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woodster17
18-10-2012, 22:13
So this is my first post in the 40k section. I've dabbled with playing a 40k army for a long time (i've collected WFB for 10 years) but aside from picking up the odd codex never taken it seriously. The release of 6th seems a good place to start and i've finally been tempted to get involved.

I realise you probably get a few of these posts but I've been shockingly unaware (or you could say ignorant) of pretty much anything that goes on in 40k with regard to actual gaming. I've made it my mission to collect BL books for WFB and I've finally completed my collection (which now stands at about 150). So I moved on to 40k starting with some omnibuses (Ultramarines, Space Wolves, Grey Knights 1 and 2 and Blood Angels and found them thoroughly enjoyable). Note that by no means am I obsessed with Space Marines above anything else, those were the obvious starting points for me with the William King Gotrek and Felix and Space Wolves omnibus parallels since G+F were the first WFB novels I bought.

So I come to you seasoned 40k players for advice because I am clueless about playing styles, strengths and weaknesses of the 40k armies. My WFB background- I collect Ogres, Vampire Counts, High Elves and Wood Elves so have no preference about good/evil or even neutral as WE and OK are seemingly classed in WFB. I enjoy tooled up powerful heroes to try and slaughter as many foes as possible (Vampire Lords are particularly enticing for me) while sometimes sacrificing optimizing my lists because of my fluff love. As you can see with my armies, I enjoy a range of tactics from MSU and ranged (WE) to magic (HE+ VC) and smash mouth troops who revel in combat (OK and the more powerful HE and VC units).

I've obviously taken some time to research 40k and read about the background and I'm least enamoured with Orks and Dark Eldar (coincidentally Orcs and Goblins and Dark Elves are my two least favourite WFB armies). I'm also adverse to Chaos in WFB from a collection point of view but actually find Chaos more enticing in 40k form. So that's a little bit of my history, any help would be greatly appreciated!

still-young
18-10-2012, 22:54
I think Space Marines (any flavour) are a good starting point. When i eventually start im going to do a pre heresy Alpha Legion space marine army using the space marine codex.

Imperial Guard are another good choice, the underdogs (who coincidently are very good on the tabletop from what i understand)

Chaos have just got a new codex, i think its dissapointed a few people though.

Necrons are considered a very strong army atm

Tyranids are a good conversion army but are meant to be quite weak at the moment.

Tau are pretty strong from what i gather, and afaik are getting a new dex pretty soon.

Thats about what i know :)

Chem-Dog
18-10-2012, 23:58
To be honest I have the exact same problem with WHFB as you seem to be having with 40K. I can see a role for a unit in a 40K force just by glancing at it's rules but I can't decide if spearmen or swordsmen are more useful when trying to build a fantasy army.

The thing I would always say, to a newcomer of any pedigree, is go first to the models that impress you most, if you love the models you'll be more likely to persevere with them.

If your particular preference is for heavily tooled HQ/Lords then I think that you're looking at Grey Knights, Dark Eldar or Chaos Space Marines. Close runners up would be Space Marines and Necrons. Space Wolves certainly place an emphasis on "personalities" in their army, but many of these are little more than glorified Squad Leaders, so great if you love putting character in your amy.

Though I would always endorse anyone's decision to start playing with Imperial Guard, they certainly don't favour a player who likes to field Powerhouse HQ's as all but the most insanely slanted IG armies will benefit more from the volume of models it can place than the ability of it's commanders (who are very much in the "support" category), truly the IG are quantity over quality.

Hope this helps.

woodster17
19-10-2012, 00:15
To be honest I have the exact same problem with WHFB as you seem to be having with 40K. I can see a role for a unit in a 40K force just by glancing at it's rules but I can't decide if spearmen or swordsmen are more useful when trying to build a fantasy army.

The thing I would always say, to a newcomer of any pedigree, is go first to the models that impress you most, if you love the models you'll be more likely to persevere with them.

If your particular preference is for heavily tooled HQ/Lords then I think that you're looking at Grey Knights, Dark Eldar or Chaos Space Marines. Close runners up would be Space Marines and Necrons. Space Wolves certainly place an emphasis on "personalities" in their army, but many of these are little more than glorified Squad Leaders, so great if you love putting character in your amy.

Though I would always endorse anyone's decision to start playing with Imperial Guard, they certainly don't favour a player who likes to field Powerhouse HQ's as all but the most insanely slanted IG armies will benefit more from the volume of models it can place than the ability of it's commanders (who are very much in the "support" category), truly the IG are quantity over quality.

Hope this helps.

Thanks very much for the replies.

Chem-dog you're right. It's a bit of a cliche with the combat heavy lord but I can't often resist sending my Blood Dragon VC Lord on an anarchic killing spree even if it's too my detriment. I often struggle to restrain myself from sending Mournfang's/White Lions/Swordmasters/Blood Knights tearing in to stuff with reckless abandon. Of course, I generally attempt to set up the game prior to that point so those reckless moments won't cripple me entirely and do have some use.

I have a certain anethema to Chaos in WFB because I tend to resent the 'Chaos spawned everything evil' background which WFB seems to present. Any and every race which changed from the norm seems to place it's origins in Chaos, which is why I tend to pick Elves who were brought in to being by the Old Ones as warriors of order while Vampires are a race which is more ingrained in our culture so can avoid to an extent it's association with Chaos. Ogres are more of a personal thing, I've always enjoyed primeval creatures and history and the Ogre Kingdoms are a throwback to that.

I guess first it has to do with impressions. Chaos doesn't seem to have a hold on other evil races such as Dark Eldar/Necrons/'Nids/Orks as in WFB which is appealing as it seems a more separate entity. The new models look cracking, therefore Dark Vengeance seems a good place to start (especially as it comes with rules etc...) I could always sell the Dark Angels if I don't feel like collecting. As an eventual contrast, it would be nice to get the mortal enemies of Chaos in the form of Daemonhunters (not that other Space Marines are fond of Chaos) but I'd like to avoid the fact that Grey Knights seem incredibly popular.

Maybe I'm overthinking and should just go for the new shiny models (which are clearly CSM). Then i'll worry about tactics and strengths/weaknesses.I'd love them to be a combat orientated force so i'll take your advice and consider GK/CSM. I think i'm mainly happy that I won't have to spend countless days painting hordes of skeletons etc... The model count for 40k armies seems more manageable, especially for slow painters!

If I can help with WFB selection like you're helped with 40k feel free to ask but thanks very much!

Charistoph
19-10-2012, 06:30
When I think of tooled up characters wading in to combat, first comes to mind are Black Templar, Space Wolves, Grey Knights, Chaos Marines, Orks, and I suppose Dark Eldar, though, not in that order.

Grey Knights are the most powerful per model, equating well with Ogres in that regard, and but one reason they are so popular.

Space Wolves can take 2 HQs per slot, have 1 man Elites, and their Veterans are either very flexible in build and can lead other troops, or carry the Heavy Weapons of the army, and fit well with a Vikings in Space theme.

Black Templar are the oldest codex, right now, and generally fit the hordes of knights backed up by vehicles theme.

Chaos Marines can do almost anything Loyalists on a budget can do, but add daemons and spikes to everything. Their new codex is actually well done, just not crazy strong like they were 2 versions back or Grey Knights/Necrons now.

Dark Eldar usually can't take a hit well, but can usually gut/poison most of their opponent's before they can hit them. They are sadists, drawing on their prey's pain to fuel their existence a little longer.

Freman Bloodglaive
19-10-2012, 07:09
Pop down to the local GW and pick up a model, any model.

Ask yourself if you want to paint a bunch of models just like that. If not, that army isn't for you.

Kakapo42
19-10-2012, 07:14
You seem to be fairly flexible when it comes to faction appeal, so I would recommend you ask yourself what models you like the look of the most, then go with them.

Joewrightgm
19-10-2012, 15:41
For me, an army is all about theme and painting and gaming with models I'm passionate about; the 3 man boxes they sell as starter models I think are a great starting point to feel out what you like without a big cash outlay

Aryllon
19-10-2012, 21:21
I would go to one or the other of two extremes - Chaos or Eldar.
In terms of background you already explained why chaos appeal, while Eldar are the equivalent of & seem to match your feelings toward High Elves (buddies with the Old Ones, enemies of chaos, highly elite etc).

Neither of them are rubbish nor overpowered. Both are both packed full of variety in every sense and they both offer huge flexibility in army build styles; from a strikeforce of chosen to hordes of cultists to legion themed lists, or from a force full of jetbikes & skimmers to an army of psyker-led ghost walkers to highly specialist aspect warriors & harlequins.

Chaos codex will stay in date for ages, Eldar are rumoured for next year. They both have some really nice models, supported by even better Forgeworld stuff, and both should get more new stuff in the next 12 months. You can also be really creative with modelling to match whatever sub-faction you want to represent.

In terms of powerful characters: Khorne lord riding a juggernaut. Flying daemon Prince. Abaddon. Avatar of Khaine. Fuegan. Wraithseer (or powerful psykers; Ahriman & Eldrad).

Most people already hit the nail on the head though. Go with your gut feeling. Pick the one which has the models & background you like most, worry about how to play them later :)