing.

TheMav80
24-09-2011, 02:18
I think I could buy two Uncharted Seas starter sets for the same cost.

So this doesn't really interest me, so I really don't care how they sell it.

Andy p
24-09-2011, 04:36
The game went out of stock here quickly. We have a guy who bought 10 copies of it and is sitting on them until Christmas where he expects to sell them at 500 bucks a pop.

I forsee a lack of foresight in him.

grimkeeper
24-09-2011, 08:54
As others keep banging on about Uncharted Seas, i decided to have a look at what i could get if i was to buy US instead of DF.Prior to their price increase and revamp the only fleet i would consider would be the Ralgard so 2x fleets plus rules would be £84.64, i think DF wins hands down :)

Necromancer2
24-09-2011, 14:16
I think the idea of this game is freaking awesome.. but since it's a limited one off game I don't see myself playing much. money better spent else where.

Lazarian
24-09-2011, 15:21
The game will sell out, and despite certain protests was greatly helped by the rumor clampdown of GW. They met their goal in sales, by all accounts its a quality product, and makes you openly wonder what is next.

There cant be much argument here unless you want some idealized fantasy (pun intended) universe where they cater to your concept of what you want and decide money is bad.

-as a side note on dividends, thats the point of buying stock, you get money for it in the form of dividends when it does well. They are a publicly traded company and have more than just hobby people to look out for.

EmperorNorton
24-09-2011, 15:25
The game will sell out, despite certain protests was greatly helped by the rumor clampdown of GW.

I'm curious how you intend to substantiate the second part of that claim.

Lazarian
24-09-2011, 15:35
I'm curious how you intend to substantiate the second part of that claim.

The game was new and thrust upon people with sudden fanfare. There is a stack of us eagerly awaiting the very second Necrons are on preorder. Silence = tension = desire. The thrill of the unknown is greatly helping. Instead of wondering what X army will be when its released there is hope that YOUR army is next in line now since we dont know.

For instance, what is next years boxed game? It MIGHT be Warhammer Quest, and your correct in assuming ill have $150 saved up for it next year in the hopes one of my all time hobby greats makes a comeback.

Again this is obvious conjecture on my part, however aside from that one line everything else I posted is pretty set in stone.

They are a business first and hobby facilitator second. Im content with this setup however there are too many on this site that either ignore it or are too naive to understand it.

Enfid
24-09-2011, 15:53
Speaking to my local GW store manager about it, he said there has been very little interest in Dread fleet in AUS, he went into further detail, that AUS $190 for a limited edition game that can't be used in the "mainstream game" means people aren't keen on letting that much cash go. From what he said it sounds like a fun game, but even he doesn't know how it really works which is contributing to people not rushing in and buying.

That and GW aren't to popular down here :shifty:

Funny how your post pretty much reflect my attitude. Dreadfleet understandably contain more interesting goodies like the islands, terrain, and mat, but at almost twice as much as anywhere else is paying, I found myself starting Uncharted Seas instead. I know it's different, but I know I can't see myself painting playing pieces for a board game (I tried with Shadows over Camelot and only got halfway through the models).

EDIT: Also, if I estimate correctly, I can buy two fleets (Each a starter, a heavy cruiser, and two auxiliary crafts like balloons or alternative frigates) plus rulebook from a UK online store for about the same as what they ask for Dreadfleet in Australia (even with, let's say, 20% discount). Folks in the UK may still think DF is a legitimate choice and I can't disagree, but here down under, the price is just unreasonable.

grimkeeper
24-09-2011, 16:01
In your World ,Silence = tension = desire , Maybe ,In My World , Silence = Bordum= Do i give a Rats Ass.

Lazarian
24-09-2011, 16:20
In your World ,Silence = tension = desire , Maybe ,In My World , Silence = Bordum= Do i give a Rats Ass.


At some point maybe, but for now they have a game that is rapidly selling, had stacks of threads on this site and others and by all accounts is a quality product. Again its not how 'Grimkeeper Workshop' would be ran but its how they are handling it. They have tried your way, plus every other way imaginable in 30+ years of doing things. This will fail or succeed and they will move on either way.

All I can tell you is that on my local scene (and by the numerous posts and threads to the subject all over the internet) that this blackout is fueling interest. When there are multiple threads/posts just begging the question 'What is the backpage splash in White Dwarf?', something is working in their favor.

Maskedman5oh4
24-09-2011, 16:22
In your World ,Silence = tension = desire , Maybe ,In My World , Silence = Bordum= Do i give a Rats Ass.

Seems like you give enough of one to let us know about it.... :p

grimkeeper
24-09-2011, 16:37
You've both missed the point, prehapse i wasnt clear enought for you :confused:Its not the Silence thats selling DF its the Limited Edition that started the ball rolling. If GW had of told us months ago All about DF, it would have sold just as well. Im excited about DF and orded my copy last week. Dont lets confuse the issue :wtf:

The bearded one
24-09-2011, 16:41
I dunno, I have a feeling that the rumour clampdown and late reveal does have an effect as it prolongs the "oh, shiney"-syndrome at least untill the next release.

I remember when I wanted to do a dark elf army, a while after they came out. Then we went on vacation and I took the armybook with me, looked at the pictures and wrote some lists, and by the time we came back the 'shiney'syndrome had worn off on them and I wasn't really interested in them anymore.

Similarly I think that if we had seen dreadfleet a few months ago, by the time of release we'd have been done looking at it for a long time already. In fact I'm done looking at a couple of the ships already, and it's only been revealed about a week.

eldargal
24-09-2011, 16:42
I don't care one way or the other. I understand why GW does it so, it makes financial sense for them, it has nice models, so I will buy it.

Lazarian
24-09-2011, 16:50
I for one wasnt saying that the silence was selling Dreadfleet, it was the fact it exists that is promoting sales.

The company has taken a different tact in many ways in marketing and sales. Limited edition runs, clampdown on rumors, finecast, ect. In all of these ways they are trying to increase their brand in different ways. For now the efforts they have forded are working from what can be seen.

As mentioned previously on the thread in regards to limited edition or not; guaranteed sales that insure no backlog of stock hanging around is a better business bet than what they did as a company for quite some time. The idea of small run units that fade, coupled with the frantic mashup on conjecture that the blackout of rumors have caused seem to be getting the expected results. Both of these are on display in Dreadfleet.

The fact is by putting a 'Limited time only so don't sit on the fence!' coupled with a lack of months of it being torn apart by internet people have made a successful product.

bert n ernie
24-09-2011, 19:07
You're right that that works for limited run products. Personally I don't think it's a fair thing to do when no-one has reviewed the game before most people have bought it. Of course you'll respond with "this isn't about what's fair".
Well, it kind of is for me. If I can't get access to a review of a game before I have to buy it, I will never buy it. I missed out on Space Hulk because of this, and despite it being the game that got me into the hobby over 15 years ago, I don't think I made the wrong decision at the time with the information I had.

The limited preview/rumour window does seem to work for GW, but then I know that computer games that have no previews also tend not to be bought. When it is just models I can understand completely, but when it comes to a stand alone game(board or computer) that won't get an expansion, it's pretty important to me what reviewers think of it, as it's the only piece of information that I will recieve beyond "LOOK AT OUR AWESOME GAME WE JUST RELEASED".

It makes me think they are selling this game based on the miniatures, not the game... which is fine. But it will not get a sale from me.

jack da greenskin
24-09-2011, 19:20
The limited preview/rumour window does seem to work for GW, but then I know that computer games that have no previews also tend not to be bought.


I think this could be because computer games are a very competitive product and if I dont like a certain game, there are THOUSANDS of alternatives, of various prices and themes for me to pick from.

Lazarian
24-09-2011, 19:52
I think this could be because computer games are a very competitive product and if I dont like a certain game, there are THOUSANDS of alternatives, of various prices and themes for me to pick from.

Exactly, this is a different type of hobby. $60 video games are consumables for lack of a better term, low/no (computer) resell value, with few exceptions less than a 2 week shelf life, ect. Having worked for years at Gamestop the tenor of that 'hobby' is a completely different beast.