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View Full Version : New to Dwarves kinda flying in the dark here. HELP MEH!



gamerguy1470
02-01-2015, 07:17
2500 Pts - Dwarfs Roster



Thane (1#, 179 pts)
+ BSB, shield, Great Weapon
Runic Standard (Master Rune of Grungni 60 + Rune of Courage 20)

Runesmith (1#, 93 pts)
+ Shield
+Rune of Stone 5 pts
+ Rune of Spellbreaking x1 25 pts

Runesmith (General) (1#, 98 pts)
+ Shield 3
+ Rune of Stone 5
+ Rune of the Furnace 5
+ Rune of Spellbreaking x1 25

Dwarf Warriors (40#, 420 pts)
40 Dwarf Warriors, + Great Weapon
Musician, Standard Bearer

Dwarf Warriors (25#, 235 pts)
25 Dwarf Warriors, Shield
Standard Bearer

Dwarf Warriors (25#, 235 pts)
25 Dwarf Warriors, Shield
Standard Bearer

Gyrocopter x 5 (400 pts)


Hammerers (20#, 375 pts)
Full command
Runic Standard (Master Rune of Valaya) 65 pts

Hammerers (10#, 225 pts)
10 Hammerers + Standard Bearer
Runic Standard (Master Rune of Groth One-Eye) 75pts


Organ Gun x2 240 pts

Bigman
03-01-2015, 10:55
What is your goal with the list?

How do you want to play? Are you going to sit back and wait for the enemy or are you going to march forward?

One thing for me, just combine the hammerers into one unit.

You're over spending on core warriors. You only need 625 points which is covered by the 40 and 25 warriors.

That 235 points should go into an area where Dwarfs are strongest - shooting.

Take a cannon and grudge thrower. Trim points to allow it.

That's then more of your typical list.

If you want a walk forward and smash list, keep the characters as they are, have two cannons.

Spend the rest on blocks of warriors with GW, Hammerers and Ironbreakers. Take the strollaz rune on bsb.

Sarael
05-01-2015, 18:42
Quarelers with gw are good for core also. Agree with bigman on everything else.

Jearil
05-01-2015, 21:48
Combine the hammerer's remove Groth one-eye due to that. You already have stubborn as hammerers.

Consider changing your shield warriors to shield longbeards. The increase WS and S along with the ability to take a stubborn banner are worth it.
Add runes of accuracy to your organ guns. If you also take 2 engineers, you'll be hitting on 3's at long range (2 at short!) and rerolling one artillery die. This can decimate infantry.
If you take a cannon, try to fit in a rune of forging to prevent misfires. Also a GT with a rune of forging and accuracy makes a pretty decent sniping rock lobber for lone models (1/3rd chance to directly hit which you get to reroll. Does d6 str 9 hits almost as good as a cannon. Also works against blocks of infantry).

TheRiverTrollKing
05-01-2015, 21:52
My best advice would be to head to Bugman's Brewery.
Its the best place to get any info on the Dawi.

Montegue
05-01-2015, 21:53
My best advice would be to head to Bugman's Brewery.
Its the best place to get any info on the Dawi.

What he said. Come to Bugman's Brewery. www.bugmansbrewery.com

We treat ya well.