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Bladelord
09-12-2011, 09:45
:DThis list got a total of 6 ''large targets'':D

Lords:
Verminlord.
500pts.
Total: 500pts.

Heroes:
Chieftain, BSB, shield.
72pts.
Plague Priest, Plague Furnace, Scrying Stone.
265pts.
Plague Priest, Plague Furnace, Opal Amulet.
265pts.
Total: 602pts.

Core Units:
13 Stormvermin, shields, standard bearer, Storm Banner, Warpfire Thrower.
241pts.
64 Slaves.
128pts.
64 Slaves.
128pts.
64 Slaves.
128pts.
Total: 625pts.

Special Units:
17 Plague Monks.
119pts.
17 Plague Monks.
119pts.
Total: 238pts.

Rare Units:
Hellpit Abomination.
235pts.
Doomwheel.
150pts.
Doomwheel.
150pts.
Total: 535pts.


Total: 2500pts.

Couldn't find the pts for flails on the plague monks:cries:

warplock
09-12-2011, 10:12
There's no point in having 17 Plague Monks pushing each furnace. That unit will be rendered ineffective via shooting no problem, and will either move too slowly or be unable to move at all. Failing that, after taking casualties from 1 round of combat the unit will be useless. If I were you I would combine the Monks into one large unit, lose one of the Plague Furnaces, and use the points saved to beef up the too-small unit of Storm Vermin (currently they're just included for the Warpfire Thrower but if you beef them up a bit they might actually do something on their own too!). You could also squeeze in a Warp Lightning Cannon into the rare section if I'm not mistaken.

Bladelord
09-12-2011, 12:50
Are you out of your mind rat!?:D
Nah I get your point but this was just a fluffy quantity big bad stuff list, & Storm Banner will help if it ever gets to see a battle.

warplock
09-12-2011, 15:05
In that case, if you have the models and don't mind going 'all out', swapping one of the Doomwheels for a second HPA would be a better idea IMO. Of course it's incredibly bad manners but if your opponents don't mind then why not I say!

Bladelord
09-12-2011, 18:59
Sure, having 2 HPAs could make things much more interesting, I was actually considering it myself but couldn't find the pts. Got any idea?

warplock
16-12-2011, 12:03
Sure, having 2 HPAs could make things much more interesting, I was actually considering it myself but couldn't find the pts. Got any idea?

If you swap out one of the Doomwheels, you only need to find 85 points. Drop the warpfire thrower and 5 slaves (I think WFT's are 75? Can't quite remember) and there you go. Warpfire Throwers are amazing but HPA's are... better.

Bladelord
17-12-2011, 08:13
Well I can't drop any core material, need 625pts to make the list legal.

bildo
17-12-2011, 08:16
drop the items on the priests for the points

Bladelord
17-12-2011, 08:19
Those items costs a total of 30pts & I need 85.