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druchii
11-11-2006, 09:58
Hey guys!
I've been playing my Brets in my gaming group for a while, and i've been playing terribly. I couldn't understand why, either. So i sat and meditated for a while abd discovered my problem: lack of "disposable" units! So here's my new take on the idea.

Please let me know what you think!
d

Player: (//.-) Army: The Angry Bretonnians
Army Type: Bretonnia - Errantry War Points:2247

Characters
Solace The Vile (Duke) 194pts (Lord)
Hand Weapon; Heavy Armour
Shield; Knights Vow; Confidence; Lance of Artois; Gauntlet of the Duel, Warhorse

Kevinus the Pale (Paladin) 104pts (Hero)
Hand Weapon; Heavy Armour
Knights Vow; Duty
Warhorse

Joseph the Bland (Paladin) 185pts (Hero)
Hand Weapon; Heavy Armour
Grail Vow; Lance; Enchanted Shield; Heroism
Royal Pegasus

Damsel of the Lady 130pts (Hero)
Hand Weapon
Dispel Scroll(x2)
Warhorse


Units
8 x Knights Errant 181pts (Core)
Hand Weapon; Lance; Heavy Armour; Shield
Errantry Banner; Standard Bearer; Musician; Champion

8 x Knights Errant 181pts (Core)
Hand Weapon; Lance; Heavy Armour; Shield
Errantry Banner; Standard Bearer; Musician; Champion

8 x Knights Errant 181pts (Core)
Hand Weapon; Lance; Heavy Armour; Shield
Errantry Banner; Standard Bearer; Musician; Champion

5 x Mounted Yeomen 82pts (Special)
Hand Weapon; Spear; Bow
Musician; Fast Cavalry

5 x Mounted Yeomen 82pts (Special)
Hand Weapon; Spear; Bow
Musician; Fast Cavalry

4 x Pegasus Knights 230pts (Special)
Hand Weapon; Lance; Heavy Armour; Shield
Champion; Musician

8 x Knights of the Realm 241pts (Core)
Hand Weapon; Lance; Heavy Armour; Shield
Musician; Champion; Standard Bearer; War Banner

6 x Knights of the Realm 152pts (Core)
Hand Weapon; Lance; Heavy Armour; Shield
Musician; Champion

6 x Knights of the Realm 152pts (Core)
Hand Weapon; Lance; Heavy Armour; Shield
Musician; Champion

6 x Knights of the Realm 152pts (Core)
Hand Weapon; Lance; Heavy Armour; Shield
Musician; Champion

(2247 total)

>The smaller lances are built to bait and flee ( then subsequently tangle or flank charge) or to angle units in funny ways, the yeomen do the same. The rest pretty much just bash stuff. I've been thinking about more magic defence too, but another damsel w/ scrolls is 130, what should I remove if I do that? What about swapping out a unit of 6 kotr for more yeomen and a few other treats?

Thanks!
D

bigbauske
12-11-2006, 18:22
How about some common MAA for bait. And then add some archers for speed bumps.