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Alathir
14-06-2006, 15:55
This was an army I took against Stormcrow's Tomb King army recently and it performed very well, pulled off a solid victory. Highborne outdid himself, managing to take out the enemy's Tomb King, casket of souls, catapult crew, and heirophant by himself, all in a very short amount of time.

Highborne
- Alter Kindred
- Helm of the Hunt
- Amber Pendant
- Arcane Bodkins
- Enchanted Shield
- Light Armour
- Great Weapon

Spellsinger
- Glamourweave Kindred
- Calginor’s Stave
- The Deepwood Sphere
- Rides a Unicorn

Spellsinger
- Dispel Scroll
- Dispel Scroll

Noble
- Wild Rider Kindred
- Spear of Twilight

Glade Guard x 10
Glade Guard x 10
Glade Guard x 10
Glade Riders x 6
Glade Riders x 5

Wardancers x 8
- Bladesinger
Wardancers x 8
- Bladesinger
Wild Riders x 8
- Standard Bearer
- Wild Hunter

Waywatchers x 8
Treeman


Just looking to get any advice you guys might have to offer.

Thanks in advance.

metallegion
14-06-2006, 19:11
That's a good list! I was wondering how well/and if a Highborn w/Alterkindred would do.

popisdead
02-07-2006, 17:44
W/ that highborn you should take the bow of loren to couple it w/ arcance bodkins. Kinda the different way of doing Waywatchers. Plus you've an 18" charge, what are you going to need the Amber Pendant for?

The Glamourweave kindred is fluff only. don't expect your spellsinger to do much other than die. The DW sphere is meh.

Your Wild Rider noble should have the dawnspear (so you're UNARMOURED expensive cav are only hit back on 5's)

Glade Guard x 10
Glade Guard x 10
Glade Guard x 10

Take musicians.

Glade Riders x 6
Glade Riders x 5

Take musicians.

Wardancers x 8
- Bladesinger
Wardancers x 8
- Bladesinger

Take musicians. if you loose a tie I'll fly to where you live to laugh at you.

Wild Riders x 8
- Standard Bearer
- Wild Hunter

OMG this is pointless taking this unit. Take a musician, a std only if you're taking the warbanner or banner of dwindling and y ou need 5 only since you're taking the noble.

Waywatchers x 8

8 is two too many.

Treeman

Great!

Best of luck!

Wreckage
03-07-2006, 17:08
This was an army I took against Stormcrow's Tomb King army recently and it performed very well, pulled off a solid victory. Highborne outdid himself, managing to take out the enemy's Tomb King, casket of souls, catapult crew, and heirophant by himself, all in a very short amount of time.

Highborne
- Alter Kindred
- Helm of the Hunt
- Amber Pendant
- Arcane Bodkins Worthless by itself, get Hail of Doom Arrow instead
- Enchanted Shield
- Light Armour
- Great Weapon

Spellsinger
- Glamourweave Kindred
- Calginorís Stave
- The Deepwood Sphere Can't have two arcane items on the same wizard, besides scrolls/stones.
- Rides a Unicorn

Spellsinger
- Dispel Scroll
- Dispel Scroll

Noble
- Wild Rider Kindred
- Spear of Twilight The general, I assume? I like him.

Glade Guard x 10
Glade Guard x 10
Glade Guard x 10 I prefer 2 Glade Guard 2 Scouts for maneuverability)
Glade Riders x 6
Glade Riders x 5 Needs another member

Wardancers x 8
- Bladesinger
Wardancers x 8
- Bladesinger
Wild Riders x 8
- Standard Bearer Might as well give them the Warbanner
- Wild Hunter

Waywatchers x 8 8 is a lot, drop to 6 and add 1 more Glade Rider, and use the remainder elsewhere.
Treeman


Just looking to get any advice you guys might have to offer.

Thanks in advance.

Needs musicians in the combat units, like poopisdead said.

mad dog
09-07-2006, 15:57
Needs dryads if you ask me !

jahorin
09-07-2006, 16:46
why 8 wild riders? they don't have rank bonus since they are fast cavalry. i would make 2 unit of 6 instead.