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dexlox
23-10-2006, 19:02
Exalted sorcerer of chaos- 389
- 4th level
- Steed
- Power familiar
- Crimson armor of dargan
- Dispel scroll

Sorcerer of chaos - 206
- 2nd level
- Mark of Slaanesh
- Steed
- Power familiar

Exalted Champion of Chaos- 235
- mark of Tzeentch
- Steed
- Armor of Damnation
- Sword of might

Wargore - 91
- Shield
- Helm of many eyes
- Great weapon

Iam not too good at picking equpinment for my characters so that is the part ill ned help on. But basicaly i was looking to generate alot of power dice with 3 different lores of magic for the best combantions.

Marauders X 20 - 145
- Flails
- Command

Marauders X 20 - 165
- Light armor
- Sheilds
- Command

Chosen Knights of Chaos X 5- 345
- Command
- Mark of Slaanesh
- Rapturous Standard
The pride and joy XD

Knights of Chaos X 5 - 235
- Command
- Mark of Tzeentch

Marauder Horsemen X 5 - 75
- Flails

War hounds X 5
War hounds X 5

Screamers X 5 (165)

Beast Heard (105) - 140
- 7 gores , 14 ungores
- Command (35)

Chaos Giant (205)

RARE 205, SPECIAL 305, CORE - 1085, Characters = 921 TOTAL: 2516

Any thoughts?

Von Wibble
23-10-2006, 22:54
Power familiar is 0-1 as any other non scroll item.

For magic heavy the general idea used by my opponent is to go for an undivided/ tzeentch general, and then have lots of cheap Tzeentch units. would only suggest making it Tzeentch if you want the staff, otherwise leave characters roughly as they are. OR

The Slaanesh lore is NASTY. Don't worry about variety - just go all out Slaanesh.

Tzeentch has 2 good spells (indigo and blue) plus 1 situationally good (green) and 2 OK (orange and red). Violet and yellow are shocking.

Slaanesh on the other hand has 3 amazingly good game winners (spells 2, 3, 5) and spell 1 is also nice. 6 is OKish and only no.4 is weak. (apologies that I can't remember the names)

Von Wibble
23-10-2006, 22:56
Also, lose the beastherd or 1 unit of marauders and get a tzeentch chariot, plus a chaos spawn.