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jason_sation
29-01-2014, 02:25
I would love to get into playing after buying a box or two of Gors or Ungors. Is there a skirmish version of the game? Is it any good? I enjoy Kill Team even though I generally play more normal sized games of 40k. I realize Fantasy is about block formations, but if anyone could point me in the right direction it would be appreciated!

Ramius4
29-01-2014, 02:37
Well, there really isn't a skirmish version such as kill team. There used to be a game called Mordheim (the fantasy counterpart of Necromunda) that I'm sure you could find the rules for, although it's not really Warhammer per se, it's set in the same world.

Here is another thread that might be something along the lines that you're looking for though...

http://www.warseer.com/forums/showthread.php?388723-Warhammer-Fantasy-Warbands-rules

Dirty Mac
29-01-2014, 03:10
Well, there really isn't a skirmish version such as kill team. There used to be a game called Mordheim (the fantasy counterpart of Necromunda) that I'm sure you could find the rules for, although it's not really Warhammer per se, it's set in the same world.

Here is another thread that might be something along the lines that you're looking for though...

http://www.warseer.com/forums/showthread.php?388723-Warhammer-Fantasy-Warbands-rules


Complete Mordheim rules, For free, From the GW website.

http://www.games-workshop.com/gws/content/article.jsp?catId=cat480008a&categoryId=6700006a&section=&aId=21500021a

kurisawa
29-01-2014, 03:23
Jason, I'll not answer your question directly, as others have already provided the links for Mordheim.

Instead I'd like to make a suggestion...

Skirmish games for WHFB are OK and everything, but in reality require a complete new set of rules for everything from movement to magic. It's like learning a whole new game when you treat each model as an individual character.

With some Gors and Ungors and maybe just one more purchase you can instead play 500 "Warband" games using the normal rules (use one of the Gors as a Wargor with champion bits). With only 2-4 units to worry about, the games go quicker and easier, and can be just as fun. You maybe just need to fiddle with magic rules a bit as 2d6 power dice per turn can be a bit overwhelming in small games.

Hope that helps. Sorry if it's irrelevant.


K.

Shadeseraph
29-01-2014, 03:48
The literal version of Killteam WHFB is called Regiments of Renown. The rules can be found for free here:

http://www.games-workshop.com/MEDIA_CustomProductCatalog/m3080051a_Regiment_Pack_%282%29.pdf

Ramius4
29-01-2014, 04:20
The literal version of Killteam WHFB is called Regiments of Renown. The rules can be found for free here:

http://www.games-workshop.com/MEDIA_CustomProductCatalog/m3080051a_Regiment_Pack_%282%29.pdf

Well damn, that's a fantastic looking little rules set. Reminds me of the chaos warbands rules they had during 6th edition. I may actually have to try this out myself, thanks.

Ramius4
29-01-2014, 04:21
The literal version of Killteam WHFB is called Regiments of Renown. The rules can be found for free here:

http://www.games-workshop.com/MEDIA_CustomProductCatalog/m3080051a_Regiment_Pack_%282%29.pdf

Well damn, that's a fantastic looking little rules set. Reminds me of the chaos warbands rules they had during 6th edition. I may actually have to try this out myself, thanks.

jason_sation
29-01-2014, 17:07
Cool! Thank you! Maybe I'll finally get around to starting that Beastmen army I've been wanting to start for years.

Ramius4
30-01-2014, 03:16
Cool! Thank you! Maybe I'll finally get around to starting that Beastmen army I've been wanting to start for years.

Welcome to the party :)

Just an FYI, during 6th edition there were also some rules published in White Dwarf that were for Chaos only skirmish games. IIRC it was actually called "Chaos Warbands, Path to Glory". I could very well be wrong about the name though. My group played the hell out of those rules for a few months, they were a blast.

In fact, now that I've seen these 'regiments of renown' rules, I am thinking of digging up the Path to Glory rules and seeing what I can do about combining the two rules sets. The Chaos version had more depth, and your entire warband could get better (or worse), rather than just your leader.

*EDIT. Here is a link to a PDF of the original Path to Glory rules, and below it are some updated ones :)

http://www.angelfire.com/co4/thedarkgods/pathtogloryUK.pdf

http://www.minishoppa.com/snotling/PathToGlory.pdf