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View Full Version : Space marines kill team.



hazmiter
29-12-2013, 06:39
Ok if this isnt meant to be in army lists then i apologise, but id like to get some advise.
Its using sternguard.
The list is as follows.
Leader/ specialist 1: sgt, power fist, feel no pain usr.
Specialist 2: brother w heavy bolter, relentless usr.
Specialist 3: brother w boltgun and (cosmetic combat knife), counter attack usr.
X4 battle brothers w boltguns.

Now the main question is, is the power fist worth taking for a start.
Your going to say the heavy bolter is silly, but light anti tank, anti light infantry, mass shots is worth it.
But how can I maximise the potential in this list?
I have 1 point spare, and i can possibly wring an extra 25 Pts from the fist.

SteveW
29-12-2013, 07:18
Throw in some demigryphs and halbrediers.

Soundwave
29-12-2013, 08:38
Oh no twice bro twice! :)

hazmiter
29-12-2013, 09:07
Dammit!!!!
Hey kill team can work for fantasy!!!!!
Oh wait thats patrol isnt it ;)
I NEED A MOD!!!!! Please shift this to 40k!!!!
Otherwise sound waves going to say take lore of dark magic for psychic powers .....

hazmiter
29-12-2013, 09:08
Dammit!!!!
Hey kill team can work for fantasy!!!!!
Oh wait thats patrol isnt it ;)
I NEED A MOD!!!!! Please shift this to 40k!!!!
Otherwise sound waves going to say take lore of dark magic for psychic powers .....

Asdrubael108
07-01-2014, 13:35
I think some nice squiqs and orcs would fluff this up a bit!:evilgrin:
(love the fact that this is posted in the wrong forum!!!

hazmiter
08-01-2014, 08:59
Yeah kinda gathered that after i had posted it.... But sure ill add some sniffa squigs to the team, make em all barbaric an stuff.....

Lost Egg
08-01-2014, 09:52
If your using the new KT rules your leader can't be a specialist unless if you roll a 5 for Leader Traits.

Also Feel No Pain & Relentless are both from the same category but you can only have one Indomitable Specialist, or indeed only one of each type.

You could give the heavy bolter guy Ignores Cover or Split Fire (the only way to target two separate models now). Perhaps make a marine Sniper?

The fist isn't really worth it, he's likely to get whacked before he gets a chance to slap someone; if you want him to be a CC guy then I'd swap for a power sword and save the points.

Apart from that not sure what to suggest as not a vanilla-marine player.