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View Full Version : Is there a ridiculous amount of measuring in AoS?



Vulgarsty
16-07-2015, 23:01
WFB, measure unit's range, move unit, fight

AoS, unit cohesive? pile in models, measure ranges to each spear to each model etc.... seems really tedious. is it?

Ayin
16-07-2015, 23:26
Many Fantasy players assumed there would be huge delays for measuring when pre-measuring came to 8th, and it turned out to take no more time (and might have even been faster).

To consider how much measuring time there's going to be in AoS, all you have to do is look at 40k and some of it's earlier versions. 3rd ed had 'supporting attacks' from models within a certain range of combats and all editions of it have had big units of skirmishy troops moving around. What quickly happens is people develope an eye for the distances (is this in coherency?) and they just don't care as much (if you've ever seen a 'Nid player move 20+ gaunts, it's often just a scoop and drop).

theunwantedbeing
17-07-2015, 00:04
seems really tedious. is it?

No more tedious than rolling dice.

Bloodknight
17-07-2015, 00:14
3rd ed had 'supporting attacks' from models within a certain range of combats and all editions of it have had big units of skirmishy troops moving around.

Yeah, but the combat range in AOS is much shorter and you can't really use the bases to check if you're being thorough since you need to check the models that don't have a nice regular shape for your pattern recognition to work with. It does take longer in comparison in AOS if done "by the book".

Ayin
17-07-2015, 01:28
It does take longer in comparison in AOS if done "by the book".

And really that's the problem right now. Since everything is so up in the air and everyone is using their own home-brewed fixes or 'close enoughs' or opinions on how the rules work, it's kind of hard for members of the community to converse with each other.

I also expect it would take longer than 3rd with it's supporting attacks, but I also think once people get used to it and specifically get used to it with their armies, it will go faster.

Bloodknight
17-07-2015, 01:55
Oh, I agree. Basically most groups that are adopting AOS are already not playing AOS, but a game based on the AOS ruleset. Building a community with it that can FAQ things and such will be difficult at best.

DVeight
17-07-2015, 02:18
Simple. Buy the $55AU GW measuring tool. ;)

thesoundofmusica
17-07-2015, 13:01
There isnt a ridiculous amount of measuring.
The few hickups we had were these:

- Checking your unit for stats without printed statcard is very time consuming. Statcards make a huge difference.
- Legacy units are riddled with rules like musicians, banners etc which are kind of a hassle to keep track of. Units from the AoS box dont seem to have this problem luckily.