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TwilightOdyssey
19-09-2006, 14:39
Title of the thread says it all. Do Space Marine drop pods descend from orbit in space, or are they dropped from a high or low altitude craft?

I am going to make a drop pod for this small SM force I'm building up, and knowing where the drop pod descends from will have an impact on my design.

Thanx!! :)

Slazton
19-09-2006, 14:54
Drop pods are launched from Space Marine Strike Cruisers in High Orbit above a planet.

Kegluneq
19-09-2006, 14:55
From space, generally from the larger battleships and cruisers. They're not ubiquitous on all craft of that size though, so don't imagine them dropping from a Rogue Trader vessel or a bog standard IG troop carrier. It would have to be a vessel actually owned by Space Marines.

biggreengribbly
19-09-2006, 14:59
Well, when a Mommy drop pod and a Daddy drop pod love each other very much...


Sorry, I couldn't resist :D the other guys have it right though, marine battle barges/strike cruisers

TwilightOdyssey
19-09-2006, 15:12
Well, when a Mommy drop pod and a Daddy drop pod love each other very much..
LOL, very funny! :)

Okay, that is good to know, because my original idea is being scrapped. I'm now thinking of something that is more pyramidal. It will drop like a surveyor's plumb through the atmosphere to the surface, land on it's base, and then the sides will eject so the Marines can hop to it! I was doing to have something with stabilizer fins at first, but since they don't land with what I would call pinpoint accuracy, I like the idea of this pyramid screaming through the atmosphere! I have a roughly diamondlike shape in mind ...

Slazton
19-09-2006, 15:29
Well if you want Space Marines do drop from Thunderhawks via jump packs. Thats is a common way of doing things and not all Marines have to be assault marines to be trained. I know the Ravenguard ulitilise this method more than any other force

unwanted
19-09-2006, 15:44
But of course, Raven Guard do have more assault marines than most other Marine Chapters (at least according to those faschiggima-ing Traits in the 'Dex).

Slazton
19-09-2006, 15:47
True and hence why I suggested it because it would seem the best army to try and use the ideas presented ;)

Xisor
19-09-2006, 16:05
All wrong largely.

Given that one must be in Low Orbit of a planet to succesfully score *any* assault points against a planet in the Game of BFG, that alone would suggest that Marines would and must be dropped from substantially closer than 'High Orbit'. Given also that Space Marines are not exempted from this rule, then I propose that the reasoning stands, unless I'm missing a direct background quote that suggests otherwise?

They drop from Space Marine vessels in Low Orbit of a planet, thus typically (for most planets) from inside their atmosphere, and often/usually in range of any of their ground defence weapons.

Curiously, I don't think it's beyond believe that in the example of a Space Marine Strike Cruiser conducting a boarding action against, say, a space station or enemy vessel that the Drop Pods could simply and quite readily be fired at the enemy vessel 'across the gulf of space'. Marines'd then run about on the hull trying to find a way in. Probably why the Marines train for zero-g and vacuum fighting as well as all the rest...

Xisor

Slazton
19-09-2006, 16:07
I could be wrong, but I was always under the impression it was High Orbit thats all. I'm not always correct Xisor lol.

If its meant to be low orbit, then low orbit it is. JUst I can see Drop Pods being fired from High Orbit as it is entriely possiable, just more than likely more risky if anything. All the BL books gave me that impression thats all :)

DogmaRaider
19-09-2006, 16:47
Well, when a Mommy drop pod and a Daddy drop pod love each other very much...

Sorry, I couldn't resist :D the other guys have it right though, marine battle barges/strike cruisers

Hey... wait a minute! What about the Drop Pod Storke that my mom and dad told me about..... :confused:

Son of the Lion
19-09-2006, 18:42
Curiously, I don't think it's beyond believe that in the example of a Space Marine Strike Cruiser conducting a boarding action against, say, a space station or enemy vessel that the Drop Pods could simply and quite readily be fired at the enemy vessel 'across the gulf of space'. Marines'd then run about on the hull trying to find a way in. Probably why the Marines train for zero-g and vacuum fighting as well as all the rest...

Xisor

Entirely feasible, though I'm not sure how well they'd anchor themselves. Besides, isn't that what Thunderhawks/Boarding Torpedos are for?

ArtificerArmour
19-09-2006, 18:42
Go to the thread with the firewarrior FMVs in 40K general. There one showing drop pods being deployed. They just...well...drop out of the keel of the ship. How do they get recovered though after dropping?

The_Patriot
19-09-2006, 19:30
Go to the thread with the firewarrior FMVs in 40K general. There one showing drop pods being deployed. They just...well...drop out of the keel of the ship. How do they get recovered though after dropping?

Triple A comes along with a tow truck.... :D

Slazton
19-09-2006, 19:33
Drop Pods aren't recovered as far I as know. However, it wouldn't surprise me if after a war is over, the AdMech sends in a salavaging team to do a clewan up work. When you think about, some vehicles are recvoered and out fitted again, sop it would make sense that the drop pods are recovered as well.

Wars are messy affairs and knowing the Imperium they do have some sort of clean up crews waiting.

I can see it now: First the Marines, then the legions of janitors and trash colelctors.

The_Patriot
19-09-2006, 19:42
Drop Pods aren't recovered as far I as know. However, it wouldn't surprise me if after a war is over, the AdMech sends in a salavaging team to do a clewan up work. When you think about, some vehicles are recvoered and out fitted again, sop it would make sense that the drop pods are recovered as well.

Wars are messy affairs and knowing the Imperium they do have some sort of clean up crews waiting.

I can see it now: First the Marines, then the legions of janitors and trash colelctors.

AdMech Janitor 20-100

WS4 BS- S3 T2 W1 I8 A3 Ld 10 Sv 3+

Fearless

Clean Sweep: All models in base contact with a drop pod or other used technological device must make a leadership test or be routed due to the flurry of blows from brooms and other implements of mass cleaning.

No Job Too Small or Too Large: This is a special chemical attack from the cleaning agents used by the AdMech Janitors. Targets are allowed only an invulnerable save with failure resulting in blindness rendering the target model useless for the rest of the game.

Dakkagor
19-09-2006, 20:21
The marines use loads of drops pods. I think lots of them are empty decoys for AA fire, while others are deathwind variants (loaded with whirlwind batteries or assault cannons) Only 25% probably actually carry marines. This reduces the risk of groundfire nailing a squad before they can actually kill some heretic/xeno scum.

As for designing them, a well designed drop pod will have a rounded heat shield bottom, a tapered top and retro thrusters (one shot chemical rockets) in the bottom. All the sides will open, and out come the marines.

Though I always thought the one man UNSC droppods in halo would be good for inserting marine kill teams behind enemy lines.

Easy E
19-09-2006, 23:03
The clean-up crews sound interesting. I don't think they would be Ad mech though, I feel the Munitorium would handle it. Especially if it was an IG engagement.

Ah...Drop pods you say? Yes, Xisor is correct Low Orbit. Drop Podding is very dangerous to the ship doing the drop if the world has any type of anti-orbital defenses. However, it seems like these defenses are rare in the 40K universe.

Griefbringer
20-09-2006, 07:04
Given that one must be in Low Orbit of a planet to succesfully score *any* assault points against a planet in the Game of BFG, that alone would suggest that Marines would and must be dropped from substantially closer than 'High Orbit'. Given also that Space Marines are not exempted from this rule, then I propose that the reasoning stands, unless I'm missing a direct background quote that suggests otherwise?


I would not read too much into that - remember that it is primarily a scenario tool to make the attackers actually get close to the objective rather than hanging back. Also, the assault points might represent more than just drop pods, such as teleporting, close range bombardment, shuttles, dropships, fighter attacks etc.

According to the original Rogue Trader, landing pods could be launched even from the edge of a solar system (having limited propulsion systems).

However, the farther they would be launched from, the more time enemy would have to detect them and take counter-measures. Also, launching them from closer ranges would probably also be more accurate. Therefore, I would presume that most commanders would try to launch the drop pods from as close as they can get without taking major risk from any planetary defense systems.

Also, sitting in a cramped pod for extended periods is not exactly comfortable, though space marines should not have major problems with this.

Sai-Lauren
20-09-2006, 10:06
Basically, any marine vessel that carries anything more than a single squad of marines would carry drop pods (yep, even escorts, although they may only carry a few pods) - with the ejection ports on the ventral surface of the vessel - imagine something the shape of the escape pod from A New Hope, with the handling systems of the Dropship in Aliens (and about as rough).

Pods would be troop carrying (marines and dreadnoughts), Deathwind, maybe a few Support pods (for those that remember 1st edition epic) if they need to set up a defence perimeter around a landing site - Hyperion AA missile systems, podded Tarantula sentry guns, maybe even a few manned turrets - most chapters would have access to them (either on Battle Barges or in the main Fortress-Monastary's armoury), but probably havn't used them in centuries.

Guard regiments that specialise in orbital drops/assaults would more likely be deployed in Drop Shuttles like in Starship Troopers.

Recovery - I've always assumed that the Thunderhawk Transporters have additional hooks/winches on their spines to recover dropped pods, or the pods are broken down into smaller components, boxed up in cargo pods (like bikes and consumables like ammo come down in - Forge World's supposedly working on one for the T'Hawk Transporter) and shipped back up to be reconsecrated, rebuilt, repaired, reloaded and reused (yes, that's a lot of re-ing ;)).

I personally don't believe they're disposable - except for the Deathwind ones - and even they could have components recovered.

Griefbringer
20-09-2006, 11:00
Considering how Imperium tends to superstitiously value all sorts of antiques, I can see Space Marine chapters reusing their drop pods, even if there would not be logistical need (they might not be that expensive to manufacture, but running out of them in the middle of an expedition might mean a long journey to re-supply).

I can just see a techmarine anointing a drop pod with sacred oils and chanting the litanies of Furious Descent, and after that telling the marine squad about to board it that this drop pod has been in the service of the chapter for two millennia without ever failing, and pointing out how the names of all the campaigns it has served on have been carved to the walls.

TwilightOdyssey
20-09-2006, 12:15
The drop pod that I'm now making is based off of the idea that the pod will probably be left behind. It is basically a well-padded box that is dropped onto the battlefield. It is made to survive the crash and little else. The Marines inside cut loose their restraining harness and then hop to it!

Still have to finish making it, but this is how far I got last night ...

http://img.photobucket.com/albums/v723/TwilightOdyssey/Warhammer/DropPod1.jpg

http://img.photobucket.com/albums/v723/TwilightOdyssey/Warhammer/DropPod2.jpg

Xisor
20-09-2006, 13:17
I would not read too much into that - remember that it is primarily a scenario tool to make the attackers actually get close to the objective rather than hanging back. Also, the assault points might represent more than just drop pods, such as teleporting, close range bombardment, shuttles, dropships, fighter attacks etc.


Quite right. I agree one hundred percent. Though, as you say, there's pros and cons to doing it from further away. The trouble is for *most* standard cases that Low Orbit is the only practical place to drop'em from. With only limited directional thrusters, a strong gust in the upper atmosphere, or an eddy means it'd be like playing snakes and ladders to get to the desired end-point. From Low Orbit, you'd be able to *roughly* ensure that the drop pods get where they need to.

Also, from low orbit, you're able to direct the weapons of the ship against ground targets too, as well as rapidly deploying Thunderhawks, Landers and various other required craft as needed.

Ships'd typically have a vast Drop Pod supply, as it'd be a highly valuable thing to keep 'enough' of. However, maintaining such supplies is also of high importance on almost every occassion. Only when it's impractical to do so, I suspect, that it would not be done. If you've time to grab the pods, you grab 'em.

Griefbringer
20-09-2006, 15:30
Speaking of drop pods, I have been at times wondering how many space marine chapters paint theirs in the chapter colours. Anybody having an idea?

Sai-Lauren
21-09-2006, 09:03
Speaking of drop pods, I have been at times wondering how many space marine chapters paint theirs in the chapter colours. Anybody having an idea?

All of them?

I mean, they're not exactly subtle, are they? Blasting down from the sky with a trail of fire. Once deployed, the internal areas could be camo'ed (as the external bright colours would be face down on the ground), but only those pods that will be used for a defence perimeter, and even then it'd only have to last until the supporting forces showed up and took over control of the landing sites defences.

Buttons
21-09-2006, 19:00
Aren't there some Chaos Droppods with meltacharges on their exit hatch, designed to clamp onto ships and disgorge their troops? I'm thinking Deathclaw being the name?

Son of the Lion
21-09-2006, 19:21
And drills and such. That's chaos though.

I don't like that kitten. It gives me the creeps.

Easy E
21-09-2006, 20:47
Speaking of drop pods, I have been at times wondering how many space marine chapters paint theirs in the chapter colours. Anybody having an idea?

If you see Space Marines as shock troops with a reputation that strikes terror into the hearts of heretics, it would make sense to paint up your drop pods in Chapter colors.

You want the bad guys to know who you are and that your a mean **** out to kill them dead good. Psychological warfare and all.

Son of the Lion
21-09-2006, 20:57
You want the bad guys to know who you are and that your a mean **** out to kill them dead good. Psychological warfare and all.

"Fetch me my Drop pod. It's the one with 'Bad ****************' written on it"

Sorry. Actually watching Pulp fiction right now.:D

Sai-Lauren
22-09-2006, 09:05
Aren't there some Chaos Droppods with meltacharges on their exit hatch, designed to clamp onto ships and disgorge their troops? I'm thinking Deathclaw being the name?

Think they're called Dreadclaws - dual purpose drop pods and assault craft.

Anyway, yes there are, and unlike the Marine drop pods, they can also lift off a planet's surface and extract units.

Basically, they had a machine spirit which was easily corruptable - they were common during the Heresy, but quite a lot of captains dumped them in the warp rather than accept the chance of exposure. The modern drop pods are simpler, but more reliable as far as the Imperium's concerned.

Buttons
22-09-2006, 16:05
Yet it's perfectly reasonable to assume Marines would use similar equipment, designed for boarding actions, and to return to ships.

Alessander
24-09-2006, 08:33
In the early days of the Imperium, "Dreadclaw" units were used for both ship-to-ship boarding assaults and for planetary assaults. They flew too fast for most defenses to track them with accuracy, thus being very handy for assaulting planets.

Cut forward a handful of centuries, and the Imperium now has split the workload into Boarding Torpedos and Drop Pods. Pods simply fire at the planet and slow down at the last minute, while Boarding Torps rely on the impact with the enemy ship to slow them down. Both are one-way tickets. Thunderhawks fulfull both roles but are again slow (but do provide covering fire for picking up).

One of the recent DeathWatch books state using Drop Pods from high orbit because Thunderhawk insertion was too slow to cross the gap.