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elite_dannux
10-07-2006, 09:23
Ok here is the story. My friends play either magic heavy horde of chaos or 2ndgen slann lizardmen.

My usual army is much kinder and funnier list than this list. But both of them refuse to go towards a more balanced way so i feel i have to up-beard my list a little to compete with them.

So give me your thoughts.

Elector Count
Fullplate, Greatweapon, Holy Relic, Icon of Magnus
173pts

(he goes with the greatswords and add a little more punch to them)

Wizard lvl1
Rod of Power
105pts

Wizard lvl1
Dispelscrolls x2
110pts

(a regular scroll caddie and a mage with a ROP for maximum defense)

Handgunners x10
->Handgunners x5
120pts

White Wolfes x6
Musician, Inner Circle
176pts

Knights x6
Musician, Inner Circle
164pts

Greatswords x23
Full Command, Griffonbanner
->Halberdiers x8
->Archers x7
460pts

(archers screens the greatswords from dangerous warmashines like boltthrowers and stuff like that)

Pistoliers x5
Marksman, Repeaterpistol
112pts

(to supporting flankes/magehunters. large enough to take a casualty or two without losing too much power)

Cannon
100pts

Mortar
75pst

Steamtank
Steamgun
275pts

Volleygun
125pts

(some hard hitting artillery to counter the most types of enemies)

TOTAL: 1995pts

Kedlav
10-07-2006, 14:03
Soooo few figs, easy to bait+flank, etc. Seems like you're trying to mix half the elitist chaos with the sheer artillery overpower of dwarves, which is going to come off as incredibly beardy.

elite_dannux
10-07-2006, 21:07
yeah i know.

eaven i find this list so boring that i wouldnt use it.
i have discarded it i favour of a more fluffy and balanced list.

jisu
19-07-2006, 08:35
Hello.

Just an idea.

You usually face armies with a powerfull magi phase ... why donīt you drop the elector count (you dont use his banner rule, because great swordmen can carry the banner for them) and take an Arch-Elector. He will give you 2 more dispell dices EVERY TURN in the battle and your dispell dice pool will grow: 2 for army + 2 for arch elector + 1 for lvl1 + 1 for lvl2 = 6

The arch elector is also a good character with 3 attacks and with 2 handed weapon he has 3 Strength 6 attacks.

Bye.

Chuffy
19-07-2006, 23:03
You really need a captain with a BSB, as it stands your army could start running quite easily.

Also, your EC seems to have two Talismans...I'm not sure that is allowed.

Cpt. Drill
20-07-2006, 00:09
This army doesntlook all that different from most other empire armys....


Definatly get that BSB tho

fubukii
20-07-2006, 01:57
drop the stank imo, Alot of people hate facing that thing as it is def broken