T10
03-07-2012, 10:31
I've not yet had opportunity to play a game with the new rules, but I'm curious to learn wether dice rolling is now noticably slower than before.
The reason I suspect it is is in-sequence way wounds are allocated to be saved.
There are a few "shortcuts" to be sure, at least when resolving attacks against uniform saves. But mix in differences in AP, instant death, Look out Sir!, varying armour saves, invulnerable saves and cover saves it seems to me there's potential for dice rolling to come to a crawl. Hard to say without seeing the game in action, though.
Anyone care to comment?
-T10
The reason I suspect it is is in-sequence way wounds are allocated to be saved.
There are a few "shortcuts" to be sure, at least when resolving attacks against uniform saves. But mix in differences in AP, instant death, Look out Sir!, varying armour saves, invulnerable saves and cover saves it seems to me there's potential for dice rolling to come to a crawl. Hard to say without seeing the game in action, though.
Anyone care to comment?
-T10