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Martyr
30-11-2006, 16:48
This weekend I will be fighting Dwarves, and Orcs and Goblins.

This is the list I have prepared as it consists of the models that I own atm.

Exalted Champion of Tzeentch
Shield, Hand Weapon, Sword of Might, Golden Eye of Tzeentch, Mounted 238
(With Knights)

Exalted Champion of Tzeentch
Shield, Hand Weapon, Halberd, Armor of Damnation, Spell familiar 221
(with Marauders)

15 x Warriors of Tzeentch
Sword/Board, Full Command 275

10 x Marauders
Light armor, Shield, Full Command 95

5 x Chosen Knights of Tzeentch 295
Full Command

5 x Marauder Horsemen 101
Throwing Axes, Flails, Musician

3 x Minotaurs 178
Full Command, Great Weapons

Beast Herd 97
7 x Ungors
6 x Gors
1 x Foe-Render

1500 pts
54 models
7 power dice

I need to know what, if anything, I need to change according to what I have to make a good showing against these 2 armies.

Dwarves have a 20 block of ironbreakers, organ gun, cannon, 2 doom seekers I think, Slayer Character, 2 or 3 boxes of warriors, a thane, Gyro Copter, hand gunners, and crossbowmen

He is a good tactician and I am not completely sure how he will be fielding what troops.

As far as Orc/Goblins, I know he has 3 stone trolls, and 2 of the sets that came with Skull Pass, and a few black orcs I think.

Again, not sure how he will be fielding them.

Should I stay with Tzeentch? Should I change equipment on troops? Their numbers? I also have a sorcerer mini, and of course the rest of the boxed set minis that came with each unit box.

Any tips would be appreciated, and thanks in advance,
-Martyr