View Full Version : Modelwise, how would you do a Night Lords army?

06-12-2011, 13:48
Hi guys

I'd like to do a night lords army in time for the new codex (maybe) coming out this summer. At this point, I'd literally be looking just to cover the basics in terms of troops and such.

I'm taking inspiration from ADB's Blood Reaver and Soul Hunter novels. I'm not looking to re-create the army, but to use the ideas and themes in there to influence how the models are put together. So, essentially, I see the army having lots of recycled armour scavenged from various places, lots of hodge podge weapons and all such, loads of conversions, very few modern looking bits and all such. I also see there being a few small squads of men (5-6 a peice), like first claw and so forth, rather than a couple of squads of 10 men.

While I'm aware the new codex won't be out until Summer, I'm imagining this would allow me to make the basic troop options plus a couple of characters (Lord, Sorcerer etc...) and a specialist squad, like a havok squad or somesuch.

So, basically, what I'm wondering is this: What boxes and kits do I buy to let me build this stuff? I have a budget of 120. I'd prefer to avoid the forge world kits but would like a good mix of armour types and styles to make the army look quite thrown together, whilst avoiding stuff like khorne berzerker helmets and such. Competitiveness wise, not too botheed, as this is mainly to be a fluff driven army, although it'd be nice not to get curb stomped every game.

Any thoughts would be much appreciated.

06-12-2011, 14:10
If I were you I would kit bash to the max. Use parts from every Loyalist and Chaos Marine boxed set you can get you mits on. As long as you paint it appropriately it will look ace.

Get the Plastic Chaos Space Marines and then a box of Death Company (Fantastic for Close Combat Weapons) Get the Space Wolves set and mix and match. Even get some Codex Marines and mix them in.

You may have trouble using the Black Templars and Dark Angel's stuff unless you want Marines with Robes, which I don't think is very Night Lord like myself.

But basicly do what they did, mix and max but I personally think that less is more...

Links to Official GW stuff
http://www.games-workshop.com/gws/catalog/productDetail.jsp?catId=cat440285a&prodId=prod150001a - Space Wolves Accessory frame will be useful and cheap for a bit of SW Stuff
http://www.games-workshop.com/gws/catalog/productDetail.jsp?catId=cat440193a&prodId=prod680006a for Blood Angel parts.

As for Tactics, at the moment Chaos is a bit hard to generalise tactics for especially if you dont want the Specific powers as units - No Plague Marines or Berserkers does make you basicly a marine force without the "And They Shall Know Fear".

However great units that may fit in: - Oblits are amazing, dont leave home without them. Chosen and Havoks are ace, you can use them for the old Special Weapon Squads packed into Rhino's.

Sorcerers are nice, and if you dont mind a mark of Slaanesh or Nurgle here, then you can have some nice Psychic Powers. If you are going down the Daemon Prince line, Wings and Warptime are a no brainer.

06-12-2011, 14:13
Also all of the above is probably still going to be a viable backbone to the new Armylist

06-12-2011, 14:19
I'm personally using the FW Pre-Heresy kits with trophies from across the 40K and Fantasy range. Dark Eldar Hellions in particular have some nice ones. You want to make them look as though they're attempting to invoke fear in their enemy. Helms painted as skulls, bloody hand prints on helms is also good. Skulls, severed heads and hands are also great imagery, as are chains and hooks. It also depends on if your Night Lords worship Chaos. Mine personally do not, but I have assault squads to represent Berserkers.

In the end, pick a general theme. Mine are made to be timeless; they could be Pre- or Post-Heresy. Chosen and Raptors are always a good addition.

06-12-2011, 14:24
Indeed kit bash as much as possible. Using some of the older armor models from FW might give a nice vintage touch as the guys from ADBs books have fought in the heresy roughly 100 years ago (for them) this means they have lots of classic stuff and actually little in technological advancement.

FW makes also some nice vintage bolters, pre-heresy and heresy which look cool. Ferrox bolters with a chain bayonet would look badass in the hands of a Night Lord.

06-12-2011, 16:01
The Khorne Berzerker box has a lot of different torsos, I'd mix it with the CSM box to get good variety. I'd stay away from the Blood Angel bits -- too pretty, and they're expensive for what you get. You might also throw in a box of Possessed Marines, mix those parts in for some evil looking conversions.

06-12-2011, 16:36
Hi guys
So, essentially, I see the army having lots of recycled armour scavenged from various places, lots of hodge podge weapons and all such, loads of conversions, very few modern looking bits and all such. I also see there being a few small squads of men (5-6 a peice), like first claw and so forth, rather than a couple of squads of 10 men.

That would be just Chaos Space Marines squads - they have very mixed, not modern equipment and bastardized armour. I'd avoid adding loyalist bits (too neat / modern), unless you can get Mark V torsos from bits services.

The Khorne Berzerker box has a lot of different torsos, I'd mix it with the CSM box to get good variety.

I second that. As long as you have spare arms from CSM kits, Berzerkers are good source of torsos and legs, you just need to fill out Khorne symbols with a knife. With little skill, you may remove the horns from berserker helmets to get basic marine helmet with brutal streak. The skull faced helmets work especially well for Night Lords, who were depicted as painting skull-masks on their helmets before the Heresy.

06-12-2011, 18:25
Honestly, you can get some good variation using just This kit (http://www.games-workshop.com/gws/catalog/productDetail.jsp?catId=cat440335a&prodId=prod1110166) and the normal CSM box.

06-12-2011, 18:36
You want as much bang for your buck as you can get. Don't forget Ebay for bits and pieces, especially Marine stuff.

The key to this is planning. Don't buy anything new until you know what you are going to have (sorry, sucking eggs probably). For instance the Nightlord Conversion pack might be good for Champions, Chosen etc, while standard CSM and SM stuff will do for rank and file. This is where Ebay and discounters fit in again, you cna get more for you money allowing you a greater budegt for the GW Direct only stuff.

The other thing is don't forget to budget for hobby supplies if you don't already have them, or you aren't going to hide them in the "sundries" of week to week shopping! If you are starting from scratch make things like glue and paints a priority. Its amazing how many adults forget this, let alone kids. Also think laterally for conversions. Small wooden food skewers or cocktail sticks work well for spiky bits, and getting a cheap skelly sprues can really goth up a model.

As for models and playing styles, I think that's more of a personal thing. Good luck and have fun :)

06-12-2011, 20:35
I have used berserker torsos, chaos marine torsos and even a few loyalist here and there. Added in the metal shoulder pads both old and new as I have extremely old models, and said jobs a good'un. A nice mix of armor and helms is nice when tied in with color scheme and iconography I find.

I am lucky in that I have a chaos army started back in 1988. I don't use much that predates second edition though.

06-12-2011, 20:44
Don't forget Night Lords aren't really a pure chaos marine army in the traditional sense. They werent big on chaos and in fact they try to distance themselves from the 4 powers. So Oblits, Sorcerers, etc.. might be out of character for Night Lords. They are mostly a band of renegade marines that pirate and plunder.

Source: http://wh40k.lexicanum.com/wiki/Night_Lords#Horus_Heresy_Aftermath

"The Night Lords were and largely still are, skeptics. Possessed of no (un)holy crusade, no unifying belief, martial creed or even bonds of honour, they exist merely to reap the spoils of their actions and terrify those they despise. Most of them (though far from all) have little to no interest in Chaos itself and shun the company of those that do. Their use of terror tactics and fondness for piracy and salvage operations are the only common themes found amongst them"

So me thinks normal marines, raptors and termies might just do the trick. But then again they do use the Eye of Terror as a base of operations and who's to say that some of them havent mutated?

06-12-2011, 21:05
My advice: NO HORNS. I do not understand why they would take the time to add these things to their armor, as I see no real advantage. Not even a psychological one; the marine is 7 feet tall with lightning coursing down his blood streaked armor and red lenses are glaring from the center of his skull faced helmet. He just whispered,"prey"... are some cow horns really going to make that much of a difference?

07-12-2011, 03:28
See my sig.

I did them as an all jump army, but that isn't the important bit. I kitbashed the Chaos Marines, Vanilla Marines, Berzerkers, and Chaos Fantasy bits. I think there might be some Iron Hands bionics and Space Wolf stuff in there too.