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Humanoid
02-12-2014, 00:38
The previous financial half year end was 01 December 2013, and its report was released on 16 January 2014. With the start of December, my guess is that the financial half year end for 2014-2015 has arrived. Now, there is the wait for the financial report and its discussion. With this in my mind, I wanted to look back at the new products that were released in the 1st half year of 2014-2015. Caution. My list below is not intended to be complete, may have errors, and has a bias towards 40K.

01 Jun 2014 - Financial Year End
07 Jun 2014 - Ork Gorkanaut/Morakanaut (1 model)
21 Jun 2014 - Orks codex, Ork Mek (1 model), Ork Painboy (1 model)
19 Jul 2014 - Stormclaw boxed set
26 Jul 2014 - 2014 Dark Vengeance boxed set
02 Aug 2014 - Space Wolves Stormfang/Stormwolf
09 Aug 2014 - Space Wolves codex, Venerable Dreadnought/Bjorn the Fell-Handed/Murderfang (1 model)
16 Aug 2014 - Space Wolves Stormrider, Logan Grimnar, Champions of Fenris
23 Aug 2014 - Grey Knights codex
- GK: Purifier Squad, Strike Squad, Paladin Squad
- GK: Nemesis Dreadknight, Land Raider, Venerable Dreadnought, Stormraven Gunship
30 Aug 2014 - Nagash, Supreme Lord of the Undead, Warhammer: Nagash Limited Edition
06 Sep 2014 - Arkhan the Black, Mortarch of Scarament
13 Sep 2014 - Morghast Harbingers/Archai (two models)
20 Sep 2014 - Space Hulk
27 Sep 2014 - Dark Eldar Wracks (5 models), Dark Eldar Haemonculus (1 model)
04 Oct 2014 - Dark Eldar codex, Voidraven Bomber
11 Oct 2014 - Dark Eldar codex supplement (Haemonculus Covens), Archon, Succubus
18 Oct 2014 - Putrid Blightkings (five models), Gutrot Spume (1 model)
25 Oct 2014 - Bloab Rotspawned - Morbidex Twiceborn - Orghotts Daemonspew
01 Nov 2014 - The Glottkin, Warhammer: Glottkin
08 Nov 2014 - Tyranid Toxicrene/Maleceptor (1 model), Warhammer 40,000: The Rules
15 Nov 2014 - Tyranid Tyrannocyte/Sporocyst & Mucolid Spore
- Crimson Slaughter: A Dark Vengeance Expansion Set (16 miniatures)
- Dark Angels: A Dark Vengeance Expansion Set (9 miniatures)
- The Pestilent Swarm (22 miniatures)
22 Nov 2014 - Tyranid Venomthropes/Zoanthropes, Shield of Baal: Leviathan Slipcased Two-Volume Set
29 Nov 2014 - The Hobbit, Warhammer: Khaine

In the past, as in 5th edition, I would of bought a codex on its release, but not now because I jumped off the 40K bandwagon. I will still buy miniatures if the compulsion strikes me, but not the large models. For the new products above, I only bought a 2014 Dark Vengeance box set, mainly for the small rulebook of 7th edition 40K to use for reference purposes. I traded the Dark Angels miniatures part for another Chaos Space Marines miniatures part. They are still in the closet with my CSM miniatures parts from the 2012 Dark Vengeance box set, and far down the hobby queue.

Ghal Maraz
02-12-2014, 11:11
A couple of glaring omissions/errors in your listing. (I know you've said it is not meant to be complete, but still...)

You've certainly missed the Warhammer: Nagash book set.
The End Times: The Curse of Khaine is a Black Library novel, so it shouldn't be listed here (unless you start listing all BL - and Forge World, then - products too).

Humanoid
03-12-2014, 01:19
A couple of glaring omissions/errors in your listing. (I know you've said it is not meant to be complete, but still...)
I started my release list with a curiousity on the 40K limited edition codicies, besides the 40K models. I think that the seed of my curiousity of the limited edition codicies was the release of the Space Marines Limited Edition codicies for each of Ultramarines, Imperial Fists, Salamanders, White Scars, Raven Guard, Iron Hands, and Successors. At the time, I did not record any additional information such as the number of copies. After doing some searching, I think that there were 500 each of these seven marine chapters for the limited edition.

Just for something to do when the pre-orders surfaced on the GW website, I copied the URLs and the product description of a limited edition into a text file. The product description of a limited edition had its number of copies as follows:
2000 - Codex: Orks Warboss Edition
500 - Codex: Space Wolves Wolf Guard Edition
1000 - Codex: Space Wolves Long Fang Edition
1500 - Codex: Grey Knights Limited Edition
750 - Warhammer: Nagash Limited Edition
500 - Codex: Dark Eldar Archon Edition
1000 - Codex: Dark Eldar Dracon Edition
500 - Warhammer: Glottkin Limited Edition

If I understand correctly, then the Country Selector of the GW website causes the URL of a selected page which is sent to the GW webserver to contain a code for the applicable country, given that the selected webpage requires a difference by country. Thus, for example, to find out if a limited edition is sold out completely, one has to change the Country Selector and select the web page for all of the country codes. The allocation may be simpler than by country code, and be on a pool basis for a region or a continent, for example. My point here is that for an outsider to find out if something is completely sold out, then the outsider has to do alot of webwork while the URL still presents a valid product page. And, if the limited editions are individually numbered and are english only, then there may be only one pool. Well, I was not that curious as to whether the limited editions had sold out or not.

For the codicies above, there was the regular codex available for those who wanted a limited edition, but did not get one and had to make do with the regular codex. For the Warhammer limited editions of Nagash and Glottkin, GW now has softback versions available. My (obvious?) conclusion is that the Nagash and Glottkin limited editions sold out so fast and customers harassed GW customer service so much that the softback release was the only answer for GW.


You've certainly missed the Warhammer: Nagash book set.
Good point. After your observation, I realized that the absence of the Warhammer: Nagash book set was a glaring oversight.


The End Times: The Curse of Khaine is a Black Library novel, so it shouldn't be listed here (unless you start listing all BL - and Forge World, then - products too).
Good point. I am not interested in BL and Forge World. But, please, if you or anyone else is, then compile a list for the half year and post it to this thread. That way, we'll have more data to munch when the report arrives.

Scaryscarymushroom
03-12-2014, 17:47
This must have been quite an effort.

I hadn't paid so much attention to the product releases this past half year, but judging by the number of people who bought and enjoyed the end times books and then talked about it on these forums, and also by GW's bewildering ability to sell limited edition books, I wouldn't be surprised if the half year financials picked up substantially from last year.

MiyamatoMusashi
03-12-2014, 22:06
This must have been quite an effort.

I hadn't paid so much attention to the product releases this past half year, but judging by the number of people who bought and enjoyed the end times books and then talked about it on these forums, and also by GW's bewildering ability to sell limited edition books, I wouldn't be surprised if the half year financials picked up substantially from last year.

I would.

They had one copy of ET: Khaine for sale in my local GW. One. No point having stuff people are talking about if you're not actually selling it.

Not to mention that all the ET stuff seems unlikely to have brought in many new players, which is what they need.

Felwether
04-12-2014, 14:49
I would.

They had one copy of ET: Khaine for sale in my local GW. One. No point having stuff people are talking about if you're not actually selling it.

Not to mention that all the ET stuff seems unlikely to have brought in many new players, which is what they need.

That's odd. My local indy managed to get 4 copies.

It's also worth noting that the ET stuff has brought quite a number of former players back to the table, at least based on what I've heard.

Not quite as important as new gamers but positive nonetheless.

Reinholt
04-12-2014, 16:53
A quick note on sales composition:

The majority of GW sales are 40k-related. Unless End Times absolutely killed it (as in, at least doubled, if not tripled the WFB player base), it's not likely to move the needle a large amount. GW will live or die on 40k trends for the next year or three, or really, until they successfully diversify their product line.

Put me in the camp of expecting the next results are really more of the same: slow erosion held back by occasional strong releases, but not enough method to the madness to stop the long-term trend. I don't expect either a big up or big down currently (though I have been wrong before, and will be again in the future, I am sure).

Kulgur
05-12-2014, 01:07
That's odd. My local indy managed to get 4 copies.

It's also worth noting that the ET stuff has brought quite a number of former players back to the table, at least based on what I've heard.

Not quite as important as new gamers but positive nonetheless.

At least locally, it brought a few back for a month. They've already gone back again to what they were playing before for the most part.

tristessa
05-12-2014, 09:37
It's been a fantastic year of releases for me. Purely on the End Times products alone. If you'd told me at the start of the year that we'd see that I'd not have believed you.

BFalcon
05-12-2014, 10:11
It's been a fantastic year of releases for me. Purely on the End Times products alone. If you'd told me at the start of the year that we'd see that I'd not have believed you.

Actually surprised to hear you admit that, given how positive you normally are about GW...

The problem is, they can only do this once (or, at most, twice, since they seem to be laying groundwork for maybe doing likewise in 40k, judging by the BL books lately).

They really need to look beyond the "gimmick" sales figures (Space Hulk, End Times) which they can't repeat next year and look at getting the fundamentals righted before it's too late. They've bought themselves another year or two, but they're starting to run out of options.

tristessa
05-12-2014, 11:22
I'm a big fan of playing the cards I'm dealt. If that means I want to attend events that play GW games then I have to play the game as it is, not as I wish it was. I'm happy to roll with the punches and if one day I'm no longer happy then I'll stop playing for a bit.

I wish that long future release list that was being circulated a few years ago had been accurate as it had loads of fan favourite units on it! The fact that the end times came along and changed things was a real shocker.

I'd totally be down for the end times in 40k. By ramping everything up a bit more people get more engaged. It's exciting if you're a fanboy nerd like me.

Shadey
06-12-2014, 09:21
I like the End Times idea as well, though I have resisted looking into it. I loved the events like Armageddon and Storm of Chaos, even with the issues they had and any advancing of the background is cool with me. However, as exciting as it potentially is, all the fundamental problems I have with GW are still there, hence the resistance.

I agree entirely with you Tristessa on that list. I wonder if they intentionally changed things once the list was leaked, with stuff so far in advance they may have had room to maneuver, or if the list was just never accurate in the first place.

It is easier to resist fantasy as almost no-one plays it around here, but if there was to be a 40k ET, I might stretch my GW budget a bit.

Bartali
08-12-2014, 13:09
Profits down £1m, GW blames currency exchange rates

http://investor.games-workshop.com/2014/12/08/trading-statement/#more-%27

BFalcon
08-12-2014, 15:52
I'm a big fan of playing the cards I'm dealt. If that means I want to attend events that play GW games then I have to play the game as it is, not as I wish it was. I'm happy to roll with the punches and if one day I'm no longer happy then I'll stop playing for a bit.

I wish that long future release list that was being circulated a few years ago had been accurate as it had loads of fan favourite units on it! The fact that the end times came along and changed things was a real shocker.

I'd totally be down for the end times in 40k. By ramping everything up a bit more people get more engaged. It's exciting if you're a fanboy nerd like me.

I used to feel the same, but the 40k setting is, slowly, being devalued by the "too many skulls" and "Oh so dark" writers they have their and needed to maintain a little more light (a little hope goes a long way) and a bit of (albeit dark) humour. By aiming too young, I think they lost some of what made the 40k setting special over the past 20 years or so (in particular the past 10 years or so) and could have done with an "End Times" of its own, I agree.

However, they can only do this once or twice a decade at best... too often and veterans are going to groan and look elsewhere. They need to be looking to get back to basics and get the average gamer to come into their stores (or websites) and spend money regularly - even if it's £1/$1 per week, it all adds up... if a customer looks elsewhere, when they're ready to spend money, they'll do so over there and not over here. One way to do this is realise that no gamer wants to live their lives playing just one game, but not everyone wants to play more than one of their games right now. This is where the Specialist Games and their old board games used to come in... pick up, play, maybe spend an extra bit of cash on them (in the case of Blood Bowl, a team or two usually (unless you're mad like me, who's aiming to collect ALL the teams)... Necromunda... people would collect a gang... and so on. Heck, with mutations and gear options, people would often go and buy an extra miniature to convert (or, better, get one that already had the weapons needed) so bringing in more cash without any extra work on GW's part.

If they continue to try to survive on just their core products (with the occasional Space Hulk sale, it seems after they sold another load lately) they're going to start circling the drain. If they start to branch out again, they should still turn it around.

GW desperately needs a "play in your lunch break" game line or two and break back into the schools again... nobody's hauling a 500 point 40k army to school (in my school, half would have been nicked anyhow - or broken - by the end of the term. Keeping tabs on a 15-figure case is much easier to accomplish. That is, after all, where it all began for most of us.

Humanoid
08-12-2014, 20:24
This must have been quite an effort.
For me? Not really if I was gathering information at the time that I was satisfying my curiousity about a new release. However, if post-release, as in now, then the data is hard to find or lost. GW removes website pages for the releases as GW sees fit. I do not get White Dwarf, so I have to rely on (fuzzy) pictures that I find of the WD page of new product releases.

Data Munching
If I want to munch the data for the limited editions, then I need the price, number of copies, and whether it is GW only or not in the sales pipeline, that is, does or does not include the independent retailers. By GW only, the GW product webpage has "Webstore Exclusive" or the WD release page has "Online only" for the product.

Let's take the 2nd half year products of the Smaug, the Codex Blood Angels Sanguinary Guard Edition, and the Codex Blood Angels on pre-order for release on 13 Decemeber 2014 as examples.

http://www.games-workshop.com/en-GB/Smaug Here's the GW product webpage for the Country Code of UK. This webpage has the price of £295, and the product description states, "There are only 200 Webstore Exclusive Smaug™ miniatures available before christmas. Order yours today and receive a free upgrade to courier delivery, complete with a tracking number for extra peace of mind.". To the right of the word of "Description" in the heading is "WEBSTORE EXCLUSIVE".

http://www.games-workshop.com/en-GB/Codex-Blood-Angels-Sanguinary-Guard-Edition Here's the GW product webpage for the UK. This webpage has the price of £100, and the product description states, "Limited to 1500 individually numbered copies, this beautifully designed edition is a must-have for any collector.". The heading to the product description has "WEBSTORE EXCLUSIVE", but there is no "Webstore Exclusive" notification in the product description.

http://www.games-workshop.com/en-GB/Blood-Angels-Codex-ENG Here's the GW product webpage for the UK. This webpage has the price of £30, and the product description makes no statement about any limitation of the product. This webpage does not have "WEBSTORE EXCLUSIVE" in the heading to the product description, nor "Webstore Exclusive" in the product description.

http://www.dakkadakka.com/dakkaforum/posts/list/1770/618311.page This forum webpage has a picture of the WD release list for 13 Dec 2014, including Smaug, the Codex Blood Angels Sanguinary Guard Edition, and the Codex Blood Angels. This WD release has "Online only" for Smaug, and the Codex Blood Angels Sanguinary Guard Edition.

So, the product webpage contains the price, and the number of copies as an explicit statement of limitation, if any, and whether the product is only available to purchase through the GW webpage or not with the term of "Webstore Exclusive" in the header to the product description, or in the product description.

When I did a copy and paste of the description for the products in the 1st half year, I did not take a close look at the header, nor record the header. Oops. Thus, I did not include the term of "Webstore Exclusive" if it was in the header. And, if "Webstore Exclusive" was not in the product description, then I had lost that data. Oops. If the GW webpage was expunged for the product, then that data was lost, and I would have to find a picture of the WD release page to see "Online only". Furthermore, sometimes, I did not copy the price from the product webpage into my text file. Oops.

Codex Limited Editions
I had incomplete data to munch the data of the codex limited editions, so I had to find it if I could.

For the Dark Eldar release, I had the number of copies and "Webstore Exclusive", but I did not have the price. I got the price from the following webpage
http://www.dakkadakka.com/dakkaforum/posts/list/595606.page
£150 Codex: Dark Eldar Archon Edition
£110 Codex: Dark Eldar Dracon Edition
£30 Codex: Dark Eldar

I am going with the assumption that all the limited edition codicies for the 1st half year had "Sold Out". So, as a business layperson, I get the following sales revenue for GW from the limited edition codicies released during the financial 1st half year of 2014-2015:

£200,000 = £100 * 2000 - Codex: Orks Warboss Edition (Webstore Exclusive)
£75,000 = £150 * 500 - Codex: Space Wolves Wolf Guard Edition (Webstore Exclusive)
£110,000 = £110 * 1000 - Codex: Space Wolves Long Fang Edition (Webstore Exclusive)
£97,500 = £65 * 1500 - Codex: Grey Knights Limited Edition (Webstore Exclusive)
£75,000 = £150 * 500 - Codex: Dark Eldar Archon Edition (Webstore Exclusive)
£110,000 = £110 * 1000 - Codex: Dark Eldar Dracon Edition (Webstore Exclusive)
--------
£667,500 total GW sales revenue from the above limited edition codicies

It's a number. It's a big number in my eyes, and shows me why GW wants to sell limited editions, to sell them out, and to sell them directly to the customer.

What's the profit from the above limited edition codicies?

Once again, I am a business layperson and an outsider, so I do not know the cost to develop, manufacture and deliver a limited edition codex to a customer. However, all of the above armies have a regular codex for sale at £30, either at a GW store or at an independent retailer for that price or less. One way to look at the regular codex is that it includes all of the production cost of the codex content. Thus, the codex content has already been paid or accounted for when used for the limited edition codicies. However, the limited edition codicies have a special physical presentation of the codex content which requires an additional cost. But, a minimum batch run of 500, plus a repeatable process should have savings. So, I am going to take a stab in the dark and put the cost of a limited edition codex at £20 each, that is, two thirds of a regular £30 codex. With my layperson logic, I subtract the cost from the sales revenue to get the profit as follows:
£667,500 - (£20 * (2000 + 500 + 1000 + 1500 + 500 + 1000))
= £667,500 - (£20 * 6500)
= £667,500 - £130,000
= £537,500 total GW profit from the above limited edition codicies

End Times Limited Editions
What about the Warhammer limited editions of Nagash, Glottkin, and Khaine? Well, my bias for 40K meant that I did not pay that much attention to them.

For the Nagash Limited Edition, I have the product description, and it states 750 copies and "Webstore Exclusive". I did not record the price.
http://www.lounge.belloflostsouls.net/attachment.php?attachmentid=10753&d=1408465536 I found a picture of the WD release information for Nagash which had the following data:
£65 - Nagash, Supreme Lord of the Undead (1 miniature)
£50 - Warhammer: Nagash - Slipcased two-volume set.
£100 - Warhammer: Nagash Limited Edition - Slipcased two-volume set with accessories. (Online only)

For the non-accessory Nagash, I did not record the price, nor copy and paste the product description into a text file. If I remember correctly when reading one of the forums, then the non-accessory edition of Nagash sold out before the accessory edition in pre-order.

For the Warhammer: Glottkin Limited Edition, I have the product description, and it states 500 copies, but does not have "Webstore Exclusive" in its product description. It may have had "WEBSTORE EXCLUSIVE" in the header to the product description. I could not find a picture of the WD release page for the Glottkin.

For the Warhammer: Khaine Limited Edition, I do not have the product description, thus I do not know its number of copies. I did find a fuzzy picture of its WD release page with the following information, but I could not make out the prices:
£?? - Warhammer: Khaine - Slipcased two-volume set.
£??? - Warhammer: Khaine Limited Edition - Slipcased two-volume set with accessories. (Online only)

If someone has the data for Glottkin and/or Khaine, then please post it.

Ramblings
Although I have a bias towards 40K, I do have miniatures of elves and dwarves. But, like my taste in 40K, I am just not into a game of large models such as Nagash and Glottkin. Give me a game of infantry figurines for fantasy, that is, for example, archers, spearmen. Thus, I pay little attention to WFB.

When I look at the End Times, a see a transitory product for going from 8th edition WFB to 9th edition WFB. For any rulebooks in the Nagash, Glottkin, and Khaine products, I see their planned obsolesence as mid-2015 on the release of 9th edition WFB.

Let's refresh our memories about the release dates for the Nagash, Glottkin, and Khaine limited edition books:
30 Aug 2014 - Warhammer: Nagash Limited Edition
01 Nov 2014 - Warhammer: Glottkin Limited Edition
29 Nov 2014 - Warhammer: Khaine Limited Edition

When did the reprints in paperback of Nagash and Glottkin arrive for sale on the GW website? I did not record it, so I had to go looking to see when it happened. Looks like 2014/11/22 was the date of their arrival if I use the creation date of the following thread as the marker:
http://www.dakkadakka.com/dakkaforum/posts/list/624218.page "Leviathan softcover reprint coming. EoT softbacks now available"

And, here they are on the GW website:

http://www.games-workshop.com/en-GB/Warhammer-Nagash-Paperback
£45 - Warhammer: Nagash (Softback) (Two-volume set.)

http://www.games-workshop.com/en-GB/Warhammer-Glottkin-Paperback
£35 - Warhammer: Glottkin (Softback) (Two-volume set.)

If I understand correctly, then the accessory and non-accessory versions of the Nagash, Glottkin, and Khaine books had a limited number of copies, whereas the accessory version with "Limited Edition" in the product name may have had some identifying number within each book. And, both accessory and non-accessory versions of each of the three had "Sold Out". If the number of copies of the non-accessory version of each of the three was known, then whether none of the non-accessory version made it outside of the GW sales pipleline into independent retailers would be interesting to know for data munching purposes.

If I remember correctly from looking at the pictures of the WD pages of product releases that I had found, I did not see reprints of Nagash and Glottkin announced on those WD release pages. Thus, I see these reprints in paperback as not part of the plan, that is, from my view, having the Nagash and Glottkin books sell out completely during pre-order was a pleasant surprise for GW. I will not say unexpected, because I assume that anything is possible, but it was not part of the plan. Perhaps the thinking was that copies of the non-accessory version would be available for a couple of weeks thereafter.

Will there be a reprint of the Khaine book in paperback? Well, I believe that depends on how well the reprints in paperback of Nagash and Glottkin do in selling. It will be something to watch for in the 2nd half year. If there is no Khaine reprint in paperback, then that's a sign to me that the paperbacks are not part of the GW sweet spot for sales of End Times.

As a side curiousity, what happens after Christmas for The Hobbit? Is the phrase of "available before christmas" in the Smaug description just sales hype or an actually forewarning about the end of the license? Let's leave that discussion for another thread or for the contemplation of the products in the 2nd half year. But, if I am going to look at a 6-month chunk of new GW releases as evidence of their product strategy and company survivability, then I have to be observant and record such events.

For the 2nd half year, I should be smarter on what data to record.

I see that the dates have been announced of 30 December 2014 for the financial 1st half year end, and of its report on 14 January 2015.

Scaryscarymushroom
08-12-2014, 20:38
Profits down £1m, GW blames currency exchange rates

http://investor.games-workshop.com/2014/12/08/trading-statement/#more-%27

Right.......

Now that they release this, my opinion has changed. If profits are based on revenue minus costs, then we still don't know for certain. But this reduces the number of possible outcomes in the report. There are four possible explanations for a loss in profits.

1. Costs and revenue could have both gone up (costs at a much higher rate). Best case scenario. This would mean that they're selling more products and licensing more products. It would also mean that they're either investing in new machinery, R&D, more talent, etc.; or squandering their money through shareholder dividends and corporate compensation.

2. Revenue could have stayed the same, while costs went up. Second best case scenario. This would mean that they're maintaining sales and licensing agreements. Could mean that they're either investing in their future, or squandering money.

3. Costs could have stayed the same, while revenue dropped. Second worst scenario. This would mean that their income is diminishing. Could mean that they haven't changed anything, or that they're rearranging the deck chairs on the titanic.

4. Costs could have dropped, while revenue dropped faster. Worst case scenario. This would mean that their income is diminishing substantially, and they can't stop it despite trying.

There's one place where I think we're likely to see costs drop: legal fees, now that the Chapterhouse case is settled. But I don't know how these are accounted for in the report, or even how much they would have spent in the last year. It's not likely to be a large sum, in the grand scheme of the business. I'm not aware of any increases in costs, but they'd probably just issue a dividend with the money they saved on legal fees. So, I now think option 3 is most likely. Revenue dropped, costs remain about the same.


Based on the products that were released this year, I'm going to guess that the UK region will probably perform better than usual, while North America and Australia will be worse because Fantasy doesn't matter much in those areas, and Mainland Europe will be worse than normal, thanks in part to their lack of effort in offering good translations.

If they were doing well at home and poorly overseas, it would also support the (weak) inference that the reason was attributable to currency strength. More likely, fantasy is just more popular at home, so they sold more products in the UK.

Voss
08-12-2014, 20:50
Profits down £1m, GW blames currency exchange rates

http://investor.games-workshop.com/2014/12/08/trading-statement/#more-%27

Just to be clear here, they're saying that the period that includes 7th edition 40k and the start of the End Times wossnames will be a million down because the pound is strong?

Avian
08-12-2014, 20:57
Given how many high-priced books they put out these days, and assuming that the cost for making books is lower than the cost for making minis, we should probably assume that costs have gone down somewhat.

Comparing the amount of minis and the amount of books produced last year and this should show this.

Herzlos
09-12-2014, 09:46
Just to be clear here, they're saying that the period that includes 7th edition 40k and the start of the End Times wossnames will be a million down because the pound is strong?

Correct. But given that something like 40% of their revenue comes from the UK, it must mean that the pound must have strengthened by an awful lot.
Or people overseas have just bought less.

Herzlos
09-12-2014, 09:51
As a side curiousity, what happens after Christmas for The Hobbit? Is the phrase of "available before christmas" in the Smaug description just sales hype or an actually forewarning about the end of the license? Let's leave that discussion for another thread or for the contemplation of the products in the 2nd half year. But, if I am going to look at a 6-month chunk of new GW releases as evidence of their product strategy and company survivability, then I have to be observant and record such events.

I think they'll keep The Hobbit going until the June report when it'll just vanish (and hopefully I can scoop up a Goblin Town box for a good price). The film comes out in cinemas this week so there will be plenty of hype for the next couple of months. The Smaug thing presumably gives them scope to cast up a few more in January, and given that it sold out so quickly they'd be stupid not to, even if they just have FW cast it on demand.

BFalcon
09-12-2014, 10:27
Correct. But given that something like 40% of their revenue comes from the UK, it must mean that the pound must have strengthened by an awful lot.
Or people overseas have just bought less.

Check my post above - I liked in XE's year-long graph of the pound vs the dollar... it was up in the 1.7's around july, then crashed down to around 1.52 I think it was...

I'd still not expect that to have impacted them THAT much though... even though prices abroad would have been that much higher as a result, given how much is profit in their final prices, I can't believe it would impact them THAT strongly as opposed to falling unit sales generally.

And yeah, The Hobbit is nearly spent now... a few months of Five Army sales and it'll just fade away... first there'll be no new releases, then there'll be a quiet removal of the Hobbit logo from the top of the website, relegating it to a sub-menu, I suspect, then it'll vanish completely... probably in the space of a month or two.

Herzlos
09-12-2014, 10:58
There's no way the exchange rate had that much impact.

Didn't they have a Warmaster style box set with 6mm Battle Of The Five Armies in the Specialist games a few years ago? I wonder if they'll bring that back as a LE box release?

Voss
10-12-2014, 04:42
There's no way the exchange rate had that much impact.

Didn't they have a Warmaster style box set with 6mm Battle Of The Five Armies in the Specialist games a few years ago? I wonder if they'll bring that back as a LE box release?

That decision might not be in their hands. Licensing and whatnot, especially given the way they've tanked the LotR range with the Hobbit tie-ins already. I'd hope the folks at the other end of that leash would have enough sense to cut it rather than encourage things.

MiyamatoMusashi
10-12-2014, 08:17
Fairly sure the Bo5A boxed game was Rick's pet project, therefore unlikely to have even one person asking for it now. The playing pieces in it also looked nothing like the stuff in the new movie, so they can't even release it as part of a tie-in.

Warmaster was a great game - one of the best - and the Ancients version is still fantastic. But Bo5A was a strange vanity project right from the start. Chances of a return now are slim to none.