View Full Version : Apocalypse Orks

12-01-2013, 19:18
I have been slowly collecting Orks since 4th Ed but sadly most of them are still in the black undercoat stage. Im need to get motivated and sort them out!
I would like to end up with an Apocalypse sized army at the end of this.

Im starting with a Kill Krusha Tank build using Steve Tids templates and Tommygun's thread and the original concept sketches for inspiration.
Im using plumbing pipes for the wheels, contact adhesive seems to work well with this, the grey pipe is a very soft plastic and is not easy to file or sand, I will try to avoid that next time
Using 1mm plasticard for just about everything else, leather hole punch for the large rivets, small Fiskars craft punch for the small rivets.
The GW plastic glue does not work that well when glueing the edges together, I will need to reinforce all of the joins as Im getting them cracking open.
At the moment Im trying to work out where to mount the 5 extra guns.
Will be adding extra armour and rivets next.

Bugbait out

16-01-2013, 19:24

First layer or armour added to the sides
Drivers window chnaged
Two turrets added, a third to go on the top.

16-01-2013, 19:47
That tank is looking good and I'm looking forward to seeing it finished.

17-01-2013, 15:57
Looking very good, Bugbait !
Duno how the GW glue works but have you tried to lightly sand the two areas of contact ? On some brands of plastic you HAVE to do this got get a good bond.
I know you dont want to crack the whole tank back up again but try it on some of your "ofcuts"
As for glue i tend to stick to the big brands, it usually pays.

Going to follow this closely, its got some great potential. :)

24-01-2013, 03:11
Thanks student

@SDKFZ, the glue works well when its flat surface to mflat surface, it does melt the plastic which is a good sign for plastic glue, its just not strong enough when you glue edge to edge, I am using old GW sprue inside each join, this seems to be working well.

Added an extra grot turret and the top deck for the main gun.


24-01-2013, 05:01
Ahh, i get it. Well some times you just have to add some plasic behind the meetingpoint. I normally use "ofcuts" for this job.
New grot turret looks like its found a good spot. Like their random placement, very orky :D

Space Fink
24-01-2013, 08:24
Will be following this thread closely. I have the feeling its going to be awesome.

24-01-2013, 18:25
Thanks guys
Main gun structure done, still needs lots of detailing and rivets.


24-01-2013, 19:43
Now thats a gun fitting of an ork tank :D
Like the recoildampeners.

25-01-2013, 23:14
Anyone familiar with bugbaits work will be looking forward to this thread with great anticipation. Nice work bugs!! I particularly like the idea of using sprue to reinforce the joints.

26-01-2013, 09:05
Thanks SDKFZ
@Coxy, hope I dont disapoint, I have to start thinking orky and not worry about things being square etc, it hard to be imprecise as Im used to building accurately!

Detail added to gun, I have seen people go overboard with 'orkiness' to the extent that gun barrels are kinked and wheels arnt round, I want my orks to be able to survive pulling the triger so my stuff will hopefully look ramshakle yet functional.

Since the Kill Krusha has a special rule called 'Loader Gubbins" I thought it appropriate to add a 'HIAB' hydraulic arm to load shells from the magazine in the main tank body to the turret, detail still to be added, like a grabba and hydraulic stuff


27-01-2013, 23:45
http://www.warseer.com/forums/attachment.php?attachmentid=162368&d=1359000642"I told ya not ta park 'ere!"

This is shaping up nicely. Looking forward to seeing a right proper orky wagon.

03-02-2013, 07:35
Thanks DS, the grot gunner does ooze attitude!

Turret mostly done. Used the ork with Binos from the Battlewagon in a small turret, onto the loader arm next.



Anyone know why the-waaagh forum hasnt been taking new members/registrations for the last two months?

10-02-2013, 07:51
Loader arm done, just need to find some fine wire as the hydraulic lines, will magnetise this to the turret for easy transport/ knock proof.


10-02-2013, 08:37
Great work, Bugbait :) Havent you got some rubbertubing, the one you get with motorcycle kits ? I used that on my gorgons hydraulics and they work perfect as they flex with movement.

Space Fink
10-02-2013, 09:00
Loving the look on the loader arm. And the fact that it articulates is even better.:)

My threads:

11-02-2013, 07:04
@SDKFZ, I dont have any bikes yet, sounds like what Im looking for, thanks for the tip.

@SF, I was going to have the arm moving but in the end I thought gluing it all together would be stronger, sorry.

Started on the tracks, made a metal template, there will be long runs where the pattern will be scribed into the plastic surface, each bend will be made up of individual links.
Iceblock stick is used as a guage to cut sprue for the grippy side.


Space Fink
11-02-2013, 13:30
No worries, sometimes hobby practicality wins..:D had a few builds die on the way to games in the past. Just starting on a grabbing claw on the back of my wagon at the mo..

My threads:

11-02-2013, 14:33
Only to happy to help a artist like yourself, Bugbait :D

11-02-2013, 15:31
This is really cool. Keep up the good work.

17-02-2013, 02:42
Thanks guys!
Some progress on the tracks, will probably have a thin strip of plastic on the inside of the individual links to hold them together, did think about drilling and pinning each link but that sounds like it would take ages and I dont have a small enough drill.


17-02-2013, 07:52
Now were talking ! That looks very good :D
(How much is evergreen paying you for displaying their sheets in the background ? :evilgrin:)

Great work, Mate !

17-02-2013, 09:20
Awesome stuff here, Bug, IŽll be keeping an eye on this one!

Space Fink
17-02-2013, 13:44
The tracks are looking splendid.:)

My threads:

08-03-2013, 23:16
Would be nice if Evergreen sponsored scratch builders!

Thanks T and SF!

Slow progress, second set of tracks made, working on the power wheels, I didnt like the Forge World one with the exposed power train, looked far to weedy for orks.


erik varco
09-03-2013, 07:59
looks great so far!

15-03-2013, 09:26
recoil and loading arm pattern looted. lovely work.

15-03-2013, 14:52
Wow, that's awesome I wish I could be so creative, I love the little details they really make it.

15-03-2013, 22:32
That's one helluva Ork tank. I approve a lot!

16-03-2013, 10:05
Like the Sherman type drivesprockets, cool conversion of them into an Ork pattern :D

Space Fink
16-03-2013, 18:14
How many hours have gone into them tracks fella? Whatever it is its well worth it. Just about to start the tracks on my Braincrusha..:)

My threads:

17-03-2013, 10:01
Thanks EV

@Madd0ct0r, loot away, thats whats orks do best.

Thanks unwanted and SDKFZ

@SF, it has been a very slow process to get the tracks right, once I had made the drive sprocket I had to recut each track to fit right.

Well it failed the drop test, I guess carefully balancing it on the corner of the table was a bad idea . . . Repairs done and the second track has all of the detail on, this one fits tighter than the other so Im going to have to fiddle a track link or two to get them the same, Im going for a loose look.


17-03-2013, 20:38
Autch, that hurts :eek: Glad to hear you got it back together :)
Your drivesprocket looks much more robust then the FW driveshaft, i agree :D Jobs a good one !

27-05-2014, 23:02
Do you have any links to the templates please?

Space Fink
28-05-2014, 17:01
Good to see this blog return. Super nice work. :)


02-06-2014, 05:59
@RTB, template file attached, I just used the main body and orked up the rest.

Should really finish this off . . .