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Philhelm
20-06-2015, 23:37
Obviously, the new world, Regalia, isn't absolutely confirmed, but assuming that the Old World is no more and will be replaced by something new, how well fleshed-out could Games Workshop possibly make the new world?

The Empire alone is filled with history and lore. The provinces each have their own developed flavor and there is a vast amount of in-depth information about them. Consider the rustic Stirland (my favorite province), with its green and yellow State Troop livery, the red Scarlet Guard, the green and white Stir River Patrol, and their black banners with a skeleton blowing a horn. The capital of Stirland is Wurtbad, and is known for its hot springs and its wine. The Elector Count is Albrecht Haupt-Andersson. The people are insular and old-fashioned, are mistrustful of outsiders, and have the odd practice of drinking warm beer. The Halflings of the Moot used to be part of Stirland, and the Stirlanders resent the loss of the Moot to this very day. Sylvania was gifted to Count Martin, and is now nominally part of Stirland, but is largely ignored except when the tax collectors travel there with an armed escort and ogre mercenaries. The cult of Morr has a heavy presence in eastern Stirland, particularly in Siegfriedhof, in order to keep an eye on the undead threat. Etc., etc., etc., etc., etc...

I could go on and on about Stirland alone, if I cared to, but the point is that it is only one province of an overall army faction. The Old World benefits from lore accumulated for over thirty years. How could "Regalia" ever compete with that? Even if GW recycles certain lore with this apparent reboot, it can never compete with the highly established Old World. While I am willing to give Age of Sigmar a chance, my concern is that the game world simply won't hold any interest for me.

mbh1127
20-06-2015, 23:39
god, I hate that rumored name

Sothron
20-06-2015, 23:42
This is where Black Library usually helps immensely in fleshing out the world and characters and gives you, a reader/player, an emotional investment in the product.

Sadly I have no idea how they can interject enough fluff/lore into a new world that even remotely touches how fantastic the Old World setting was. I have read almost all major fantasy and sci fi series and consider Warhammer the best IP out there. Or at least I used to do so.

I'm going to assume that GW will try to keep a good portion of the human stuff somewhat in the same in the new setting. You'll see some kind of Empire or Emperor. It is all these rumors about one combined Elf faction, one combined Undead faction and Dwarf just being "dogs of war" that truly upset me. The same thing seems to apply to Skaven, Lizardmen, Orcs and Ogres.

I don't see how they can make you care about a human dominated fantasy setting when the Old World was so rich in both human and non human goodness.

Gorthaur
20-06-2015, 23:45
I have a feeling the new fluff won't be as rich and well done as the original Warhammer fluff especially in regards to individual provinces. Maybe over time, but initially I can see everything having a pretty basic summary...but honestly who knows. It depends on whether or not they will actually do army books or further releases aside from the obvious rule book and boxed set.

DeathGlam
21-06-2015, 00:59
It might be new but i would assume the big rulebook for AoS whenever it comes will include just as much background material as the 8th edition rulebook has for the Warhammer world of the past, to kick us off in this new world.

Hopefully they already have a number of Black Library novels waiting to be released in the coming months too, give those of us who want to judge the new world on its own merits a chance to further the explore what they are going for.

If we like it or not is a different issue but i really doubt GW will neglect the background content, considering how much effort they went to with the End Times.

Right now it seems unlikely but for all we know, in 10 years time, the new Warhammer world will have detailed background discussions going on among players on forums like this, even if they are not the same players who discuss the old world currently.

forseer of fates
21-06-2015, 01:22
At least Regalia is a name, the old warhammer world never had a name as far as I can remember even on the old star charts.

Razios
21-06-2015, 01:37
At least Regalia is a name, the old warhammer world never had a name as far as I can remember even on the old star charts.

It was only now as the "know world" some even go as far saying that warhammer WAS the name of the planet, but anyway

the issue with fluff depend on HOW much fluff will have, for all the wonder about the old fluff, it was a product of constant writing, even in diferent source, for example the WHRP was pretty good in fleshing the world and giving a very low fantasy feel compared to the high one of the codex, so it depend of novles and codex, ir they go for the basic, nobody will cared

At least for me, end times should have been WAY longer, its so strange this tendency of rush everything when GW is so expert of drying wallet slowly(HH anyone?)

Konrad von Carstein
21-06-2015, 01:52
I think it will be almost the same as the Old World but with condensed factions/countries.

Voss
21-06-2015, 04:13
I think it will be almost the same as the Old World but with condensed factions/countries.
Condensed seems unlikely to me. The Old World was already ridiculously squished, with not-HRE and Not-France missing roughly 90-95% of the towns and cities, let alone villages and arable land. Add in the lack of other nations beyond notSpain, notRussia(ish) and notItaly, and they really have no room to take things out. They could very well drag the elves and the chaos wastes closer, but I doubt the central focus area will actually be smaller than the OW.

ik0ner
21-06-2015, 09:50
Nothing new can have the same amount of detail and depth as something that has been around at least 23 years (warhammer as it is now basically started with 4th ed). What makes me feel sceptical about the future fluff is that if the tone and "quality" of the End Times and contemporary 40k fluff is anything to judge by it works by the maxim that more is more. Not that old fluff isn't over the top, but it was believable in a weird discworldesque way, not just bigger and more explosions. To be fair the end times had to have explosion in a way, I mean the world did end in a bang.

Col. Tartleton
21-06-2015, 16:59
I'm hoping we get something more like an Infinite Crisis. We still have the Warhammer Earth 1 we know but they have the ability to give us Warhammer Earth 2, Warhammer Earth 3 etc. and intermix them as we like. Give us a multiverse of parallel dimensions connected by the realm of chaos so we can have a sandbox as large as 40k to play in, or the very well defined pseudo history of the primary setting, or some blend thereof.

While I like having places on a map that I can read the names and histories of, there's the conflicting do it yourself thing. It's like Dungeons and Dragons. Some people want to play in the well defined Forgotten Realms, some people want to create their own world. They're both right and gaming companies should cater to both. Warhammer is a better setting than Forgotten Realms, but there's less room to tell your own large stories in Warhammer than say D&D. You kind of have to operate in the cracks of the existing narrative or just ignore things to fit your own version. Some people like that, some people don't. Which is why Zweihander isn't going to be an unofficial Warhammer RPG but instead is being written as setting agnostic but very clear on what the themes and feel of those settings should be. It's for settings like Warhammer or the Witcher.

I mean there are limits of how much creativity you can have in a well defined setting. I can say my army is the personal retinue of a baron in southern Wissenland and that's why they wear their own colors and have their own history, but I can't go and invent my own Counties or Duchies or Empires because we already have them. In 40k as an Imperial you can make up your own Sector and give it a 10,000+ year history if you want. Let alone individual star systems or planets or countries or regiments. The only thing you can't do is interfere with the Segmentum system and that's so broad it would never really matter.

Groza
21-06-2015, 18:13
I'm hoping we get something more like an Infinite Crisis. We still have the Warhammer Earth 1 we know but they have the ability to give us Warhammer Earth 2, Warhammer Earth 3 etc. and intermix them as we like. Give us a multiverse of parallel dimensions connected by the realm of chaos so we can have a sandbox as large as 40k to play in, or the very well defined pseudo history of the primary setting, or some blend thereof.

I hope no such thing happens.
I can't stand any more multiverse/alternate timeline BS. It just ruins immersion 100% for me.
If they're gonna ruin the Warhammer world they should do it sooner rather than later and be done with it.

Tokamak
21-06-2015, 18:36
Nothing new can have the same amount of detail and depth as something that has been around at least 23 years (warhammer as it is now basically started with 4th ed). What makes me feel sceptical about the future fluff is that if the tone and "quality" of the End Times and contemporary 40k fluff is anything to judge by it works by the maxim that more is more. Not that old fluff isn't over the top, but it was believable in a weird discworldesque way, not just bigger and more explosions. To be fair the end times had to have explosion in a way, I mean the world did end in a bang.

Yeah fantasy universes age like a fine whine. That's why even new universes like Everquest Next procedurally generate millennia of history, both cultural and geological.

You can't just pull a universe out of a hat.

Whirlwind
21-06-2015, 20:13
At least Regalia is a name, the old warhammer world never had a name as far as I can remember even on the old star charts.

No it did the world was called Warhammer. The second edition Bestiary stated "The Battle Bestiary summaries the profiles, rules and and other information relevant to the creatures inhabiting the Warhammer Known World". Note the bold section is as per the book. I haven't added it for clarity or anything like that.

Pojko
21-06-2015, 21:25
Believe me when I say that I share your doubts. I'm worried that the new Warhammer won't have the same feel and flavor as the old one, where pioneers of old Games Workshop built a world that they genuinely loved and gave hundreds of pages of background for it.

But as the saying goes, Rome wasn't built in a day. How you describe Stirland wasn't present from day one. Regalia as they call it will probably be bare bones for the start. But if it lasts 30 years like the old Warhammer world did, who knows how in depth it may go?

Spiney Norman
21-06-2015, 21:39
At least Regalia is a name, the old warhammer world never had a name as far as I can remember even on the old star charts.

Yeah almost as stupid as the human race calling it's planet "Earth", I mean what is with that? Who thought up naming a planet after the crumbly brown stuff it's made of?

When you think about it, "world" is actually quite a good name for the planet you live on, especially if, in your understanding, it's the only one.

Col. Tartleton
22-06-2015, 00:13
I hope no such thing happens.
I can't stand any more multiverse/alternate timeline BS. It just ruins immersion 100% for me.
If they're gonna ruin the Warhammer world they should do it sooner rather than later and be done with it.

We already saw some of that with "Storm of Chaos" vs what was going to be the alternate Tamurkhan timeline vs the End Times vs Age of Reckoning etc.

As long as they use it to tell interesting stories with characters we enjoy that sort of thing doesn't bother me. In one outcome Malekith is the Witch King. In another he's the Phoenix King. Sometimes he's the Eternal King. Sometimes he's the Ever Chosen. Sometimes he's dead. As long as he's a devious sociopath he's still Malekith.

Chaos is a perfect mechanism for a multiverse, for crossovers, and for reboots. For purists we ignore that and stick for the main timeline... whatever that is.

Groza
22-06-2015, 00:43
Well it's convenient that in my mind neither the Storm of Chaos nor the End Times happened :D

Montegue
22-06-2015, 01:53
You can't just pull a universe out of a hat.

No, you can pull a universe out of a hat. It's what people do all the time - writers, game designers, film makers and script writers.

What you *can't* do, is toss that world aside and expect the people who fell in love with it to give a crap about what you decided to do afterwards.

Urgat
22-06-2015, 06:46
The Old World benefits from lore accumulated for over thirty years. How could "Regalia" ever compete with that?

By lasting 30 more years :p

soots
22-06-2015, 06:47
Regalia sounds like somewhere Heman lived.

snirr
22-06-2015, 07:12
The Old World benefits from lore accumulated for over thirty years. How could "Regalia" ever compete with that?

Every time I hear that I have to think about todays job market. Every company wants super young people with the experience of super old people.

The Warhammer world didn't start with 30 years of fluff. But if every new setting is dismissed on the basis of "it doesn't have 30 years of fluff", then it never gets a chance to accumulate that fluff.

If people back then would have had that mind set, we wouldn't have the old world as it is now.

I am pretty excited to discover this new setting. Feels a bit like back in the day when I first discovered the Warhammer universe or Middle Earth or the forgotten Realms. So I'm willing to give Reaglia a chance as well.

hagen88
22-06-2015, 08:30
I'm hoping we get something more like an Infinite Crisis. We still have the Warhammer Earth 1 we know but they have the ability to give us Warhammer Earth 2, Warhammer Earth 3 etc. and intermix them as we like. Give us a multiverse of parallel dimensions connected by the realm of chaos so we can have a sandbox as large as 40k to play in, or the very well defined pseudo history of the primary setting, or some blend thereof.

While I like having places on a map that I can read the names and histories of, there's the conflicting do it yourself thing. It's like Dungeons and Dragons. Some people want to play in the well defined Forgotten Realms, some people want to create their own world. They're both right and gaming companies should cater to both. Warhammer is a better setting than Forgotten Realms, but there's less room to tell your own large stories in Warhammer than say D&D. You kind of have to operate in the cracks of the existing narrative or just ignore things to fit your own version. Some people like that, some people don't. Which is why Zweihander isn't going to be an unofficial Warhammer RPG but instead is being written as setting agnostic but very clear on what the themes and feel of those settings should be. It's for settings like Warhammer or the Witcher.

I mean there are limits of how much creativity you can have in a well defined setting. I can say my army is the personal retinue of a baron in southern Wissenland and that's why they wear their own colors and have their own history, but I can't go and invent my own Counties or Duchies or Empires because we already have them. In 40k as an Imperial you can make up your own Sector and give it a 10,000+ year history if you want. Let alone individual star systems or planets or countries or regiments. The only thing you can't do is interfere with the Segmentum system and that's so broad it would never really matter.

THIS!!! One hundred times this!

I totally agree with everyhing you said, I actually was about to post the same... Warhammer as a setting is (I won't say was since IT'S STILL THERE PEOPLE!) my absolute favorite amongst the fantasy settings, but after spending 15 years trying to squeeze all the juicy ideas and develop all the fluff hints through WfRP I was really starting to feel a bit constrained by the Old (and new) world as we knew it... I know, I could have perfectly carry on with it for other 15 years if I wanted, but what my campaigns were really missing in the end was some surprise effect... Every single race, scrap of bg, special character or minor threat was well known to my player group. It is time for me to move on with a setting that allows me to create my own world of warhammer... And it would be a very smart move for gw as well! As they do with 40k it really expand the possible horizons of imagination of a gamer/modeler... You don't like Pandora or Piscina? Just create your own planets and systems and play with our range of minis in them! If you are a very good writer/master then you'll end up with something very peculiar and personal to enjoy the setting even more. If you are not then nobody will have to suffer your ideas since it's a parallel setting and nobody else apart from you cares!

This is what I am really looking forward to: a fantasy multiverse with different possibilities slowly explored by gw itself (through future books, factions and novels) where I can find room to play my beloved wfrp (2nd ed of course) without feeling constrained by a never changing scenario...

I know I am not alone in that and I also know many of you guys see things differently, which I definitely understand since ,as I said, I loved the old setting with all my heart and body, but if this is the direction gw wants to take with wh fantasy then I'll gladly be on board with them (and maybe I won't have to suffer all their bad writing like some ET stuff I have a lot of troubles to just ignore now)

Kotrag
22-06-2015, 08:53
It will have as much as it needs but probably less than you want.

Guyver 3
22-06-2015, 10:55
It would be interesting to find out how many black library novels are being written about the new setting at the moment.




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Moshes
22-06-2015, 11:29
It is a difficult question... The only time GW did it was the introduction of WH 40k, and this took years to develope into a rich campaign setting. The very first incarnation of 40k was RT and the fluff was, to be honest, quite elastic in the beginning. First there was no Chaos, only the Warp, which was very different, and the general tone was Warhammer IN SPACE. Obviously you could find really interesting and mature ideas then, ripped off Dune, Traveller, Aliens and Mad Max, and also bits of things to come which became iconic, like the Sororitas or the Custodes, but nothing as solid as the present day background. IIRC the year was 1987, before ROC and contemporary to 3rd ed. WH, but was not until the 2nd. WH 40k that the fluff got recognisable to modern audiences, five years later and heavily modified.

That is, five years to become as rich and detailed as WH. Even with the frenzied reléase rate of recent years, the process will take years, maybe two or three to be equivalent to, at least, mid 90s WH. With no other clues, this is my guess. In the meantime the setting could be crude, amorphous or incomplete in a manner unknown to us, depending of how much work has been done prior to reléase Sighammer 40k, which due to ET I expect to be sketchy at best.

shelfunit.
22-06-2015, 11:37
Regalia sounds like somewhere Heman lived.

That was Eternia, but it was populated by similarly badly physically proportioned individuals, and superfluous skullz

Guyver 3
22-06-2015, 11:42
I expect it to be faster than that they must have had what? Two years? From idea to release, they must have been working on the fluff for a portion of that time,

I'd expect a novel and a detailed history of each faction at the very least though maybe not totally fleshed out straight away.


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Panzerkanzler
22-06-2015, 11:45
Nothing new can have the same amount of detail and depth as something that has been around at least 23 years (warhammer as it is now basically started with 4th ed). What makes me feel sceptical about the future fluff is that if the tone and "quality" of the End Times and contemporary 40k fluff is anything to judge by it works by the maxim that more is more. Not that old fluff isn't over the top, but it was believable in a weird discworldesque way, not just bigger and more explosions. To be fair the end times had to have explosion in a way, I mean the world did end in a bang.

Hi there,

I really dislike it when people compare a few decades of fluff with a NEW game not even released yet. Of course the older game will have more fluff but if you want to compare the fluff of Newhammer you need to compare it with the existing fluff that was present when Warhammer saw the day of light a few centuries ago. THAT would be a valid comparison. If Newhammer succeeds, and none of us really have any reason to want it to fail, I'm sure it too will have lots of fluff in 25 years. Newhammer is a new story and it will need time to get written. I personally liked the fluff of Warhammer but never bought the game since the prospect of investing a redonculous amount of money, and TIME (painting a million minis) for the priviledge of pushing around some trays on a table with hardly any terrain (we don't want terrain to interfere with our trays!) wasn't fun. Depending on the aesthetic of the new stuff me and a friend are likely to get into Newhammer. Newhammer+lots of 4ground terrain = happy puppy.

PS. I agree on your take on 40k fluff, which has gone absurd.

Tokamak
22-06-2015, 11:48
Yeah almost as stupid as the human race calling it's planet "Earth", I mean what is with that? Who thought up naming a planet after the crumbly brown stuff it's made of?

Yeah, it's only this vastly misunderstood micro ecosystem of diverse and symbiotic bio-cultures that provide for all the life on this planet.

Kotrag
22-06-2015, 12:35
Yeah almost as stupid as the human race calling it's planet "Earth", I mean what is with that? Who thought up naming a planet after the crumbly brown stuff it's made of?

When you think about it, "world" is actually quite a good name for the planet you live on, especially if, in your understanding, it's the only one.

Except... it was never called "world" or any equivalent. It was literally called *********** "Warhammer".

Col. Tartleton
22-06-2015, 16:01
I think generally it was referred to as "The Warhammer World" as in the world which Warhammer is set in rather than a world named Warhammer.

Sothron
22-06-2015, 18:47
I think generally it was referred to as "The Warhammer World" as in the world which Warhammer is set in rather than a world named Warhammer.

This. I've been playing since the mid to late 80's and never remember the world getting a specific name or being called Warhammer. The world just happened to be the setting of Warhammer.

Kotrag
22-06-2015, 19:15
I think generally it was referred to as "The Warhammer World" as in the world which Warhammer is set in rather than a world named Warhammer.

That's not much different. In fact it may even be worse, considering that that means the planet, for all its myriad races and cultures, never even received a formal name. Even our planet has multiple names - Earth, Terra, Midgard, Dunya, etc.

It's almost as bad as the Empire essentially going on throughout its 30 year existence simply named... the Empire. Hell, the Imperials never even got an in-universe unified racial designation beyond simply that generic term, despite them obviously having been at the stage socially where they were supposed to have created a common national identity.

Philhelm
22-06-2015, 21:41
Every time I hear that I have to think about todays job market. Every company wants super young people with the experience of super old people.

The Warhammer world didn't start with 30 years of fluff. But if every new setting is dismissed on the basis of "it doesn't have 30 years of fluff", then it never gets a chance to accumulate that fluff.

If people back then would have had that mind set, we wouldn't have the old world as it is now.

I am pretty excited to discover this new setting. Feels a bit like back in the day when I first discovered the Warhammer universe or Middle Earth or the forgotten Realms. So I'm willing to give Reaglia a chance as well.

Obviously, the Old World didn't start with 30 years' worth of background, but it's one thing to start a new game setting in a company's infancy, and quite another to destroy and replace a rich and established game setting. There are plenty of people who have spent tons of money simply to make armies themed after Old World lore and obscure factions. We have seen armies based on Kislev, Empire Witch Hunters, Caledorian High Elves, Dwarves of Karak-Eight-Peaks, the Estalian Inquisition, etc., etc., etc. Sure, one day Regalia may inspire such fluff-based armies, but the likelihood remains that our luxury, 10-foot deep swimming pool will be replaced with an inflatable kiddy pool almost overnight, and that is simply unsatisfactory.

Gorthaur
22-06-2015, 21:52
This. I've been playing since the mid to late 80's and never remember the world getting a specific name or being called Warhammer. The world just happened to be the setting of Warhammer.

I also doubt all the bizarre races and inhabitants of the planet could all agree on a name anyhow. I never had a problem with the world lacking a name, but maybe it'll work this second time around.

Guyver 3
22-06-2015, 22:07
I think it's possible to flesh out a new world and new history from scratch I expect it will have a larger and more rounded fluff than most new game worlds. Of course it won't be perfect but neither was the old warhammer world even after 30 years it had some pretty shoddy story telling and wasn't very original.


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GWexpat
23-06-2015, 05:29
Answer to OP: likely very little, and what exists will probably be crappy given the recent quality of work put out by GW.

Spiney Norman
23-06-2015, 07:32
I think generally it was referred to as "The Warhammer World" as in the world which Warhammer is set in rather than a world named Warhammer.

Exactly, it's pretty clear that the cultures of the WHW never reached the point of technological sophistication where they really needed to name their planet, if they were even aware they were on a planet, or that there are other planets out there that they needed to distinguish their's from. Another reason why an arbitrary name like "Regalia" is kind of ridiculous, it's difficult to imagine a pre-Renaissance society being sufficiently aware of their planet to even think about naming it, let alone giving it a name which means 'the emblems/insignia of royalty'.

vlad78
23-06-2015, 13:31
Hi there,

I really dislike it when people compare a few decades of fluff with a NEW game not even released yet. Of course the older game will have more fluff but if you want to compare the fluff of Newhammer you need to compare it with the existing fluff that was present when Warhammer saw the day of light a few centuries ago. THAT would be a valid comparison. If Newhammer succeeds, and none of us really have any reason to want it to fail, I'm sure it too will have lots of fluff in 25 years. Newhammer is a new story and it will need time to get written. I personally liked the fluff of Warhammer but never bought the game since the prospect of investing a redonculous amount of money, and TIME (painting a million minis) for the priviledge of pushing around some trays on a table with hardly any terrain (we don't want terrain to interfere with our trays!) wasn't fun. Depending on the aesthetic of the new stuff me and a friend are likely to get into Newhammer. Newhammer+lots of 4ground terrain = happy puppy.

PS. I agree on your take on 40k fluff, which has gone absurd.

Sorry, but the people who wrote the original wfb fluff were much more talented than the current GW employees and were also given quite a lot of freedom. There were also a rpg wfrp at the beginning which pushed the studio to flesh out the setting quite a bit and it became a direct competitor to ADD due to the quality of the background written then.
and then the game slowly degenerated into a high fantasy setting which in turn became gradually stale because GW was adamant in its refusal to let it breath, to let it evolve slowly.

Regalia will be of the same quality as the End times series imho and as bad as the old world had become. Something written in a hurry by several writers not really well coordinated and without much depth with lots of flashy pictures.
I have absolutely no trust in GW which does not seem interested to sell the best quality to their customers and never has for the last 20 years.

Kyriakin
23-06-2015, 14:19
Why bother committing too much to world-building?

If the new game/world doesn't meet sales expectations, some bean-counters will dump it anyway (as was the case for the specialist games and WHFB).

Giankllr
23-06-2015, 15:37
I don't care for quantity but quality and anything they'll write for AoS will be simply a pale shadow compared to Warhammer Fantasy 3rd and 6th edition fluff .

Spiney Norman
23-06-2015, 16:05
Why bother committing too much to world-building?

If the new game/world doesn't meet sales expectations, some bean-counters will dump it anyway (as was the case for the specialist games and WHFB).

Because if you don't commit, you have already guaranteed the product will fail. AoS is climbing against the odds already, vets are going to hate it because it killed warhammer, and from what Ive seen GW haven't altered their promotion/advertising practices to actually get the new product to their target audience, if they do a half-assed job (which is what I expect because thats what we got with ET) then people just won't bother. I don't think GW understand how difficult it is to launch a brand new game these days, to a large extent war hammer and 40K feed off people who are already so heavily invested that getting out would be a significant emotional trauma, AoS will have none of that 'grass-roots' support and I can't help but feel the age where people will just bulk buy whatever they put up for pre-order just because it's made by GW are way behind us.

Basically if they do a half-assed job with AoS people will just look at warmahordes, see an established game with a company that cares about making it work and not even think twice about the latest GW offerings.

snirr
23-06-2015, 17:04
Obviously, the Old World didn't start with 30 years' worth of background, but it's one thing to start a new game setting in a company's infancy, and quite another to destroy and replace a rich and established game setting. There are plenty of people who have spent tons of money simply to make armies themed after Old World lore and obscure factions. We have seen armies based on Kislev, Empire Witch Hunters, Caledorian High Elves, Dwarves of Karak-Eight-Peaks, the Estalian Inquisition, etc., etc., etc. Sure, one day Regalia may inspire such fluff-based armies, but the likelihood remains that our luxury, 10-foot deep swimming pool will be replaced with an inflatable kiddy pool almost overnight, and that is simply unsatisfactory.

But rumours suggest that AoS will be a continuation of Warhammer as we know it. So we keep our old swimming pool while GW starts digging a second one right next to it.
However it turns out, they can't "unwrite" the old Warhammer setting.

Spider-pope
23-06-2015, 17:10
But rumours suggest that AoS will be a continuation of Warhammer as we know it. So we keep our old swimming pool while GW starts digging a second one right next to it.
However it turns out, they can't "unwrite" the old Warhammer setting.

You do know they blew up the planet right? Our old swimming pool has been drained.

Spiney Norman
23-06-2015, 17:11
But rumours suggest that AoS will be a continuation of Warhammer as we know it. So we keep our old swimming pool while GW starts digging a second one right next to it.
However it turns out, they can't "unwrite" the old Warhammer setting.

They didn't need to 'unwrite' it, they just obliterated it, or didn't you read ET: Archaon? There is no sense in which anything about the old setting in continuing aside from 'Sigmar'. The old 'swimming pool' has been filled in with the crap they dug out of the hole to make the new one.

Guyver 3
23-06-2015, 17:16
I love the automatic assumption that gw will fail and it will all be awful!!!!

I guess you'll all be bitterly disappointed if the new fluff is actually half decent though you're all predisposed to hate anything gw does at this point.

I personally enjoyed the endtimes but I don't hate gw

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Spiney Norman
23-06-2015, 17:22
I love the automatic assumption that gw will fail and it will all be awful!!!!

I guess you'll all be bitterly disappointed if the new fluff is actually half decent though you're all predisposed to hate anything gw does at this point.

I personally enjoyed the endtimes but I don't hate gw


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I don't hate GW either, I'm just not over keen on whoever is at the helm of the fantasy side of things at the moment. On the other hand I practically worship the ground the FW team walk on ;)

If they do a good job, obviously I will play it, the quality of writing in the end times series was... shall we say a mixed bag, Nagash was excellent, Glottkin was ok, just a little disconnected, Khaine was the worst written warhammer fluff I have read since I started playing the game, actually probably the worst book GW has produced in years in terms of the quality of its writing and how it dealt with (or rather trampled over) the existing setting. I didn't buy Thanquol or Archaon because by then it was obvious that Wfb as we knew it was destined for the scrap heap and I didn't want to waste any more money on a game that had at most 6 months left to run.

snirr
23-06-2015, 17:47
They didn't need to 'unwrite' it, they just obliterated it, or didn't you read ET: Archaon? There is no sense in which anything about the old setting in continuing aside from 'Sigmar'. The old 'swimming pool' has been filled in with the crap they dug out of the hole to make the new one.

But the pre-Endtimes fluff still exists. You could play battles before the world blew up. The old fluff never moved forward. If you liked that you could keep your personal playground at 5 minutes to midnight.

Or you make up fluff about how your army escaped from the Old World and came to Regalia. It's Fantasy after all. So everything that happened before still happened to your guys even though the world where it happened exploded.

The Roman empire fell a while ago and there are still people playing with Roman armies.

Guyver 3
23-06-2015, 17:50
Thanquol was fun and archaon was a mess.

My dream is that forgeworld redo the endtimes after they have finished with the heracy, a real tyrion as avatar of khaine model would be beyond amazing.


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Moshes
23-06-2015, 17:54
Back to the OP.

If you want to get a taste of how rich this new background will be, I strongly recommend the reading of the two last army books published in 2014 BEFORE ET, that is, putting aside the summer Chaos release which was strongly biased towards the ET. This books WE and Dwarves are a far cry in terms of background quality, recycling stories and characters from all the previous editions with no rhyme or reason, and shoehorning units never before heard of (WE mostly). The Dwarves book was just nauseating, mainly an infomercial about LongHammerFlamethrowers and their flying machines, the only good bits were right out the open grave of Bill King. The woodies were as much awful as the dwarfs, in this case trying to convince us that wearing leaves is demodé, and there is no such thing as ride a stag seminaked and howling like a teenager in a J. Bieber performance.

With these recent masterpieces of narrative finesse, I should expect this Regalia to be of such top notch quality, with well developed settings to fight battles, interesting characters with inspirational stories and a wide variety of factions to choose from with interlocking and conflicting agendas. All brand new and rich, right from the beginning, as a proud successor of WH.

DeathGlam
23-06-2015, 17:56
Im optimistic that i will enjoy the new background material, as sure i could do a list of things i did not approve from the End Times but in general i enjoyed the GW books and BL novels but then i might be lucky that i find tragic endings more appealing then good guys win again and again and again, also i have never had one strong connection to just one faction, i love them all, so did not feel personally upset if my chosen faction did not have my dream ending.

I look forward to reading the new material, its the release system and game im more concerned that will put me off, based on current 40k but we will see, like everyone else, i would be a fool to decide before i have any concrete details about it, if it is appealing or not.

Spiney Norman
23-06-2015, 17:57
Thanquol was fun and archaon was a mess.

My dream is that forgeworld redo the endtimes after they have finished with the heracy, a real tyrion as avatar of khaine model would be beyond amazing.


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Urrgghh, I hope they don't, how the elves were handled in the end times was unforgivable, I've never read such a load of contrived, illogical garbage in my entire life. Besides I think the chance of Forgeworld picking up a fantasy project any time soon are virtually nil, they're too busy prodding the golden heresy goose trying to make it lay more eggs.

Voss
23-06-2015, 18:01
I love the automatic assumption that gw will fail and it will all be awful!!!!

I'm actually enjoying some of the nostalgia glasses more. There is some serious love floating around for some of the ultimate bare-bones setting blurbs, and some of the worst retcons in the history of GW. Setting details for AoS are very much wait and see elements, as right now, we've got no knowledge at all.

The only serious answer to 'how much detail and lore will Regalia have?' is : don't know.

Guyver 3
23-06-2015, 18:05
Urrgghh, I hope they don't, how the elves were handled in the end times was unforgivable, I've never read such a load of contrived, illogical garbage in my entire life. Besides I think the chance of Forgeworld picking up a fantasy project any time soon are virtually nil, they're too busy prodding the golden heresy goose trying to make it lay more eggs.

That's gotta end one day,

If forgeworld redid it from scratch I'm sure it would be better, though I admit khaine was a sour note in the endtimes I enjoyed the rest.

I think if the elves had some awesome models to go with the endtimes instead of nothing that would have gone some way to assuage the anger felt at the time.


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phlewis
23-06-2015, 18:11
If the initial offerings are well received we will get more and the lore and detail will grow. Based on recent fantasy releases my expectations are low. The good news is GW won't have to do much to exceed them. I plan to wait and see. Time enough to cheer or rage quit once I actually see the new products.

Farris
23-06-2015, 18:41
It would be almost not surprising if AoS proves to be just a minigame, maybe bigger than ie assassins ex force or Space hulk in 40k, since they are still planning to sell regular stuff " in the back" of the stores. Just considering how quick they have been in 40k at releasing minigames. But hey, bring on Regalia, I'm sure it will contain as much fluff as the current white dwarf does about the new units released every week.

Spiney Norman
23-06-2015, 19:35
Back to the OP.

If you want to get a taste of how rich this new background will be, I strongly recommend the reading of the two last army books published in 2014 BEFORE ET, that is, putting aside the summer Chaos release which was strongly biased towards the ET. This books WE and Dwarves are a far cry in terms of background quality, recycling stories and characters from all the previous editions with no rhyme or reason, and shoehorning units never before heard of (WE mostly). The Dwarves book was just nauseating, mainly an infomercial about LongHammerFlamethrowers and their flying machines, the only good bits were right out the open grave of Bill King. The woodies were as much awful as the dwarfs, in this case trying to convince us that wearing leaves is demodé, and there is no such thing as ride a stag seminaked and howling like a teenager in a J. Bieber performance.

With these recent masterpieces of narrative finesse, I should expect this Regalia to be of such top notch quality, with well developed settings to fight battles, interesting characters with inspirational stories and a wide variety of factions to choose from with interlocking and conflicting agendas. All brand new and rich, right from the beginning, as a proud successor of WH.

I think this is all what makes me nervous, aside from the end times and a bit of weak, low-brow junk with Dreadfleet and SoM there has been no genuinely new fluff in the wfb corner for almost a decade, all the army books have just been recycling the same old stuff for edition after edition and now the goons that can't even balance an army list and systematically butchered the end times series are supposed to flesh out an entire world setting from scratch, I genuinely don't know what we're going to end up with.

From experience one of two things will happen, it will either be great and all the naysayers will either continue to malign in out of sheer bloody-mindedness or leave because they game they really loved is still dead, or it will be dreadful, the naysayers will be all 'I told you so' and the fans will leap about in its defence saying things like "you can't expect it to be as good as the old Warhammer setting because it's *new*", as if that was an excuse...

Voss
23-06-2015, 19:47
Or it could be average. Or a bit on the low side, somewhat good, or appeal to some tastes but not others....epic failure and overwhelming awesome aren't the only outcomes. In fact, 'Bland, but acceptable' is more or less how I would describe most of the studio's output in the last decade, with a few exceptions. (Personally I found Nagash to be dreadful, and thanquol to be amusing, but lacking a needed follow through in several areas.

Partly, I think it is an effective of their business model. They mostly rewrite old fluff, so they don't have much room to excel, only to recopy the previous text or get it wrong.

Spiney Norman
23-06-2015, 20:06
I was very excited by Nagash, but that is possibly because I was distracted by the return of Nagash, I expect I'll go back and re-read it at some point with a more level head.

Guyver 3
23-06-2015, 20:07
Well if it's a new world then they can't completely cut and paste from old material ( though that may not stop them)

I'm gonna be optimistic about this.


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hagen88
23-06-2015, 21:24
I have to say I am equally concerned about the quality of the artwork in the future of AoS... The warhammer fluff was great, but a huge part of it being so good was due, in my opinion, to the marvellous and astonishing artworks that people like Kopinski, Blanche, Miller, Dainton and Smith were able to realise... I might sound like a skeptic, but knowing they are not on board anymore (well, at least not all of them, I wonder how involved was blanche in this new AoS) and looking at the quality of their artworks of late (I can't remember almost a single image I liked in ET except for the old ones) I am afraid a very important part of gw success, their art department, might not be on board this time... Bare in mind that I am not blaming computer graphic (though I much preferred the old ink and paint sketches), I think the problem is that they are increasingly employing freelancer who they instruct to work on miniature based concepts (look at the whole admech release, not a single artwork showing something you can't see on a mini) instead of letting the sculptors be inspired by the artists, as I assume it was the way back in the time of Mordheim etc... Reversing the process, as I think they are doing recently, might create well crafted images intended to showcase the new models, but it definitely doesn't add anything to the fluff, which is there to inspire us!

Groza
23-06-2015, 23:29
I think the problem is that they are increasingly employing freelancer who they instruct to work on miniature based concepts (look at the whole admech release, not a single artwork showing something you can't see on a mini) instead of letting the sculptors be inspired by the artists, as I assume it was the way back in the time of Mordheim etc... Reversing the process, as I think they are doing recently, might create well crafted images intended to showcase the new models, but it definitely doesn't add anything to the fluff, which is there to inspire us!
Very interesting observation.
It always amazes me when I find an old piece of artwork and realize I've seen a model that has been made to look exactly like it.

Moshes
24-06-2015, 10:50
Well in terms of fluff I can´t tell any good, but as hagen88 has pointed, the artwork doesn´t need to be dreadful. Blanche, whose works I disliked the most, is still around and can guide all the artistic process. I must admit that the decadence of WH quality was more on the rules and fluff side, not the minis, at least not all of them, neither the art. Is a tricky thing to tell something about art, as its value is very subjective, but I am not so depressed by it as one can imagine.

We don´t know yet, but we all can be surprised by the artwork. If you see the evolution of the art in D&D you can measure how good can it get edition over edition, even with nostalgia glasses. Heck, the only good thing about 4th ed. was the art, which I find impressive, though Pathfinder´s is even greater. Do you feel lucky?

GrandmasterWang
25-06-2015, 06:06
I was very excited by Nagash, but that is possibly because I was distracted by the return of Nagash, I expect I'll go back and re-read it at some point with a more level head.

Yeah I remember back then everyone was EXCITED about the End Times (myself included).. oh how things change.

I haven't read the full series yet (still on Glottkin) however fought out the Battle for the Phoenix Crown a while ago (10k point battle).

To do this I had a look at the Khaine rules/profiles for Tyrion etc....

Then promptly decided to use Tyrions old rules with Sunfang swapped out for Widow maker and to have him at 550 points. It was a couple of pages in the Return of Nagash (where Imrik walks out on Tyrion) that inspired me to get 6 players to fight out the Battle for the Phoenix Crown (our own scenario closer to a pitched battle)

Reading Tyrions profile in Khaine almost caused me to lose my enthusiasm to hold it so Khaine was definitely the turning point for me when I went from "this is awesome" to "wtf are they tripping on" ?

That was all it took.... Tyrions new profile in Khaine. As soon as I got to the bit about Tyrion raising skeletons (Greatest Elven Warrior becomes a necromancer wtf!!!!) I knew I couldn't use his new rules for the battle and decided never to spend a cent on the Khaine sourcebook. Aenarion never raised skeletons in the old lore. Wtf GW... Tyrion the Avatar of Khaine and raising skeletons is the best you can come up with.

Anyway in MY Warhammer world Malekith is now ideed the Phoenix King as he won the battle (well Battle was a draw but Malekith actually killed Tyrion in it) so that's good enough for me.

As for the rest of the End Times stuff. ... hasn't happened yet ;) Malekith only just became the Phoenix King in my world.

For the record I thought the writing in the current Dwarf Army book was fine.

I have every dwarf army book released and nothing stood out to me as terrible in it and the DID actually push the story forwards an incremental amount (fine by me... just look at the End Times for when they try going drastic with the story) with Thorgrim, Belegar and Gorfang Rotgut a long time dwarf foe meeting his demise.

So this Dwarf player has no problem with the new Dwarf book but does with the End Times series.

Urgat
25-06-2015, 06:48
Thanquol was fun and archaon was a mess.

My dream is that forgeworld redo the endtimes after they have finished with the heracy, a real tyrion as avatar of khaine model would be beyond amazing.

Forgeworld doesn't give a crap about WFB. And, in case you didn't know, Tamurkhan was originally the same as ET (4 books, chaos wins in the end), excepted for some reason they'd ditched Archaon from the story.


Urrgghh, I hope they don't, how the elves were handled in the end times was unforgivable, I've never read such a load of contrived, illogical garbage in my entire life.

To each his own. I expected the elf stuff to be the same usual unpallatable heroic crap we always got fed with anytime it was HE and I'd have to plow laboriously through that particular volume, but I actually found it pretty cool.
A mild supposition : generally speaking, maybe Khaine is more popular among people who aren't fans of elves than among elves players, because for once stuff moved and it wasn't the same Malekith comes and goes crap again.

hagen88
25-06-2015, 08:30
To each his own. I expected the elf stuff to be the same usual unpallatable heroic crap we always got fed with anytime it was HE and I'd have to plow laboriously through that particular volume, but I actually found it pretty cool.
A mild supposition : generally speaking, maybe Khaine is more popular among people who aren't fans of elves than among elves players, because for once stuff moved and it wasn't the same Malekith comes and goes crap again.

Never liked elves until Khaine dropped... Now I even started to collect a small elven warband of Aestyrion just because I literally fell in love with some of the plot twists in the book... Granted, it it VERY bad written by many points of view, the story is definitely too fast, some of the events appears to be pretty disconnected and the scale of the battles is just boring sometimes... But the main ideas were, in my opinion, the greatest thing that happened to warhammer elves in a loooong time, finally succeeding in freeing them from the stereotypical character of "very good and arrogant" or "very bad and arrogant"... So yes, I completely, wholeheartedly agree with Urgat on this one, I really couldn't understand why Khaine was the most loathed of ET books, it was almost the only one who added something to the fluff that nobody had ever seen coming (in a good way, not in WTF way, at least not for me)... To each his own indeed.

Guyver 3
25-06-2015, 12:54
I think because et:khaine went totally against all the past actions of the characters and the story was pretty stupid,

Dwarves slowly being whittled down in the last defence of their realm totally fit with their history and fluff, the same with the empire fighting to the last man in defence of their cities but the elves and what happened to them went against all previous history a history that was specifically rewritten to fit the poor story telling.



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DeathGlam
25-06-2015, 12:58
I already loved Elves and even though Khaine is my least favourite of the books(purely because it was one race focussed) i enjoyed it, although i thought the novel was better then the GW book, made Elves more interesting with the divisions becoming murkier rather then just black and white and hippie. :)

Making Malekith "right" without turning him into a "good guy" i thought was an interesting idea too.

I was a lot more disappointed when Tyrion just respawned, i found his journey really sold the story, such a tragic and unfair ending for one of the greatest heroes the Elves had.

Now i wait to be told im wrong for enjoying that book, Malekith was a mary sue and Tyrion should have stayed the hero.............................or something like that. :rolleyes:

Spiney Norman
25-06-2015, 13:16
Forgeworld doesn't give a crap about WFB. And, in case you didn't know, Tamurkhan was originally the same as ET (4 books, chaos wins in the end), excepted for some reason they'd ditched Archaon from the story.



To each his own. I expected the elf stuff to be the same usual unpallatable heroic crap we always got fed with anytime it was HE and I'd have to plow laboriously through that particular volume, but I actually found it pretty cool.
A mild supposition : generally speaking, maybe Khaine is more popular among people who aren't fans of elves than among elves players, because for once stuff moved and it wasn't the same Malekith comes and goes crap again.

You're probably right, there were some parts I actually enjoyed like Teclis' clandestine collusion with Malekith, what really screwed the whole thing over was Imrik and Alariella deciding, in the cold light of day, to publically ally themselves with the most evil and debased member of their race for no discernable reason, that decision alone mal most makes Tyrion look like the good guy in that book. Not to mention Lileath randomly murdering Ariel, that was too stupid for words...

I guess if you weren't a fan of the existing elf fluff a new piece which fundamentally undermined everything that has been written about warhammer elves for the last 30 years wasn't at all a problem.

hagen88
25-06-2015, 14:47
I was a lot more disappointed when Tyrion just respawned, i found his journey really sold the story, such a tragic and unfair ending for one of the greatest heroes the Elves had.


Completely agree... He died as a tragic hero and should have stayed dead. One of the mains things that made ET really boring were all the resurrections... They all look like cheap expedients and sometimes (almost invariably) without a point.

Col. Tartleton
25-06-2015, 14:52
I think the end times story line/setting is something that would be improved by iteration and expansion in the future.

I think in broad strokes its a fairly good story that managed to pull together hundreds of old and new characters and did justice to most of them. There are still loose ends and outright mistakes and general Games Workshop nonsense that time and rewrites could improve. Unfortunately they tried to do it in 5 books, five essentially rehash novels, and some short stories rather than give us the proper Horus Heresy treatment that this sort of story was asking for.

The only thing that really bothered me was the unnecessary return of Tyrion after all the trouble they went through to punish and kill him (which was refreshingly unfair) and the "End is the Beginning" Age of Sigmar stuff which might be okay if AoS is any good. On the Tyrion note one has to wonder why they didn't have Volker absorb the flame and become Ulric and the Light Incarnate. Teclis could have still caused a fiasco and the fall of Middenheim by trying to steal it to bring back Tyrion as his guilt drove him to desperation. Ulric could still be mad at him for letting the city fall and letting Archaon in. Ulric could be the one to explain the whole "I was kind of guarding the mountain for a reason" bit. I think that would have been better story telling.

I mean how I'm weighing the End Times is now largely on what comes after because frankly I initially didn't think there would be an after. I thought they were going to wrap up forward progression by destroying the world (which they sort of did) and then in the future we'd get refinement of the End Times story line via Emperor Karl Franz and expansions into historical periods like the Emperor Magnus and the Great War Against Chaos or Emperor Mandred and the Skaven Wars or Emperor Sigmar and the Time of Legends era or the War of the Beard and so forth.

Regalia is obviously unwanted but it isn't necessarily bad.

The_Real_Chris
25-06-2015, 15:49
On the plus side we can go back to all those posts in the past people made about Mantica (even worse name?) lacking background compared to warhammer and laugh?

hagen88
26-06-2015, 09:05
I think the end times story line/setting is something that would be improved by iteration and expansion in the future.

I think in broad strokes its a fairly good story that managed to pull together hundreds of old and new characters and did justice to most of them. There are still loose ends and outright mistakes and general Games Workshop nonsense that time and rewrites could improve. Unfortunately they tried to do it in 5 books, five essentially rehash novels, and some short stories rather than give us the proper Horus Heresy treatment that this sort of story was asking for.

The only thing that really bothered me was the unnecessary return of Tyrion after all the trouble they went through to punish and kill him (which was refreshingly unfair) and the "End is the Beginning" Age of Sigmar stuff which might be okay if AoS is any good. On the Tyrion note one has to wonder why they didn't have Volker absorb the flame and become Ulric and the Light Incarnate. Teclis could have still caused a fiasco and the fall of Middenheim by trying to steal it to bring back Tyrion as his guilt drove him to desperation. Ulric could still be mad at him for letting the city fall and letting Archaon in. Ulric could be the one to explain the whole "I was kind of guarding the mountain for a reason" bit. I think that would have been better story telling.

I mean how I'm weighing the End Times is now largely on what comes after because frankly I initially didn't think there would be an after. I thought they were going to wrap up forward progression by destroying the world (which they sort of did) and then in the future we'd get refinement of the End Times story line via Emperor Karl Franz and expansions into historical periods like the Emperor Magnus and the Great War Against Chaos or Emperor Mandred and the Skaven Wars or Emperor Sigmar and the Time of Legends era or the War of the Beard and so forth.

Regalia is obviously unwanted but it isn't necessarily bad.

I don't know about that... Apart from Regalia being a rather terrible name find the idea of forwarding the timeline and creating an entirely new fluff a bold move for which I am very grateful to gw... It shows they care enough about fantasy that they want to try to give it a second (financially sustainable) chance and it wouldn't be a second chance without a major change... Some times ago, before Tamurkhan book came out, there were rumors stating that Rick Priestly himself was proposing to move the timeline forward and actually have the chaos gods consume the Old World... I remember to have thought "Please, let it be true!" because it would have been an unimaginable shakeup of the wh fluff, something that didn't happen since its beginnings... Of course I would have preferred Mr Priestly to be on board during ET, maybe we wouldn't have suffered some bad storytelling (like the cheap return of Tyrion &company) but I always assumed the only way to end it up was to create something new, something refreshing... I want to move my first uncertain steps in a NEW world (worlds?), feeling I don't know much about it and be surprised of new alliances, politics, adventures ecc... I just hope they can do justice to the courage they showed with ET move, which I know many have seen as a desperate move but I actually considered a very good idea, only poorly executed in some passages.

So yes, it won't necessarly be bad but it sure was necessary IMHO.

The_Real_Chris
26-06-2015, 14:06
It shows they care enough about fantasy that they want to try to give it a second (financially sustainable) chance and it wouldn't be a second chance without a major change...

Or they are trying to salvage the investment after decimating their customer base and being baffled at the rise of other companies.

Really when I want Chaos to win I play chaos in the old world...

Voss
26-06-2015, 19:01
So from the two images of actual AoS that we have now, 'Regalia' isn't mentioned. Instead we've got The Mortal Realms. Discuss.

The_Real_Chris
26-06-2015, 21:47
Well, Thor can defend the 9 realms? Maybe they can do a crossover... And the realms could be anywhere in the warp - clearly the sigmarines need Kaldor Draigo!

Knarg
26-06-2015, 23:29
So from the two images of actual AoS that we have now, 'Regalia' isn't mentioned. Instead we've got The Mortal Realms. Discuss.

And instead of being the beleaguered, grim defenders, the good guys are actually on the offensive.

Me likey.

DeathGlam
27-06-2015, 01:06
And instead of being the beleaguered, grim defenders, the good guys are actually on the offensive.

Me likey.

Agreed, i like the idea of the "good guys" being on the attack in a world/s controlled by Chaos.

Col. Tartleton
27-06-2015, 03:28
Great Crusade: The Rehashening.

DeathGlam
27-06-2015, 21:18
Great Crusade: The Rehashening.

True, i have seen the light because GW had the so called good guys on the offensive in a different game world, in a time line we have never got chance to play in that different game world and in a completely different way, as rather then humans being the dominant planet crushing legion sized force from the 40k great crusade period, the hints suggest the fantasy versions are closer to rebel fighters in a world/s dominated by chaos.

So yes, i now dislike the idea of the good guys being the attackers. :rolleyes:

Kotrag
27-06-2015, 23:01
What if Regalia is just the Old World post End Times?

Col. Tartleton
28-06-2015, 00:58
I think Regalia isn't the actual name. I think we're just calling it that because rumors.

Voss
28-06-2015, 02:47
speculation/ I'm wondering at the possibility of a warmup, with AoS establishing a beachhead (of the Sigmarines) in the Mortal Realm, and then Regalia being another realm invaded once they take the Gates of Azyr. We'll see. On the other hand, maybe they'll just stick with a chaos ruled realm, so they can just do endless battles and not bother with the pretense of a storyline. /speculation

The_Real_Chris
28-06-2015, 10:30
Or justification for where the arms, armour and food comes from.


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mhsellwood
28-06-2015, 13:12
The following is speculation but oh well.

First, starting with the Vampire Counts book in 2011, the vast majority of the background sections have been more or less recycled from previous publications with small additions which lead into the beginning of End Times (so the sending of Aliathra to the Dwarves, her kidnap by Manfred, etc.). This would free up development time to focus on next steps rather than rewriting work already done.

Second, the amount of resources dedicated to Warhammer over the last 18 months odd (often quoted as 50% of the design teams time) compared to number of releases contrasted to 40K suggests a significant amount of work completed but not released (I think about 30 ish releases that we could have expected but did not happen). So Games Workshop probably have a lot of kits they will want to sell, and quite likely they will look nothing like what we currently have.

Third, the Black Library site is making reference to a significant amount of new material, and their pace of releases has slowed a bit over the past 12 - 24 months as well. Maybe they are refocusing some of their time and energy as well?

All together I think that with the rumoured three to four months of Age of Sigmar releases we will get a significant amount of setting building happening. Games Workshop's business model needs this to happen as it provides a significant justification for the price of their releases, the whole "Space Marines are awesome read these books and buy these games and paint these models and look at these pictures and yes they are expensive but so cool right?".

In terms of the quality... Who knows? Games Workshop needs this to work and to sell big, so they are going to go to their A team - they will want the best writers they have or can tap into to write the best books they can. And they could have been working on this for anywhere up to four years and there is evidence to support this view.

At this point I am optimistic about the chances of getting a decently fleshed out setting and that it will be good (personally hoping they have gone and hooked in some writers like Kim Newman, Brian Stableford and William King as that would blow my mind).

nosebiter
28-06-2015, 13:21
Who knows.

And wasn't the whole Regalia thing debunked as lies?

One thing i think will happen, is that the world and lore will take some time to get filled out. The warhammer Old World was an empty nothing to begin with too. Expecting them to build 30 years of lore in one release is just odd.

I talked to the local GW manager, and he sais that there are communications coming from he hq, that this will be the largest release in GW's history, so apparently they are throwing alot of respurces at the project.

Andy p
28-06-2015, 15:25
I talked to the local GW manager, and he sais that there are communications coming from he hq, that this will be the largest release in GW's history, so apparently they are throwing alot of respurces at the project.

*Negative comment about wasted effort*

*Takes off clothes and runs around throwing models at the cat...because sky falling*

Gorthaur
30-06-2015, 06:23
Who knows.

And wasn't the whole Regalia thing debunked as lies?

One thing i think will happen, is that the world and lore will take some time to get filled out. The warhammer Old World was an empty nothing to begin with too. Expecting them to build 30 years of lore in one release is just odd.

I talked to the local GW manager, and he sais that there are communications coming from he hq, that this will be the largest release in GW's history, so apparently they are throwing alot of respurces at the project.

Ow, I mean i'm looking forward to it...but I wish I knew all this was happening before I blew all of my extra money on adeptus mechanicus/skitarii stuff!

AngryAngel
30-06-2015, 06:32
If that is the name of the world, I shake my head in sadness. Honestly, the biggest part of any warhammer game, fantasy and 40k, to me at least has been the story. They scrapped it for AoS and if they did that with 40k I don't even know if I'd continue to play the game. Awful idea and I think it will bite them in the end, the rear end.

Urgat
30-06-2015, 06:35
It's not. The whole thing was a big fake.

Spiney Norman
30-06-2015, 07:49
We're hearing on the rumour thread that the 'rule book' will be just a few pages and available for free download, I wonder how that effects the lore/background, will it perhaps be available in a separate 'fluff book' or will there not be any for the time being?

The rules themselves are apparently fairly minimalist