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Scaryscarymushroom
11-05-2012, 22:43
For those of you who don't know the story, you can read about it here. (http://wh40k.lexicanum.com/wiki/Fall_of_the_Eldar#.T61wHbOPlKA) But honestly you can get the gist of it by reading my tongue-in-cheek post.

I was thinking today about how it serves as a warning against becoming complacent and lethargic, wallowing in riches and splendor. And how ironic it is that GW's pricing practices and business efforts are becoming more and more alienating and (from the looks of it) selfish.

So I'm gonna copy/paste a few snippets from the story here. I'll put my own substitutions in bold.

...

The Fall of Games Workshop occurred over ten thousand years ago and ended the Games Workshop supremacy in the miniatures industry. They were at the height of their empire and held sway over the vast majority of customers. Their worlds were war torn and full of grim darkness and cultural achievement, and then it was all but destroyed.
Even before this time, it had been feared that Games Workshop would fall. The Old Ones (Rick Priestly, Andy Chambers, Alessio Cavatore, et al.) warned Games Workshop about it, but their predictions and warnings were forgotten and ignored over time.

Games Workshop came to believe that all other game companies were below them, even so far as taking them to court for questionable IP infringement. This proud and arrogant idea was proven by their advanced technology and control of the consumer base. They created many beautiful things and lived long lives and when they died, their spirits returned to the Warp. Slowly, the pride of Games Workshop overcame their caution and they became ever more proud and arrogant. They had long since outgrown the need for physical labour as finecast miniatures, quality paints and expensive terrain provided all, leaving them with only their own desires to satisfy.

Mat Ward gave in to his hedonistic desires and army books and codices sprang up over the Games Workshop systems dedicated to the different aspects of powergaming and absurd fluff. Gradually, Games Workshop authors grew more and more divided by the different books. The white dwarf team became more and more corrupt, delving into vicious marketing ploys, verging on sadism. Sadistic business suits prowled the streets in search of victims, attempting to find new ways to satisfy their needs. It became harder and harder to satisfy their decadent desires so the acts became more desperate. Soon the streets were flooded with ex-Games Workshop customers and the bestial roar of the crowds could be heard throughout the Games Workshop empire.

However, the degeneration of Games Workshop did not go without resistance. Derided as fanatics obsessed with self-denial and suffering by a hedonistic society, many Games Workshop employees free from the corruption plaguing their company - from raving madmen to genuine survivalists - fled their offices in assorted luxury vehicles. After battling numerous dangers in the real world, and disaster at the hands of natural predators and incursions from the lower-middle class these 'Exodites' (named from their 'Exodus') settled untamed countrysides far from Games Workshop territory, at the fringes of the midlands in England. Life was difficult for a people unused to physical labour and self-denial.

As a direct result of this foul depravity, a new miniatures company was spawned, formed mainly by Games Workshop lusts and desires. No other miniatures company created had such a violent birth as this company, or was as powerful or monstrous. For the years before, Games Workshop had been plagued with the images of the sleeping entity. Games Workshop executives slew each other and feasted on the corpses of their fellow kin, while the offices around them burned. As this new company was born, there was not a single Games Workshop devotee who didn't feel the pain. With a psionic cry, The new company assaulted Nottingham and the spirits of Games Workshop employees were drawn from their bodies and sucked into the warp.

The epicentre of the psychic implosion lay within the heart of Nottingham, where Games Workshop headquarters was located. Most of the Games Workshop employees and fans throughout the earth died, their spirits sucked into the warp, and many new settlements were overtaken. Far from Nottingham, many of the Exodite villages survived the Fall, though some shared the fate of numerous settlements and with Nottingham. Games Workshop was now a scattered company, to be hunted by the new miniatures company for the rest of eternity.

Nottingham became the Eye of Terror. The ancient Halls of Warhammer World are now the homes of the followers of this new company.



:evilgrin:

Edit: This is a fitting 666th post.

:evilgrin:

Johnmclane
11-05-2012, 22:50
I really want a like button on these forums. Well written !

Skickat från min GT-I9100 via Tapatalk 2

Killgore
11-05-2012, 22:54
I was thinking today about how it serves as a warning against becoming complacent and lethargic, wallowing in riches and splendor. And how ironic it is that GW's pricing practices and business efforts are becoming more and more alienating and (from the looks of it) selfish.


Strange how this selfish business is consistently releasing fantastic new sculpts and kits each month,

Compare a plastic sprue from a new kit with one from a kit released late 90's, early 00's. Just one example of how rather spoilt us wargamers are getting.

I for one am rather happy.

Now well done on a smart bit of wordsmithing, however I do wish GW would employ the Night Lords, with the task of rounding up whiners about GW policy and throw them all into some vast skinning pit.

shelfunit.
11-05-2012, 23:26
:evilgrin:

Edit: This is a fitting 666th post.

:evilgrin:

And a depressingly hillarious one :D


Compare the price of a plastic sprue from a new kit with one from a kit released late 90's, early 00's. Just one example of how rather ripped off us wargamers are getting.

I for one am rather sad.

Now well done on a smart bit of wordsmithing, however I do wish GW would employ the Night Lords, with the task of rounding up fanboys about GW policy and throw them all into some vast skinning pit.

Fixed that for ya.

Scaryscarymushroom
11-05-2012, 23:30
Strange how this selfish business is consistently releasing fantastic new sculpts and kits each month,

Compare a plastic sprue from a new kit with one from a kit released late 90's, early 00's. Just one example of how rather spoilt us wargamers are getting.

I for one am rather happy.

Now well done on a smart bit of wordsmithing, however I do wish GW would employ the Night Lords, with the task of rounding up whiners about GW policy and throw them all into some vast skinning pit.

Spoilt, and wallowing in the grandeur of stunningly large miniatures and fantastic model kits? :evilgrin: :p

But seriously. Believe it or not, I DO like GW and I like the products they put out. The Vampire Counts Coven Throne/Mortis Engine has been sitting in the back of my mind, whispering "Buy me... Buy me..." ever since it came out.

But! In the presence of stunning, detailed and complex sculpts made by competitors with more lenient online sales policies? And for less money?!

I'll still pick up a GW purchase every now and again, but GW should be careful not to get too comfortable with themselves or their customers.

clansman
12-05-2012, 00:03
Great prediction and my resurgence into the hobby has been struck with passing similarities to that post. My mate a grey knights player pretty much hates his new codex because of the insane power levels and has given up as a result. I love the models but sometimes the rules are WTF? and the prices? Lets just say I have a very good ebay rating.

Torga_DW
12-05-2012, 02:23
cleverly written, i enjoyed that. :)

violenceha
12-05-2012, 02:58
Strange how this selfish business is consistently releasing fantastic new sculpts and kits each month,

Compare a plastic sprue from a new kit with one from a kit released late 90's, early 00's.



Easy to do, those old plastic kits are still being sold with a price rise every year ;)

eldargal
12-05-2012, 09:58
Not clever, not original, not accurate.

The Dire Troll
12-05-2012, 10:22
sounds like a prologue from a tragedy :D I myself am in the game for the models, and GW have some of the best sculptors in the world, and in my opinion make the best plastic Minis in the world, sure its expensive, but it always has been to an extent, I only buy when I have the money to and in moderation, works for me. And I know its been said before but I cant help but repeat, but as a fantasy player Mat ward did a lot of work on eight edition thus I can not bring my self to complain about him. Just my two coins of whatever currency I need at the time. Hope this does not come of all serious an argumentative, just my opinion.

sasheep
12-05-2012, 11:00
Now that was rather clever, well done sir! :D

Karak Norn Clansman
12-05-2012, 11:21
Games Workshop executives slew each other and feasted on the corpses of their fellow kin, while the offices around them burned.

Now that's pretty imaginative. :D

shelfunit.
12-05-2012, 11:38
Not clever, not original, not accurate.

I'd say it was all three - original - never seen it done this way before, if you have info to the contrary please share. Accurate - and becoming more so every day - obviously the "killing and slaughtering" parts are not, but it is amusing. Clever - again, reading between the lines it paints a pretty acurate picture of the way GW do business and shows the perception many of those in the wargaming community (at least those not blinded by fanboy-ism) have about GW.

eldargal
12-05-2012, 12:42
It is unoriginal because supposed parallals between the Fall and GW have been made in many forums before, I'm not fishing through three years of posts on BoLS, Dakkadakka and 40konline to find them though. No one was written it out in such detail, but changing and adding a few words of something someone else has written is hardly original. It isn't clever because it isn't particularly difficult to change or add a few words to something someone else has already written. It isn't accurate because in the past seven years GW have restructured the company, recovered from a 50% decline in revenue when the LOTR bubble burst, revamped an entire army (Dark Eldar) creating one of the finest plastic miniature ranges on the market in the process, completely revamped 8th edition WFB and released two expansions and five army books in 22 months while maintaining a great degree of consistency in each books power in relation to the rest. Not to mention the Necron and Grey Knights releases which were also well received.

Beyond this they have licensed their IP with great success, notably the critically acclaimed and financially successful Dawn of War series and Space Marine, which was also a financial success. Then there here is the popular licensed RPGs by Fantasy Flight Games and the activities of the two GW subsidiaries, Forge World and Black Library.

So yes, totally lazy I see that now.:rolleyes:

So, blinded by fanboyism? Hardly, but I will refrain from dismissing your view as simple GW-hate. You may not like GWs policies, you may find them overpriced but I see any claims of laziness as utterly insupportable.

shelfunit.
12-05-2012, 12:59
It is unoriginal because supposed parallals between the Fall and GW have been made in many forums before, I'm not fishing through three years of posts on BoLS, Dakkadakka and 40konline to find them though. No one was written it out in such detail, but changing and adding a few words of something someone else has written is hardly original.

Right, so no one has written it out before - hardly the definition of unoriginal.


It isn't clever because it isn't particularly difficult to change or add a few words to something someone else has already written.

The vast majority of great humour (not saying this is great, but it'scertainly not bad) is taking things others have written and/or said and switching things around - it's called satire.


It isn't accurate because in the past seven years GW have restructured the company, recovered from a 50% decline in sales when the LOTR bubble burst, revamped an entire army (Dark Eldar) creating one of the finest plastic miniature ranges on the market in the process, completely revamped 8th edition WFB and released two expansions and five army books in 22 months while maintaining a great degree of consistency in each books power in relation to the rest. Not to mention the Necron and Grey Knights releases which were also well received.

Beyond this they have licensed their IP with great success, notably the critically acclaimed and financially successful Dawn of War series and Space Marine, which was also a financial success. There is also the popular licensed RPGs by Fantasy Flight Games and the activities of the two GW subsidiaries, Forge World and Black Library.

You need to re-read their financials. Decreasing sales do not a great re-structuring make. Noone is denying things like Black Library and FW are going from strength to strength (despite there being no data to back this up). As for theirr release schedule, it's nothing to write home about - PP did far more than that in less time. Licencing is a successs as well, but not a great one - FFG have a vast range of ex-GW games and original "IP" based games out there and an MMORPG and several highly popular RTS and FPSs between them can only net GW £2.6M (2% of their gross income) is not spectacular.


So yes, totally lazy I see that now.:rolleyes:

For innovation yes, very lazy. All the changes you have described are not new ideas - Warhammer 8th has just incorporated a few LotR rules, licencing your products out because you can't be bothered to work on them yourself (despite managing very well a few years ago) is highly dynamic, as is cutting down to 3 games of support, the majority of material for all three either having been written by someone else or set in plce for the last 3 decades. Stunningly active of them :rolleyes:

eldargal
12-05-2012, 13:01
So when I point out GW is actually doing lots of things, you change the subject from laziness to success and originality. Whatever.

shelfunit.
12-05-2012, 13:10
So when I point out GW is actually doing lots of things, you change the subject from laziness to success and originality. Whatever.

But they'e not doing lot's of things? Where did you get this notion? Take a look back over the last 10-15 years - GW are releasing less at a slower rate now than they have for a long time, and for a company of their size and supposed quality that is "lazy". Mentioning "success" was quite pertient as you were claiming they have re-structured their business model and managed some form of amazing turn around (which they have, but not in a positive direction) and "originality" was also on topic as being active usually requires that you don't take rules from one game, put them in another, and cite that as an example of not being lazy.

Scaryscarymushroom
12-05-2012, 18:00
Not clever

:o


not original

I really like that story. I think it's original. But if you're crediting me for writing it, it's no wonder you think it isn't. It was originally written by a Farseer (and an "Exodite") named Rick Priestly and was published in 1994.

:angel:


not accurate.


The white dwarf team became more and more corrupt, delving into vicious marketing ploys, verging on sadism.
...[after] incursions from the lower-middle class these 'Exodites' (named from their 'Exodus') settled untamed countrysides...
...Games Workshop executives slew each other and feasted on the corpses of their fellow kin...
...there was not a single Games Workshop devotee who didn't feel the pain.
Most of the Games Workshop employees and fans throughout the earth died, their spirits sucked into the warp...
...Nottingham became the Eye of Terror.

Now... what part of that is innacurate? :evilgrin:

Games Workshop... *cough* I mean, the Eldar certainly had a lot going for them at the time of their fall. But to go into detail of their accomplishments would defeat the whole purpose of the story, wouldn't it? This is a story about a decline.


I'm sorry you didn't enjoy it.

Verm1s
12-05-2012, 19:42
Not clever, not original, not accurate.

Quoted for truth.



The vast majority of great humour (not saying this is great, but it'scertainly not bad) is taking things others have written and/or said and switching things around - it's called satire.

Ugh.


In satire, vices, follies, abuses, and shortcomings are held up to ridicule, ideally with the intent of shaming individuals, and society itself, into improvement. Although satire is usually meant to be funny, its greater purpose is often constructive social criticism, using wit as a weapon.

Take notice of that last bit. Switching words =/= wit, or satire for that matter. Overexaggeration doesn't add up to it either. I could take a lot of time going over certain parts of WHFB fluff, switching out each instance of the name Nagash with Games Workshop, but all that effort wouldn't count as wit.

Simply mentioning that GW plans to turn the world into GWombies, might be closer.



I really like that story. I think it's original. But if you're crediting me for writing it, it's no wonder you think it isn't. It was originally written by a Farseer (and an "Exodite") named Rick Priestly and was published in 1994.

I don't think you really get it.


Now... what part of that is innacurate? :evilgrin:

What part is accurate, and not just a Whineseer rant with shoehorned concepts?


This is a story about a decline.

GW's been 'in decline' for decades. Moaning about how eebil they are for trying to sell overpriced toy soldiers isn't a startling revelation, and cutting and pasting choice meaty chunks of an existing work of fiction isn't either. Or prophecy. Or wit.

Lord Damocles
12-05-2012, 20:16
Wait, so GW lasted for ten thousand years?

What was the aesop again?



(Also, I'm pretty sure that there's an error in that Lexicanum article (3rd line; helpfully not referenced)).

avien
12-05-2012, 21:39
I think some of you are taking this just a little bit too seriously, and honestly attacking the OP isn't making those of you partaking in the activity (at any level) come across too well.

Calling him a whineseer or whatever else is uncalled for.

I see the parallels, not in the entire piece (some parts are obviously not going to fit) but there are some accuracies despite what some are saying, I don't get the impression the OP was attempting to have a whine though.

And while some may not find it funny or clever etc there are those who did as evidenced by the posts above, and oddly enough our society allows for people to have different tastes. So I guess my point is that for those who said it wasnt funny, it is more accurate to say that YOU didn't find it funny or amusing or whatever else, you don't get to dictate what is or is not funny. That's not how life works.

eldargal
13-05-2012, 12:54
I know you didn't write it, you changed an existing story, that is why I'm saying it is unoriginal. Please don't be offended, my issue isn't with what you did but rather how some people are taking as some kind of apt metaphor for GW when they are far from lazy, if not successful, which is another debate entirely.:)


I really like that story. I think it's original. But if you're crediting me for writing it, it's no wonder you think it isn't. It was originally written by a Farseer (and an "Exodite") named Rick Priestly and was published in 1994.

ChiTownPicaro
13-05-2012, 21:21
I thought it was humorous. The fact is that in my opinion as a former GW player, it is accurate. The direction GW has headed since I started years ago has changed for the worse in my opinion. I liked playing their specialist games more but they stopped supporting them and started putting out bad 40K editions. It seemed like they lost touch with the players and have decided that cash is more important than a quality product. The new 40K is terrible.

spaint2k
14-05-2012, 05:29
I know you didn't write it, you changed an existing story, that is why I'm saying it is unoriginal. Please don't be offended, my issue isn't with what you did but rather how some people are taking as some kind of apt metaphor for GW when they are far from lazy, if not successful, which is another debate entirely.:)

Dear God, Eldargal, when are you going to STOP top-posting? Can't you reply BELOW the quote you're responding to?

A: Because it messes up the order in which people normally read text.
Q: Why is top-posting such a bad thing?
A: Top-posting.
Q: What is the most annoying thing on Warseer?

loveless
14-05-2012, 15:50
Humorous and sadly fitting (insofar as "Mighty Empire at the peak of their civilization does stupid crap that causes it to collapse").

I don't think I'd call GW lazy - greedy, certainly, but not lazy.

GW always strikes me as a company that wants to market on a global scale but is unwilling to change their local marketing strategy (i.e., attempting to use what worked in the UK all across the world). Ah well, at least people like their IP enough to make profitable video games (on the other hand, they also use it to make terrible movies, so it probably balances out).

DruidNei
14-05-2012, 16:21
In making miniatures - GW is usually far from lazy, with some exception like various magical chariots of the empire, or some poor quality sculpts.

In writing rules, oh the laziness. Compare WH and WH40k to Magic the Gathering overflowing with erratas, rules clarifications etc. I've never needed to look at the forums to clarify rules in all my years of playing MTG. Why GW cannot do that, or why they don't change obvious mistakes in balance of the game? There are still a few army books from 6th edition, like 6-7 years old IIRC with no sight of incoming update.

Why they can't write good FAQs, or write rules that doesn't need many pages of explaining (Skaven army book)? And when they did update something via White Dwarf it ended worse than it was many years before (Sisters of Battle). For me it's pure laziness and disregard of customers needs.

Agrimax
14-05-2012, 16:24
I know you didn't write it, you changed an existing story, that is why I'm saying it is unoriginal. Please don't be offended, my issue isn't with what you did but rather how some people are taking as some kind of apt metaphor for GW when they are far from lazy, if not successful, which is another debate entirely.:)

If everything has to start with a blank sheet of paper and not be at all derivative GW are as guilty as anyone of just repackaging ancient history, existing mythology and generic sci-fi.
Everyone’s opinion on how much needs to change for something to be ‘original’ no doubt varies, but just dismissing something as unoriginal because the source is particularly familiar and obvious to you in this case might be considered a little unfair.

ewar
14-05-2012, 19:44
I'm no GW basher, but that was definitely a smart piece of work - highly amusing!

Don't listen to all the sour pusses turning it into some freaking political statement.

VenomBlood
14-05-2012, 21:07
TBH OP is a good read. However GW nowadays worships mainly Malal. For example if GW rereleases greatswords in a new form (5 per box casted in Citadel® Finecast™ resin for just £27) I can't justify it by just pure greed. In long terms it is a self distruction too.

Arkley
15-05-2012, 12:53
Dear God, Eldargal, when are you going to STOP top-posting? Can't you reply BELOW the quote you're responding to?

A: Because it messes up the order in which people normally read text.
Q: Why is top-posting such a bad thing?
A: Top-posting.
Q: What is the most annoying thing on Warseer?

Best thing to do is /ignore I did ages ago...

OT... GW year after year have slowly pushed me away... This year will probably be the final straw...

blongbling
15-05-2012, 14:51
lol@the old ones list. Always amazes me that people think the designers run GW when in fact they are a small minority of the management there. All they do is produce the models, there power is really quite limited.

Other than that 8/10 quite funny

Westside
23-05-2012, 14:08
'The fall of the Eldar' is long winded and poorly structured, not quiet boring, but definitely a boor. May have been slightly amusing if not for the generally better composed and oft repeated satirical comparison(s) of the Imperium and GW.

The whineseer comment, all though also lacking in originality, was (is) quiet apt and catchy.