Yresk
26-09-2013, 01:38
Yo guys its Yresk wasting time again but i have a suggestion i want to run by you.
both the old edition rules and the new rules for Preferred enemy is something that i find rather lacking,
it only makes a minute difference and is not really inspiring to this massive enmity between attacker and defender
therefore i suggest the preferred enemy rule to be as follows.
When facing the preferred enemy race the entire force becomes Stubborn, reluctant to leave ground to the hated enemy.
In close combat they have learnt the tricks of the enemy and thus get +1 to hit on all attacks.
In ranged combat the soldiers have learnt where to aim for best effect and thus gets +1 to wound on all attacks.
maybe these rules would be a bit to over the top but i consider them somewhat in character with a force that has dedicated
their training and combat experience to defeat.
What do you think?
both the old edition rules and the new rules for Preferred enemy is something that i find rather lacking,
it only makes a minute difference and is not really inspiring to this massive enmity between attacker and defender
therefore i suggest the preferred enemy rule to be as follows.
When facing the preferred enemy race the entire force becomes Stubborn, reluctant to leave ground to the hated enemy.
In close combat they have learnt the tricks of the enemy and thus get +1 to hit on all attacks.
In ranged combat the soldiers have learnt where to aim for best effect and thus gets +1 to wound on all attacks.
maybe these rules would be a bit to over the top but i consider them somewhat in character with a force that has dedicated
their training and combat experience to defeat.
What do you think?