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View Full Version : 40Krp Questions and Answers up on BI site



Rathgar
24-04-2006, 13:13
Figured you guys might be interested.

I wonder at the ‘Lord Solar Macharius’ reference...

>>El Linko (http://www.blackindustries.com/default.asp?template=dh-qa)<<

my_name_is_tudor
24-04-2006, 13:23
mmm sounds interesting indeed. The Dark Heresy book especially

t-tauri
24-04-2006, 19:22
I wonder at the ‘Lord Solar Macharius’ reference...
Battleship?

I find it a bit odd that they'd do three separate books when a core book with expansions would seem to be more efficient. I'd think most 40k fans would want all the books so it seems as if we'll be paying for lots of the same information.

Colonel_Kreitz
24-04-2006, 21:27
That sounds very interesting, really. Overhauled =I= rules can be used at present to run what amounts to an RPG, but I look forward to getting my hands on a real, dedicated 40K RPG, since =I= is inherently intended to be competitively played.

Aurelien
24-04-2006, 21:33
Once again: We have a specific forum dedicated to roleplaying discssion.

BI is not the same thing as Specialist Games.

Wintermute
24-04-2006, 21:38
I'm moving this to the Role Playing forum

Wintermute

Rathgar
25-04-2006, 01:21
Once again: We have a specific forum dedicated to roleplaying discssion.

BI is not the same thing as Specialist Games.

To be fair, I posted it in 40k news and rummers, which is where the first thread about 40Krp was. And it got moved to specialist games!

I still recon we could do with a RP general discussion forum, but thats not really relevant here.

Aurelien
25-04-2006, 01:23
Note the description of this forum


For the discussion of Role Playing Games, and the running of Role Playing on the forum.

Rathgar
25-04-2006, 01:42
Note the description of this forum

Yes I’m aware of that. I was one of the people who asked for it to be added. I just think I’d be nicer if we had two separate forms for disusing role-playing and running games (we have 3 forums for no-GW war-games now…).

Still:

A) That’s off topic.
B) If having one forum is what everyone thinks works as is happy with, all is well.
C) Threads like this could conceivably go in 40k background, 40k rummers or RPing. So don’t bite my head off for putting it in where I thought threads on announcements about 40krp should live. Being pedantic about it, shouldn't any news on BL releases go in Stories and Art?

Anyway, I apologise if I got confused and made a mistake.

Wintermute
25-04-2006, 07:33
Yes I’m aware of that. I was one of the people who asked for it to be added. I just think I’d be nicer if we had two separate forms for disusing role-playing and running games (we have 3 forums for no-GW war-games now…).

Why not make this suggestion in The Helpdesk?

Wintermute

Kage2020
26-04-2006, 00:07
I'll be interested in the 40kRP, but not hugely. Based on the Q&A and my readings through WFRP2 and how it was approached? I've got a sneaking suspicion that it isn't really going to add that much to the universe in general. We shall see, though. How the background is presented will make or break the product, for me, since I wouldn't touch WFRP2 with a barge pole for GMing...

Different strokes, though.

Kage

Rathgar
26-04-2006, 03:55
I'll be interested in the 40kRP, but not hugely. Based on the Q&A and my readings through WFRP2 and how it was approached? I've got a sneaking suspicion that it isn't really going to add that much to the universe in general. We shall see, though. How the background is presented will make or break the product, for me, since I wouldn't touch WFRP2 with a barge pole for GMing...

Different strokes, though.

Kage

Whats your beef with WFRP2? Not criticising just interested. Just having D10s works pretty good, and the fast and brutal combat fits the setting as I’m sure it will 40k. Plus the carers system is much better IMO than just “levelling up”.

Be interesting to see what exactly the tweaks to the system for 40Krp are…

Kage2020
27-04-2006, 00:01
Actually, the careers system is one of the things that I find the weakest about the game. Not the starting career bit, since that is appropriate given the setting, but as character advancement? Nope. It's really just a level-based system with a bit of smoke-screen, so you are just "levelling up". And, yes, while you can temper it to moderate such obvious activities, you can do the same even in level-based games. Other than that, the combat system is not to my liking. The gross fantasy economy, etc. Basically, it was the first RPG that I played and I've moved on since then. I'm still trying to find out whether the system has moved on in the interim.

On the other hand, it's a wonderful setting and I might make use of it sometime in the near future. I will not be touching the game mechanics with a barge pole, though. I find it somewhat amusing that the best version of Warhammer I've seen uses another game system.

Ah well. In short, I just don't like the game system so it's an uphill struggle for 40kRP since I already feel that there is little that they can do to the system. Thus the background is going to make or break it in my mind.

Kage

Note: I would be a PC in WFRP2 if there was no other option, but I would never GM with it. I really don't see the point since it doesn't do what I want it to do.

Rathgar
27-04-2006, 04:04
I guess it’s just personal preface, I feel the same way you do but about D20. The backgrounds been fantastic for WFRP so far (a few of the books have been a bit crap I admit, but all the good ones are excellent). So that’s encouraging. However, whether 40Krp will follow this trend is debatable.

The Core books seem like they’re going to be pretty weighty as well…

Kage2020
27-04-2006, 04:52
I have less trouble with the 'weight' of the books and more with the potential flimsiness of the 'fluff'. We shall, however, see. As normal we're not going to be able to tell until the last moment anyway. If past experience is anything to go by, the run up is going to be so much more than the final product.

And, yes, it's preference. As I've said before, the setting is fantastic, yet at the same time the rules system has this whole fan-boyism thing going for it on just how dark, realistic, gritty, low-magic, whatever is... I find it ironic that based upon the material that they're releasing the setting is as high magic as any others...

Kage

Rathgar
27-04-2006, 08:21
And, yes, it's preference. As I've said before, the setting is fantastic, yet at the same time the rules system has this whole fan-boyism thing going for it on just how dark, realistic, gritty, low-magic, whatever is... I find it ironic that based upon the material that they're releasing the setting is as high magic as any others...

Hum… from actual gameplay I’d say Magic very much takes a backseat in WFRP, but that may be because all the players I GM are mid-way through their second career and I tend to hammer the mage; playing up the whole "Dangers of Magic" thing.

And I’ll agree with the fanboyism thing. The v1 diehards are the primary reason I don’t post on the BI forums. But I think 40Krp may end up with a similar problem in the reverse direction. That is; fans of the background to date hammering/ignoring background enchantments/enlightenments made by the RPG. In my opinion (and I stress it’s my opinion) a roleplaying game is the perfect way to expand upon things in far more depth and far more coherently that the battle game and novels ever can (BL background books notwithstanding). You say you’re not sure that it’ll add anything significantly to the background, and I can see were you’re coming from, but I’ll counter by giving a hypothetical example: A source book on Mars. For it to function as a GM tool it’d have to detail the character of various regions on the planet, places of significance and inevitably take a detailed look at the structure of the Adeptus Mechanicus. Tell me you wouldn’t kill to get your hands on that?

I must point out that my knowledge of 40k is limited. I love the setting and Rouge Trader the game, but the current rules (and I’m sad to say some of its gamers) has put me off getting into it in much depth. So I apologise if information similar to that which I used as an example already exists, I’m speaking as a forty-thousand layman. :)

I also conceded that BI could give this to someone who stuffs it up royally. I just hesitantly optimistic.

Slightly more on topic: Which of the three proposed “rulebooks” detailed in the FAQ is getting people most excited?

Kage2020
28-04-2006, 01:21
Hum… from actual gameplay I’d say Magic very much takes a backseat in WFRP...
They've done much to attempt to canonise the punishment of the player mage, but that doesn't really change the fact thta much of their published material revolves around Chaos and, therefore, magic.


And I’ll agree with the fanboyism thing. The v1 diehards are the primary reason I don’t post on the BI forums.
I've actually found that is WFRP-fanboyism rather than something which is edition-specific. Everyone is enamoured of how 'gritty' or 'low fantasy' the product is but, well, it isn't uniquely so.


That is; fans of the background to date hammering/ignoring background enchantments/enlightenments made by the RPG.
Based on the responses in the BI publicity forum that is "40kRP Discussion"? It is unlikely.


In my opinion (and I stress it’s my opinion) a roleplaying game is the perfect way to expand upon things in far more depth and far more coherently that the battle game and novels ever can (BL background books notwithstanding).
I agree. I've just got the sneaking suspicion that it's not going to be the case, at least if you base it on what the 'fans' and potential customers of the 40kRP have to say.


A source book on Mars. For it to function as a GM tool it’d have to detail the character of various regions on the planet, places of significance and inevitably take a detailed look at the structure of the Adeptus Mechanicus. Tell me you wouldn’t kill to get your hands on that?
I'm not about to, other than the killing thing. I just don't kid myself about what GW is willing to produce.


I just hesitantly optimistic.
As am I. After buying WFRP2 to see whether the system has improved, and realising that it hasn't (though magic is better), I'm also realising that it is more than likely going to be an empty hope.


Which of the three proposed “rulebooks” detailed in the FAQ is getting people most excited?
Depends on who you listen to, I'm afraid. There's a lot of people saying that the 40k universe is deep, brooding and mature based upon the Dark Heresy concept (oh, aren't they great for doing a nominally investigation based game!). Then again, there are people calling for the gratification-based "Deathwing" game.

Kage