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mulchie
03-07-2006, 04:31
I was recently thinking of doing some BFG and wouldn't mind getting in to it as its a little bit different from normal GW games.

Anyway what i wanted to ask and see if you have any ideas on which fleet to start collecting? what's good and whats not? things along those lines.

I was thinking of either collecting a Imperial Fleet, Tau Fleet, Rogue Traders or possible Eldar...

anyway anyone have suggestions?

ReDavide
03-07-2006, 09:12
Blowing enemy crewmembers into the void of space is such a waste. Much better to suck them screaming out of their hulls with feeder tentacles. Get Tyranids. :evilgrin:

But seriously, the Tyranid fleet is insanely fun to play with. Your ships are endlessly customizable, both in terms of rules and in terms of models. Buy a couple of your favorite 40k nid boxes, some green stuff, and let your imagination run wild. Your entire fleet is VDR.

Their playing style is unique too. Tyranids can have a tough time actually killing ships from afar, but their ordnance and escorts are great at inflicting huge numbers of critical hits. You disable the ships from a distance, turning them into great big floating prisons - they're perfectly intact, but can't fire weapons and can't turn. Give them a couple turns to float helplessly into your waiting arms, and then have your way with them.

Their great big mighty battleships, queens of the stars and whatnot, now can only damage you through blowing themselves up. The 'nid fleet list actually gives your opponents the option of doing that to avoid facing the horror of being boarded. :p

All that, and yet they don't seem to have much of a reputation for cheese (like say Eldar Corsairs do). People look at the list, see how slow the ships are, and don't pay them a second glance.

orangesm
03-07-2006, 13:30
An Imperial Fleet will be the least expensive of the list and a good learner fleet. It also allows you to use it to teach others should you really want a different fleet.
The Tau Fleet is interesting and there is a thread somewhere here discussing its merits and the construction of a Tau fleet. The fleet is harder to play and learn with overall.
A Rogue Trader fleet never gets very big and thus is not the greast fleet to actually have a good big fleet with.
The Eldar are very manuaverable and as said above cheesy. Other fleets have to be built to fight them due to the move shoot move rule they currently have.

mulchie
05-07-2006, 06:59
So why can't the Rogue Traders fleets get big?
can't you use Imp's in the fleet?

Actually the reason i suggested RT was because Imps were just getting abit old and worn.

As for the Nid's i will look into your suggestions. I am actually about to undertake the construction of a new 40k army and i was either going to do IG, recreate my old Tau or go for the Nid's.

theres just something about the Nid's that really appealing to my appetite;) ....

yes that was a cheezy Nid's joke.

mulchie

orangesm
05-07-2006, 21:36
I think the Rogue Trader fleet was meant for a particular game type. It may have a better one on the specialist games site.

Wraithbored
08-07-2006, 22:57
Go Eldar, they are very fast heavily armed, allas they can't take much punishment, but with their speed and manouverability you will be out of fire arks and/or ranges of guns. A tad hard to use but an awesome fleet indeed!

Nkari
09-07-2006, 12:02
Go Tau.. and go crazy on torpedoes.. =)

ArtificerArmour
13-07-2006, 11:38
Space marines are rock hard and eat eldar for breakfast. Don't go with them. Personally, I went with imperials and found them harder to play than Chaos. Orks are probably the most difficult to play as. No experience with necrons/tau/tyranids.

Radical Inquisitor
14-07-2006, 18:18
It really depends on your style. If you want durrable ships that work well supporting eachother imperials are the way to go. If you want mobile firepower than play eldar. Chaos are somewhere in between as are Necrons.
I dont think eldar are cheesy, can someone tell me why?

orangesm
14-07-2006, 22:41
Move-Shoot-Move is why Eldar are considered chessy. The Eldar fleet can move out to get bets shots against targets and then hid behind the ships themselves or celestial phenomania (sp?)

fracas
14-07-2006, 23:21
go with imperial or chaos as these are the cheapest fleets to start. buy the box set.

Terminatorphoenix
14-07-2006, 23:24
eldar go for pirates myfriend

Radical Inquisitor
15-07-2006, 00:46
Move-Shoot-Move is why Eldar are considered chessy. The Eldar fleet can move out to get bets shots against targets and then hid behind the ships themselves or celestial phenomania (sp?)

Not if they are on special orders (other than re-load ordnance), and they will take damage because of their lack of sheilds. also as the usefull celestial phenomina is set up parrallel to the sun ward edge it isnt to difficult to manuver int position to shoot them where ever they are.

orangesm
15-07-2006, 02:44
All your statements are correct but an Eldar player can do alot without special orders and celestial phenomina is not required to get out of an oppoents primary fire arc(s). For an experienced player or a good understanding of the rules, they can prove very effective, especially against more standard fleets. The Eldar are very capable and able fleet especially in the hands of a good commander. Against a fleet that is balanced for a variety of opponents Eldar are generally better off. Yes an Imperial Weapons Battery heavy, fast, lots of ships with 90 deg turns can react quickly and avoid the holofields 2+ save just have to deal with the column shift.

ReDavide
15-07-2006, 02:56
I dont think eldar are cheesy, can someone tell me why?

I don't know really. They certainly aren't cheesy in my hands. :p

But here & there I see posts written by people whose groups have gone so far as to ban the little elves entirely.

Hiding behind a ship will only protect you from its frontal weapons - a 45 degree turn combined with a side arc will let your side weapons fire directly backwards. It seems like any battery-armed imperial cruiser could make short work of them.

Wraithbored
15-07-2006, 03:15
I don't know really. They certainly aren't cheesy in my hands. :p

But here & there I see posts written by people whose groups have gone so far as to ban the little elves entirely.

Hiding behind a ship will only protect you from its frontal weapons - a 45 degree turn combined with a side arc will let your side weapons fire directly backwards. It seems like any battery-armed imperial cruiser could make short work of them.
It usually takes a weapons battery of strength 4 or more to anihilate an Eldar cruisser with armour 4 and criticals on a 4+ they are very much a lot of spacial papermache. So I agree with ReDavide. A skilled Imperial commander can maul Eldar easily especially if he has an Emperor class Battleship on his side the range 60cm batteries take a devastating toll.

But I will give you this the Void Stalker is simply a nasty piece of work and can destroy or severly cripple anything up to a heavy cruisser in one turn.

Popsicle
13-07-2007, 19:37
An Imperial Fleet will be the least expensive of the list and a good learner fleet. It also allows you to use it to teach others should you really want a different fleet.
The Tau Fleet is interesting and there is a thread somewhere here discussing its merits and the construction of a Tau fleet. The fleet is harder to play and learn with overall.
A Rogue Trader fleet never gets very big and thus is not the greast fleet to actually have a good big fleet with.
The Eldar are very manuaverable and as said above cheesy. Other fleets have to be built to fight them due to the move shoot move rule they currently have.
U can have an only Rogue Trader fleet?

Killgore
13-07-2007, 22:07
i personaly would go for a Tau ForgeWorld fleet

not the crappy gw models but the fw models

not many people will have a fleet like that so you'd probaly be unique in your gaming group :)

unholy1
14-07-2007, 01:51
The eldar fleet be it pirate or craftworld needs a certain type of ppl to play it effectively. Anyone who intends to start an Eldar fleet w/o playing the 40K eldar should start off with imperial as its the easiest way to learn the rules.
Dont bother buying any ships 1st too, jus borrow ur pal's ships and just learn the game 1st; this is to save $$ just in case you dont like the game and prevent yourself from committing yourself so early in a particular fleet.
After you've tried a couple of games and gotten hang of the rules, download all the fleet and see what suits ur style(unless u have tons of mulahs then you get them all)
This is by far the easiest and money saving method i will tell the younger generation players.
GW stuff aint getting cheaper!!!

NickWeed
18-07-2007, 04:44
I would go with the imperial or eldar