PDA

View Full Version : 8th ed. Empire Witch Hunter themed army



Pioneer
17-05-2012, 17:17
Now that we have actual witch hunters as a hero choise we can revisit the themed army idea of witch hunters. I'm thinking of making around 1200 point empire army for local border patrol tournaments but I don't know much about the "witch hunting" in warhammer world so I'm not sure what kind of models and units should there be.

I do know from Mordheim that warrior priests and flagellants go great together with witch hunting so that basis can extended to army size fairly well. Let's list the unit and hero options for the army.

Heroes:

Witch Hunters ofcourse, maybe two. One with brace of pistols and potion of iniative. Other maybe with some cheap magic sword to counter ghosts :)
Warrior Priest maybe for the army general, with heavy armor and enchanted shield he will have desent armor save. For a weapon maybe a magic weapon too or lose the shield go for old reliable great weapon.

Core:

Couple of handgunner units with hochland longrifle marksman perhaps? Or just good old crossbowmen.
For some steadfast infantry maybe swordsmen with miltia detachment.

Special:

Flagellants are a must, maybe 15-20 since their high cost. Pistoliers and outriders might go well with the list. Huntsmen would be in theme too if points give way. Maybe only one warmachine, mortar or great cannon?

Rare:

I guess witch hunters would like to take care of heretics in one fatal swoop so Helblaster could be there but since if this is border patrol themed I don't think volley-gun is necesary. But, the luminark of hysh is something that would work well. To make it into count-as model, I'm thinking of Witch Hunter War Wagon! Awesome I know, since the rules staite that the luminarks magical attack is threated as a bolt thower why not just make a cart with witch hunter "relics" and bolt thower on top of it.

Since wizards and witch hunters don't go together so well, do they stand each other in the stories? I would think that witch hunters would like one fire mage to be present when it's time to burn the undead. Also, would witch hunting knights work? Maybe with great weapons even though they don't work so well compared to normal knights with lances. Are there any Knightly Orders that like to work with the witch hunters in the fluff?

Share your ideas and thank you in advance.

-Pioneer

Valaraukar
17-05-2012, 18:42
Mostly you want none state troops etc. as they should be led by a captain rather than a zealot type witch hunting list, for this the theme would be militia, archers, huntsmen and flagellants. State troops, black powder, artillery, knights and mages would all be more difficult to justify following a witch hunter.

Pioneer
18-05-2012, 08:35
Mostly you want none state troops etc. as they should be led by a captain rather than a zealot type witch hunting list, for this the theme would be militia, archers, huntsmen and flagellants. State troops, black powder, artillery, knights and mages would all be more difficult to justify following a witch hunter.

You are right, but they could be justified by using count-as units, example Captain can be a Witch Hunter Captain if you would need a BSB in your army. Same goes for the state troops, any of the can be wielded as a Zealot regiment. Maybe swordsmen wont work this way but halbediers and spearmen would.

Why wont balckpowder units work with witch hunters in army scale? All leaders of the empire army know that when you want to get rid off something big like a vampire on a undead dragon you use cannons and handgunners, again maybe not in border patrol but one cannon can always be towed by the war wagon. Plus, the longrifle snipers on the handgunners units seem to fit the theme.

Boreas_NL
18-05-2012, 08:50
Mostly you want none state troops etc. as they should be led by a captain rather than a zealot type witch hunting list, for this the theme would be militia, archers, huntsmen and flagellants. State troops, black powder, artillery, knights and mages would all be more difficult to justify following a witch hunter.
Not necessarily... Some of the more senior Witch Hunters are well backed by the influential (and filthy rich) Church of Sigmar and hence it is not uncommon to find State Troopers (maybe used as mercenaries paid for by the Church) or a Knightly order devoted to Sigmar under the command of a Witch Hunter.
It is also not uncommon for Witch Hunters to commandeer units from the local government to assist them in their tasks. Burgomeisters or Nobles who refuse might find their lives considerably shortened...

You'll want to steer clear of any Wizards or their Wacky Wagons though...

Might I suggest reading the Matthias Thullman series (Witch Hunter, Witch Finder and Witch Killer) of even Luthor Huss (the novell) as it includes a great story of a Witch Hunter...

Vampiric16
18-05-2012, 09:13
I recommend a look at the 'Prelude to War' graphic novel that was included with the Warhammer Online collectors set. It includes a clash between a chaos warband and empire troops who were led by a witch hunter. In the army were huntsmen, halberdiers, a cannon and a fire wizard, among others.

stonegiant
18-05-2012, 10:05
Free Company / Flagellants = angry village mob, model them up with pitchforks and torches. And tiny outraged faces.

Valaraukar
18-05-2012, 15:39
The frenzied mob for mordheim is still available under specialist games > mordheim > miscellaneous on the GW webstore and would be excellent for this

BigbyWolf
19-05-2012, 09:41
Knights of Sigmars Blood were noted in a previous army book as being a more fanatical order than the usual ones. I see no issue with that kind of knight fighting alongside a Witch Hunter. Even more justifiable if you add Lectors or Priests.

Likewise, I don't see why people have an issue with Witch Hunters and Wizards fighting together. I think a WH has a little more to them than just "Wizzard=Kill".

Private_SeeD
19-05-2012, 10:01
In one of the short stories in the new Gotrek & Felix, there is a WH and a fire Mage in a bar (and no its not the start to a joke) and the WH grudgingly acknowledges the mage but doesn't kill him, however when the fire mage accidentally melts a patron of the bar does the WH put a crossbow bolt in throat. So I think they can work together... they might not be bff's but for a common cause they can.


Sent from my Omni tool via the Sol System Mass Relay

Decadent_Puppeteer
19-05-2012, 15:08
I think if you aren't silly with it and just have a gunline with WH themed banners then you could add a couple of unusual elements to the force. Commendering is part of the fluff if its a bit of this and that

ftayl5
23-05-2012, 08:45
I think you could justify just about anything. If a Witch Hunter can convince a local noble that <insert baddie here> is coming to burn down his house and eat his dog, then I'm sure said noble would lend said witch hunter some forces so he can go and hunt said baddie down.

Also Witch Hunters have no problem with good wizards, who follow the rules. Necromancy is out and Grey wizards are suspicious but metal, fire, light, life especially would likely be fine.

I don't see any reasons for black powder weapons to be excluded either.
Also there are many knightly orders dedicated to hunting undead. The order of the black rose was in... some book a while ago. They used scythes (great weapons) and hunted vampires and such.
Any sigmarite order would fit as well.

Morax
23-05-2012, 12:28
Wagon toting a captured and chained chaos wizard being prodded by a witch hunter atop it would serve well as a Celestial Hurricanum. The chaos wizard's presence would agitate the winds of magic on the battle field, producing the extra power die. The prodding from the witch hunter may produce the bound spell and the sight of the enemy defeated would spur the forces of the empire to greatness in combat for that +1 to hit.

Just about anything can be explained away in any fluff if you model it in the right way.

Tayrod
23-05-2012, 13:16
Use greatswords, and model them up like Knights of Morr, I think it's in one of the Thulman books, great stuff