View Full Version : TK 2400pts, friendly (possible tournament)

15-01-2013, 01:17
Normaly i go magic heavy, but because it has been failing me (doubble 1s and 2s for winds of magic) I have dicided do go and rethink some things.

So the list I came up with is a mostly combat army.

Liche High Priest
Hierophant, Lore of Nehekhara, Wizard Level 4
Earthing Rod

Tomb King
Shield, Armour of Destiny, Ironcurse Icon, Sword of Strife

Liche Priest
Lore of Nehekhara, Wizard Level 1
Dispel Scroll

20x Skeleton Archers

20x Skeleton Archers

6x Skeleton Chariots
Musician, Standard Bearer

5x Necropolis Knights
Champion, Musician, Standard Bearer

3x Sepulchral Stalkers

39x Tomb Guard
Champion, Musician, Standard Bearer, Halberds

Casket of Souls

I am thinking of switching a bit around, like a prince instead of a king. With the points there i can manage a lvl 4 light instead of a lvl 1 nehek.
And maybe a SSC instead of a Casket, but i'll try this list first. I have the models to mix it around ofcourse :P.
Also i am wondering if both wizards need am archer-unit or maybe its better to field some archer-horsemen.

I would love a suggestion or 2 and I am open for suggestions.

With regards,

15-01-2013, 01:23
I think running skelly horsemen is a must after the FAQ on overruns!

15-01-2013, 01:27
Did i mis something of the FAQ? I don't get your point, sorry.

15-01-2013, 03:26
If the charger causes the entire unit to crumble, then they don't get a chance to overrun.

I'm new to TK, but don't archers only work well with Khalida?