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Herkamer63
05-01-2016, 02:07
I hope everyone had Christmas and New Years (I know I did). Now, back to business. There are not a lot of 6th ed codices left that need a 7th ed update. So with that said, I've decided to a Top 5 countdown for the codices that NEED it the most. Warning: The list may not be the order you want, so anyone that may not like it, stop reading now and go to another thread because this is based off of my opinion based on the facts... Ok you've been warned and here we go

5. Astra Militarum (aka Imperial Guard)- There's not much they need to update rules wise, but the time is right to put the characters and units (from 5th ed) who didn't make the cut last time around to come back. I would even say come out with a Catachan supplement. There's not a lot else that can be done except bring back stuff. Other than that, and a LoW (Baneblade), IG would be all set because they're pretty decent as they are now.

4. Chaos Daemons- The other Greater Daemons need to come back in a big way, I would say. That, and some EW on some special characters would be nice. CD just need to have some common sense changes on them. Not a whole lot, but decent number like maybe changing Daemonic Instability and making Bloodcrushers T5. Of course, with the other rumoured Daemonkin codices coming out, maybe CD codex would be liquidated. It's too early to say, but if they continue to have their own codex, changes need to happen.

The next I know I will be taking a ton of flak for.

3. Chaos Space Marines- I know what some of you are thinking and want to say, which happen here after you're all done reading the list, but hear me out. First off, anyone that says the Heldrake sucks is out of their minds. It doesn't have the 360 shooting (that's what made it broken in the 1st place). Big whoop. It still has the S6 AP3 flamer that has 12" torrent, vector strike, 5++, It Will Not Die, and cheaper than a Storm Raven. 2nd, I'm not saying CSM doesn't need a major update. I'm on board with Cult Marines being upgrades. I would regular CSM squads get better. I want points to drop on units and wargear. Rules can be better. However, they are STILL Space Marines. They can hold out just as well as Imperial SM, just no ATKNF. Some of the things people want are just unrealistic. I would say the best thing that could happen to them is splitting the codex up into 2 books: Legions and Renegades. It's a thought, and they can still run under Codex:CSM. ABout being the most needed to be updated? Not by a long shot compared to the next 2.

2. Tyranids- Hardly any 2+ armor and Inv. saves, restricted psychic powers, and overpriced units, this codex needs the necessary changes to make this a great army again. Nids need to be one of the top CC armies in the game, especially when they're units are geared towards it and not that good at it. WS 3 on a Carnifex is a joke. WS 4 fixes that problem. How about some T7 and 8 on some guys? Above all, they need survivability. If they have that they're all set.

And now the moment of truth

1. Adeptus Soritas (aka Sisters of Battle)- They're still in the game and no new models since 2nd ed? The rules aren't helping either. Acts of Faith need updated, new units are needed, and did I mention new models? Right now, they're an awesome army that's in shambles. No more e-book only codex. It's time for a hardback 7th ed codex to come out with new rules, and models. This small description explains everything that makes this my number 1 pick.

That's it. If anyone else has a top 5 list let's hear it. Let's make 2016 a good year for the community.

Novacane
05-01-2016, 03:05
1. Wont happen until GW knows it is a sure thing. The Dedicated Fifty that would buy an army doesnt secure them a place.

2. Tyranids need updating, but more to collect the different MC's scattered all over the place and to tidy some rules up

3. 4 years waiting, many more waiting for a proper follow up to 3.5. We wont see a decent Chaos book until 8e is my bet

4. Daemons is broken. it needs a fix to make sure that deathstars arent the only list you play

5. Why? Guard is stronger than they have been in years.

Herkamer63
05-01-2016, 03:17
On IG, and I'll be honest, I just like the stuff that didn't make the current codex. More selections, and I like Marbo. On CSM, 3.5 is dead and long gone. I really believe the only way to re-energize CSM is within their rules and it's done with Chapter Tactic like rules. I believe it could actually be better than 3.5, if they put the right rules and restrictions in (and much more balanced, IMO).

Casper Hawser
05-01-2016, 06:17
It seems like you've just picked the five codices that haven't been updated since 7th. Well apart from Sisters I don't think they've had a proper codex since 3/4th edition.


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Snake Tortoise
05-01-2016, 09:13
It might be unrealistic but I think eldar are the top of the list, because they need to be toned down. Hit eldar with the nerf bat and by default it raises all of the weaker codexes somewhat

Chaos and tyranids would be my second and third choices. Tyranids need a drastic change, with their core army rules improved to make synapse throw out buffs, shadow in the warp a highly effective psychic defense mechanism and the weaker units brought up to par. CSM just need to be brought up to codex SM's power level, the blueprint is already there for how to make a power armoured army good so in theory that shouldn't be particularly difficult. Legion rules too please.

IG and daemons could do with updates but not as much as CSM and nids.

I don't get the interest in SoB to be honest. I don't think the game needs them and don't think they will make GW much money. I get the feeling they just have a small, very vocal fan base but ultimately the faction should go the way of the squats. Or at best maybe there could be a small sisters formation available and nothing more

Marshal_Loss
05-01-2016, 11:46
CSM tops the list for me, followed by nids.

Crimson Reaver
05-01-2016, 12:45
I don't get the interest in SoB to be honest. I don't think the game needs them and don't think they will make GW much money. I get the feeling they just have a small, very vocal fan base but ultimately the faction should go the way of the squats. Or at best maybe there could be a small sisters formation available and nothing more

If you can, get a hold of the original SoB Codex from 2nd Edition. At the time you had a very well sculpted model line, great artwork, lots of interesting background and rules that lay somewhere in the middle of what the guard and marines could offer. The 3rd Edition Codex added more cool sculpts and game mechanics and had they continued that progression into full plastic that the Grey Knights got, I'm sure they'd have comparable popularity.

If GW are prepared to make Harlequins, Skitarii, Grey Knights etc fully in plastic with print Codex books, they obviously think that there is profit to be made in relatively limited ranges of interesting niche armies where you probably only need between 2-5 plastic sprues to get a sensible force out to market. If you look at it that way, doesn't seem so odd does it ;)

Daenerys Targaryen
05-01-2016, 13:19
Sorry, but Chaos Marines are easily in the most dire state right now... They're Loyalists -10 in every way, apart from the Hellturkey. Our rules & play styles haven't changed since 3rd edition, and we're still trying to use early 5th/4th ed 'Rhino Rush' tactics in a rules system that no longer supports the ideas of assault units rushing out of transports to beat face.

Our firepower has stayed stagnant - our basic upgrades have not change/improved in nearly 20 years!! Autocannon/Plasma spam was fine when everyone else could only spam equal or 3/4 shot S5/6 guns.
But everyone else has been given bigger & much deadlier weaponry now... except Chaos, because Chaos players don't deserve nice things according to Loyalist scum.

Our book is chalk full of redundant specialist units, that sadly are nowadays terrible at what they do.

Our model line is second only to the Sisters of Bitter in age, and is also still missing 50% or more of our (hugely limited!) options. Most of the time, Chaos players get to pay the 'Chaos Tax', and have to buy stinking Loyalist kits just to build basic upgrade options! (such as almost all of our heavy weapons...)

And why is Chaos continually ignored, or else treated as a giant joke army? Because of 'Smurfs Law', where GW doesn't want to offend their over entitled Loyalist Marine players, and thus, Chaos can't have nice things because "bad guys".

deathrain-commander
05-01-2016, 13:39
The idea that any army, Chaos Space Marines, Tyranids, whatever, needs an update more than Sisters is absurd. The current codex is more powerful than some (more than Dark Eldar and Orks, probably more than Chaos Marines) but it's a clown car of an army. We have (not including Forge World) 16 choices across the entire army, including Priests, command squads and dedicated transports. Chaos Marines have 9 just in their elites.

The problem with the current Sisters army is that it's a self fulfilling prophecy; Sisters are ridiculously expensive to buy and hard to play, so no one buys them, so they don't get properly updated, so they get even harder to play and collect, so no one buys them so they don't get properly updated, so....You see the issue. I know of several people, in my group alone, who have expressed an interest in playing Sisters, if the army wasn't so freaking impossible to collect. I'm sure if they got an update, they'd sell fine.

That said, I agree that Chaos Marines and Tyranids need updates, just not as badly as Sisters. Tyranids a little less so, since the new drop pod things made them a lot more viable as far as I can tell. Of the armies from 7th edition that need updates (since people have brought that up) I'd say that Dark Eldar probably need it the most, followed by Orks. Ignoring all the MAJOR structural flaws in the DE codex, since the Decurion-Style detachment it's bugged me the Dark Eldar can't take it. Wouldn't everyone in a Dark Eldar army want to bunch together anyway? Scourges only showing up if they've got some other Scourges to watch their back, so the Hellions that show up need some other Hellions to watch their back, and Khaine knows a Haemonculus isn't showing up without an escort...it fits perfectly into their fluff.

I also agree Daemons need an update to tone them down a bit. Just a tiny bit though. I think IG are gonna be the next army up, based on the stuff showing up in the latest campaign books.

duffybear1988
05-01-2016, 13:40
If you can, get a hold of the original SoB Codex from 2nd Edition. At the time you had a very well sculpted model line, great artwork, lots of interesting background and rules that lay somewhere in the middle of what the guard and marines could offer. The 3rd Edition Codex added more cool sculpts and game mechanics and had they continued that progression into full plastic that the Grey Knights got, I'm sure they'd have comparable popularity.

If GW are prepared to make Harlequins, Skitarii, Grey Knights etc fully in plastic with print Codex books, they obviously think that there is profit to be made in relatively limited ranges of interesting niche armies where you probably only need between 2-5 plastic sprues to get a sensible force out to market. If you look at it that way, doesn't seem so odd does it ;)

This.

If Storm Troopers got a codex in hardback book form and AdMech got built from the ground up then why shouldn't Sisters get some love for a change. Just keep the current metal range or move over to resin and add in a few extra sculpts. Then re-release all the models that they scrapped and give them an actual working codex that doesn't rely on one tactic - spamming exorcists, immolators and MSU squads. Add in some plastic red redemptionists as another troops choice and port over the valkyrie as the flyer they should already have. Essentially take the 3.5 codex Witch Hunters and bring it into line with 7th edition. Forget the WD and ebook lists as they were both terrible.

Remember when Dark Eldar got some love? SoB need the same.

A.T.
05-01-2016, 13:41
In no particular order:

- Inquisition - 5th edition rules
- Sisters - 2nd edition models and chapter approved rules
- Chaos Marines - just old
- Tyranids - rules scattered between supplements

There are a bunch of 6e and early 7e armies all wanting updates but the above 4 are the clear cut picks. Daemons would be next in order of age.



I don't get the interest in SoB to be honest.The original SoB codex was a 50/50 split between sisters and the ecclesiarchy - from a background perspective the ministorum is one of the founding pillars of the whole Imperium but the whole gothic distopian aspect of humanity has been pretty much flushed off the table in favour of pretty plain looking guard units and the space marine superfriends.

While rules wise they are crappy marines with no options at the moment, they have a lot of potential as a unique and striking faction :
224286

Theocracity
05-01-2016, 13:47
But everyone else has been given bigger & much deadlier weaponry now... except Chaos, because Chaos players don't deserve nice things according to Loyalist scum.

...

And why is Chaos continually ignored, or else treated as a giant joke army? Because of 'Smurfs Law', where GW doesn't want to offend their over entitled Loyalist Marine players, and thus, Chaos can't have nice things because "bad guys".

Just come back from working in the salt mines eh? :p

Chaos and Tyranid are undoubtedly the top two in need of a new full codex. Sisters would be nice to have as well, probably as a Mechanicus sized release.

Most others could probably get away with a Super-Formation refresh via a campaign book for the time being, as they can provide new interesting gameplay without necessarily having to add new units or weapons. But assuming the armies in this category do get new models, I would say Orks, Dark Eldar, Space Wolves, and Chaos Demons could probably use a real book to accompany them the most.

Zmyeevich
05-01-2016, 14:29
of those mentioned I play Chaos Marines and Chaos Daemons. I often play against Guard and Tyranids (tyranids less so, since they really need help).

I'm not really aware of what Guard lost in the last codex, so I cant really comment on that. Adding Radios to HW teams would be nice though.

Honestly I dont need an update for CD. They work fine and are fun for me, but then again: I dont do summoning spam, I don't do death stars, and our gaming group still use Ld for psychic tests making horrors a very good shooting option.

Tyranids. I agree. Like with CD every model seems to get some changes to stats and gear with every new codex and with the current game rules they simply don't work. Dakka flyrant works great, ravenors and biowores work great, but those are the only units I actually fear when facing Tyranids. The rest is Meh. I3 and WS3 on most units in a CC oriented army? no way to improve armour save or T (shouldn't modifing their stats or gear be what this monster of evolution and adeptation is all about?) wtf? Often it is simply "move the wave up" "shot to death" "move the next wave up" "shot to death". They should have some way of assaulting from reserves or something, because even if they do make it past the "move up, die, move up next" they usually just die in CC against even generic opponents.

In contrast to CD Chaos Marines ...they need some help. In my mind, the biggest problem with the CSM codex is that it is a ton of very different factions mashed into one book. Fresh renegades, older renegades, different Legions and Dark Mech all in one book. And even within these umbrella categories there is a massive diversity that simple doesn't show at it is. All become the same generic "evil" marine and get the same gear and options even though it makes no sense.

When scrolling I thought..what could possibly need an update more than CSM and tyranids? SISTERS! bloody hell the sisters need help. The most expensive army in models. All metal. No codex (I know it is for PDF download now, but come on how long did that take?), a pain to paint as most metal models are. We had a player in my group who startet out with sisters because she liked the "Nuns with Guns" theme, but she simply had to give up painting and playing them and ended up having to quit 40k altogether. If it meant sisters actually get a competent (physical) codex and an updated model range, I would be willing to wait for a CSM update, even though my CSM army (Alpha Legion) technicly cannot be fielded in the current codex. Until then I will continue to try out different Fandexes, as well as Horus Heresy rules.

Charistoph
05-01-2016, 15:26
Sisters are in need of a DE revamp. There is not a codex that needs a revamp more than they do, but it will be an investment.

Chaos Marines are the oldest book codex available right now. They've paid for their 3.5 Edition "sins", time to bring them back up to speed.

Tyranids also need an update. Like Chaos Marines, they seem to be paying for a past Edition's "sins", and it is time to stop.

Storm Troopers either need to be expanded or dropped. Personally, they need more to be on their own. Mixing them in to Inquisition would be the best route as it fits in with the old 'Hunter codices and provide the Inquisition with Troops Choices.

AM/IG need to allow for HWTs to not have both guys die to a plasma round. Pricing also needs to take in to account weapons already carried instead of costing more than an Infantry Squad's teams.

Blood Angels and Wolves need to have their Vehicles brought up to Codex and Dark Angel standards and gain proper Strike Force detachments, other than that, not as high a priority. These can mostly be done via dataslate and Errata like Storm Shields in 5th Edition.

And need I say it? Traits for everyone. If they are good for Space Marines, they would be just as good for everyone else who has more absolute numbers than they do. Grey Knights, Angels, and Wolves should just have their bonuses listed as Chapter Traits as well so that there is no difference between an BA IC joining a Ultramarine Trait Tactical Squad and Grimaldus joining that Tactical Squad.

There's a lot more to be fixed, but those top four paragraphs cover the basics of my top 5.

Snake Tortoise
05-01-2016, 16:17
If you can, get a hold of the original SoB Codex from 2nd Edition. At the time you had a very well sculpted model line, great artwork, lots of interesting background and rules that lay somewhere in the middle of what the guard and marines could offer. The 3rd Edition Codex added more cool sculpts and game mechanics and had they continued that progression into full plastic that the Grey Knights got, I'm sure they'd have comparable popularity.

If GW are prepared to make Harlequins, Skitarii, Grey Knights etc fully in plastic with print Codex books, they obviously think that there is profit to be made in relatively limited ranges of interesting niche armies where you probably only need between 2-5 plastic sprues to get a sensible force out to market. If you look at it that way, doesn't seem so odd does it ;)

That's a great point. The only thing I can think to add is that maybe these smaller factions just aren't designed with long term support in mind. Maybe GW are happy with the model line available, released that ebook codex a while back to bring them up to date with current rules and now have no interest in adding anything until it's absolutely necessary? I'm guessing Stormtrooper and Harlequin fans may have to deal with the same fate in the future too



The original SoB codex was a 50/50 split between sisters and the ecclesiarchy - from a background perspective the ministorum is one of the founding pillars of the whole Imperium but the whole gothic distopian aspect of humanity has been pretty much flushed off the table in favour of pretty plain looking guard units and the space marine superfriends.

While rules wise they are crappy marines with no options at the moment, they have a lot of potential as a unique and striking faction :


Just to play devil's advocate; does being such a major part of the Imperium require representation in 40k? The Imperial Navy is a big thing too but to my knowledge the only way they exist in 40k is with a couple of attachable guys to an IG CCS.

For what it's worth I think as a minor faction they have a place in the game and I've enjoyed some of their fluff in the HH series, but a sisters player is probably just going to have to accept they are right at the bottom of the priority list for GW when it comes to updating codexes and model ranges, and every new faction appearing is now competing with them for that update each edition too

totgeboren
05-01-2016, 16:47
Orks should probably be on that list, at least more than IG. Eldar... probably nr. 2 behind SoB. Their codex is totally bonkers, without houserules there isn't even any point in playing the game.

I would say sure, SoB nr.1
2-5 should be CSM, Orks, Eldar and Tau I think, those are the outlier books as far as I can tell, though DE are also in a bad spot at the moment.

Crimson Reaver
05-01-2016, 16:49
The only thing I'd say is that lugging a case full of Sisters around made me a big fan of plastic models and pre-paints especially ;) In all honesty I'd more than happy with a mini-Codex, the 2-5 new kits to change the range to plastic, and then you're basically done, you can just leave them for the next 10+ years, there's no real alternative from GW's point of view to using any other material other than plastic, and they can benefit from the Rhino/Land Raider chassis vehicles etc like the Grey Knights do.

The Imperial Navy has always been a bit trickier, they've never had much direct involvement at the 40K scale, more in Epic and the like, whereas the Sisters are the one Imperial Army you can actually get away with using larger models from other ranges as the Sisters don't have their own starships etc and aren't geared for planetary assault like the Marines.

Dkoz
05-01-2016, 17:10
No one has made mention of BA being in serious need of an update.

Smooth Boy
05-01-2016, 17:17
All the Guard really need is some better formations to bring them up to par with the rest of the books, an artillery duel kit that has basilisks and medusas in it and a new transport would be nice. Something that could carry a platoon, 25 men at the least.

With Sisters they might be best served in an 'agents of the Imperium' style book with storm troopers, assassins, inquisition and death watch. Make it 160 pages and you could fit everything in easily.

Theocracity
05-01-2016, 17:23
All the Guard really need is some better formations to bring them up to par with the rest of the books

Didn't IG just get that in the Kauyon book?

Smooth Boy
05-01-2016, 17:28
Yeah sorry I just meant fold them all into a new book like Tau.

Theocracity
05-01-2016, 17:31
Yeah sorry I just meant fold them all into a new book like Tau.

There is this (http://www.blacklibrary.com/warhammer-40000/digital-exclusives/supplement-cadia.html) new digital book that collects all of the post-codex formations and rules for Guard including the ones from Kauyon. But I get what you mean.

Charistoph
05-01-2016, 17:32
No one has made mention of BA being in serious need of an update.

Blood Angels only real need that cannot handled by Errata is a Strike Force Detachment, same as the Wolves. They could use more (who couldn't), but with the changes to Codex and Dark Angels, this is all that falls under "need".

Casper Hawser
05-01-2016, 17:33
No one has made mention of BA being in serious need of an update.

I think it was mentioned 3 or 4 posts above.


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Asura Varuna
05-01-2016, 17:57
I think the game as a whole would benefit more from changes to the Eldar book than any other. Rather than just demanding a power creep for the older books, the game would find itself in a much more sustainable state were the most outlandishly broken rules and formations of the 7th edition to be curbed and pared back. By all means, old books could do with a breath of fresh life, but finding a balance between old books and new releases should be far more important than catapulting old books to the top of powergamers' flavour of the month list.

A.T.
05-01-2016, 18:11
Just to play devil's advocate; does being such a major part of the Imperium require representation in 40k? The Imperial Navy is a big thing too but to my knowledge the only way they exist in 40k is with a couple of attachable guys to an IG CCS.The Vendetta and Valkyrie (and the various FW flyers) are Imperial Navy. As a distinct faction they are not suitable for the ground skirmish warfare of 40k but feature prominently where appropriate (Battlefleet Gothic).

The Sisters and Ecclesiarchy on the other hand would have no business being in a Battlefleet Gothic setting but are established combatants in ground warfare and ubiquitous across the Imperium - a xenos or traitor raiding force that falls on an unsuspecting Imperial world is far more likely to find the sisters and fanatical rabble fighting alongside the PDF than Astartes or the vast forces of the Imperial Guard.

And it would just be nice to know one way or another if the line has a future or not.


...a sisters player is probably just going to have to accept they are right at the bottom of the priority list for GWThe sisters haven't had a new model released in more than a decade and didn't even feature on the cover of the magazines their last printed codex was stuffed in the back of. Everyone still playing them is well aware of the score.

deathrain-commander
05-01-2016, 23:11
Just to play devil's advocate; does being such a major part of the Imperium require representation in 40k? The Imperial Navy is a big thing too but to my knowledge the only way they exist in 40k is with a couple of attachable guys to an IG CCS.


To respond to the Devil's Advocate, many smaller forces have better representation in the game. There are at any given time, 1,000 Grey Knights in the entire galaxy. There are millions of Battle Sisters. If Grey Knights get an army, Sisters of Battle should.



For what it's worth I think as a minor faction they have a place in the game and I've enjoyed some of their fluff in the HH series, but a sisters player is probably just going to have to accept they are right at the bottom of the priority list for GW when it comes to updating codexes and model ranges, and every new faction appearing is now competing with them for that update each edition too

I think you'd be hard pressed to find a Sisters player who isn't aware of that.

Scribe of Khorne
05-01-2016, 23:18
1. Sisters
2. CSM
3. CSM - Legion Book 1
4. CSM - Legion Book 2
5. Daemons

Malagor
05-01-2016, 23:25
Sisters should be top priority IMO.
I know they aren't for GW but they should be.
Next should be CSM without a doubt to bring it up to date and that followed by nids.
And lastly, stop with the nonsense and give us a ad-mech army rather then two seperate ones.

Kahadras
06-01-2016, 00:17
Sisters should be top priority IMO.

I honestly think GW should fold Sisters of Battle and Grey Knights into Codex: Inquisition. Produce a couple of new plastic kits for the SoB and throw in a plastic Death Watch set for the Ordo Xenos. Basically depending on what Inquisitor you take you gain access to his/her factions 'elite' troops. Back this up with Stormtroopers and some 'regular' IG choices.

Kakapo42
06-01-2016, 01:22
Well I agree that Sisters of Battle should be priority 1, but with the added caveat of it being ONLY a rules update, and not a model one. The current Sisters of Battle model range (what's left of it at least) is glorious, and I have absolutely zero confidence whatsoever in modern GW's ability to produce acceptable new Sisters of Battle models to replace it. Put out a physical book with a massive rules reboot (My preference would be going back to the Witchhunters codex and starting from there), bring the Immolator kit back (bringing back the other models from the range that have disappeared over the years would be nice, but I'm being realistic here) and job's a good 'un.

After that I think I'd put Chaos Space Marines at number 2, if only to end all this horrible fighting and arguing about them already. After that would probably be Tyranids (especially with an eye towards making swarms viable, my suggestion would be to steal a page out of the IG book and organise troops choices as 'Tyranid Broods' containing a unit of Tyranid Warriors and multiple Gaunt units to get more bodies on the table), followed by Dark Eldar and then Orks, though those last two could be switched really. Special mention would go to Imperial Guard, but from what I can see really all they'd need is a boost to heavy weapon squads and some of the more unorthodox options like Rough Riders and Ratlings.

Malagor
06-01-2016, 08:43
I honestly think GW should fold Sisters of Battle and Grey Knights into Codex: Inquisition. Produce a couple of new plastic kits for the SoB and throw in a plastic Death Watch set for the Ordo Xenos. Basically depending on what Inquisitor you take you gain access to his/her factions 'elite' troops. Back this up with Stormtroopers and some 'regular' IG choices.
Yeah that would probably be the best options which means it will never happen :p

Well I agree that Sisters of Battle should be priority 1, but with the added caveat of it being ONLY a rules update, and not a model one. The current Sisters of Battle model range (what's left of it at least) is glorious, and I have absolutely zero confidence whatsoever in modern GW's ability to produce acceptable new Sisters of Battle models to replace it. Put out a physical book with a massive rules reboot (My preference would be going back to the Witchhunters codex and starting from there), bring the Immolator kit back (bringing back the other models from the range that have disappeared over the years would be nice, but I'm being realistic here) and job's a good 'un.

As much as I like the old fashioned models I have to say no to this.
The models need updating as well, just as much as they need a proper book. I started out collecting SoB but gave up on them because 1. I found out that other armies with their plastic models you can pose your models. You got free range to select weapons, heads, shoulder pads(After SoB I tried Space Wolves), accessories and so on. That level of freedom does alot for the fun aspect of building an army which SoB doesn't have. You attach their backpack and put them on their base, that's it. Sure it's faster but it's not fun at all.
And 2. They are too expensive right now for what you get. Let's not kid ourselfs, if they release the plastic version they will probably cost the same as the new fire warriors but it's still cheaper then buying the battle sister squad.
The exorcist and penitent engine are priced correctly funny enough but being metal, they are heavy as hell(atleast the exorcist tank) and count as carrying a deadly weapon in some countries but the core of the army is the infantry and that's too expensive.
And of course we got the battle sisters and Celestians problem which is that they are the same models so there is no diversity in the range.
So new models have to come otherwise there is no point in updating since no one is gonna play a army that is more expensive then others and overall boring to collect.

A.T.
06-01-2016, 13:32
I honestly think GW should fold Sisters of Battle and Grey Knights into Codex: Inquisition.This was done back in 3rd edition - while the WH rules were decent enough the sisters lost half of their established units as a result (mostly on the ecclesiarchy side) including all of the named characters.

If GW actually collected together all of the discontinued sisters/ecclesiarchy units they'd have almost a full sized codex.

march10k
06-01-2016, 13:35
On IG, and I'll be honest, I just like the stuff that didn't make the current codex. More selections, and I like Marbo.

This. I want my griffons back!



I don't get the interest in SoB to be honest. I don't think the game needs them and don't think they will make GW much money. I get the feeling they just have a small, very vocal fan base

~shrug~ 4 of the 17 people in my gaming group have sisters, and 3-4 more say they'd like to do sisters if they got some support from GW and the models weren't so insanely expensive on a dollars spent per point fielded basis.


I honestly think GW should fold Sisters of Battle and Grey Knights into Codex: Inquisition. Produce a couple of new plastic kits for the SoB and throw in a plastic Death Watch set for the Ordo Xenos. Basically depending on what Inquisitor you take you gain access to his/her factions 'elite' troops. Back this up with Stormtroopers and some 'regular' IG choices.

Absolutely not. SoB are no more a part of the inquisition than is the imperial guard or are the various chapters of space marines. All of them can be pressed in to service on an ad hoc basis as inquistorial muscle, but cramming sisters into C:]I[ would be like cramming blood angels and catachans in there. Sisters are the illegal forces of the ecclesiarchy ;)

gwarsh41
06-01-2016, 13:42
I think Daemons and Tyranids could get a little help if they released an FAQ/update for their psychic abilities. Shadow in the Warp and Daemon of Tzeentch went from awesome, to useless with the new edition. SitW needs to be something like, +1 warp charge to casting, or +1 to your dice. It used to be what, -3 leadership when casting was a single leadership test? That was pretty nasty. The Tzeentch one wasn't super strong, as it was +3 leadership, but they were all LD7 8 or 9, so it just made them 10, which was in line with most other psykers.

I think to town down some shenanigans we are seeing, we need some sweeping rules changes. Like daemons can never be summoned on anything but a +4. Seeing guard and space marines drop daemons out of the sky like mad is a bit annoying while my actual daemons struggle to cast the spells. This would help with a little balance on the meta.

I agree that SOB should be folded into a codex, maybe not GK, but toss them in with inquisition and you have a decent book. If something like Harlequins is enough for a codex, inquisition should be too.
My top 5 would be:

1. CSM - I am biased, its the only chaos book I don't actively play, and I would love something better than FW stuff and a heldrake for allies.
2. Nids - no explanation needed. They only survive on the table thanks to the alpha strike shenanigans
3. BA/SW - brought in line with SM. What made these two special is (again) slowly vanishing. Now all they have are a single unit or two to make them stand out, and those units are what keep them on the table.
4. Sisters - because I am tired of hearing about them.
5. Daemons - Do you see a daemon tactica thread anywhere? No? There just isn't anything new for daemon players to discuss. We have the same answers for everything, throw one of the following at it and hope for good rolls: Be'Lakor, Screamer star, drones, fateweaver. 7th ed casting really slapped Tzeentch powers in the mouth too. Daemons went from having some shooting in the psychic phase, to none.

deathrain-commander
06-01-2016, 15:11
~shrug~ 4 of the 17 people in my gaming group have sisters, and 3-4 more say they'd like to do sisters if they got some support from GW and the models weren't so insanely expensive on a dollars spent per point fielded basis.


This. Exactly this. 2 days ago at my gaming group, one of the guys there said that he'd love to play Sisters, but he can't justify how expensive/difficult they are. You give them a model update, they will easily sell as well as Dark Eldar or Mechanicus, maybe better.



Absolutely not. SoB are no more a part of the inquisition than is the imperial guard or are the various chapters of space marines. All of them can be pressed in to service on an ad hoc basis as inquistorial muscle, but cramming sisters into C:]I[ would be like cramming blood angels and catachans in there. Sisters are the illegal forces of the ecclesiarchy ;)

Also this.

Herkamer63
07-01-2016, 01:27
I want to add 3 more to the list. This one is a little more wishlisting, but again hear me out.

3. Inquisition- Not too much here, other than break down the henchmen squads and maybe a new unit or 2. It's a really cool little army, and I'd like to see it expanded further. Also, bring back Valeria (is that how you spell it) because since Ordos Xenos does not have their special character, why short change them. Finally, tweak a few rules and release some new models for the current units.

2. Militarum Tempestus- Again, cool army, but they too can go further. Put them in platoons just like in the IG codex. Rules for the most part are good, so tweaking them won't be a problem. As far as new units: Maybe add the Vulture? I wouldn't hold my breath on it, but it's a thought. I figured as an elite army they would have a little more. It'll be interesting to see what happens with these guys.

1. Legion of the Damned- Yes, I would love for these guys to have an actual mini codex. Give us a Legionare Captain, some Dreadnaughts, and Terminators. Something other than you get 3 squads. I can't remember if they can already but, have them deep strike on turn 1, at least some of them. I don't care if they give them Chapter Tactics or not, but IMO, if they continue to be a mini codex, make them a mini codex like the Inquisition and Tempestus. That's my rant about these guys. Make them worth playing!

Vipoid
07-01-2016, 18:05
Can I add DE to this list? Given that their current book is basically their previous book but with a bunch of pages torn out and with swear words scribbled all over it (though that could have been me after reading it).

WarsmithGarathor94
07-01-2016, 19:25
1) chaos space marines
This Codex has more holes in it than a net. We need alot of things like chaos rhinos gaining the assault vehicle rule and units either getting a points drop army wide or getting a buff to make them wprth the points. As someone who uses a Death Guard list alot Plague Marines feel a little too pricey for what they do. However i will say imo warp talons are points costed fine.

2) Daemons They need to tone down the randomness in the book. Id suggest even making daemons straight up immune to perils of the warp or atleast in the case of tzeench daemons as they are made of bloody magic. Also non eldar grey knights daemons or csm psykers should perils on any double vs daemons. This is also very fluffy.

Grand Master Raziel
08-01-2016, 14:53
Games Workshop could probably generate themselves some goodwill from the fanbase if they gave the Sisters a half-decent rules update, even if there were no new models in the effort. You don't necessarily need to expand the heck out of the Sisters line - give them a Flyer and maybe a Land Raider variant and they'd be good.

What might be more feasible would be to make Sisters the core of a book for Imperial factions that don't really have enough units to rate a whole codex - which would be remarkably like Codex: Witch Hunters - Sisters, Inquisitors, and Storm Troopers.

Fithos
08-01-2016, 15:01
I love IG/AM and I use my tempestus in a lot of games but I honestly hope they don't expand on the tempestus book. The tempestus don't need their own book. I would be very happy if they would release a new astra book and included in it a formation or detachment that made an all tempestus army viable but that's all the farther I would really take it.

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Herkamer63
08-01-2016, 23:48
I know Tempestus don't really need their own book, but I have bought a Colonial Marine army (they're awesome) and I would like them to be in a little longer. Selfish. I know.

I'm now curious if Ad Mech will get some rule updates this year when they get their combined codex, if the rumor is true that is. Unexpected, but I think a good choice.

Daenerys Targaryen
09-01-2016, 13:47
I know Tempestus don't really need their own book, but I have bought a Colonial Marine army (they're awesome) and I would like them to be in a little longer. Selfish. I know.

I'm now curious if Ad Mech will get some rule updates this year when they get their combined codex, if the rumor is true that is. Unexpected, but I think a good choice.

You're in luck.;)
Check these rumors out: http://www.dakkadakka.com/dakkaforum/posts/list/675673.page

Also, an outright claim that aligns exactly with what Sad Panda said about no Chaos update until 2017. :(

DaPino
10-01-2016, 17:23
1 CSM
2 Nids
3 Astra militarum
4 Orks
5 Dark Eldar