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eldaran
03-06-2014, 20:21
Hey,

I've got a relatively small force of Space Wolves thanks to having been constrained by storage space, but now I've got a bit more room to play with, I'm looking at expanding my 2,500 points to closer to Great Company size. The issue I have is that I can't figure out whether to build it along the lines of a Drop Pod force or an Armoured Spearhead; the main difference is that the Armoured Spearhead would include tanks and maybe a squad of Thunderwolves, and the Drop Pod Strike force would rely on a few Dreadnoughts for armour duty...

I don't have a huge amount of tanks; it's mostly Grey Hunter packs, Long Fangs, Wolf Scouts and a couple of Blood Claws packs, so the force is somewhat flexible whichever I choose to do - I think I've only got 3 Rhinos and one Vindicator, so...

Cheers in advance for the thoughts and advice :)

hobojebus
03-06-2014, 21:51
At the moment dropping grey hunters via drop pod is best bet, take every plasma gun and melta you can so you can pop tanks and kill high value units the turn you arrive then get into combat asap.

It isn't elegant but until we get a new codex you are limited with what you can do.

littlehorus
04-06-2014, 11:10
I would go for the drop pod assault. Space wolfs are I guess quite effective for that style of play. Be aggressive and hit hard. Don't spread out and get in combat.

WLBjork
04-06-2014, 13:32
Also depends which commander you want. Blackmane is on record as being the planetary assault (and hence drop pod) specialist. Obviously you don't have to use *him*, but it would make more sense.

Not sure who the armour commander is off-hand. I want to say Erik Morkai, but I'm thinking there's a commander with the Iron Wolf as an emblem who would be suitable for the Armoured Spearhead.


Edit:
Checked Lexicanum, apparently it is Egil Iron Wolf who makes the most use of vehicles, follows by Krakendoom.

Stormwolf is said to be the planetary assault specialist, so not sure where I got that being Blackmane's speciality from.

Weazel
04-06-2014, 13:56
To be honest there's no point in using any of the named characters in the codex at the moment. Except Logan in certain lists. They're all just a huge waste of points. In a fluffy list sure, but for anything else not really.

Just go with the playstyle that suits your taste, both have their pros and cons. If you go with Pods, do not take less than 5, preferably 7 or more to maximize the alpha strike. Keep in mind that after the Pods are down, your guys are in the open and lack any means to get around quickly, which can be a huge drawback against several armies. There are also some armies you'd probably want to whittle down a bit before going up close and personal, so the viability of Rain of Pods or Armored Spearhead is up to your local meta.

hobojebus
04-06-2014, 15:03
Yeah our heroes are chronically over priced for what they do these days steer clear of them.

Karhedron
05-06-2014, 15:00
Drop Pods have the advantage in 7th edition that they can claim objectives (if bought for Troops) and cannot be contested by non-Troop units. In short, if you drop your pods near objectives, your opponent will need to dedicate a lot of firepower to wiping them out or they could end up stealing the game.

Marshal
05-06-2014, 16:10
Drop Pods have the advantage in 7th edition that they can claim objectives (if bought for Troops) and cannot be contested by non-Troop units. In short, if you drop your pods near objectives, your opponent will need to dedicate a lot of firepower to wiping them out or they could end up stealing the game.

Doesn't matter if they were bought for troops or not, they always score, just that if they were bought for troops in a battleforged army, they also get the Objective Secured rule.

Anyways, back to the matter at hand: Drop Pods. Best troops in the game for drop podding. With their array of weaponry that each comes stock with, they drop in, bolter/melta stuff, then either assault or continue to stand and shoot and get assaulted. They have counter attack, sometimes it's better to get assaulted then it is to assault. Overwatch, then still gain the charge bonus attack. Grimnar in a pod with multi-melta long fangs is a bane to tanks. Gaining relentless thanks to Grimnar, and the ability to shoot multiple targets will make quick work of most vehicles around, just be sure if you do this, add in a wolf guard to boost the numbers (be it by just 1) because this squad will take a lot of fire.

eldaran
05-06-2014, 16:46
Soo... Drop pod assault then? :D

Now to figure out how to stick the large number of characters into drop pod squads. And a couple of whirlwinds.

Well, for the full apocalypse force, anyway. I'm gonna hold off actually kitting new purchases out until the new book drops - if the so far salty rumours are confirmed...

By the way, what are people's opinions on Deathstorm Drop pods. I personally think that a bunch of 5 assault-cannon Drop Pods would be somewhat hilarious, but I don't know how well they work...

Stupid having to sell off 10-years worth of SW stuff thanks to university... *grumbles*

Senechal
11-06-2014, 01:54
By the way, what are people's opinions on Deathstorm Drop pods. I personally think that a bunch of 5 assault-cannon Drop Pods would be somewhat hilarious, but I don't know how well they work...


The problem with the Deathstorms is that the assault cannon upgrade is somewhat costly and the Drop Pod has a BS of 2. Not the worst idea in the world, but unless you're going full Ragnar fluff army, you may want to pass.

hobojebus
11-06-2014, 13:07
My friend uses the missile spewing pod as a second wave, can't say as a marine player it's ever scared me.