PDA

View Full Version : Mordheim go Bye Bye, Hello Skirmish?!?! NOOOOOO!!!!



TKitch
18-01-2007, 00:32
By Harry in The Watchman

Snippets about Specialist Games

Mordhiem will no longer exist as
it is now. It will be re-written and
re-released to bring it ‘in house’
and in line with the ‘core’ game.
So, finally, a real skirmish system
for Warhammer Fantasy Battle. It
will provide both the detailed skirmish
rules and buildings rules
‘missing’ in the 7th edition rulebook

*sniffles*

I know harry's rarely wrong about these things, but...

*tear* I REALLY hope he is this time....

jp22102000
18-01-2007, 03:52
any idea what the changes might be? i think this could be good if done the right way, otherwise it'll just be crappy like the current skirmish system

Aundae
18-01-2007, 05:06
I'm not so certain. I think Mordhiem is an awesome game as is. If they start tweaking it I'm afraid that all they will do is mess it up. :cries:

Toppan
18-01-2007, 05:53
so? they stopped town cryer and fanatic...as well as producing more models. i dont see the issue with you just using the old mordheim books.

jp22102000
18-01-2007, 20:17
so? they stopped town cryer and fanatic...as well as producing more models. i dont see the issue with you just using the old mordheim books.

thats pretty much what i would do if the new system is bad, i really hope the new system is good as i do think mordheim could use a new edition.

baphomael
18-01-2007, 21:12
Oh dear. Part of the appeal of mordheim is its dark and gritty background. A generic skirmish game just wont capture the atmosphere mordheim evokes. By all means GW, release a set of skirmish rules...but replacing mordheim with them? Bad idea.

jp22102000
18-01-2007, 22:36
i would like like to see a generic set of skirmish rules and warbands and have seperate books for each setting and have a few warbands made for that specific setting
i also wouldn't mind a new campaign system. i would drop the hero/henchmen thing and make everyone a hero and gain advances like heroes but it would require a new way to generate income

Starscream1138
19-01-2007, 13:15
I'm going to adopt a wait and see approach to these new rules, if nothing else it will mean some fresh interest in skirmish level stuff. Surely that's a good thing as it means new gamers and a bit of coverage by GW.

Mephistofeles
20-01-2007, 21:30
The most likely thing is that they'll do some form of cross-breed of Mordheim, warhammer skirmish and Path to glory, which would mean that they make rules for fielding warbands from any army book, with their own equipment lists and xp/income tables and skills. That way you could make the setting yourself, and still play in mordheim if you'd like, or you could make a campaign were everybody playes with orc warbands or beastmen herds.

My personal oppinion is that that would ROCK!

Rabid Bunny 666
20-01-2007, 21:54
@Mephistofeles: Seems about right.

Perhaps if it had Mordheimesque weapons rules, but Warhammer points?

looks like my Dwarf Band will be on Hiatus :D

RedKnightSpecial
21-01-2007, 00:05
if they came out with a fantasy skirmish game and people played it around here, i would jump in in a second. I do so miss Mordheim.

scarletsquig
21-01-2007, 01:11
*sigh* The only specialist game that seriously captured the twisted, brutal warhammer world in all it's wonderfully insane John Blanche glory, gone forever.

Ah well, I guess we'd better start playing with the new fat ogres and their little nob gobblers, or whatever childish nonsense GW deems to be the warhammer "vision" these days...

commandergabriel
22-01-2007, 21:41
Yikes... am I to assume that the current version of Mordheim will no longer remain as a specialist game on the website once the new system re-write comes out?

Just thinking if I should go download all the materials BEFORE they pull it completely.

Also, a new skirmish system would be pretty cool; just like Path to Glory but in any setting you prefer... i.e. Mordheim, wilderness, open fields... I'd like to do a Hordes of Chaos band...

Forgotmytea
25-01-2007, 08:21
:( Such a shame, Mordheim was the game that really epitomised the bruta darkness of the Warhammer world.

Not sure if I'll buy the new version if it comes out - probably not, since I just don't have time anymore. That's why I mainly collect the Specialist games now, in the hope that the rulebook won't be changed every 5 minutes :p. Evidently I was wrong.... :cries:

-Forgotmytea

McMullet
25-01-2007, 10:36
I think the problem with "Mordheim" was that it was, for all the unquestionable goodness of Mordheim, no longer, as it were, Mordheim. The other settings (official and unofficial), such as Lustria and Empire in Flames, meant that it had become something bigger. It makes sense that the rules should be made more generic to allow for different settings.

I just hope that they retain the setting-specific rule sin some way, so that you can play this new "Warhammeroid Skirmish Game" in the proper Mordheim setting if you want to.

That said, there wasn't much wrong with the original Mordheim rules. You can use whatever models you want to play it. Really, is there any need for GW to produce new Mordheim material?

commandergabriel
25-01-2007, 22:19
I agree with McMullet (as above)... I hope the rules for the new skirmish DO allow players to incorporate any setting. I just hope the current warbands don't become obsolete.

Aundae
26-01-2007, 00:31
It is probably just me being paranoid, but I can already see these Skrimish rules being to Mordheim what Kill Team is to Necromunda. I'll take a wait and see attitude and hope that I am wrong as I am ever the pessimist.

McMullet
26-01-2007, 11:45
Well, it's not like we can't keep playing the old rules. There are a very few things in Mordheim that don't quite work, but as GW rule systems go it's one of the least flawed. Perhaps that's why they need to change it, there's no point in supporting a game if they can't update it every 4 years and sell a load more books. :p

Aundae
27-01-2007, 00:33
There are a very few things in Mordheim that don't quite work, but as GW rule systems go it's one of the least flawed. Perhaps that's why they need to change it, there's no point in supporting a game if they can't update it every 4 years and sell a load more books. :p

This one had me laughing out loud, as truer words were never spoken. :D

Tymell
02-02-2007, 15:48
Well, it's not like we can't keep playing the old rules. There are a very few things in Mordheim that don't quite work, but as GW rule systems go it's one of the least flawed. Perhaps that's why they need to change it, there's no point in supporting a game if they can't update it every 4 years and sell a load more books. :p

You sir makes a very believable point.

Darwin_green
04-02-2007, 17:19
the only thing wrong with warhammer skirmish was the lack of guidlines and campaign system.

as long as it has similar restrictions like warbands has, I don't think there should be any issues.

Aflo
11-02-2007, 17:14
I am actually really psyched about this new game. As someone has said previously, if it's a mix between path to glory and mordheim, I have no doubts that it will be awesome. Perhaps with this more generic game, we will see much more variety in people's warbands - maybe race/team specific experience charts or exotic twists to excisting warbands - a nippones/cathayan warband perhaps. I am just going to wait and see the inevitably sweet outcome.
Regards
Aflo (Adam)

BlackViper
11-02-2007, 19:21
I've been playing a Mordhiem campaign with my mates for a few years, and to be honest - I think it needs an overhaul (Cue crys of anger)

Don't get me wrong - I love the game. But there are some major rules defects. It smacks of poor playtesting. The warband rating system makes no sense whatsover (for example) meaning that sometime excellent warbands actually get underdong bonuses for facing worse bands whilst really bad warbands don't qualify for a bonus against superior forces!

In my group, we've altered the rules for various weapons - double handed weapons strike first on the charge, characters with a hand weapon and shiled get an additional +1 Sv and Daggers cannot be used as additional weapons. All these changes help to remove the old club-and-dagger combo and enourage a range of weapons.

Also, there are too many loopholes that allow certain warbands to min-max to an enormous extent (I should know, I play skaven!)

so, our games work with these changes - but overall I would welcome a re-vamp. If you like the dark and gritty setting (as I do) I'm sure you will be able to retain it in with a new system.

.....So long as they keep the experience!

fire-in-my-soul
18-02-2007, 19:10
Damnit, I started mordheim coz of the cool settings + rules about 2 days ago, and now their ruining it!!!!:cries:

Red Graf
14-03-2007, 15:06
I agree with Black Viper that the rules could use some work. I like the Mordheim setting, but I don't see any reason why you can't continue to use the old setting with a new system.

grimkeeper
15-03-2007, 01:05
for me mordheim started to lose its way as the new bands were brought out,the problem is GW is about selling figs and as good a game as mordheim is it dosent sell enougth that coupled with keeping specialist games going means that there has to be a streamlining of the system,so i think that what we will end up with is something well bellow par that wiil sell figs probably with a diffrent shaped base so as you have to buy new ones .

memitchell747
16-03-2007, 05:22
I can see using the basic rules from Mordheim for Skirmish. The Skirmish rules were not very good, so I've incorporated (stolen) Mordheim rules in the past. I can See incorporating some of Mordheim's campaign advancements, or more likely, Path to Glory. It could be fun to have preliminary Skirmish games with character and unit advancements that could be used in subsequent full-sized games. I can see how this would tie in with the release of Warhammer terrain, akin to the introduction of Cityfight terrain.

I don't think that the idea of a Skirmish (or Warbands) automatically appeals to WFB gamers who have built full-sized armies and want to see them battle on the table. Besides, I am not convinced the WFB system really lends itself to smaller games. Mordheim/Skirmish battles are not that tactically diverse. At that scale, the scenario makes or breaks the game. Mordheim's campaign system and background are what make it unique.

I see absolutely no advantage to anyone to incorporate Mordheim into WFB. The Mordheim crowd is almost by definition, not WFB players. They prefer a smaller game. They aren't going to leap to WFB in mass. It's not like they compose a large segment of the hobby anyway. They are dedicated, but not that numerous. Besides, like the other Specialist Games, Mordheim survives on very limited input for GW. It seems to me that is a delicate balance, which would not weather a major change without a major input of effort and assets from GW. In other words, why not leave well enough alone? Why drag Mordheim into Skirmish, when Skirmish would still have to live or die on it's own merits.

Anyone who actively follows Specialists Games knows that there is no separate division called Fanatic anymore. Fanatic/Specialist Games now consists of a website and a guy who is part of the WD team. Almost all input to the eight SG's are fan written. Its figure line is carried online, with a few new releases each year. I think some of the professional designers still give input, but I'm not even sure of that anymore. Mordheim missed its bi-annual rules review, so I don't know if it will see any "official" changes from here on out. If GW can radically alter this scenario without simply killing Mordheim, more power to them. I can't find anyone who wants so to play the game anyway.