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View Full Version : First try on Mordheim, Reikland 1000gc



Pioneer
19-01-2007, 17:34
I'm playing Mordheim at the frist time this weekend and the house rules demant of using painted models. I have painted very little of FB Empre army so I only have 7 Spearmen, Sergeant, 4 Handgunners, 1 Longrifle gunner, 5 Archers, 5 Swordsmen and Captain. I was thinking of the following:

Stirland Mercenary Warband (counts as Reaiklanders) 1000gc

Leader w. Light Armor, Double-handed weapon (great hammer) 165gc
Skills: +1 WS, +1 Ld, Srongman

Champpion w. Light Armor, Shield, Sword, 100gc
Skills: +1 WS, Stp Aside

3 Warriors w. Light Armor, Shield, Helmet, Spear 70gc / 210gc

3 Marksmen w. Longbow 40gc / 120gc

2 Marksmen w. Handguns 60gc / 120gc

2 Swordsmen w. Light Armor, Shield, Sword 70gc / 140gc

2 Swordsmen w. Helmet, Shield, Sword 60gc / 120gc

= 1000gc

I only have skills on the heroes 'couse I thought they where only ones that can get them. I won't change the list anyway yet. Any toughts?

Scanno
19-01-2007, 23:46
What're the house rules for buying skills? Noone starts with them normally, and 1000gc is an awful lot for a starting band, it's normally 400. Do the marienburgers have 1200 to start?
The band looks decent, although light armour on warriors is a tad overkill, you'd be as well off spending some cash on a couple of hired swords, the Tilian marksman and the elf ranger being favourites of mine.

Pioneer
20-01-2007, 10:02
Stirland Mercenary Warband (counts as Reaiklanders) 1000gc

Leader w. Light Armor, Double-handed weapon (great hammer) 165gc
Skills: +1 WS, +1 Ld, Srongman

Champpion w. Light Armor, Shield, Sword, 110gc
Skills: +1 WS, +1 I, Step Aside

2 Warriors w. Light Armor, Shield, Helmet, Spear 70gc / 140gc

3 Marksmen w. Longbow 40gc / 120gc

2 Marksmen w. Handguns 60gc / 120gc

2 Swordsmen w. Light Armor, Shield, Sword 70gc / 140gc

2 Swordsmen w. Helmet, Shield, Sword 60gc / 120gc

Hired Sword: Elf Ranger 40gc

Youngblood w. Mace 18gc

= 998gc

New list. We'r playing one-off game with 6 other players. I don't know do they have any limits with skills, but if they do I'll change the list before game starts.