View Full Version : Tomb King Warbad

27-09-2006, 12:43
Hey everyone,
Theres a warband tourney coming up and it starts out at 200 points. I'm not sure if you're familiar with the warband rules, but there are some significant modifications to normal play:

(mostly at the beginning where it lists the descriptions, however, tomb kings have some special rules too if you scroll through to the army rules section)

I've never run Tomb Kings before, but I'm thinking of giving them a go in the league. I understand their magic is pretty significant.... well, characters are limited to 0-2 with no more than 150 points spent total. I was wondering what advice you have for running them early on.

27-09-2006, 12:53
I thought that those character rules were for 200-500and up? if you are only playing two hundred points, then take a unit of skellies with a champ (ur general) and a chariot or two...or cav...if you are playin 500 be sure to include the *drumroll* scorpion