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tuebor
25-06-2006, 06:11
I've been thinking for a while how to make Arbites out of the new plastic Scouts, and I think I've figured it out. Please note that these are very WIP, and I'm mostly posting them to show the conversion, not the paintjob. He's still got a lot of work to do before he's done.

What I did was shave off bits of the Cadian helmeted heads, and then made a greenstuff strip that went accross the face. I also casted the Arbites shoulder insignia and put it on the shoulder of this guy.

http://i15.photobucket.com/albums/a353/tuebor/arbite5.jpg

http://i15.photobucket.com/albums/a353/tuebor/arbite4.jpg

http://i15.photobucket.com/albums/a353/tuebor/arbite3.jpg

http://i15.photobucket.com/albums/a353/tuebor/arbite2.jpg

Unseeing Eye
25-06-2006, 06:18
Looks great. A closer shot of the face and insignia would be nice, kind of hard to make out the details.

Quin 242
25-06-2006, 06:19
I'd suggest two more things.. shave the Aquila off the chest (very Marine iconography) AND shave the backpack down to look less scout like. Perhaps hide the shave with a backpack or short cloak?

starlight
25-06-2006, 06:24
I quite like it.:D

gqelements
25-06-2006, 06:45
Looks really nice. I agree with comments about shaving the backpack...

by the way i see arbites all over this forum but where do i find the rules for them? any help would be appreciated.

Thank you.

Unseeing Eye
25-06-2006, 06:47
Witch Hunter Codex, under Imperial Storm Troops.

gqelements
25-06-2006, 06:55
Witch Hunter Codex, under Imperial Storm Troops.

AAAAHHH... designer's note.. sneaky sneaky... thank you.

Eduard
25-06-2006, 15:10
Can we get a clear picture of the models face? looks good from what I can see though.

Yodhrin
25-06-2006, 17:06
Looks great, but can I suggest beefing up the legs a little? With the helmet and shotgun the model is a little top-heavy. Perhaps shave off the "fold" at the top of the boot and resculpt the front into an armour plate which terminates just below the knee?

Really though, top-notch work.

Arsenal
25-06-2006, 18:13
You need kneepads. Other than that, paint the legs black and the shotgun red. I think the model looks great, excellent idea.

primarch16
25-06-2006, 18:17
I think he looks ace, any WIP shots of the head?

tuebor
25-06-2006, 22:05
I've got a couple of closer pictures of the head as is. I haven't had time to work on him since my last post because I had to work today.

http://i15.photobucket.com/albums/a353/tuebor/arbite8.jpg

http://i15.photobucket.com/albums/a353/tuebor/arbite7.jpg

http://i15.photobucket.com/albums/a353/tuebor/arbite6.jpg

This guy is my first greenstuff sculpt, so it's not entirely that precise. I think I'm going to keep the back the way it is, mostly because I think it makes him look a bit larger and more brutal, as is befitting an enforcer of the Emperor's Law. Also, I think the back would look rather bare if I shaved all of that off, and I'm not confident enough with my GS skills to fashion a backpack of any kind. The head is originally the Cadian "pouting" head with the chinstrap hanging.

I agree entirely on the kneepads. I'm thinking Kasrkin style kneepads are in order.

Thanks for all of the comments.

starlight
25-06-2006, 22:11
I think the pack is just fine the way it is. So there.:p

tuebor
25-06-2006, 23:37
I agreed that this guy was a bit top heavy, so I decided to give him some leg armour. My GS skills aren't the best, so the plates are a bit rough.

http://i15.photobucket.com/albums/a353/tuebor/arbite10.jpg

http://i15.photobucket.com/albums/a353/tuebor/arbite11.jpg

http://i15.photobucket.com/albums/a353/tuebor/arbite9.jpg

starlight
25-06-2006, 23:41
They look fine to me.:D

tuebor
26-06-2006, 03:09
And a couple more WIP shots, this time including a proctor.

http://i15.photobucket.com/albums/a353/tuebor/WIP1.jpg

http://i15.photobucket.com/albums/a353/tuebor/WIP3.jpg

http://i15.photobucket.com/albums/a353/tuebor/WIP2.jpg

starlight
26-06-2006, 03:20
Su-weeet.:D

More WIP shots? Sides and backs?

fattdex
26-06-2006, 03:49
I think it'd be awesome if you changes the skull on the aquila (sp?) on the chest to a fist. you could make a greenstuff stamp cast of an imperial fist one or maybe sculpt one for casting and place it where the skull was :)

asecondtoolate
27-06-2006, 05:26
I think if you shaved down the back some and possibly just use a storm trooper backpack to hide it, it would look sweet.
I use cadian heads on my scouts (neophytes) and I think they look ALOT better then the scout heads. What was GW thinking?

tuebor
27-06-2006, 07:09
Thanks a lot for the suggestions guys.

I really liked the idea of replacing the winged skulls with winged fists. so here's what I've done.

http://i15.photobucket.com/albums/a353/tuebor/CIMG0552.jpg

http://i15.photobucket.com/albums/a353/tuebor/CIMG0553.jpg

I'll do some more work on them on Wednesday, so expect an update late that night or early Thursday morning.

fattdex
27-06-2006, 08:50
That looks proppa :D if you want to really go nuts you could make a tiny fist for the helmet skull too :D I'm going to have to make some of these as I'm making 2 5-man sniper squads for my arbites- I'm not crazy about the marine sniper scouts cloaks though :( I might just try converting regular cadians into arbite scouts

cookiescrumble
27-06-2006, 10:27
Looks good, go with the suggestions that have already been made.

Melchiah
27-06-2006, 19:01
I like it. What about use them as gaurdmen mail order some lasguns and such, some h. weapons and tanks (crowd control.) Imperial SWAT team army

Airborne XO
27-06-2006, 22:21
Beautiful work mate glad to see another person has fallen under the thrall of the Lex Imperialis!!! Arbites rule!

Nice Greenstuffing, I have 2 boxes of snipers waiting to join the ranks of my arbites.

Cheers, XO

Melchiah
29-06-2006, 19:03
So not wanting to start a new thread to ask a question and is somewhat related to this one. Question is what is that "back pack" on the scouts?
the only thing i can quess is that its a "rope/winch" rig of sorts. I ask cuz this threas has imspried me to turn scouts in to IG stortroopers. Not to steal your idea. If anyone knows that be great.

precinctomega
29-06-2006, 19:28
Saw the first one at the Adeptus Arbites Yahoo! Group and I do love it. I'll be using Space Marine Scouts as my Executioners, using Forgeworld Cadian heads. I like to keep things simple, though, so no face guards. The Execution Team is supposed to be like an Armed Response Team (http://www.fixcas.com/news/halifax/swat.jpg).

And for those of you wondering what I'm on about (and where to find more interesting rules than the WH Codex allows you), have a look at Precinct Omega (http://www.geocities.com/precinctomega/).

R.

the dark angel
29-06-2006, 19:34
they seem very nice indeed you have inspired me to do the same but for my necromunder law enforcer gang:)

tuebor
29-06-2006, 21:36
Saw the first one at the Adeptus Arbites Yahoo! Group and I do love it. I'll be using Space Marine Scouts as my Executioners, using Forgeworld Cadian heads. I like to keep things simple, though, so no face guards. The Execution Team is supposed to be like an Armed Response Team (http://www.fixcas.com/news/halifax/swat.jpg).

And for those of you wondering what I'm on about (and where to find more interesting rules than the WH Codex allows you), have a look at Precinct Omega (http://www.geocities.com/precinctomega/).

R.

Actually, the face guards were really simple to do. Just a sausage of GS and then smooth it out. Once you figure out the correct amount to use, it's a snap.

Bulwark
01-07-2006, 18:14
I must say, you have inspired me. I picked up some greenstuff on the way home from work yesterday and went to work converting a spare cadian model.
On the original Arbite (enforcer) models by GW the kneepads have vertical groovs on them.
I found that rolling a screw with tight threads down the front of the kneepad give very nice, straight lines.
I'll try and get a pic up later.

Bulwark
02-07-2006, 03:52
Another good tip:
I noticed on your model where the greenstuff faceplate meets the helmet it gets kinda rough. If you use a very high (fine) grit sand paper (1000 to 1500) you can sand it down smooth. You can usually pick those up in auto parts stores near the paint section. I'm not sure a home improvement store has any that high.

kendoka
02-07-2006, 20:44
My (old, metal) scouts:
http://home.mac.se/kendoka/40k/aa2_600.jpg

http://home.mac.se/kendoka/40k/aa1_600.jpg

http://home.mac.se/kendoka/40k/aa3_600.jpg

tuebor
02-07-2006, 21:11
Another good tip:
I noticed on your model where the greenstuff faceplate meets the helmet it gets kinda rough. If you use a very high (fine) grit sand paper (1000 to 1500) you can sand it down smooth. You can usually pick those up in auto parts stores near the paint section. I'm not sure a home improvement store has any that high.

Thanks, I hadn't thought of that. There are several auto parts stores here in town, so I'll have to check that out.

@kendoka

Very impressive work with the metal scouts. I didn't have the courage to try it with the metal ones, so I waited for the plastic ones. Very nicely done.

kendoka
02-07-2006, 23:37
Basically: The original Jes Goodwin AA minis (especially the shotgun ones) are way superior to anything you (or me) can produce. This said I suggest buying a lot of original AA - keeping SM scouts to a minimum.

I would suggest using real AA heads on your SM scouts. I.e. buy one of the old AA minis for each of your scouts, then do a simple headswap and you'll end up with convincing AA/SM scouts *and* bareheaded AA minis.

tuebor
03-07-2006, 01:44
I'd thought about buying up a bunch of the Goodwin AA minis as they are, as you said, superb, but I'm going to continue making my own Arbites. The biggest reason I'm going to do that is, while they may not look as good as Mr. Goodwin's work (not much does) it's more about the satisfaction of having converted them all myself.

Bulwark
03-07-2006, 16:49
Basically: The original Jes Goodwin AA minis (especially the shotgun ones) are way superior to anything you (or me) can produce.

While this is ture, when you have an army with over 50 AA models in it, that tends to get rather expensive.

Bulwark
03-07-2006, 16:53
here is a mockup I did with an extra cadian model. ignore the painting as Its just there to get a feel for its looks.
http://img.photobucket.com/albums/v399/Bulwark/AA_1.jpg
http://img.photobucket.com/albums/v399/Bulwark/AA_2.jpg
There is a small divit on the faceplate. I'm not sure of its cause, air bubble?

tuebor
03-07-2006, 20:37
I rather like how that looks on the Cadian bodies. I also rather like the elbow and kneepads you made, especially the vertical lines a la Jes Goodwin.

Bulwark
05-07-2006, 17:32
Thanks. The lines were rather easy using a screw (or anything else with even spaced groves on it). I also used a small flathead screwdriver (the kind used for eyeglasses) to correct any of the lines that didn't extend far enough. That alone probably saved an afternoon of resculpting :)

tuebor
07-07-2006, 05:46
Being terribly lazy and busy, I've finally finished those 5 Arbites. The paintjob isn't the best, but I've only been painting on and off for about a year and a half now, so I'm slowly getting better. The bases are Epicast bases from the Warstore.

Does anyone have any ideas how to make a suitably "Arbites" Rhino? I'm thinking of using the IG searchlight (I actually use searchlights, I've had far too many times I needed them and didn't have them) because it's much larger than the SM one and says "I'm looking for you" better. Also, in the Calpurnia novels they talk about hanging convicts from hooks on the Rhinos, so I'm thinking of using some of the hooks from the Chaos vehicle sprue.

http://i15.photobucket.com/albums/a353/tuebor/arbite15.jpg

http://i15.photobucket.com/albums/a353/tuebor/arbite14.jpg

http://i15.photobucket.com/albums/a353/tuebor/arbite13.jpg

fattdex
07-07-2006, 09:31
the look bloody awesome!

for the rhino, i'd have it with extra (spaced) armour and a big plow on the front (if not the forgeworld ones, then modeled like them) to make it look like a repressor / riot vehicle. I was actually considering getting some imperial fist icons for doors too (is the closes thing to the arbites winged fist!)

here are the add-ons I was thinking of-

http://www.forgeworld.co.uk/acatalog/QUATERMASTERS_STORE_SPACE_MARINE_VEHICLE_ACCESSORI ES_29.html

IA-ISM-A-015 ; IA-ISM-A-021; IA-ISM-A-024 ; IA-ISM-A-023;
IA-ISM-A-032

rev
22-02-2007, 15:56
tuebor, these are awesome, so much so i think i might have to give it a go!

can I ask (i couldnt find an answer on the thread) what rules are you going to use to represent these badboys?

IG? WH? SM?

rev

STGM
22-02-2007, 16:38
Excellent stuff! Thanks for sharing these.

Voronwe[MQ]
22-02-2007, 17:32
They're great, and I really love the idea of this.

Voronwe

The Judge
22-02-2007, 18:24
They look properly beef. A whole army of them?

scrubout
22-02-2007, 18:35
Very nice, if I can my group into Necromunda perhaps I'll make up some of these fellas.

I agree with fattdex regarding the rhino. The large plow at least is mandatory, perhaps try and mount a storm bolter similiar to the repressor mini-turret one?

-peace out
scrubout:skull: