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View Full Version : 2500 pts. Tournament/Friendly Goblins!



Frederick
22-01-2012, 01:46
As the title suggests, this is my goblin (night goblin) army.

Lords:
("Night") Goblin Warboss 113
Additional Hand Weapon
Armor of Silvered Steel

Skarsnik 275

Night Goblin Great Shaman 175
Level 4

Heroes:
Night Goblin Big Boss 86
Spear
Light Armor
Shield
Great Cave Squig

Night Goblin Big Boss 36
Great Weapon
Light Armor

Night Goblin Big Boss 36
Great Weapon
Light Armor

Night Goblin Big Boss 36
Great Weapon
Light Armor

Night Goblin Big Boss 36
Great Weapon
Light Armor

Night Goblin Big Boss 94
Battle Standard Bearer
Great Weapon
Armor of Fortune

Night Goblin Shaman 110
Level 2
Dispel Scroll

Core:
50 Night Goblins 225
Full Command
Spears
Nets

50 Night Goblins 225
Full Command
Spears
Nets

20 Night Goblins 70
Musician
Short Bows

20 Night Goblins 70
Musician
Short Bows

6 Night Goblin Fanatics 150

Special:
10 Squig Hoppers 120

Squig Herd 270
30 Squigs
10 Herders

2 Spear Chukkas 70

Rare:
2 Mangler Squigs 130

2 Rock Lobbers 170


Total: 2497

The general plan is to use my night goblin units deployed in a 5 wide frontage to tie up elite hordes as my manglers and fanatics dish out the real pain to anything armored.

My rock lobbers and squigs will deal with bulk infantry with support from my casters.

I wanted to include Skarsnik for fluff reasons, but advice on how best to use him would be most appreciated :)

I also invite you to check out my painting log of this army. There is a link in my signature :D

Frederick
23-01-2012, 20:45
Do you think Skarsnik is worth the points? I wasn't going to use him as my general because of his 6+ armor save, but he is a damn fluffy and cool character.
Should I just stick him in one of my 50 strong spear units and let him wreck havoc upon other large units? Or should he be used more as support to tackle smaller units while making the most of his prodder with the magic missile spell?