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Seth the Dark
31-07-2006, 00:07
This is my first try at a 2150 pt Sacred Spawning of Tepoc Lizardmen list. I am trying to go for a fast army that can be defensive magic wise rather than offensive. So any and all comment/criticisms will be appreciated!

Lord
Saurus Oldblood (General) 296 pts
- Spawnings: Old Ones, Tepok, Tzunki
- Light Armor, Shield, Blade of Revered Tzunki, Charm of the Jaguar Warrior

Heroes
Skink Priest 180 pts
- Lvl 2, Spawning of Tepok, Scout
- Staff of Sorcery

Skink Priest 175 pts
- Lvl 2, Spawning of Tepok, Scout
- Dispel Scroll, Curse-Charm of Tepok

Core
20 Saurus Warriors 300 pts
- Spawning of Tepok, HW/Shields
- SB/M/C

20 Saurus Warriors 300 pts
- Spawning of Tepok, HW/Shields
- SB/M/C

10 Skinks 90 pts
- Spawning of Tepok, Scouts
- Blow Pipes

10 Skinks 90 pts
- Spawning of Tepok, Scouts
- Blow Pipes

Special
5 Saurus Cavalry 205 pts
- M/SB

5 Saurus Cavalry 205 pts
- M/SB

5 Terradon Riders 175 pts

Rare
2 Salamanders 130 pts

Grand Total: 2146 pts

I'm thinking that I may want to use more skinks and use more points of the Saurus Cavalry and maybe a Stegadon. What do you think?

sqri
31-07-2006, 12:06
Maybe instead taking 2 Priests and Oldblood choose 5th generation bsb Slann (with some dispelling stuff) and two Scar-Vets (one mounted goes with cavalry; one with Charm of Jaguar goes with Saurus unit; both with great weapon, light armour and shield). It costs the same. You get better Ld, re-rolls with bsb, better hitting power (IMHO two Scar-Vets can do more damage than one Oldblood), +1 to cast :). Get rid of one Terradon and few Sauruses (the unit where Slann goes). Make Salamander unit 3 strong and maybe take mark of Quetzl for unit protecting Slann.

Curse-Charm of Tepok and Mark of Tzunki are rather useless :)

I hope it help