PDA

View Full Version : What things would you like to see?



Inquisitor Kallus
03-10-2015, 14:35
A wish list of sorts.

What things would you like to see in 40k, from a product angle and also potentially supplements/rules and so on.
Not looking for 'this and that' changes in the rules but things like campaign supplements, cityfight books etc etc.


Id like to see some of the following

Weapon Sprues: Sprues with close combat weapons and ranged weapons that would add some variety. I like the idea of different designs of lasguns, autoguns, bolters (wieldable by humans) and so on. Some characterful looking high end/master crafted looking weapons, archeotech and so on. These sprues would work well with Inq 28 modellers, personalising characters and....

Necromunda plastic Gangs: Just start with two. Release them in a box game and also have them available as units in guard armies, or for use in an army by themselves.

GHenestealer cult: These could also tie in with the plastic necro gangs, have upgrades for other kits such as guard infantry to make brood brothers as well (claw hands/balding heads etc etc to shot some different stages of development). Icons and little bits would add a lot of character to other existing kits such as cadians and catachans or just go the whole hog..

Exodites: I dont need say any more..

Adeptus Arbites: These guys could go along with the necro releases and cult. Would make for some amazing underhive battles. They could also get rules to be used in guard or other imperial forces and possibly upgrade kits to make use of rhinos/chimaeras, sentinels, etc

Eldar, Chaotic, Tau, Ork, SOB scenery: Just because it would be nice


Seperate flyer game rules: Aeronautica using 40k models. You could also have it running along with a 40k game or stand alone. MAinly adds more details etc.

Adeptus Titanicus rules: Campaign and rules system for using numbers of bit things/titans in your games or by themselves fighting each other. 'Titan' ObjectivesLook back at old epic supplements, with crew and titan upgrades, battle honours etc. Could be very smart. Woluld work very well if ome of the big things were better costed.


Battle Missions: An updated battle missions book collating ALL the different missions from different supplements and brand new ones made for the book. You could essentially have a small campaign system included as well




Enough for now, I might add some more later.

Looking forward to seeing what you guys would like to see

Snake Tortoise
03-10-2015, 15:11
Tzeentch daemonkin and plastic greater daemons generally. I've always loved the GDs since using a GUO in my very first 40k army, back when it was T5! I later used a Keeper of Secrets in my 4th ed Word Bearers, and it usually went on a rampage and ended games.

The other mini armies people call for like genestealer cults don't interest me at all, I'd prefer a new release that introduces a new faction entirely. Maybe some kind of xenos race that isn't even humanoid. Make them battle brothers with tau and it doesn't even have to be a major faction. Not that I think the game really needs more variety, I could probably play with what we have for 50 years and not get tired of going back and redoing each faction with a new colour scheme, background and play style. For as far back as I go in the hobby it has never lacked variety for me

sunborn
03-10-2015, 16:41
Necromunda plastic Gangs: Just start with two. Release them in a box game and also have them available as units in guard armies, or for use in an army by themselves.

GHenestealer cult: These could also tie in with the plastic necro gangs, have upgrades for other kits such as guard infantry to make brood brothers as well (claw hands/balding heads etc etc to shot some different stages of development). Icons and little bits would add a lot of character to other existing kits such as cadians and catachans or just go the whole hog..

Exodites: I dont need say any more..

Adeptus Arbites: These guys could go along with the necro releases and cult. Would make for some amazing underhive battles. They could also get rules to be used in guard or other imperial forces and possibly upgrade kits to make use of rhinos/chimaeras, sentinels, etc

OMG yes, I have been waiting since 3rd for these very things. My pocketbook would hurt so bad.

Ideas of my own include:

Mercenaries: could battle brother with everyone except Nids.

Sisters of Silence: F-yeah. I know 30k will be getting this one...

Custodes: been waiting since forever for these. I know 30k will be getting this one...

Hrud: we need some more xenos.

Rogue Traders: a mini-dex that has all the weird stuff like inquisition.

WarsmithGarathor94
03-10-2015, 19:51
What I'd like to see is a new csm book which includes legion rules and our user detachment having 9 core choices depending on which legion tactics you take.

I'd also like a transport for cultists

Sorry if I got what u wanted in thing thread wrong

Harwammer
03-10-2015, 21:18
I'd like to see a return of the grand army formation from 6th ed.

The one that was essentially just two times the normal FOC chart. You might think you can do this by simply taking two FOCs, but as a chaos space marine player it doesn't quite work that way;

Only one of the FOCs would include the warlord, so only that one would be your primary.

The CSM codex lets you take cult units as troops in your primary if you have a particular HQ of the correct mark. The grand army formation would allow an army that could take all four cult units as troops, which would be truly epic (even if useless competitively).

Beppo1234
03-10-2015, 21:54
Kroot as their own faction via a 3-build boxset (command, elite, heavy) + the existing box.

IIIrd Gatekeeper
03-10-2015, 22:04
I've always thought having mercenary type units that a number of armies could take would be interesting.

shabbadoo
04-10-2015, 05:01
Rules-wise, Chaos Legions and a system (or systems) that supports Necromunda, Inquisitor in 28mm scale, and the use of other 40K models - basically a system for smaller scale Necromunda/Inquistor/Kill Team scale games, but also with extra rules to use such models as Allies in various 40K armies (a perfect platform to introduce new and specialized units to 40K). Rules for the Gorkanaut/Morkanaut that don't plain suck.

Model-wise...

* An entirely revamped Chaos Space Marine army in the style of the Chaos Lord and Chosen from the Dark Vengeance starter set (including new Chaos specific versions of the Land Raider and all Rhino-class vehicles).

* A fully revamped Sisters of Battle/Ordo Hereticus army (Ordo Hereticus could instead be part of the release below).

* A LARGE range of plastic sets for the above mentioned smaller scale Necromunda/Inquisitor/Kill Team games, including sets for:
- Orlock, Goliath, Escher, Van Saar, Cawdor/Redemptionists (combo set), Delaque (all sets include 1 Leader, 2 Heavies, 6 Gangers, 4 Juves, and LOTS of weapon options)
- Adeptus Arbites (10-model set; weapon options for shotguns/bolters/special weapons and maul + shield), Guilders & Guards (10-model set) , and a set each for Ordo Hereticus, Ordo Malleus, and Ordo Xenos (each a 6 model set with Inquisitor and 5 henchmen)
- Spyrers (leader and two of each Spyrer type), Ratskins, Scavvies, Genestealer Cult, Chaos Cultists (obviously these would be for Chaos armies in 40K too), Pit Slaves, Ratskins, Ash Waste Nomads (most sets similar to gang set contents mentioned above)
- Underhive Mercenaries Set (2 Bounty Hunters, 3 Scummers, 2 Ratskin Scouts, 2 Wryrds, 1 Beastmaster w/critters)
- Character Packs for any and all of the above factions

* A FULL release of EVERY Bloodbowl team in plastic (each sprue with a FULL roster of players included, plus a team-themed coach, wizard, and cheerleaders; characters could be separate).

* Dark Angels Honour Guard!!! THE Chapter with a super secretive Inner Circle has no super secretive Inner Circle unit for its super secretive leaders to run with? BLOODY IDIOCY!!!

* A new and revamped Space Marine Bikes (3 model set) and Attack Bike sets in the more current style of the Dark Vengeance starter set bikes. Kits to include plain fairings, optional winged fairings, and specific bits for Ravenwing and White Scars.

* PLASTIC ELDAR ASPECT WARRIORS!!!

* Revamped Leman Russ chassis vehicles more in the style of a baby Baneblade, with a slightly bigger hull, definitely a bigger turret, broader tracks, and main guns that look just a bit less stupidly large.

* THUNDERHAWK!!!

* ORK KLANS!!!

Episkey
04-10-2015, 06:55
For the game: the removal of IK, WKs, Riptides and other stupid creatures like these with D Str weapons (Or removing D weapons at all, except for Apocalypse).
Removing fliers as well.
And some limitations about scatterlaser spam. (Yeah I had a pretty bad game vs an eldar)

More importantly:
For models:
-30K Thousand Sons!!!
-new Noise Marines (even though those from FW are very good)
-new space marines bikes (for CSM as well)!!!
-new daemon prince (the metal one is ok but small. The plastic one is ugly asf....)
-Razorbacks for CSM :D
-new sisters
-oh and the return to production of Juan Diaz's demonettes models. Pls.


Envoyé de mon iPhone en utilisant Tapatalk

murgel2006
04-10-2015, 15:56
Weapon Sprues: Sprues with close combat weapons and ranged weapons that would add some variety. I like the idea of different designs of lasguns, autoguns, bolters (wieldable by humans) and so on. Some characterful looking high end/master crafted looking weapons, archeotech and so on. These sprues would work well with Inq 28 modellers, personalising characters and....

GHenestealer cult

cadians
catachans

Exodites

Eldar, Chaotic, Tau, Ork, SOB scenery: Just because it would be nice


Seperate flyer game for 28mm flyers and smaler modells.

Battle Missions: An updated battle missions book collating ALL the different missions from different supplements and brand new ones made for the book. You could essentially have a small campaign system included as well.

All this.

As well as a book ( but ebook would still be great.) including ALL formations/detachements etc. for all armies. Alternatively ebook downloads ALL-race/faction-IN-ONE.



-oh and the return to production of Juan Diaz's demonettes models. Pls.


YES! I only have two squads of them. But it would be even better if GW were to redo them as modern plastic sprue, best as a combo with seekers. Thus you had demonetts and could use the seekers as fiends...

AND finally I wish for a 40k final rules set (I could even live with 7th with a few tweeks). Please GW outsource it and then keep the rules (core), produce gorgeous minis and include it's specials in the blister.

Fangschrecken
04-10-2015, 17:27
I'd like mercenaries, but I'm sure GW sees it as "you can take unbound, doesn't that cover it?"

sunborn
04-10-2015, 18:14
I removed the following for being off-topic:
From a rules perspective I really want to see a balanced ruleset but that will never happen as long as there are codexes. What GW should do is remove the codexes in the next edition and go completely digital. One account with windows/mac and android/iOS clients. It would be paid for with a 4$ per week subscription. We would get everything in a white dwarf but with weekly re-balancing of points and rules pushes. If they were smart, they could re-balance things just to push sales. If they were smarter, they wouldn't resort to that. The application would include army builders for immediate validation and GW would be able to see who is playing what lists. If we wanted to get technical, it could even take advantage of wins/losses between paid accounts for balancing metrics. It would be interesting to see what FFG could do for the rules.

As for more models I want to see Rubric Termies.

Geep
04-10-2015, 18:28
I'd like to see the Dactylis and Malefactor return, ideally using the exact same body as the Haruspex and Exocrine (just for ex-slug tank consistency).

Inquisitor Kallus
04-10-2015, 19:00
Please, no more 'change this and that rules'. There are plenty of other threads discussing those things, please take it elsewhere.

I too am a big fan of adding in mercenaries, Rogue Traders and so on. They could have entourages/followers and different weapon sets, equipment and upgrades. Lots of options and cool things, like the Inquisition but more options and upgrades.


Whilst on the subject of models id also like to see Feral Orks with a few units specifically dedicated to them, a number of other units can just be lifted from the Ork dex.An upgrade sprue or a 4ok and fantasy savage ork box set bundle could be great. Give them some rules and scenarios, set up a campaign involving them and Exodites and you could have something really cool

IIIrd Gatekeeper
04-10-2015, 21:26
Talking of Orks I'd love to see some of the more colourful units from the old Freebooterz book make a comeback. Things like Khorne stormboyz and Ork Genestealer hybrids.

sunborn
04-10-2015, 21:36
There were rules in a White Dwarf for a xenos HQ called "Enslavers" that could steal opponents models for their own use. I want to see that expanded. The rules were similar to a warp-dice pool. In the editions of today, we could consider it some kind of unique psychic attack. I just want to steal opponents models.

Smooth Boy
04-10-2015, 21:42
Genestealer cult would be a nice bone for any Tyranid players that still exist.

Tone down all the huge robots, knights monsters. Tau now have two that look almost the same, it's turning into robotjocks.

Mawduce
04-10-2015, 22:02
I'd love to see a dogs of war codex. Humans working with Tau, Slaves of the Dark Eldar, Renegades, Abhumans and how they function with each faction. Tau, Felinid, or Ratlings shouldn't be the same with Tau and the Imperium as they would as Dark Eldar slaves or even corrupted by Chaos.

Inquisitor Kallus
04-10-2015, 22:33
Indeed Tau human auxilliaries (Gues'va?) were something I forgot to add earlier. FW added some in to IA3 Taros, which was a really good book

murgel2006
05-10-2015, 19:02
I'd like mercenaries, but I'm sure GW sees it as "you can take unbound, doesn't that cover it?"

And frankly, they would be right.
Take your formations, detachments etc and then ad the "mercenaries" you want. Specifically that is what unbound is for.


I removed the following for being off-topic:
From a rules perspective I really want to see a balanced ruleset but that will never happen as long as there are codexes. What GW should do is remove the codexes in the next edition and go completely digital. One account with windows/mac and android/iOS clients. It would be paid for with a 4$ per week subscription. We would get everything in a white dwarf but with weekly re-balancing of points and rules pushes. If they were smart, they could re-balance things just to push sales. If they were smarter, they wouldn't resort to that. The application would include army builders for immediate validation and GW would be able to see who is playing what lists. If we wanted to get technical, it could even take advantage of wins/losses between paid accounts for balancing metrics. It would be interesting to see what FFG could do for the rules.

As for more models I want to see Rubric Termies.

Personally, I do not like that idea. I would hate to have so many changes in short times. That is, I guess, more to the taste of tournament players. The others really don't need such rapid adjustments IMO.

Harwammer
05-10-2015, 19:44
2 years is hard for me to keep up with, ruleswise. It's nice being able to keep a couple of army lists in your case that you don't have to rework every week!

Kakapo42
05-10-2015, 21:28
What I'd really like is a fully functioning time machine, capable of sending both biological and artificial matter through time and space, so that I can travel back to the early 2000s and spend time in my favourite era of GW while getting all the models I wanted (but only just as they're being discontinued, so that I don't catastrophically alter history by tipping sales numbers the wrong way). For specifics:

- A bitz service, allowing me to place orders for specific model components. I do not want to have to buy a whole entire model set just to get one piece I want for a conversion.

- An archive service, allowing me to place orders for older models no longer in mainstream production. Make it a cast-on-demand thing. It can even be at double the price, I don't care, just give me my old models back.

- The rest of the Sisters of Battle/Witchhunters range. No, NOT new models, the old ones they stopped selling.

- Metal models outside of the Sisters of Battle/Witchhunters range. I love me some good metal models.

- Non-Imperial terrain.

- The Specialist Games ranges back. Hey, you said what things I would like to see, not what things are ever going to realistically happen.

- More bitz sprues and scenic characterful doodads.

- Female human-like models that don't have their hair blowing about and/or in some ridiculous hairdo. Is multiple human-looking female models with their hair down and not puffed-out everywhere really too much to ask?

- Imperial citizens. A big set of Imperial civilians, compatible with the Imperial Guard infantry so you can mix the two together to create militia or just have some non-combatant models straight out of the box.

- Related to the above, some models without any game rules at all, and with no intention of ever writing rules for them. Just little pieces to inject some life and atmosphere into things. Packs of servo-skulls, cherubium, weird servitors, Tau ambassadors and correspondants, Bonesingers, Chaos familiars, Squigs etc.

In terms of books, I'd say I'd like some expansions for different warzones (urban combat, jungle fighting etc.), but these days I'm largely convinced that I could produce material to cover those sorts of things myself in a way that would satisfy me far more than modern GW ever could.

Oh, and for goodness sake stop giving everything those stupid nonsensical compound-word names.

EDIT: A couple of other things I forgot to add,

- Chaos Space Marine Chosen and Dreadnought models in the style of the 3rd edition releases/current Chaos Space Marines kit. Some Daemon engine models for the Forge/Mauler-fiend and Hell-drake redesigned to better fit that aesthetic could be neat too.

- All the old publications (and I mean ALL of them) available on the GW website as free PDFs. They can still be disallowed from being used in-store, but they should still be available for those who want them.

- Articles on the GW website. You know, like what they used to do.

MasterCrafted
05-10-2015, 21:40
Genestealer cults
New necromunda and plastic multi part gangs - maybe limited edition release like space hulk
Expanded kill team rules or maybe seperate ruleset for smaller games, kind of like mantic are planning with warpath
Redesigned khorne berzerkers - the bunny ears just look ridiculous now
Daemon primarchs - though GW would probably charge the earth for these
Dark mechanicus
Oh and full plastic re release of sisters of battle

Ironbone
06-10-2015, 02:31
Oh and full plastic re release of sisters of battle
This, million times this. Who like who, but Sisters definitely deserve fine new models. Decade without any range updates is fate no army should have.

sunborn
06-10-2015, 08:34
Metal models outside of the Sisters of Battle/Witchhunters range. I love me some good metal models.

Really? I have never heard of people liking metal models. I have never thought, damn, I wish this plastic was done in metal. Maybe just because the new plastics have more detail than the old metal.

As for some more ideas:

There was a WD that had rules for neutral creatures. You could have bears, giant poison frogs, or just some dangerous plants on the battlefield. These things had point values so in theory, you could buy them and place them as you so chose.

Kakapo42
06-10-2015, 10:52
Really? I have never heard of people liking metal models. I have never thought, damn, I wish this plastic was done in metal. Maybe just because the new plastics have more detail than the old metal.

Yes really. They're definitely a minority, but there's a few other people who like metal models out there. A lot of the time it's because of a common agreement that metal models tend to feel nicer, often due to the extra weight giving them a nice heft that plastic and resin models lack. It probably sounds weird, but it can be a factor sometimes, I know it certainly is the case with me, as I'm a tactile person, so how something feels is important to me (it's also the main reason why I prefer physical keyboards/keypads to touch-screens, as well as a major reason why I still buy CDs rather than digital files - I like having something physical to hold). I very often think, damn, I am glad this model was done in metal and not plastic. Quantity of detail isn't everything.

There's also another minor advantage in that, in my experience at least, bent metal components are a lot easier to fix than bent plastic or resin ones, because metal components can usually be bent back into the right shape by hand (or a suitable tool), whereas correcting bent plastic or resin pieces tends to require fiddling around with hot water or another heat source to soften them up and then leaving them to set, and as I've found out sometimes even that isn't foolproof.

Plus, you know, they're METAL models. \m/

Abaraxas
06-10-2015, 11:25
Metal models all the way for me.

There's (at least) one in every room (thread) you know :p

murgel2006
06-10-2015, 12:39
I don't go all metal but at least infantry wise I have many of them and love them. What I like about them is the good feel and their resistance.
I would love to be able to order either metal or resin. And I would be willing to pay for that metal option.
However, there is nothing wrong about a nice plastic model. But frankly, finecast is not to my liking. To light, to delicate IMO a bad choice for a tabletop mini.

mightymconeshot
06-10-2015, 17:11
I would prefer metal or plastic. Metal has a nice heft to it that makes it a great character piece. Like picking up a HQ unit and have it being metal. Great feeling for me. But I prefer the majority of the army to be in plastic and it makes it easier to customize. Plus I look putting together plastic kits and seeing them take shape from the spruces and raw parts.

Getifa Ubazza
06-10-2015, 22:54
I would want specialist games back. I loved Gorkamorka and Necromunda.

Some more aliens would be nice. They could be added to Tau and if they prove popular enough, could be expanded a little. If that's a winner expand them even further into their own factions. This would give us a Tau Empire that's an actual threat to the Imperium and Chaos and not just a weak little faction that could be wiped out, if only the Imperium or Chaos made a bit more of an effort or saw them as more than an annoyance that can be dealt with later, once the real fight is over.

All Cing Eye
07-10-2015, 01:03
I'd love for GW to stop making super gigantic everything.

But seriously I'd like to see:

More plastic IG troops
plastic Ork Warboss
CSM Kit for each of the 4 Chaos Gods
plastic Ork Tank
plastic Sisters
More Xenos models - Hrud, Q'orl, Tarrellians, Kroot, Rak Gol, etc.

Flame Boy
07-10-2015, 01:29
Personally, I would like to see the Adeptus Mechanicus (in a rather inappropriate turn of phrase) fleshed out. Perhaps Cult Mechanicus and Skitarii merged, but if not they could both do with more variety, particularly in the fast attack slots. This isn't what is strictly needed most, but it's what would excite me more that other options.

After that, I'd say it's time to replace or update any model that's been kicking around since I started 40k in 2nd edition. I've little interest in Chaos marines most of the time, but their ancient hybrid metal/resin and plastic models are pretty ugly and in need of replacements. The Sisters of Battle could get a good plastic kit if Skitarii are any indication.

I'm excited to see releases like Harlequins and the Adeptus Mechanicus as a pleasant breath of fresh air. These smaller forces serve to flesh out gaps in the background that have been on GW's to-do list for ages, which is why I'm hoping to see Genestealer Cults turn up soon.

Re-released Necromunda Gangs with separate weapon upgrade sprues would be great, and would appease the Inquisimunda types.

murgel2006
07-10-2015, 12:28
After that, I'd say it's time to replace or update any model that's been kicking around since I started 40k in 2nd edition. I've little interest in Chaos marines most of the time, but their ancient hybrid metal/resin and plastic models are pretty ugly and in need of replacements. The Sisters of Battle could get a good plastic kit if Skitarii are any indication.

I'm excited to see releases like Harlequins and the Adeptus Mechanicus as a pleasant breath of fresh air. These smaller forces serve to flesh out gaps in the background that have been on GW's to-do list for ages, which is why I'm hoping to see Genestealer Cults turn up soon.


^This.
The addition of "small" supplements or codices would be welcome, I liked things like Crimson, Iyanden etc. but frankly collections of stuff currently distributed seems equally important to me.
Lets have a "book" with all the missions, even themed ones. And most important a book containing all Formations, detachments and their special rules.

Sureshot05
07-10-2015, 13:26
New stuff

1) Daemon engines which are not just metal monsters. I want to see daemon engines that look like a possessed vehicle, not a dinobot or just a metal monster. Like the old Khorne Cannons or cauldron of blood, or the nurgle plague towers.

2) Arbites

3) Genestealer cultists

4) A new small critter genus in the tyranids. Something smaller than a gaunt that was purely to fill out the swarm option. S2,T2 no save type thing.

5) A new xeno's faction. The hrud, the squats, or the enslavers all could be a whole new set of models and opportunities. Even as mercenaries these could add a lot to the game in terms of look.

Redos:

1) Cult marines. Basic CSM.

2) Plastic aspect warriors.

3) One of the guardsmen regiments, be it vahallan or steel legion, but something different from Catachan and Cadian.

Rules:

1) Better balancing options. Include bonuses for an opponent if you choose a flyer, a super heavy or multiples of a single category in order to make games less likely to have a known outcome before you put the models down. (i.e. if you take a super heavy, your opponent can either upgrade a unit for free with meltabombs, upgrade it with tank hunters, or give one unit feel no pain).

2) A rule to enable swarms to truly overwhelm a vehicle.

3) Significantly better design and balance between dreadnoughts, monstrous creatures and all the horrid mess which defines these boundaries.

4) Less random tables and events. These bog the game down and have little gain. Mysterious objectives, warlord traits, chaos daemons, these all need tidying up to make a much better gaming experience. Or alternatively, these should be localised to select factions (like the Chaos daemons) so that the player can choose if they want lots of random or not.


AND NO MORE BIG MONSTERS/CENTERPIECES ETC. Get back to 28mm scale and the thing that made the game, not the never ending large monster quest.

MongooseFire
07-10-2015, 15:16
I would like some plastic weapon and accessory sprues, plastic sisters of battle and maybe a new rule set /boxed set for a small scale skirmish game.

Also as Sureshot05 said new rules where swarms can damage vehicles and balancing between dreadnoughts and monstrous creatures etc

mostlyharmless
07-10-2015, 18:43
It may have already been said: Legion rules for Chaos Space Marines.

Lord Damocles
07-10-2015, 19:37
Legion rules for Chaos Space Marines.
Just not those (http://www.games-workshop.com/en-GB/Black-Legion-Codex-Chaos-Space-Marines-Supplement) Legion rules, because they're only fluffy if they're more powerful :shifty:

Formerly Wu
07-10-2015, 21:11
Proper human renegade/cult forces. Or, failing that, something akin to the old Empire Free Company: an adaptable kit with a grizzled mish-mash of militia units that can be used to customize warbands, cultists, and Imperial Guard forces alike.

adreal
07-10-2015, 23:31
Just not those (http://www.games-workshop.com/en-GB/Black-Legion-Codex-Chaos-Space-Marines-Supplement) Legion rules, because they're only fluffy if they're more powerful :shifty:

Something simple like what black legion have for all the other legions, it's not that much to ask, and space marines already get this.

Heck, even tie it into an upgrade like Veterans of the long war,
Alpha legion: units that buy Veterans get infiltrate and stealth
Iron warriors: units that buy Veterans get tank hunters and fnp 6+
Night lords: get fear and chainswords get shred

Simple stuff like that, also allows for cult terminators and can cut down on the unit bloat chaos has if cult troops get rolled into veterans of the long war for those legions

mostlyharmless
07-10-2015, 23:34
Just not those (http://www.games-workshop.com/en-GB/Black-Legion-Codex-Chaos-Space-Marines-Supplement) Legion rules, because they're only fluffy if they're more powerful :shifty:

I wouldn't mind being able to field an army of Iron Warriors with actual field artillery, seeing as they're siege specialists. My Chaos Basilisk hasn't seen the battlefield in over a decade . . .

Inquisitor Kallus
08-10-2015, 18:57
dsmen regiments, be it vahallan or steel legion, but something different from Catachan and Cadian.

Rules:

1) Better balancing options. Include bonuses for an opponent if you choose a flyer, a super heavy or multiples of a single category in order to make games less likely to have a known outcome before you put the models down. (i.e. if you take a super heavy, your opponent can either upgrade a unit for free with meltabombs, upgrade it with tank hunters, or give one unit feel no pain).

2) A rule to enable swarms to truly overwhelm a vehicle.

3) Significantly better design and balance between dreadnoughts, monstrous creatures and all the horrid mess which defines these boundaries.

4) Less random tables and events. These bog the game down and have little gain. Mysterious objectives, warlord traits, chaos daemons, these all need tidying up to make a much better gaming experience. Or alternatively, these should be localised to select factions (like the Chaos daemons) so that the player can choose if they want lots of random or not.

.

IVe asked before, NO RULES CHANGES in things youd like to see, there are COUNTLESS threads on the matter and it is off topic here.

Additional things for specific campaigns or purely tank/titan combats etc that dont already exist, new codexes with rules for exodites/GS cults etc are welcome.

Grudgedesign
08-10-2015, 20:06
Speed Freaks. Come on, those buggy, wartrack and deffkopta models are ANCIENT. So those, plus maybe a fast tank, a flying transport and a few special rules, and we're set.

Okuto
08-10-2015, 20:59
I just want every codex updated in a timely manner, new stuff is pointless when armies aren't even supported properly....

No I don't want a new missions book, a campaign book, blah blah blah

I want each codex managed and well oiled

Also get rid of those darn "dlc" dataslates, too much book keeping, just do what D&D/Pathfinder does, release an expansion and stuff all that in, how am I suppose to know what the shield of baal stuff does? I don't own it nor do I intend to, don't play BA

Inquisitor Kallus
08-10-2015, 21:40
I just want every codex updated in a timely manner, new stuff is pointless when armies aren't even supported properly....

No I don't want a new missions book, a campaign book, blah blah blah

I want each codex managed and well oiled

Also get rid of those darn "dlc" dataslates, too much book keeping, just do what D&D/Pathfinder does, release an expansion and stuff all that in, how am I suppose to know what the shield of baal stuff does? I don't own it nor do I intend to, don't play BA

Youre not adding anything on topic to the thread, please take it elsewhere

Inquisitor Kallus
08-10-2015, 21:48
Speed Freaks. Come on, those buggy, wartrack and deffkopta models are ANCIENT. So those, plus maybe a fast tank, a flying transport and a few special rules, and we're set.

Agreed, they are some of the oldest plastics still around now. After the new Eldar jetbikes I imagine that the Orks will be getting a few more fast attack choices in plastic. It would be great to see wartrakks/skorchas, warbuggies and deffkoptas. If supplements were still on I would then imagine a Kult of Speed/Evil Sunz would be good, but they could quite realistically add in some new detachments for them. Could be ace.
Whilst on the subject of Orks id like to, in an ideal world, see some more diversification to the battlewagons and so on, harking back to old epic stuff (spleenrippas,bowelburners, gobsmashas, lungburstas etc etc), one can wish..
In terms of super heavies im wondering whether they are still a good prospect for GW, and if so whether things like battle fortresses would be neat. I know many ork players like to convert, but it would be nice to have a dedicated kit, or if going the Snakebite/feral route as I mentioned earlier, squiggoths :D

Khaines Wrath
09-10-2015, 04:07
Gue'vesa would be swell. I honestly cant think of a role for them but Id love to see more auxillary races amongst the Tau. Theres so much potential. There was a brilliant article in a White Dwarf years ago where someone had made some auxillary race units. Some lizard people, some cat people and humans.

Angelwing
10-10-2015, 18:24
For me, I want genestealer cult and adeptus arbites mini dexes and a new full battle sister codex with tactical objectives cards for all three.
A mercenaries / rogue trader codex would be good too, but to be honest with allies / unbound you can simulate this fairly well with the current books.

Inquisitor Kallus
10-10-2015, 18:29
For me, I want genestealer cult and adeptus arbites mini dexes and a new full battle sister codex with tactical objectives cards for all three.
A mercenaries / rogue trader codex would be good too, but to be honest with allies / unbound you can simulate this fairly well with the current books.

Theres nothing quite like having official fluff and rules though, to go with some awesome characterful models... :D

Angelwing
10-10-2015, 21:38
Thats true enough. :yes:

SpawnOfChaos
11-10-2015, 04:18
A proper Inquisition Codex would be nice. Physical hardback, and have Interrogators as Henchmen squad leaders etc. Also stormtroopers with BS4 at a reasonable point cost.

agurus1
11-10-2015, 05:52
Rules for more "feral" type Imperials like the Geno Chiliad.

Sthenio
11-10-2015, 13:54
Plastic Valhallan guardsmen, or just non-specific guardsmen in greatcoats that come with a few choices of head for Valhallans or Steel Legion.

Magister
11-10-2015, 18:00
Man portable (Loyalist) Space Marine Autocannon!

MajorWesJanson
13-10-2015, 00:37
Feral Orks- feral orks, squig herds, squig rider squads, squiggoth with howdah that carries troops or a big gun
Speed Freaks- Buggies, Deffkoptas, Tankbustas, Looted tank- AV13/13/10 vehicle with a turret that can mount various mek guns or a killkannon.

Kroot Mercs- (Master) Shaper, Kroot hounds, knarloc riders, Krootoxen, Great Knarloc

Harlequins- Great Harlequin HQ, Mimes, more flexible detachment

Agents of the Imperium codex- merge Codex Inquisition, Legion of the Damned, Militarum Tempestus, Assassins into one book.

Grey Knights- Chaplain, Jetbikes

Space Marines- plastic Techmarine, servitors, Thunderfire cannon. Plastic bike HQ kit. Plastic TDA captain and chaplain. BT Crusader squad kit.

More Xenos terrain. This Tau fortification is a good start, I plan to buy it to show my support.

Non-Limited version of the Void Shield generator.

More Chaos Lords of war for the other gods- Slaanesh Hell Knight, Tzeentch Silver Tower, Nurgle Contagion Engine

Ghazbad_Facestompa
13-10-2015, 03:40
A real Sisters update, with a revamped range and everything.
Plastic multipart cultist models.

sunborn
14-10-2015, 01:08
Grey Knights- Chaplain

Current fluff doesn't have Grey Knights possessing chaplains. I would like to see them field a Prognosticar though.

Rai_st
14-10-2015, 01:56
huh - my wish list is small I guess

1.) A new Ragnar model

2.) Chaos Bikes - ones that ooze evil and arrogance

That's it - but that would be neat

MajorWesJanson
15-10-2015, 01:29
Current fluff doesn't have Grey Knights possessing chaplains. I would like to see them field a Prognosticar though.

Current fluff hasn't excluded them either, and they have had them in the fluff before.

A Pronosticar would be essentially a librarian that rolls all on divination or so?

Captain Marius
15-10-2015, 18:55
Id like more small factions like harlequins and adeptud mechanicus, so imperial militia, chaos cultists, genestealer cults etc. It looks like it may even be going this way!

The main things tho are plastic aspect warriors and cult marines, i cant believe we're in 2015 and they havent done this yet! Get the basics right THEN i might be interested in all the random new stuff!

shabbadoo
16-10-2015, 10:56
Plastic Valhallan guardsmen, or just non-specific guardsmen in greatcoats that come with a few choices of head for Valhallans or Steel Legion.
They should do these guys:
221300
They are not Steel Legion, nor Valhallans, which is good. They have their own look, which is something 40k stuff should have (i.e. IG should NOT look like somebody gave Rambo a lasgun, or a modern soldier a lasgun, or a WW 2 Russian soldier a lasgun, etc., because that is just HALF-ARSED scif-fi). I would very much do a large IG force if miniatures based on the style of that pic were available.

Fangschrecken
17-10-2015, 19:15
You know, the new breachers would have been an absolutely perfect way to put gue'vesa in the tau codex. Lots of expendable humans to throw into the breach (and you could continue the hints at grim dark treating auxiliaries as trash) and then they could be WS3 and have a slightly better fit for being that close. I might consider converting that up.

JageR
18-10-2015, 11:12
I would like to see remade Catachans and Cadians. More dynamic poses and options and made the bits "universal" to make kitbashing easier between the kits.

A new "heavy" army would be nice, like greatcoats.

I'd like a flying heavy support option to be released in plastic like the Lightning or Marauder/Destroyer. I think it's a bit boring that the heavy support section is only tanks and artillery.

Inquisitor Kallus
18-10-2015, 14:44
I would like to see remade Catachans and Cadians. More dynamic poses and options and made the bits "universal" to make kitbashing easier between the kits.

A new "heavy" army would be nice, like greatcoats.

I'd like a flying heavy support option to be released in plastic like the Lightning or Marauder/Destroyer. I think it's a bit boring that the heavy support section is only tanks and artillery.

I think the great thing with doing new guard regiments is that you only really need 3 boxes: Infantry, command and heavy weapons. Add in a few regiment specific vehicle upgrades, a bit like the Dark eldar with the wyches included in the box for use on raiders and you could have a really solid seller. Id even go as far as to say they could potentially do a combined greatcoat/valhallan/vostroyan set but it might be pushing limits a bit

shabbadoo
19-10-2015, 02:33
I would like to see remade Catachans and Cadians. More dynamic poses and options and made the bits "universal" to make kitbashing easier between the kits.

A new "heavy" army would be nice, like greatcoats.

I'd like a flying heavy support option to be released in plastic like the Lightning or Marauder/Destroyer. I think it's a bit boring that the heavy support section is only tanks and artillery.
A Marauder/Destroyer would be fantastic. A Lightning would be good too. As to IG in general, the only kit that isn't compatible with every other kit at the moment is the basic Catachan Infantry kit. It is the only kit that has the waste belts attached to the legs rather than to the torso. The overall sculpts of the basic Catachan Infantry kit are also inferior to the Catachan Command and Heavy Weapon sprues, which is a really good reason to re-do that kit. A better reason is to keep a uniformity of appearance among the line, which was the most annoying thing about WFB (and which I think turned many people off from it). More dynamic poses would be good too. GW can make very good multi-part kits now, which is a requirement for well-molded dynamic poses. They just need to do it.

Kakapo42
19-10-2015, 03:31
I've never really gotten the need for dynamic poses. I mean sure, they have their place, and it's good to see them every now and again, but I have no problems whatsoever with poses that aren't dynamic, and indeed there are some times when I prefer non-dynmaic poses.

But then I also seem to be the only person in the universe who sees nothing wrong with both the current Catachan plastics and the basic Chaos Space Marine kit, so maybe I'm just weird like that.

shabbadoo
19-10-2015, 12:46
Dynamic doesn't necessarily mean models doing back flips and the splits. It just means there would be a better sense of motion to them. The basic Catachans and Cadians are fairly static in that their poses are basically snap shots taken in between more action oriented poses. They could get a little bit closer to the action pose, but not necessarily need to go all the way there, if you get me. Granted, not all of the poses need to be more action packed, but 3 out of 10 wouldn't hurt. Also, some models actually holding their guns looking down the sights/scopes - you know, like, aiming and stuff - wouldn't be completely idiotic either. ;)

thehumblenoob
24-10-2015, 17:41
Squats! Not a whole army since we have some fluff issues with that but still tau have some suggested explainations to play with, corrections are welcome on this one folks but as far as I can tell demiurge r just a small faction of those loveable little squats. I posted a thread but who knows if itlget read. Add demiurgs (squats) as a not so powerful but reasonable add to a list for melee in tau. Tau donhave melee really and squat players would rejoice even if they have to play as tau. Possible for rules purposes to align with fluff that the demiurg can only be taken as a ally like force with tau forcing players to buy tau to get them. The fluff now think makes them out to be a not so militarized race so it could work to make a few units or specialized fighters for tau.

Kerrahn
24-10-2015, 19:11
More variant lists like those that existed in 3rd edition. So similar to the way Space Marines have Chapter Tactics, you'd get things like:

* Legion rules for Chaos, perhaps with a bonus for Renegade Marines as well
* Ork Klanz
* Imperial Guard Regiments, or a watered-down Doctrine system (instead of taking 5 options like in 3rd Ed Guard you take 1 or 2 options like the 4th Ed Space Marines Chapter bonuses)
* Eldar Craftworlds (redo Iyanden supplement, come up with small bonuses for the others)

Another thing I'd like to see would be allied armies, armies like the Inquisition and Legion of the Damned that are not really designed to be used alone because of a small range of models:

* Kroot Mercenaries: give them Master Shapers as HQs that buff units, make Kroot Carnivore Squads just Kroot, take out the Kroot Hounds and Krootox, buff the Krootox T and make a Heavy Support choice, make Kroot Hounds a Fast Attack choice, bring in a Knarloc as Heavy, and a Greater Knarloc as a Lord of War. Make them Battle Brothers with Tau, Allies of Convenience with Eldar and Imperials, not sure on the rest.
* Rogue Traders
* Adeptus Arbites: guess this would be similar layout to Militarum Tempestus just with different vehicles and flyers, as well as more assault-orientated weapons. Also cyber-mastiff and riot shields would make them feel a bit different.
* Custodes and Sisters of Silence
* Genestealer Cults

Denny
24-10-2015, 19:32
I'd like some Chaos Guard.

A mini dex and a couple of basic grunt units with a massive bunch of options (range & melee weapons, marks, rules to upgrade to mutants), a few tanks, and some fluff chaos priest/command/ big mutant type units.

Make them battle brothers with chaos daemons and marines.

ChaosTicket
25-10-2015, 01:25
#1 A small but important(to me) change I would like to see is some units increased in size.

Imperial Guard in particular freak me out any time I see a small unit of 5-6 guys when theyre the most easily killed units in the game. Command, Special Weapon, and Heavy weapon squads increased to 10 people per squad. Rough Riders could be upped to 20/30 strong units, so they are actually useful with or without their one-use lances.

#2 For most factions I would like to see more weapon options on each vehicle instead being so specialized you need a whole different vehicle for each weapon. Id like to see an ork Battle Wagon with a Battle Cannon, a Land Raider with triple twin-heavy bolters, a tau hover tank with an artillery gun, etc.

#3 Bring back the regimental/chapter/factions doctrines from 3rd/4th edition.

#4 Oh and Eldar Guardians with lasblasters. ive been waiting since 2nd edition to see them again.

Raptor Mike
25-10-2015, 11:16
I would like to see the paint guides avalible on Google Play and hard copy. I've noticed that there are quite a lot of things only avalible on ipads ect.

ToLongDidntRead
26-10-2015, 16:39
More xenos terrain, the new Tau Tidewall is outstanding. An Ork Rok fortress/Eldar Webway assembly would be great.

New updated cadians, with better poses, and hands not attached to the guns wouldn't go amiss. Failing that greatcoat guard. You could do it in 2 boxes and a clamshell for crying out loud. (Command Box, Regiment Box and Heavy Weapon Team clamshell)

An entirely updated range for Chaos Space Marines needs to some more anything though IMHO.

Inquisitor Kallus
27-10-2015, 01:21
Good stuff gentlemen. One other thing id like to see is the paint range kept as is. Im feel if they change it again, im out.
Id also like to see them keep some of the specific colour sprays, the fang/khorne red,leadbelcher etc. Im pretty miffed they didnt keep them. Tough citadel air looks alright, it isnt the same, especially if you dont have an airbrush.

Calyptra
27-10-2015, 01:35
Plastic Grotesques.

Plastic Court of the Archon would be nice too, particularly Sslyth. No unit should be composed of models with only a single finecast sculpt.

Some sort of Dark Eldar assassin. Dark Elves have assassins, the Imperium has assassins, why don't Dark Eldar have assassins?

Plastic Grotesques.

Harlequin Mimes and Great Harlequin.

Zoats.

Plastic Grotesques.

sunborn
28-10-2015, 00:05
I want to see more ordos from the inquisition. Primarily, I want an Ordo Machinum to go with the new Adeptus Mechanicus.

Cheeslord
28-10-2015, 11:18
Squats! Not a whole army since we have some fluff issues with that but still tau have some suggested explainations to play with, corrections are welcome on this one folks but as far as I can tell demiurge r just a small faction of those loveable little squats. I posted a thread but who knows if itlget read. Add demiurgs (squats) as a not so powerful but reasonable add to a list for melee in tau. Tau donhave melee really and squat players would rejoice even if they have to play as tau. Possible for rules purposes to align with fluff that the demiurg can only be taken as a ally like force with tau forcing players to buy tau to get them. The fluff now think makes them out to be a not so militarized race so it could work to make a few units or specialized fighters for tau.

+1 Squats. Though I would prefer them as a whole independent army (since background cannon can seemingly be re-written at random and it's all true, even the stuff that contradicts itself...)

forbin
28-10-2015, 16:11
I'd like to see the rules more complex and harder to understand

more expensive kits , with less in them

at least another 10 or more codex for all the unknown races/aliens / <insert faction of choice here>

I'd like the D6 system dropped for percentage dice , greater variation in damage,wounds ,saves , etc

and space craft , yes we should have some smaller Gothic stuff zooming around .......

melta torpedoes ........ yum !

Forbin

Inquisitor Kallus
28-10-2015, 22:06
On the subject of BFG it would be awesome if they produced sprues for each army to not only come out with a new release, but also to be bought separately Imagine if they gave you a sprue for buying one or multiple 40k units. Oh BFG, where art thou!?

ChaosTicket
29-10-2015, 01:04
I want to see full variants of vehicles and units. I want to see Tanks with a turret variant for every heavy weapon in that armies arsenal like Predators with Plasma cannons and Vindicators with Battle Cannons.

I want to see heavy weapon teams armed 100% with heavy weapons like a space Marine devastator squad equipped with 10 heavy bolters.

I want to see Orks that can shoot further and better, or at the very least shoot more than anyone else so their accuracy is overcome by More Dakka.

I want to see the return of 4th edition customization such as Imperial Guard armies in Carapace Armor, Space Marines with Apothecary-Sergeants, Ork Klans, and so on

MajorWesJanson
29-10-2015, 10:35
On the subject of BFG it would be awesome if they produced sprues for each army to not only come out with a new release, but also to be bought separately Imagine if they gave you a sprue for buying one or multiple 40k units. Oh BFG, where art thou!?

Coming soon to PC.

Inquisitor Kallus
29-10-2015, 13:08
Coming soon to PC.

Yeah it looks great, but its not toy space ships is it?

PEW PEW!!! The bridge is hit!!

BRACE FOR IMPACT!!

Rabbitden
29-10-2015, 16:16
this post reminds me of the old forgeworld site. When you made an order it would ask you what would you like to be made next?

I'd like to see updated Chaos Space Marines that fit in with the Dark Vengeance/Raptor kit aesthetic.
Box of plastic multi-pose cultists
Lots more daemon engines like the Helbrute/Dinobots

ChaosTicket
29-10-2015, 20:53
Necrons being Space Egyptians makes me think of Stargate. The original film came out in 1994, so GW may have taken that especially when they were trying to remove Squats which are DWARVES IN SPACE.

Kieras
29-10-2015, 21:22
Finecast has to go as it is too unreliable material.Redone Chaos and multipart cultist so I could start Necromunda.Plastic 30k vehicles even basic ones on rhino stc mk1

Kieras
29-10-2015, 21:24
and redone guard infantry too plus leman russ variants

MajorWesJanson
30-10-2015, 05:14
In the short term:
Damocles book 2: Mont'ka with plastic farsight, plastic farsight upgrade sprue- shoulder pads for fire warriors and crisis suits, suit system bits for some of the wargear in the Farsight Supplement. Oh, and plastic Sniper Drones as a dual kit with a rail rifle drone build.

Raven Guard and White Scars upgrade sprues like the UM/BA/DA/SW ones. Plastic SM captain on a bike, plastic Jump Pack captain.

Rabbitden
30-10-2015, 16:54
Hows about more size variation in squads? I don't mean a 20-30 man unit but make the actual models in each unit aesthetically different. For example why are all guard troopers the same size and weight? Wouldn't it be good to see a slightly chubby fella standing next to a slim 'sniper' specialist. In all the books (and IRL) the characters are all described quite graphically 'slim, gaunt, chubby, fat'.

Also, chaos possessed. Some would be normal marine size (like we have now), but why not have some mutated beyond their normal size? ie: FW Gal Vorbak sized?
Nids - Where are the runts of the litter? Gaunts that are different sizes within the same unit?

Aluinn
30-10-2015, 19:07
Not a Guard player, but I have to agree that the Guard range needs some love, especially in the infantry department. I had high hopes for the new plastic "Stormtroopers" but they were a bit of a let-down to me (though they only barely miss the mark -- just too beefy and with slightly too much bling). The Taurox likewise wasn't very impressive, and everything else released last time was just more Chimera/Russ chassis additions.

IMO Catachans are laughable and the current Cadians are merely serviceable -- and out of proportion (way too large) to boot. So yeah, a box of greatcoat infantry with appropriate proportions (cf FW Guard) that could be made as either Kriegers or Valhallans depending on head choice, with full weapon options, and possibly an updated Cadian/generic Guardsman sprue are what I would really like to see.

Oh and of course, as always, Sisters in plastic.

In the long term, re-proportioned Marines that do justice to the (good) Marine artwork, though I realize that would mean kits becoming non-compatible for a time and is likely a very tall order, no pun intended.

Kakapo42
30-10-2015, 22:53
Hows about more size variation in squads? I don't mean a 20-30 man unit but make the actual models in each unit aesthetically different. For example why are all guard troopers the same size and weight? Wouldn't it be good to see a slightly chubby fella standing next to a slim 'sniper' specialist. In all the books (and IRL) the characters are all described quite graphically 'slim, gaunt, chubby, fat'.

Also, chaos possessed. Some would be normal marine size (like we have now), but why not have some mutated beyond their normal size? ie: FW Gal Vorbak sized?
Nids - Where are the runts of the litter? Gaunts that are different sizes within the same unit?

Real-life logistics. Having a uniform model size means all the parts are (on paper at least) compatible with each other, which improves the customisability of the kit (more parts to play with) and would presumably make it easier to design sprues (since it's a lot easier to place parts that are a similar size on a sprue than when they're all a hodge-podge of different sizes). It makes conversion work a lot easier too.

sunborn
31-10-2015, 08:32
I forgot to mention that Ad Mech needs more robots. Lots more robots. 30k Ad Mech has Vorax Battle-automata I REALLY want in 40K. However, overall, Ad Mech 40k needs more robots and less humans.

Spiney Norman
31-10-2015, 11:55
Sisters of Battle full codex/plastic model release with all the trimmings

That is all.

Angelwing
31-10-2015, 13:43
Sisters of Battle full codex/plastic model release with all the trimmings

That is all.

My poor wallet. :cries:

Inquisitor Kallus
13-11-2015, 23:34
Sisters of Battle full codex/plastic model release with all the trimmings

That is all.

Oh goodness yes.

ChaosTicket
14-11-2015, 04:19
I want to see rules changes more than models.

I want to see rules for Imperial Guard heavy infantry regiments with carapace armor again.

Inquisitor Kallus
14-11-2015, 12:46
I want to see rules changes more than models.

I want to see rules for Imperial Guard heavy infantry regiments with carapace armor again.


Please read the opening post

Casper Hawser
15-11-2015, 11:04
I've got to agree with The Sisters of Battle getting a full release.
And I'd love to see the Genestealer cults return they were one of the major draws for me to 40k when I was a kid back in 88.


Sent from my iPhone using Tapatalk

Inquisitor Kallus
15-11-2015, 12:29
I've got to agree with The Sisters of Battle getting a full release.
And I'd love to see the Genestealer cults return they were one of the major draws for me to 40k when I was a kid back in 88.


Sent from my iPhone using Tapatalk

Indeed, both were fantastic. Going along the lines of generally 'smaller scale' type forces id like to see a bit more Ecclesiarchal stuff. Id love to be able to represent smallish groups of Imperial fanatics led by priests and missionaries. A while ago WD did a little army list and used WFB flagellants as the base models for kitbashes/convesions.

Genestealer Cults, Chaos Cults,Arbites, Sisters of Battle and other Ecclesiarchal mobs would be great for some smaller scale skirmishes. I would make a huge thing about a campaign featuring these forces, maybe package some scenery together with them in a bundle, like a ruined church/sanctum Imperialis to fight over/around. Put in a booklet containing rules for the forces, maybe a character or two that you can build from them with its own rules (doesn't need to be OP, just cool and flavorful)/ Throw in some guides about making some ruined scenery to go with the plastic kits and how to paint them (bringing hobby back). Fluff wise it could represent a world in the grip of civil unrest/war, id show some studio forces as well with ideas for rules you could use (collapsing buildings, kill teams and more in depth stuff like characters going out of action and 'rewards/experience' like in Necromunda.

Some kind of over arching thing that they are fighting for like a lost chaos/imperial artefact or that they are protecting. Maybe the goal is to kill the Patriarch. You could have tables for both sides to roll on or a single one and different bonuses available etc

Casper Hawser
15-11-2015, 13:33
Indeed, both were fantastic. Going along the lines of generally 'smaller scale' type forces id like to see a bit more Ecclesiarchal stuff. Id love to be able to represent smallish groups of Imperial fanatics led by priests and missionaries. A while ago WD did a little army list and used WFB flagellants as the base models for kitbashes/convesions.

Genestealer Cults, Chaos Cults,Arbites, Sisters of Battle and other Ecclesiarchal mobs would be great for some smaller scale skirmishes. I would make a huge thing about a campaign featuring these forces, maybe package some scenery together with them in a bundle, like a ruined church/sanctum Imperialis to fight over/around. Put in a booklet containing rules for the forces, maybe a character or two that you can build from them with its own rules (doesn't need to be OP, just cool and flavorful)/ Throw in some guides about making some ruined scenery to go with the plastic kits and how to paint them (bringing hobby back). Fluff wise it could represent a world in the grip of civil unrest/war, id show some studio forces as well with ideas for rules you could use (collapsing buildings, kill teams and more in depth stuff like characters going out of action and 'rewards/experience' like in Necromunda.

Some kind of over arching thing that they are fighting for like a lost chaos/imperial artefact or that they are protecting. Maybe the goal is to kill the Patriarch. You could have tables for both sides to roll on or a single one and different bonuses available etc

Sounds great I've actually being playing 2nd recently with a friend and have been really tempted to start a Genestealer cult I've got the space hulk genestealer's and some chaos cultists for brood brothers I've been looking at hybrids on eBay then I came across these:
http://images.tapatalk-cdn.com/15/11/15/d33a9927f487bbbde295e43988541b8a.jpghttp://images.tapatalk-cdn.com/15/11/15/8f47c34e10160d3e2315e78777ab30a9.jpghttp://images.tapatalk-cdn.com/15/11/15/4a361b5b6b6d0031297d9102b5b97f8f.jpg
On macrocosm.co.uk they look like great hybrid substitutes. But I have heard the odd rumour that Genestealer cults could be on the cards in the future so have been holding off.


Sent from my iPhone using Tapatalk

Zywus
15-11-2015, 14:43
Casper Hawser, if you don't know about them yet I'd advise you to keep an eye on Wargame exclusive.
http://wargameexclusive.com/product-category/imperial-inquisition/

They make some snazzy 40k/Batman-esque cars, but more interestingly they seem to have a limo in the works that would be great for a genestealer cult patriarch.
Preview:
http://cs624824.vk.me/v624824409/4b150/5WaH4fcgWak.jpg

Casper Hawser
15-11-2015, 15:16
Thanks Zywus I'd not heard of them and will definitely keep an eye out.
I think the first half of next year will be all about my World Eaters and then I can finally do a Genestealer cult after almost 28 years since I first read about them.


Sent from my iPhone using Tapatalk

ChaosTicket
15-11-2015, 18:56
Please read the opening post

Ok I would like to see a greater amount of money on my paycheck.

Casper Hawser
15-11-2015, 19:14
Casper Hawser, if you don't know about them yet I'd advise you to keep an eye on Wargame exclusive.
http://wargameexclusive.com/product-category/imperial-inquisition/

They make some snazzy 40k/Batman-esque cars, but more interestingly they seem to have a limo in the works that would be great for a genestealer cult patriarch.
Preview:
http://cs624824.vk.me/v624824409/4b150/5WaH4fcgWak.jpg

Just had a look at there website they really do some great stuff I love that chaos cultist battle sister she's awesome .


Sent from my iPhone using Tapatalk

Zywus
15-11-2015, 21:36
Indeed, some really cool stuff.

Some of the cheescake sculpts is too ridiculous for my taste but the other stuff s very atmospheric. I haven't bought anything from them personally yet, but from what I've heard, the casting quality is top notch.

Inquisitor Kallus
21-11-2015, 14:12
Casper Hawser, if you don't know about them yet I'd advise you to keep an eye on Wargame exclusive.
http://wargameexclusive.com/product-category/imperial-inquisition/

They make some snazzy 40k/Batman-esque cars, but more interestingly they seem to have a limo in the works that would be great for a genestealer cult patriarch.
Preview:
http://cs624824.vk.me/v624824409/4b150/5WaH4fcgWak.jpg



This is completely off topic, please either contribute to the thread or send a pm instead

Novacane
21-11-2015, 17:01
This is completely off topic, please either contribute to the thread or send a pm instead

Genestealer cults is off topic in a thread entitled "what things would you like to see?"?

Inquisitor Kallus
21-11-2015, 19:46
Genestealer cults is off topic in a thread entitled "what things would you like to see?"?

##of course not, but just posting pictures of pre-existing models that arent GS cult but may be passable to promote them as opposed to hearing about things or ideas that youd like to see is.

Zywus
21-11-2015, 20:25
This is completely off topic, please either contribute to the thread or send a pm instead
You revive the thread after six days of inactivity to complain about me posting a link to genestealer cult compatible miniatures after Caspar Hawser mentioned that he was tempted to start a army of them?:confused:

I thought that was contributing to the thread but I guess I was wrong.:cries:

Inquisitor Kallus
21-11-2015, 20:44
You revive the thread after six days of inactivity to complain about me posting a link to genestealer cult compatible miniatures after Caspar Hawser mentioned that he was tempted to start a army of them?:confused:

I thought that was contributing to the thread but I guess I was wrong.:cries:

Indeed. Had you have said something like "Yes id like to see Genestealer Cult, maybe a new unit which can do so and so, a new tank and an updated limousine something along the lines of... *insert image* " then that would have been on topic. You gave no indication of what you want to see. This isnt the 'What miniatures from other companies youd like to see in 40k/The proxy 40k thread."

Feel free to post up your own 'wants' in the thread

I fail to see how me posting in my own thread after 6 days of 'inactivity' is of any concern?

Zywus
21-11-2015, 20:51
Indeed. Had you have said something like "Yes id like to see Genestealer Cult, maybe a new unit which can do so and so, a new tank and an updated limousine something along the lines of... *insert image* " then that would have been on topic. You gave no indication of what you want to see. This isnt the 'What miniatures from other companies youd like to see in 40k/The proxy 40k thread."

Feel free to post up your own 'wants' in the thread

I fail to see how me posting in my own thread after 6 days of 'inactivity' is of any concern?
The "concern" is that my terrible transgression of posting a link without prefacing it with 'I'd like some genestealer cults as well, perhaps a limo that looks something like this:' was over and done with. However, now you yourself have dragged the thread well and truly into off topic and I imagine that there will be a lot more posts discussing your silly behavior than there were discussing alternative genestealer cult models. That's the danger of playing moderator I suppose

Inquisitor Kallus
21-11-2015, 21:13
Snip

Its not a terrible transgression, just off topic. Im not playing at moderator, merely lookng for what I posted in the OP.Feel free to take your posts elsewhere as you believe this is 'silly'. What you could do is make your own proxy model thread or the like? :)

Anyway....

After seeing the recent dual army campaign box sets it would be nice to see not only more of the same, but also some more card sets related to campaigns, possibly with events, objectives/special equipment/wargear and so on. Triumph and Treachery for fantasy looked pretty cool and it allowed all armies to participate, not just the armies in the box.

It would be great to see a 40k terrain book maybe linked to other supplements or included with them as well as things like Kill Team supplement which could be largely fleshed out, lots of ideas for games, conversions and rules to create different styles of play such as KT vs KT or the older KT vs brutes and adversaries/nemesis. Something utilizing a few unit boxes with perhaps a clampack and some scenery could be really good for beginners or people looking for something a bit different/more fluff based (in the realms of creating stories in-game). You could really push the story element, add in lots of charts for different things if people wish to use them, as well as a generic campaign that could be used with any forces as well as one or two specific ones and a battle report. That kind of thing would really grab my interest

Casper Hawser
21-11-2015, 21:59
I like to see an Inquistor Kallus model. With a special psychic power that forces the opponent to do what Kallus wants.


Sent from my iPhone using Tapatalk

Inquisitor Kallus
21-11-2015, 23:48
I like to see an Inquistor Kallus model. With a special psychic power that forces the opponent to do what Kallus wants.


Sent from my iPhone using Tapatalk

Crazy, but it just might work! :D


Also, Dark Mechanicum, because it's awesome. The Tech witches of Amicus Tole looked great in the illustrations. We need some really awesome, sinister Dark tech around

MusingWarboss
22-11-2015, 03:10
Wow, there's so many things I'd like to see and many of the have been covered already!!!

So, yes I'd love some Necromunda gangs, Outlanders and hired guns (which we may even get from FW in a year or so) because they were great but inappropriately sculpted to allow for the WYSIWYG gameplay element before. Of course on top of that a whole load of weapons sprues like they used to make - not just the metal 'munda ones but the SM plastic weapons sprue too. It'd be nice to see them again as they were almost a hobby essential for conversions.

Genestealer cults interest me as well, as well as all things on the weird side of the imperium - which we seem to be delving into more too. So that's good. The Sisters could do with a real update and hell, even a return of the Squats would be nice - even if it's just a unit that can be added to an allied army, like Guard/Astra Militarum.

But mostly I think some sort of Ork Clan sprue would be good to give some individual flavour to the big six. I'm honestly surprised FW haven't done them. It would be great to get a sprue of plastic Bad moons bits, heads, torsos, legs, fancy kit - and the same for the other five. Six sprues you can buy to mix in with your normal plastics to crate Clan specific looking models. If they can spend time crafting numerous marine shoulder pads they surely can devote a bit of time to some booster bits for us Orky people!!

And modern Boarboyz. That'd be cool.

Casper Hawser
22-11-2015, 11:33
This is completely off topic, please either contribute to the thread or send a pm instead

To be fair to Zywus it was myself who posted some pics of different models and went off topic with talk of 2nd edition first So u should have maybe pulled me up about it last week rather than waited almost a week and pulled him up on it.
Sorry if I did go off topic but it's an easy thing to do.


Sent from my iPhone using Tapatalk

Inquisitor Kallus
09-01-2016, 19:44
Nevermind.

So, with the new year started weve seen some new getting started bundles, which are pretty great (or at least a decent step in the right direction for GW). Id like to see more, particularly ones that replace the 'book and unit' 'bundles', they seem pretty poor and seem like a quick fix for the unrepresented armies.

Id love to see some more upgrade sprues, maybe for particular factions of chaos and marine chapters, though in the case of Chaos id prefer newly designed units. Whilst on the subject of upgrade sprues, GS cult and possibly some Ecclesiarchal stuff possibly utilizing WFB/AOS box sets at the core. It would be nice to see more faction specific terrain, or even objectives, especially as part of campaign sets, I think they could be great yearly things to do, utilizing one o two new sprues bundled with older units that create some interesting games and forces

TheBearminator
09-01-2016, 20:42
Edit. Saw now that the thread owner wasn't happy for sidetracks.

Oh. And I wanna see GW start producing accessory sprues again, so that units aren't limited anymore by the imbecile who sculpted their models.

Daenerys Targaryen
09-01-2016, 21:44
Edit. Saw now that the thread owner wasn't happy for sidetracks.

Oh. And I wanna see GW start producing accessory sprues again, so that units aren't limited anymore by the imbecile who sculpted their models.

That would mean that Chaos would get nice things... And we all know that Chaos isn't allowed nice things because of the 3.5ed codex & Helldrakes.

TheBearminator
09-01-2016, 22:17
That would mean that Chaos would get nice things... And we all know that Chaos isn't allowed nice things because of the 3.5ed codex & Helldrakes.
Correction. I want accessory sprues for every faction except chaos who shall forever be punished for their mental metal dragon.

Novacane
09-01-2016, 22:45
Nevermind.

Now now Kallus, even you should know to not revive the dead

WarsmithGarathor94
10-01-2016, 16:02
@Thebearminator the dragon was the only thing us chaos lot had going for us
On Topic
Id Like for units deepstriking to be able to do impact style hits to a unit if they land on it. Think how the mawloc does its large blast thing

TheBearminator
10-01-2016, 16:49
@Thebearminator the dragon was the only thing us chaos lot had going for us

I was being ironic you know. Codex Heldrake must be a tough competitor for the worst internal balance award.

malisteen
10-01-2016, 17:22
Tiresome CSM wish listing below:

New CSM codex re-working the faction from the ground up, in particular doing away with the legionnaires vs renegades split by making them distinct units within the same forces (ie, legionnaires are powerful elites, renegades are weaker regular marines that fill out their numbers; w/ legionnaires too few and renegades too weak for either to really operate on their own in most cases, leading to basically three distinct tiers of dudes within CSM armies - legionnaires, renegades, & cultists). This instead of the current book, which describes them as completely distinct forces in the fluff that none-the-less use the same units in the game, which inevitably ends up making those units' rules a poor representation of either.

Model-wise, i'd like to see a new 10 man CSM unit box (as well as new boxes for havocs and bikes) with better proportions and more chaotic design, something half way between the current CSM box and the DV chosen in style; and a new 5 man chosen box in the full DV style with tons of extra head, weapon, and other options with which to build them as unaligned chosen or as any of the cult units (which would be re-worked as upgrades for chosen, terminators, and HQs, rather than separate units), or to be used with other units like bikes to represent chosen/cult unit bikers, etc.

I'd also like to see new chaos vehicle sprues for rhino and land raider chassis that instead of just having a bunch of sigil plates to glue on has alternate doors and armor armor pieces with which to build vehicles, giving them a more integrated rather than tacked-on chaotic look.

New unit-wise, I'd like a CSM rhino variant more focused on melee, as a sort of thematic counterpoint to the loyalist razorback, a rhino variant more focused on ranged. Basically a possessed rhino with a front-mounted assault ramp in the form of a leering daemonic face with a jaw that swings open to disgorge its troops, or to bite enemies (bonus to ram damage and tank shock?), suitably up-priced and lacking the standard chaos rhino's pintle and havoc launcher weapon options.

I'd also like to see the CSM land raider get the option to take frag launchers, as well as the option to trade the sponson lascannons for weaker-if-more-CSM-themed guns (I'm thinking reaper autocannons here), and getting a larger transport capacity in exchange. This option would appear in those new vehicle sprues I was talking about.

I also want my homing beacons back. Deep striking terminator retinues used to be one of our factions big things. It is beyond frustrating that we are now literally the worst marine faction at doing this.

WarsmithGarathor94
10-01-2016, 17:33
If only it was possible to like conments on here id like malisteens x 100 he gets what chaos needs

MajorWesJanson
12-01-2016, 02:17
What I want to see right now?
More Learn to Play boxes:
Orks: Big Mek with SAG, Boyz, Deff Dread, Grots
Dark Eldar: Archon, WArriors, Venom, Bikes
Tzeentch: Chariot, Horrors, Flamers, Screamers
Slaanesh: Chariot, Daemonettes, Steeds
CSM: Terminator Lord, Terminators, Defiler
Eldar: Archon, Guardians, Support Weapon, Wraithlord.

Chevron_Locked
12-01-2016, 04:10
Personally I'd like to see Aspect warrior kits that allowed you to create their poses as oppose to having a squad of the same three dudes over and over.... keep the appearance the same though as I do still quite like them. On a realistic note that would be a little too much on GW's effort maybe.

I know they did a very limited run some years back but making Bonesingers a permanent additionto range would be cool Iin my books.

TimLeeson
12-01-2016, 15:56
some non humanoid aliens in the game, more of them too.

My vote goes to the Slaugth since they have asymmetrical floating bio-mechanical stuff which is totally my cup of tea. They have three distinctive units described plus the Intendents as HQ's, easily fill up a mini-dex and give us something to those of us that want proper aliens and not just human stand-ins (nids exempt)

mini-dexes for cult legions that give them a decent model range and units that can be used on their own or allied with vanilla CSM.

Hrud & Umbra as a full army.

Demiurg as a minidex.

I agree with Genestealer Cults.

Existing armies :
Sisters plastic kits (They deserve an overhaul on par with the Dark eldar)

More upgrade sprues for the various chapters, warbands, craftworlds and other equivilents.

Inquisitor Kallus
12-01-2016, 17:45
some non humanoid aliens in the game, more of them too.

My vote goes to the Slaugth since they have asymmetrical floating bio-mechanical stuff which is totally my cup of tea. They have three distinctive units described plus the Intendents as HQ's, easily fill up a mini-dex and give us something to those of us that want proper aliens and not just human stand-ins (nids exempt)

mini-dexes for cult legions that give them a decent model range and units that can be used on their own or allied with vanilla CSM.

Hrud & Umbra as a full army.

Demiurg as a minidex.

I agree with Genestealer Cults.

Existing armies :
Sisters plastic kits (They deserve an overhaul on par with the Dark eldar)

More upgrade sprues for the various chapters, warbands, craftworlds and other equivilents.

Good to see you posting again Tim, havent seen you around for a while. I agree that something different from humanoids would be great. Though I seem to recall slaugth infiltraitors take on a general humanoid shape, albeit one under a big robe.
I think the Slaugth and Hrud would make for some decent armies, not sure about the umbra though. I had started to make some out of marbles and putty years ago, but as an army concept I dont think theyre that great.For smaller skirmishes and so on theyd be pretty sweet, Deathwatch vs etc

daveNYC
12-01-2016, 18:39
There's other stuff (update and balance all the armies, plzktks) that's more important but has already been covered more or less, so I'll just throw something crazy out there.

Custom shoulder pad and vehicle door creation. You give them the design and they print out which ever parts you need with that design on them. Have a $5 fee for the initial submission of the design, so they hopefully won't have to deal with a flood of genitalia related designs. All valid designs are then kept so that they can be browsed online and others can order from them, and all designs become GW property.

The tech is almost there, the potential copyright issues could probably be dealt with (automated image search to make sure you're not crimping anyone's style), and FW shoulder pads are about $1.50 each, so say $2.00 for the custom ones and the numbers might work out.

Probably a ton of issues, sure, but it'd be pretty awesome if it happened.

TimLeeson
12-01-2016, 19:03
Good to see you posting again Tim, havent seen you around for a while. I agree that something different from humanoids would be great. Though I seem to recall slaugth infiltraitors take on a general humanoid shape, albeit one under a big robe.
I think the Slaugth and Hrud would make for some decent armies, not sure about the umbra though. I had started to make some out of marbles and putty years ago, but as an army concept I dont think theyre that great.For smaller skirmishes and so on theyd be pretty sweet, Deathwatch vs etc

Forgot about the infilitrators. you are right, but i think they could do interesting poses on them. I guess they'd make a good clampack character.

I meanr "Hrud & Umbra" in a similar way to Orks and Grots. The Hrud would be the focus but I could see there being a few umbra units in there too. Theres always unbound for those of us that don't care about the gaming side anyway.

Deathwatch are an interesting one but id like to see them be a bit more unique looking like grey knights are. On the subject of GK, you could give Deathwatch a kit on par with the GK PA kit and throw in a few clampacks for the different hq's.

I actually prefer the smaller model ranges of thse mini factions. Less to collect. Some ranges like the SM and so just have too many choices I think and it deters me from collecting so I like these fringe armies as it's more appealing. of course I talk as a collector rather than a gamer, a gamer probably has a very different view XD

Mr. CyberPunk
26-01-2016, 09:34
I'd like to see the Kroot be given a mini codex à la Harlequins

I'd like to see more emphasis on the in between differences inside a codex, kind of like they did for the SM one (example, rules for the different Orks Klan, Imperial Guard regiment and so on)

New Imperial Guard regiment, The Death Korps of Krieg would be my choice, and a rework of the Catachan, which are pretty awful/obsolete

Plastic Aspects, other than Dire Avengers, for the Eldar. Imo, this make Eldar practically uncollectable at the moment.

I'd like to see less emphasis on the Imperium and more on Xenos. A new Xenos army would be the bomb.

More customization options in the new kits.

Warlord Gnashgrod
20-02-2016, 19:56
I would like to see Demiurg and Hrud get own armies. but I want the Hrud more space skaven - like than what has been seen more recently. More back to their roots, the first pic of them in 3rd Edition rulebook please.

WarsmithGarathor94
20-02-2016, 22:04
Id like to see
A campaign book for imperial fists and their successors ala kauyon. While the gladius is nice it does feel a bit how to put it cheesy :p

Promethius
21-02-2016, 09:28
Total wishlisting, a fall of sotha campaign book.

Chikout
21-02-2016, 15:41
Exodites.
Plastic Lord of change.
Exodites.
start collecting boxes for every Army including Exodites.
Did I mention Exodites?

MajorWesJanson
21-02-2016, 21:54
New request: A good Ork book to make up for the mess of the Waaagh Ghazkull update and its nerfs.

silverstu
22-02-2016, 00:22
Exodites.
Plastic Lord of change.
Exodites.
start collecting boxes for every Army including Exodites.
Did I mention Exodites?

Lady Atia mentioned on her blog that Exodites are in the works apparently -but not soon link (https://war-of-sigmar.herokuapp.com/bloggings/494) Its in the comments section.

On topic I'd vote for eldar aspects in plastic. And more Nids because I always want more Nid kits..:D

Pink Horror
22-02-2016, 01:25
Yay, Warseer is back and it's wishlist time! Warning: This is going to be terribly unrealistic.

A new, simpler (not AoS dumb-simple) set of rules that invalidates all current army books. I haven't bought any recently, so I won't be personally screwed. The main things I want simplified are, first, no more formations with special rules (I don't mind if a formation grants points decreases or free stuff). Second, less reliance on watered down, tedious bonuses like re-rolling ones. Third, just get rid of vehicle armor values, making everything have a toughness and armor save. That's just a beginning. I also wish GW can come up with some simplifications I would never think up myself. Anyway, just releasing something that's not like Age of Sigmar would help ease the anxiety that 40k will be ruined.

The new rules would also have short army lists for each faction, with some counts-as guidance for models without replacement rules. However, the short army lists would not be meant to be replaced, just extended. For example, all of the army-wide special rules would be in the initial rule set, and units like termagaunts, shoota boys, and tactical squads would be fully defined. The campaign books would help fill in the blanks for several armies at a time, like Warmahordes books.

Each army would have customizable characters - to me this has been a big reason to play GW games vs. games like Warmahordes over the years. The rules would be matched by each character having a kit with many equipment options. Alternatively, GW could sell characters as plastic command squads with maybe 3 characters and a bunch of options to share between them.

Then of course, there's the balance problem. Of course I wish for a balanced game. Maybe that's too unrealistic even for this rant. So, I will take a game where everything is flipped. Make Wraithknights fragile and overpriced. Make pyrovores terrifyingly overpowered. Make Chaos Marines all wear artificer armor. Give Dark Eldar a bunch of 3+ invulnerable saves because they dodge stuff or all have personal energy shields.

Oh, please, if I get one thing on this list: new Ork light vehicles. Replace the warbuggy and wartrakk models, and add some more things like them. Maybe this also deserves a box of 3 with a heap of parts for customization.

The Black Shield
22-02-2016, 01:44
1. New resculpts of all the really old minis. For example Ragnar Blackmane, Kharn, Nightlords Hero, and the Techmarine with Power Axe.
2. Resculpts for the Mordians, Tallarn, Vostroyans, Steel Legion, Valhallans, Colonel Schaeffer's Last Chancers, and Gaunt's Ghosts.
3. Character minis for Commissar Cain, Uriel Ventris, Warsmith Honsou, and Talos Valcoran to name a few.
4. A Mechanicus transport.
5. More GW produced Horus Heresy minis.

All Cing Eye
22-02-2016, 03:51
I'd like to see resculpts of most of the character minis in plastic (some are from as long ago as 2nd Ed). Plus they've done a pretty good job on the ones they have updated (Grimnar and Ulrik).

That would mean: Azrael, Abaddon, Dante, Ragnar, Fabius Bile, Kharn, Eldrad, The Phoenix Lords, etc.

and more smaller auxillary forces, like the Harlequins, Tempestus, and Knights.

That would mean: LotD, Genestealer Cults, Rogue Traders, Deathwatch, Tau Auxillary's, Kroot Mercs, and non-human aliens (Rak'Gol, Q'orl, Loxatl).

WarsmithGarathor94
24-02-2016, 18:47
New request: A good Ork book to make up for the mess of the Waaagh Ghazkull update and its nerfs.

Hey atleast you have 7th ed formations which are probably more usable than the csm hellbrute ones..

Monk813
25-02-2016, 05:35
I would like to see more mini-dexes introduced, including Rogue Traders, Kroot Mercs, Tau Auxiliaries (expanding on Hrenian Light Infantry, Morellian Deathsworn, Nicassar, Demiurg, and whatever else they'd like to include), and Dogs of War (Tarellian Dog Soldiers & other small xenos factions that act as mercenaries). I'd also like to see the Hrud and Loxatl show up.

As far as what's already out, I'd like to see Sisters of Battle get the update they so desperately deserve. I'd also like to see Inquisitors and retinues expanded upon to have more options i.e. jump packs and bikes. And as long as I'm wish-listing, I would start an Alpha Legion/Iron Warriors army in a heartbeat if Chaos got legion specific rules.

ToLongDidntRead
25-02-2016, 16:30
I'd like to see Kroot Mercs. and Hrud released as full armies.

The game would benefit from greater army variety rather than more power armour all the time. (Sisters)

Darnok
26-02-2016, 06:58
For Daemons I want the other three Greater Daemons in plastic. The current situation is really annoying: we have one Greater Daemon sculpt that actually deserves the name, and three sculpts from the last millenium that don't even play in the same league. I'd also love to see more Daemon Machines, including a flyer.

For CSM:


Tiresome CSM wish listing below:

New CSM codex re-working the faction from the ground up, in particular doing away with the legionnaires vs renegades split by making them distinct units within the same forces (ie, legionnaires are powerful elites, renegades are weaker regular marines that fill out their numbers; w/ legionnaires too few and renegades too weak for either to really operate on their own in most cases, leading to basically three distinct tiers of dudes within CSM armies - legionnaires, renegades, & cultists). This instead of the current book, which describes them as completely distinct forces in the fluff that none-the-less use the same units in the game, which inevitably ends up making those units' rules a poor representation of either.

Model-wise, i'd like to see a new 10 man CSM unit box (as well as new boxes for havocs and bikes) with better proportions and more chaotic design, something half way between the current CSM box and the DV chosen in style; and a new 5 man chosen box in the full DV style with tons of extra head, weapon, and other options with which to build them as unaligned chosen or as any of the cult units (which would be re-worked as upgrades for chosen, terminators, and HQs, rather than separate units), or to be used with other units like bikes to represent chosen/cult unit bikers, etc.

I'd also like to see new chaos vehicle sprues for rhino and land raider chassis that instead of just having a bunch of sigil plates to glue on has alternate doors and armor armor pieces with which to build vehicles, giving them a more integrated rather than tacked-on chaotic look.

New unit-wise, I'd like a CSM rhino variant more focused on melee, as a sort of thematic counterpoint to the loyalist razorback, a rhino variant more focused on ranged. Basically a possessed rhino with a front-mounted assault ramp in the form of a leering daemonic face with a jaw that swings open to disgorge its troops, or to bite enemies (bonus to ram damage and tank shock?), suitably up-priced and lacking the standard chaos rhino's pintle and havoc launcher weapon options.

I'd also like to see the CSM land raider get the option to take frag launchers, as well as the option to trade the sponson lascannons for weaker-if-more-CSM-themed guns (I'm thinking reaper autocannons here), and getting a larger transport capacity in exchange. This option would appear in those new vehicle sprues I was talking about.

I also want my homing beacons back. Deep striking terminator retinues used to be one of our factions big things. It is beyond frustrating that we are now literally the worst marine faction at doing this.


What he said.

LotusCorgi
26-02-2016, 07:45
Tiresome CSM wish listing below:

New CSM codex re-working the faction from the ground up, in particular doing away with the legionnaires vs renegades split by making them distinct units within the same forces (ie, legionnaires are powerful elites, renegades are weaker regular marines that fill out their numbers; w/ legionnaires too few and renegades too weak for either to really operate on their own in most cases, leading to basically three distinct tiers of dudes within CSM armies - legionnaires, renegades, & cultists). This instead of the current book, which describes them as completely distinct forces in the fluff that none-the-less use the same units in the game, which inevitably ends up making those units' rules a poor representation of either.

Model-wise, i'd like to see a new 10 man CSM unit box (as well as new boxes for havocs and bikes) with better proportions and more chaotic design, something half way between the current CSM box and the DV chosen in style; and a new 5 man chosen box in the full DV style with tons of extra head, weapon, and other options with which to build them as unaligned chosen or as any of the cult units (which would be re-worked as upgrades for chosen, terminators, and HQs, rather than separate units), or to be used with other units like bikes to represent chosen/cult unit bikers, etc.

I'd also like to see new chaos vehicle sprues for rhino and land raider chassis that instead of just having a bunch of sigil plates to glue on has alternate doors and armor armor pieces with which to build vehicles, giving them a more integrated rather than tacked-on chaotic look.

New unit-wise, I'd like a CSM rhino variant more focused on melee, as a sort of thematic counterpoint to the loyalist razorback, a rhino variant more focused on ranged. Basically a possessed rhino with a front-mounted assault ramp in the form of a leering daemonic face with a jaw that swings open to disgorge its troops, or to bite enemies (bonus to ram damage and tank shock?), suitably up-priced and lacking the standard chaos rhino's pintle and havoc launcher weapon options.

I'd also like to see the CSM land raider get the option to take frag launchers, as well as the option to trade the sponson lascannons for weaker-if-more-CSM-themed guns (I'm thinking reaper autocannons here), and getting a larger transport capacity in exchange. This option would appear in those new vehicle sprues I was talking about.

I also want my homing beacons back. Deep striking terminator retinues used to be one of our factions big things. It is beyond frustrating that we are now literally the worst marine faction at doing this.


I would add to this make the new CSM kits armor marks make sense. For example, the new raptors have warped mk. IV. Same for the DV chosen. The stock chaos space marine, that is to say, chaos renegades in Malisteen's excellent example above, would probably have warped mk. VII or perhaps something similar to mk. V, a mark assembled from different suits of armor out of necessity. Some would say that the current plastic CSM is precisely this, but alas no. It would appear that most chaos marines have mk. VI armor pants and debased mk. VII breastplates, and either mk. V or mk. VII helmets with horns. due to the canon laid down by GW the models make no sense. It would be great to see kits where the renegade marines had mostly debased mk. VII's with lots of cool options like debased imperial iconography and maybe more contemporary weapon designs and the chosen/havoc kit showcasing debased suits of ancient armor as old as the heresy! I also think that a great way to separate havoks from the rest of the flock is to add options for different, warp spawned tech either preserved from the heresy or developed in the warp. That way chosen could have access to all the auto cannons, heavy bolters, but the havoks could add warp blasters, daemon missiles, hell cannons, whatever! The cult marine problem could be solved with four sprues similar to the ones that came our for all the loyalist chapters a while back (they seemed great) that synergize with the chosen/havoc box, and hell why not, a legion sprue for all the traitor legions that is compatible with the chosen kit or the regular CSM box. A mutilator/obliterator kit would be great. A reimagining of the obliterators would be better. Make them ancient battle automa from the dark mechanicus.

MajorWesJanson
27-02-2016, 21:37
Just had a positive thought. This is still the Waaagh ghazkull supplement afterall, not the full ork codex.maybe the reason the green tide was removed was so they can put it in the Ork codex proper as a core choice there instead. Bad news in the short term, but better in the long run as being in the core book would mean no boss is watching or biggest and best. They could do say green tide and a speed freeks based formation as core (to push new buggy kits they would be required) and maybe borrow a few others like how far sight shares some formations with core tau. And a proper ork book that updates units could help Waaagh ghazkull formations in return like making the nauts into superheavies and buffing dreads.


Some changes I want to see for Orks:

Boyz lose their 6+ save and gain a 5+ FNP instead.
Doks tools gives +1 to FNP saves.
Cybork allows rerolls of FNP saves.
Mob rule changed to: If a unit with this rule fails a morale check, instead of falling back it instead a number of wounds equal to d3 + the amount the check was failed by, with no armor or FNP allowed. If locked in combat, the unit gains the stubborn USR and suffers d3+1 wounds with no armor or FNP allowed instead.
Boss pole: Adds 1 to the LD of the bearer.

Beppo1234
28-02-2016, 14:59
I want this for CSMs!!! A warp gate which deep strikes onto the board acting as a reserve entry point from then on, allowing just about anything to deep strike through it. I feel like CSMs aren't chaotic enough on the board, this would help to change things up a little, with landraiders and beasts deep striking onto the board... would also serve to deliver more melee troops closer to the enemy.

225527

I also think it would be kind of awesome if Chaos had an army-detachment build that is EXtreMEly fluid and variable, again they are Chaotic. The idea of set detachments and formations just doesn't work here for me. I kind of want to say that Chaosmarines should draw advantages and special rules from being unbound, vs. loyalists who draw advantages and special rules from being organized. Hell, I think it'd be cool if CSMs didn't have any organization at all, just the army list from which one could select whatever one wanted in any combination, up to whatever point limit one was playing. That sounds crazy, but given the nature of the warp, it would not be implausible for two Abaddons, from different points in his own timeline, to emerge from the warp at the same 'real-time'.

make Chaos CRAZY!



with the return of specialist games, I'd really like to see GW take a serious look at their Necromunda Terrain. I'd really love to see the return of the Necromunda Terrain Frames. They could be the same as the old frames... but a new design which is as compatible as possible with the existing terrain would be a good idea. With GW focusing on larger plastic builds now a days, it's a perfect time for them to perhaps considering translating the card-board bits from the old necromunda buildings into detailed plastic panels. I think this would be really easy for GW to do given all the bits are pretty much flat chunks of plastic.