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Herzlos
09-10-2015, 09:02
So I have boxes upon boxes of unpainted / unbased Warhammer stuff, covering most of the factions, and I'm genuinely interested in a small sized actual skirmish game (where it's maybe 5-10 individual figures and not units) that can be played out in maybe an hour or so over a beer, with fairly light (but decent) rules, maybe with some interesting scenarios. I'd still like to play it in the "Warhammer" world.

Where would you guys recommend I go?

I got the impression Mordheim is pretty dated now, and AoS isn't what I was hoping it was.

Am I best just cutting taking WHFB stats and just dropping all of the unit based rules? Should I be looking at something like Blades & Heroes?

Has anyone home-brewed something and had any success?

Shardik the Bear
09-10-2015, 10:05
Should I be looking at something like Blades & Heroes?

Mordheim is still a pretty fun game if you have a few people though you'll want to be looking to "ban" hordes of naked skavenslaves with slings and think about limiting elf warbands from being able to snipe from the other side of the table (the answer is often " have more terrain" with regards to Mordheim balance). It does have the perennial Games Workshop "roll many d6 and tables" gameplay issues though if you like Warhammer that's probably less of an issue for you.

Song of Blades and Heroes is fun and cheap, its open to quite a lot of customisation and the game flows very well. I will admit I haven't played it very much compared to the others.

Open Combat is another really fun and cheap game open to a lot of customisation. It has a similar "push your luck" turn sequence mechanic to Blood Bowl. It's designed to be playable in a very small area too. In general it has a very similar scope to Blades and Heroes.

Frostgrave is Osprey's recently published Wizard themed Mordheim-like game. It is clearly inspired by Mordhiem with a similar scope and persistent warband progression but it's much more focused around your leader character - a wizard. It's a strong game and has proved a hit amongst quite a lot of gamers. You will need a d20 though, as that's the dice it uses.

Herzlos
09-10-2015, 10:13
I'm doing Frostgrave separately; I just wasn't sure it'd scratch the same itch as it's very much Wizard focused with a warband at the side and I was looking for something that was based more on the mundane characters.

I'll have a look at Open Combat too, thanks :)

Davidian
09-10-2015, 10:18
So I have boxes upon boxes of unpainted / unbased Warhammer stuff, covering most of the factions, and I'm genuinely interested in a small sized actual skirmish game (where it's maybe 5-10 individual figures and not units) that can be played out in maybe an hour or so over a beer, with fairly light (but decent) rules, maybe with some interesting scenarios. I'd still like to play it in the "Warhammer" world.

Where would you guys recommend I go?

I got the impression Mordheim is pretty dated now, and AoS isn't what I was hoping it was.

Am I best just cutting taking WHFB stats and just dropping all of the unit based rules? Should I be looking at something like Blades & Heroes?

Has anyone home-brewed something and had any success?

Dude, you should check out themordheimer.com

It's a great source of community supported rules from gw official to experimental warband and even a streamlined "coreheim" making the game quicker and more balanced. Not forgetting awesomeheim though... Basically every crazy rule ever conceived!

Failing that. I was always a huge fan of warhammer skirmish. A full ruleset from the last annex of the 6e book using individual models.

Whichever you choose, you can't go wrong ;-)

Davidian
09-10-2015, 10:21
Or even this
https://www.google.co.uk/url?sa=t&source=web&rct=j&url=http://www.thekeeponline.com/documents/Warbands.pdf&ved=0CBsQFjAAahUKEwiF6-Lnh7XIAhWG1xQKHfeBAfY&usg=AFQjCNFFr0aLjJdRsl3pW2tVVZP2AAmpGQ&sig2=n_xjNTzxnWo9_mxAeWKIgw

zoggin-eck
09-10-2015, 10:49
So many skirmish games mate!

In addition to those mentioned by Shardik the Bear, I'll add:

One page skirmish by One Page Rules would suit, since it's already set up for Warhammer units. There's a campaign option, too:

https://onepagerules.wordpress.com/

If you want to get right into something similar to SoBAH, you could try Shieldbreaker. Free, with an online unit builder:

http://shieldbreaker.net/

For something more flashy/modern, you could try Pulp Alley (obviously a pulp setting, though many use it for fantasy games).

Others that might be worth checking out are Savage Worlds Showdown (free rules, there's also a fantasy expansion available) and of course Warhammer Skirmish (as per 6th edition rulebook, you could also use stats/points from later editions).

I bought and read but never quite got interested in Havoc from Bombshell Games and Warrior Heroes Legends from two Hour Wargames. Probably both a little more detailed than what you're after.

http://bombshell-games.com/havoc/

http://www.twohourwargames.com/wahele.html

Another one I really want to play properly, having bought, printed and statted up some models for is Ares from Majestic Twelve Games. Some fun ideas like assigning die types to stats and weapons (for example, combat: D6, axe: D8) and being able to "borrow" actions from your next turn to push a model further (sprint, dodge or parry an attack for instance, but being at a disadvantage next turn) and holding actions to react later on. You can find a sample version online, if anyone's interested. I never got further, since I thought it sounded harder to teach to a new player and there's a little more record keeping than I'd like (most models have multiple wounds and keeping track of morale).

http://www.mj12games.com/ares/

I'm also keeping an eye on "Middleheim" from the Delta Vector blog. Partly because I love his game reviews so much, I hope I enjoy a game made by him!

http://deltavector.blogspot.com.au/2015/09/middleheim-simple-playtest.html

Jorkin Thunderclaw
09-10-2015, 11:08
Games Workshop also did a couple of tournaments called Regiments of Reknown which had a slightly simplified version of the Warbands rules Davidian listed above. I still have the event pack saved on HDD, but not sure about the site rules of disseminating GW event material on the site. It is actually a far better set of skirmish rules then what they came up with for AoS, but is a bit weighty of a ruleset, there's at least 10 pages if memory serves :P

Actually a quick google search and they are still available online http://warhammerworld.games-workshop.com/wp-content/uploads/Event-Pack-Regiment-of-Renown.pdf

I went to both of the ones they held and they were really fun events.

221047


These are my Dark Elves I took to the second tournament. I'd never played DElves before in my life so it's a great way of trying out new armies without the full cost of an army.

Herzlos
09-10-2015, 11:48
Awesome guys, thanks :)

Botjer
10-10-2015, 12:33
I used to have some real fun with a system based on 40k

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ewar
10-10-2015, 21:07
I didn't know about the regiment of renown, going to play it tomorrow as rules look awesome.

Whirlwind
10-10-2015, 22:29
As a more out there suggestion. The old Realms of Chaos books had a way of building up a Chaos warband that grew and had mutations and gifts imparted on them depending on how well they did (not every one was beneficial). It was a good for a laugh but don't expect it to be balanced over time. But the main aim is to get you character to daemonhood (after which point it leaves) before it turns into a spawn. Very characterful if you didn't take it seriously, a bit like Mordheim

Alternatively there was a Warhammer Skirmish mini game that GW designed off the back of 5th/6th edition (?) that had sort of fun scenarios that could be used with different armies (e.g. there was one scenario which was an artillery duel)

Brother G
11-10-2015, 07:38
Do they play Tomb Kings on Mordheim?

Brother G

Whirlwind
11-10-2015, 10:49
Do they play Tomb Kings on Mordheim?

Brother G

There is a warband for Tomb Kings (Tomb Guardians) that was produced in Town Cryer 8 and 18. There was also a whole campaign setting in the Lands of Dead/Araby in the fanatic magazine (probably the best gaming magazine GW ever produced, miles better than White Dwarf at the time as it was just chock full of gaming content).

Most of the Specialist Games stuff can be found online as GW published most specialist games stuff on their website. Check out the specialist arms and mordheimer websites as between them you should find everything you need. There are enough scenarios warbands etc to keep you going for years.