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View Full Version : Necrons. What exactly are you expecting?



Deusmex
26-09-2011, 16:33
Not a huge fan of Necrons tbh. The recent thoughts coming out rumouring to make them less mindless and adding some sad lingering memories in some units may actually change that for me.

However theres a lot of people getting very worked up about new Necrons soon. The thing is what exactly are you expecting to be new? Rules yes thats a given maybe a new unit vehicle possibly? Everything else is probably going to be as it is now though. Right?

Rlyehable
26-09-2011, 16:42
Not a huge fan of Necrons tbh. The recent thoughts coming out rumouring to make them less mindless and adding some sad lingering memories in some units may actually change that for me.

However there's a lot of people getting very worked up about new Necrons soon. The thing is what exactly are you expecting to be new? Rules yes thats a given maybe a new unit vehicle possibly? Everything else is probably going to be as it is now though. Right?

I expect that the way the army plays will change dramatically. I am expecting the close combat units (Flayed Ones, Wraiths, Scarabs) to increase in effectiveness, while the rest of the army decreases or stays the same in effectiveness (from where they were when released in 3rd ed.).

I think that Necrons units will be either shooty or assaulty, but none being both (similar to Eldar). Almost 2 armies that are stuck together with chewing-gum and bailing wire.

I believe we will see the re-emerging of individual personalities (takes a while to fully wake up after such a long nap) of Lords and some specialist units, while the standard warriors continue to sleep-walk through eternity.

BramGaunt
26-09-2011, 16:51
I ecpect to get my mind blowed up, and for all I know thats exactly whats fonna happen. I'd love an enhancement on the "enemies of life" and "terror incarnate" theme.

xxRavenxx
26-09-2011, 17:01
I expect new vehicles, more access to heavy weponry, and more abundant ways to punch through power armor. (This is codex design 101, I feel. Rock paper scissors between armor and ignoring it).

In terms of build... I expect the usual addition of ways to ignore the FOC, and nothing much to change. I expect phase out gone, so that warrior spam isnt mandatory. I suspect something new may drop into troops?


I expect them to keep the old necron feel, but to become more focused, as a second edition of their book improves on the mistakes of the last. (Vastly overcosted combat units for example - a symptom of wanting shooty armies to pay a premium for CC prowess last editon - something which has been removed from the design philosophies.)

Oh, and I somewhat expect them to keep the "You know that cool bit of your fluff? WE DID IT" ******** that they so enjoyed last edition. Hopefully I'm wrong, but certain people can't help themselves :)

Overall, I think they'll still be cool to the people who thought they were cool, but will still probably be boring to the people who didn't like them before.

eldargal
26-09-2011, 17:04
I expect to be mildly impressed with the quality of the new sculpts, mildly annoyed by however they beat up on the Eldar and quite pleased Necron players finally got some attention. But as they are my least favourite 40k army it won't be anything beyond that.

jack da greenskin
26-09-2011, 17:06
A humiliatingly bad and childish take on the current fluff, along with a abomination of some new fluff.

Rated_lexxx
26-09-2011, 17:20
I expect the army to be a very tar pit type of army. They are very tough and hard to go through, but with most of the army being slower

Latro_
26-09-2011, 17:26
rumours are they have a 4+ save an are cheaper, would be pretty cool to see propper necron horde style army.

Souleater
26-09-2011, 17:34
To love the new models. Hate the fluff. Grind me teeth if they go hordish.

Everblight
26-09-2011, 17:40
Everyone is raving about them because of who is writing the book. I'm hoping rather than expecting to get some good combat units and to get a lot for my points, although not to the extent Nid's can horde. As everyone else I do expect the fluff to get **** on though....

Kulgur
26-09-2011, 17:42
I'm expecting to see at least 3 people down my local GW start Necron armies while insisting that they played them all along.

Lars Porsenna
26-09-2011, 17:47
I'm expecting that at least one unit in the book will appear to be broketastic, creating for at least a year an endless stream of "This unit is so broken!" threads on Warseer. These threads will have a long stream of "you're right! And GW can't balance their own game!" replies, as well as a few other "this is the easy way to beat them..." replies that will be ignored.

Also: Necrogauss blasters, Necrogauss cannons, Heavy Necrotombfluxarc, Tomb Scythes, Tombveil of Darkness, etc.

Damon, has had Necrons since around 3rd ed.

Voss
26-09-2011, 18:04
However theres a lot of people getting very worked up about new Necrons soon. The thing is what exactly are you expecting to be new? Rules yes thats a given maybe a new unit vehicle possibly? Everything else is probably going to be as it is now though. Right?

Expecting? Not sure. A lot of the rumours floating around out there are on the wacky side. But I am sort of expecting a fairly significant shift like the DE codex.

I'm actually hoping for the 12 point 4+ change, to be honest. I'd like to be able to field a big core of warriors and take fun stuff.

I'd also like to see the c'tan get dropped altogether, but that may be wishful thinking. The necrons are far more interesting conceptually without 'star gods' doing the heavy lifting in the background.

Charistoph
26-09-2011, 18:13
I'm expecting either an army of Plague Marines, or Plague Tau, depends on which rumors are right.

Chem-Dog
26-09-2011, 18:15
As an optimist I'm expecting Good Things.

Personally, I think a Hordey army fits more with their whole "Legion of the dead" feel and the idea that no matter how many you manage to put down a bunch will shrug it off and keep coming.

Dark Primus
26-09-2011, 18:34
I am expecting and hope there will be a high Tougness heavy support unit according to the rumors, I hope for T7 or even T8 similar way as Wraithlords but with some better endurance.

Cheap warriors, some Elite units will be very good CC units with enough survivlebility against other good CC units making them worth taking.

I expect the Monolith getting nerfed and points rise so no one will take it in their armies so people will instead buy the new models to cover up the HS slots.

NerZuhl
26-09-2011, 18:38
I expect them to be nothing like the first army I bought back in the third.

They won't be the slow methodical doom.
They won't be nigh unstoppable.
My third edition army will be labeled defective rejects in the fluff.

They will be faster and very eldar like.
They will have some interesting stuff.
They will be a another flavor of mech army.

I am very concerned with what will become of my starter army.

sidcom
26-09-2011, 18:44
I expect them to be scary, evil and as powerfull on TT as other recent armies (something like SW+BA+GK split by 3) :D

Sqallum
26-09-2011, 18:53
Some kind of heavy support/big plastic monster
Bad Fluff
Great Models

No attention from GW - look at TK, and OK - OK have had NO ARTICLES FROM GW ON WHAT'S NEW TODAY Even TK had more! :mad:
I dont really care..... but I feel sorry for the good ol' Necrons
Sqallum

Megad00mer
26-09-2011, 19:07
A Super Awesome Necron Lord who once punched a star, crushed it's core and forged the "Sun Gauntlet" from it's remains. A weapon that can single-handedly blow up the universe. With this weapon he crushed entire star systems, subjugated untold alien empires and defeated the mightiest of foes.

It will give it +1 Strength......

All Cing Eye
26-09-2011, 19:09
I expect them to be a tough resilient tarpit army, with tough slow moving vehicles, crazy weapons, and the ability to teleport units all over the place. That would make them play fairly uniquely, and allow a variety of builds from horde to mech to elite teleporting.

Voss
26-09-2011, 19:09
I'm expecting either an army of Plague Marines, or Plague Tau, depends on which rumors are right.

Nothing to suggest their stats are going down to 3, and as for the plague marines... eh, sorry. The current necron book is closer to the plague marine concept, and came out long before the current iteration of plague marines.

Charistoph
26-09-2011, 19:37
Nothing to suggest their stats are going down to 3, and as for the plague marines... eh, sorry. The current necron book is closer to the plague marine concept, and came out long before the current iteration of plague marines.

What I meant was Marine stats with FNP, or some reduced stats (including armor) with FNP.

Korraz
26-09-2011, 19:56
I was going to say: I expect nerfs to Warriors and Monoliths, or at least way better alternatives. Destroyers will most likely get a new weapon that is much better than the one they currently have. And Scarabs will become hilariously cheap.
And then I thought of Dark Eldar and Grey Knights. With neither of these books this has happened.
So what am I expecting? A playable book. No expectations beyond that.

Eighties-Matt
26-09-2011, 20:07
I'm wondering how many people will try to justify a Plague Marine "counts as" army with Necrons.

PreacherBoyRoy
26-09-2011, 20:10
I'm expecting to hear the phrase "They do WHAT!?!?!" a lot more then i do now.

I'm expecting my 20 flayed ones to be useful.

I'm expecting to be able to make semi-competitve footslogging and/or close combat lists.

other then those, I'm really just happy to get a new codex.

owen matthew
26-09-2011, 20:45
I am expecting them to be different in many ways. I sold my existing Necrons to get rid of old models that will not be "good" anymore, alla carnifex (I wish I sold them before the new book, because I could barely give that crap away after the new rules... lesson learned). If I indeed want to continue Necrons after the new rules I will re-do everything. I only kept unpainted warriors from my last army, and sold almost 3000 points for a whoping loss at $200. I feel it was most likely a good gamble, though!

Only Marine armies stay signifigantly similar in coposition/models, I feel xenos get hit with big rule revisions and new model focuses in this edition, and require a lot of change to update/collect/ and play well. One more reason to play marines, I guess. boo.

owen matthew
26-09-2011, 20:48
I'm wondering how many people will try to justify a Plague Marine "counts as" army with Necrons.

Probably me for starters, because lets be honest, the chaos book sucks unmentionable areas of anatomy as it stands, but I still love my 96 PM's! :rolleyes:

Good point though, I had not thought of that yet as an option!

Korraz
26-09-2011, 20:58
I'm expecting to hear the phrase "They do WHAT!?!?!" a lot more then i do now.


I still hear this quite often, albeit with less emphasize, when I have to explain the bigger machinations of IBB again.

Azulthar
26-09-2011, 21:06
It's going to be terrible, fluff-wise.

Rules-wise it will be the most competitive non-Marine list around, which will make it quite popular.

Edit: I expect a lot of "counts as psychic powers in every way" stuff (which is horrible fluff-wise for the 'crons) and a lot of transports (which I personally just don't like, as the game is too transport-heavy already IMHO).

jonadaya
26-09-2011, 21:26
Depends who writes it:

If its Matt Ward I expect it to be horrible fluff wise and extremely powerful on the gaming table.

If its Robbin Cruddace I expect it to be horribly written in both terms of fluff and gameplay.

If its Phil kelly I expect great things for both fluff and gameplay, but his records on gameplay isn't flawless so I'm expecting great thing but still I'm worried...

Azulthar
26-09-2011, 22:27
If its Robbin Cruddace I expect it to be horribly written in both terms of fluff and gameplay.
You know, I might even prefer Cruddace to Ward for the Necron codex. Yes it will be horribly balanced, but at least Cruddace will (try to) preserve the unique Necron theme. Ward's codices all feel pretty generic (though far better balanced).

Souleater
26-09-2011, 22:34
After what Cruddace did to Nids?

Chapters Unwritten
26-09-2011, 22:38
What I'd like and what I'm expecting are two very, very different things.

It's not hard for Ward's books to be balanced. He copy-pasted most of the statlines.

Azulthar
26-09-2011, 23:08
After what Cruddace did to Nids?
I think he had the right idea with Nids. He just really botched the point values. For example: he didn't give most units grenades to encourage units working together, like they should ('the whole army fights like a single organism'). Cool idea, but it should have been compensated for by a point cost discount.

So yeah his codices have poor internal balance, but at least he seems to realize that an army is defined by its flaws as much as its strengths. With Ward we'll probably just get another codex that's good at everything but has no character.

Eddie Chaos
26-09-2011, 23:16
I expect more non humanoid necrons. The squids from the matrix?

sulla
27-09-2011, 00:56
Pariahs to be awesome...somehow...

jasdc1
27-09-2011, 03:34
more mechanical goodness that'll just reinforce my friends hatred for my army

SideshowLucifer
27-09-2011, 04:06
I expect Pariahs to be gone and replaced. I expect the Necrons to have cults dedicated to flesh, machine, and the middle ground. I also really expect the Necrons to end up being a nightmare for armored armies, hopefully being able to rip through high armored targets with gauss weapons and other high tech options. I also, truly hope the "star gods" will be gone and the necrons have found a way to utilize their fallen essence for their weapons of war.

Usopreme
27-09-2011, 06:11
I expect Immortals to look amazing but for the internetz to call armies made entirely of immortals Horrible, satisfied with that I will start to build an immortal army, and then the week before I finish the army someone will take second at a big tourny with ImmortalWing and I will look like a big bandwagon douche when I roll my army out the following saturday

Vaktathi
27-09-2011, 06:21
In general? A vastly redone army with lots of options and power that feels and plays little like it ever has in the past coupled with a major overhaul of their background.

I'm expecting no WBB as we know it now, weaker Warriors that aren't Space Marine equivalents that will either be very good for their cost or end up like IG Stormtroopers (overgeared/abilitied without the statline to support it) with Immortals that are very powerful indeed, a monolith that does a million and one things along with some new vehicles, probably some sort of transport. Probably some more long range firepower and greater CC capabilities. I'd be surprised to see the C'tan remain in the book.

CKO
27-09-2011, 07:23
Im expecting an horde army that relies on shooting.

N.I.B.
27-09-2011, 08:40
Assuming the Necron rumours so far are correct - I hope the new codex will counter the vehicle dominated meta game. Lots of long range glancing shooting, and scarabs seems like nice and cheap anti-AV tools that will fill up most Fast Attack slots.


I'm hoping rather than expecting to get some good combat units and to get a lot for my points, although not to the extent Nid's can horde.
Nids can't horde if they want to win.

Carlosophy
27-09-2011, 09:02
A bit less Dalek and 'DELETE' Cybermen and a bit more original Cybermen.

Improved fluff to make the Necrons even more badass. I like the idea they rebelled against and enslaved the C'tan, or at least their Necrodermis, for use as weapons of war.

Less green and more colour would be most welcome.

Thanatos_elNyx
27-09-2011, 09:38
I am predicting that I will dislike the new fluff, though I've always had it in my mind that some of the warriors still had their memories.

The rules will be competitive but poorly written; leading to endless arguments.
Destroyers will be nerfed because people have so many of them now.
There will be a special rule that does extra damage to psykers.
And a FAQ asking for clarification will include ALL eldar as psykers (a definition that no one was arguing for), because they are such a psychic race.

The new models will be awesome and I will want them all, but they will be so expensive I will have to pick and choose.

I am an optimist.

Cheeslord
27-09-2011, 12:54
I predict:

Massive nerf for the monolith (everyone owns it so making it good would not sell plastic)
New super-vehicle or super-mc in a 35-45 plastic kit that will punch above its points cost and everyone must buy.

Other currently popular units (Immortals, Destroyers, wraiths) will be made weaker but cheaper and come in larger squads so you need to buy more of them.

Warriors will be good but you will need lots of them (as above, though Warriors are not "popular units" currently).

At least 1 unit will be totally useless/overcosted. This will be randomly determined.

there will be 12 (+/-3) obvious contradictions/ambiguities/stuff where you are pretty sure what is written isn't what is intended in the rules.

A FAQ 6 months later will clear up half of these and introduce 3 new ones.

Necrons will be given psychic powers. They will be described as something else ("Gauss Powers? Nano-Powers?) but will be functionally identical to psychic powers and anti-psyker stuff will work against them.

Necrons will lose their schtick of being able to bypass invulnerable saves.

WBB will be weakened, phase out will be phased out.

Less options for the lord (because "armouries" are out of fashion now and all options must be listed in the entry at the back).

On the plus side there will be more options for warriors. On the minus side new plastic warrior sprues with the weapons actually described in the codex will not come out for another year at least.

There will be 567 posts complaining about the new Necrons on warseer within the first week (this is regardless of wether they are too good, too bad, balanced relative to the latest stuff etc.)

Strangely, the Grey Knights will somehow be able to easily beat Necrons, trump all their powers, bypass all their defenses and resist all their attacks...

Mark.

Polaria
27-09-2011, 13:14
The thing is what exactly are you expecting to be new? Rules yes thats a given maybe a new unit vehicle possibly? Everything else is probably going to be as it is now though. Right?

I expect a thorought full rework in the lines of Dark Eldar which leaves pretty much not a single unit or special rule untouched but still keeps the original feel of how Necron game is played. Namely, they will still be "outlast-tough-mofos-type" as an army.

I also expect the new codex will have, like Dark Eldar codex did, several very different competitive army choices available... But one will get more popular by visible than all the others due to one player and will be then on pronounced to be the one-and-only-true-choice by the internetz community.

I also expect a lot of whining from players unable to adapt to new things, followed by "OMG! xxx-unit is so overpowered" -posts and again followed by "Oh yeah! I'll jump into bandwagon too" -posts.

Nazguire
27-09-2011, 13:31
I'm hoping that the Necrons will play like they were playing when first released. Relentless and ruthless. I'm hoping that they'll expand on that pretty much, with more 'so advanced it's magical' technology, teleportation playing a large part and the power of their 'We'll Be Back Rolls' scaring the Hell out of opponents as the Necron Warrior core slowly advances backed up by phalanxes of Immortals and Destroyers.

What I'm expecting is Grey Knights.

TimLeeson
27-09-2011, 15:54
A lord that can take Wraiths as troops.

More techno-lovecraftian elements.

Living-Metal abominations.

t-tauri
27-09-2011, 15:58
Thread closed. Duplicates existing (http://www.warseer.com/forums/showthread.php?t=301965).