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Groksnag
22-01-2007, 11:09
this thread is about irritating events during play that shouldn't have happened, but did anyway.
Mine is in a game of basic "6 turns, person who kills most points of stuff wins" on every turn, my shoota boys failed their LD test, and had to shoot at a Space Marine Dreadnought, and my mob had shootas and big shootas. and my lootas couldnt shoot worth mud. the only guys I killed were 6 marines on the first turn with my Dread's KMB. the rest of his dead were from overheat.
i hate plasma heavy armies (my opinion of cheesy, taking as much plasma as possible)

I'm weird like that.

lord_blackfang
22-01-2007, 11:18
I hate it when an opponent rolls his dice one by one :mad:

Starscream1138
22-01-2007, 11:20
During the second edition I was playing an Eldar v Space Marines game. I was Eldar and was winning quite comprehensively, the Marines had four or five men left.

The Techmarine however had a Vortex Grenade and to cut a long and very painful story short. He threw it and turn after turn it followed me around, eat almost my entire army, the Marines finished me off and I lost.

Improbable, yes. However it's entirely true, I would have been convinced of cheating had I not seen each and every very unpleasant dice roll.

Warp Zero
22-01-2007, 12:24
Not a game I was in, but a game I watched between two friends.

There was a Defiler hiding behind some terrain and lobbing indirect fire upon the Tau. Some Crisis Suits with Plasma and Missile Pods attempt to move into position to "see" the Defiler. They don't quite make it all the way. However, one Crisis Suit on the right of the group can draw line of sight to the Defiler's two clawed mechanical feet.

There was some arguement over whether or not the Crisis Suit can fire at the Defiler. I didn't recall the rulebook saying anything about how much of a vehicle you have to see in order to shoot at it. But, without a doubt, it at least gets a "hull down" on it.

So the Tau player shoots. Missiles don't do anything. He then shoots the Plasma rifle. Rolls a six to hit. He hits. He's gotta roll a six again to at least glance the Defiler. Possible, but even if he does pull it off....he'll most likely roll a stun or shaken on the result table right? He rolls a six sure enough and gets a glance. Then he rolls for the result. He rolls a six. Vehicle Destroyed.

Boy, was the Chaos player livid. I just shook my head in disbelief.

WarbossKurgan
22-01-2007, 12:29
He then shoots the Plasma rifle. Rolls a six to hit. He hits. He's gotta roll a six again to at least glance the Defiler. Possible, but even if he does pull it off....he'll most likely roll a stun or shaken on the result table right? He rolls a six sure enough and gets a glance. Then he rolls for the result. He rolls a six. Vehicle Destroyed.

Boy, was the Chaos player livid.
Most irritating thing during gameplay? Players who react like this to dice rolls!
:mad:

Quin 242
22-01-2007, 12:38
I'm with WBKurgan on that...
If you lose you lose... none of this bitching..

And players who say that you can't target thier model when you can clearly draw line of sight to it.

Homer S
22-01-2007, 13:53
I hate scatter dice with a passion! "Its more this way" "No more that way"

Either roll the darn thing next to the target or I am getting a compass (the magnetic kind)!

Homer Out

Cirenivel
22-01-2007, 14:34
when my friends oponent shoots at his wraithlord with his assault cannon armed dreadnought, guess what, 4 sixes!
or SMurfs getting to have the asscannon

Cirenivel

Forbiddenknowledge
22-01-2007, 14:43
In a cityfight game, my falcon had been screaming around, stealing buildings, and on the last turn when I needed to capture this one building, my falcon decided to fly into a rock. Cost me the game :@

Scythe
22-01-2007, 14:43
In an escalation game, out of 4 tanks, none showed up before turn 5.

Pootleflump
22-01-2007, 14:47
The table collapsing

Count de Monet
22-01-2007, 14:59
Mine is in a game of basic "6 turns, person who kills most points of stuff wins" on every turn, my shoota boys failed their LD test, and had to shoot at a Space Marine Dreadnought, and my mob had shootas and big shootas.

You should re-read the target priority section. Marines and dreads two different animals for that.

If trying to shoot more distant marine infantry squad and fail Ld test, have to shoot closest infantry unit. Not vehicle/walker.

If trying to shoot more distant vehicle/walker and fail Ld test, have to shoot closest vehicle/walker. Not infantry unit.

hiveminion
22-01-2007, 15:10
When something is open to "interpretation".

Like, when measuring to see whether a unit can see a target that is inside a wood: "I think it's 5.99", so I can see them", "no, from this angle, it's 6.01", so you can't".

Or the direction of a scatter dice's arrow: "yup, you're scattering inside impassible terrain, you're dead", "no, look, it's just to the right side of it".

And those kind of arguments arise in FRIENDLY games. Where you're playing to have FUN. Sheesh.

It's not that I hate my "opponent" for doing it but it irritates the hell out of me...

x-esiv-4c
22-01-2007, 15:16
I hate it when your opponent insists on spending his turn on the cellphone.

MrBigMr
22-01-2007, 15:17
Battlefleet Gothic, 1500pts. game, My Chaos vs. Friend's Eldar:
I had lost pretty much everything. I had one last cruiser, crippled and in Brace For Impact. My friend moved in for the kill. I pooled my weapon batteries for one last strike. I get total of 2 hits, and with them, destroy 2 escorts. My friend goes little overkill with his last strike, resulting in a Warp Core Implosion, which rips through his fleet, destroying about half of his escorts and damaging his cruiser.
One of his cruisers bite the dust. Plasma Reactor Explosion, another shockwave rips through the fleet and more escorts go down (my friend love Eldar escorts). This last esplosion hits a space hulk, which used to be in a squadron with the last chaos cruiser. Another Warp Core Implosion and a third detonation rocks the Eldar fleet. In the end there was only my friend's crippled command cruiser and my Despoiler Battleship, now space hulk, on the table.
Had to take a pic of it. Those asteroids are blast markers, as we ran out of them.
http://kotisivu.dnainternet.net/juuso007/Pics/end.jpg


In another battle, I had 2 Carnage Class Cruisers in a squadron. They flew behind an asteroid field and got hit with a massive Eldar strike. One of the cruisers bit the dust and suffered a Warp Core Implosion. Range? 3cm, not even enough to hit the cruiser next to it.

niknokitueu
22-01-2007, 16:06
You should re-read the target priority section. Marines and dreads two different animals for that.

If trying to shoot more distant marine infantry squad and fail Ld test, have to shoot closest infantry unit. Not vehicle/walker.

If trying to shoot more distant vehicle/walker and fail Ld test, have to shoot closest vehicle/walker. Not infantry unit.
No, *you* should re-read the target priority rules.
You can fire at the nearest target.
You can fire at the nearest large target.
You can pass a LD test and fire at any legal target.

You cannot say "I'm targetting infantry" and ignore the nearest target just because it happens to be large. If you want a discussion on it, take it to the rules section.

Have Fun!
Niknokitueu

Carlos
22-01-2007, 16:16
this thread is about irritating events during play that shouldn't have happened, but did anyway.
Mine is in a game of basic "6 turns, person who kills most points of stuff wins" on every turn, my shoota boys failed their LD test, and had to shoot at a Space Marine Dreadnought, and my mob had shootas and big shootas. and my lootas couldnt shoot worth mud. the only guys I killed were 6 marines on the first turn with my Dread's KMB. the rest of his dead were from overheat.
i hate plasma heavy armies (my opinion of cheesy, taking as much plasma as possible)

I'm weird like that.

Except one can ignore vehicles for infantry as they count as seperate targets. Even with prority checks one can ignore vehicles for infantry, but you still have to check to shoot beyond the nearest infantry unit.

EVIL INC
22-01-2007, 17:13
A buddy of mine was playing MTG and his daughter spilled her water on the table and soaked his entire deck of old rare cards.
Another buddy likes to toss his dice in the air so they land on the table. Inevitably, they bounce across the floor or into models.
Family comes to visit with little kids who dont know any better then to keep thier grubby hands to themselves and in order to keep the peace, you best to just put the models away.
The phone rings and its your boss telling you they need you to come to work to cover a shift.

John Vaughan
22-01-2007, 17:51
3 player FFA battles, where two armies go at it, and the third justs mops up/shoots at what's left. It is my solemn duty to mercilessly slay them to the last man!

The Song of Spears
22-01-2007, 19:34
Or the direction of a scatter dice's arrow: "yup, you're scattering inside impassible terrain, you're dead", "no, look, it's just to the right side of it"....

Yeah, at this point i just make the 'friendly gesture' of holding the tape measure right next to the scatter die, to give them a trajectory to then line their tape measure up to. doesn't always work, but it helps even out the guys who are completely off...

Nothing gets me more than the sheer amount of people who think 6" is 7" long. I have a good bud who is a great painter and a decent guy to talk to, but i dont think he has ever moved his guys under 7" in a standard move, in fact most of the time his 4" moves are closer to 6" :rolleyes:

pwrgmrguard
22-01-2007, 19:47
glancing hits so i can't shoot my vanquisher.

Cirenivel
22-01-2007, 19:58
glancing hits so i can't shoot my vanquisher.

you'd prefer penetrating ones?:p

Cirenivel

Shrike30
22-01-2007, 20:02
I hate when people roll the scatter dice halfway across the map from where the scatter is happening. I've started saying "roll it over here, please" because it leads to less "discussions."

I had a guy once place a second model to indicate where he'd scattered to, and I said "hang on a second" before he moved the original. Took one of those red measuring sticks, put it on a line alongside his two models. Then took my tape measure, and created a line along the axis of the scatter die's arrow (five feet away). The difference was about 80 degrees, and he decided not to argue about it when I pointed out that even two almost parallel lines shouldn't intersect in another part of a 4x6 board.

I've got bad luck with plasma. I've got incredible luck with penetration rolls. I figure the two balance each other out.

Kahadras
22-01-2007, 20:03
I hate it when an opponent rolls his dice one by one

I agree with that one. Another thing is people who don't have a basic grasp of the rules. At the end of the day it isn't much to ask that people read the BGB and know something about their own army. This really isn't hard but I've met so many people who can't even get the basics right.

Kahadras

superknijn
22-01-2007, 20:35
My brother has bad luck with plasma weapons; he tends to roll alot of 1's, and than fails most armour saves (4+ Kasrkin ones). He nowadays avoids plasma guns and pistols like hell. His reaction to a Demolisher's Plasma Cannons was hilarious, before I told him that vehicles don't suffer from Gets Hot! .

I'm usually alot luckier concerning plasma weapons :)

idinos
22-01-2007, 21:02
No, *you* should re-read the target priority rules.
You can fire at the nearest target.
You can fire at the nearest large target.
You can pass a LD test and fire at any legal target.

You cannot say "I'm targetting infantry" and ignore the nearest target just because it happens to be large. If you want a discussion on it, take it to the rules section.

Have Fun!
Niknokitueu

Actually you can, large targets and infantry targets are classified differently in the priority rules, so you can shoot at the nearest large target even if there is a normal target closer without a LD test. This also means that you can shoot at infantry without a LD test if there is a large target closer than them. Re-read page 19, it is quite clear and simple to understand. It is also rather pathetic that you try to act as if you know the rules and try to school people when it is apparent that you don't have the faintest idea on how priority works. Also, nice try to get the last word on this.

Back on topic, the most irritating thing during gameplay is when people are not careful around my metal models (especially in assault) and sometimes scratch them. It makes my blood boil.

Rhamag
22-01-2007, 21:11
Neutral third-parties who hang around your game, pointing out "mistakes" (without knowing what your battle plan might be) and generally being idiots.

cailus
22-01-2007, 21:28
12 Orks charge 6 Space Wolves. This is a total of 12 pistol shots and 48 choppa shots. Two Space Wolves die compared to 4 Orks. Next turn Orks all die.

13 Orks charge 5 close combat equipped Word Bearers. A total of 13 slugga shots and 52 attacks. Again 2 Marines die compared to 4 Orks. Next turn Orks die.

16 Orks (including a Nob with a power klaw) get charged by 8 Blood Claws. Every single Ork is slaughtered before they get a change to strike.

10 Stormboyz charge 8 Imperial Fist scout marines. Total 10 slugga shots, 40 choppa attacks. Orks kill a scout and are in turn wiped out in the turn they charged.

16 Orks supported by Warboss and Big Mek charge 8 close combat equipped Word Bearer Marines supported by a Chaplain. Total of 16 slugga attacks, 2 S5 shoota attacks from Warboss, followed by 64 slugga attacks, 4 I6 attacks from the Big Mek, and 5 S10 powerklaw attacks from the warboss. Once the dust has settled about 4 Chaos Marines and 12 Orks are dead. The Warboss fluffed his attacks. Next trun a bunch of Word Bearer termies get involved and wipe out the remaining Orks.

My point - Orks with S3 and I2 (and for sweeping advance unmodified initiative is used) are rubbish and that is the most irritating part of the game.

LordPraetorian
22-01-2007, 21:52
Perhaps not as annoying as others pointed out....

Opponent forgetting dice, tape, and rules
Opponent using a poorly hand written and wrong List
Opponents who feel the need to tip over your models they kill

People that blame the dice for the game sucking or losing models
People that don't know the rules that govern THEIR army
People that insist you suck at painting, but never win against you

and the WORST of them all..... biased rules lawyers

Grimtuff
22-01-2007, 22:03
Actually you can, large targets and infantry targets are classified differently in the priority rules, so you can shoot at the nearest large target even if there is a normal target closer without a LD test. This also means that you can shoot at infantry without a LD test if there is a large target closer than them.

Not true, you can ignore infantry in favour of a vehicle but not vice versa.

Rioghan Murchadha
22-01-2007, 22:16
Private Jenkins, the missile launcher trooper from my guard Command Squad, on a hill that the rest of the squad is hiding behind, has a 5 turn running duel with a retributor squad in a forest most of the way across the table at an angle. First turn, he fires a frag missile, hits 3 sisters, kills one. Every subsequent turn from then til the end of the game, he successfully hit with a krak missile, successfully wounded, and the damn bolter b*&ch dove behind a tree and lived (made 4 cover saves in a row). 6th turn apparently there were no trees left to hide behind, and the krak missile nailed her right between the eyes.

Final score, Pvt. Jenkins 2, Retributors something on the order of 2 full squads. I lost the game, but scored the moral victory... (I probably should've been firing at the exorcist, but by then I was too annoyed at the invincible heavy bolter toting nun.)

pwrgmrguard
22-01-2007, 22:19
No cirenivel i would prefer that the minmaxed SM squad would stop rolling 6's to pen every damn turn.

Count de Monet
22-01-2007, 22:25
Actually you can, large targets and infantry targets are classified differently in the priority rules, so you can shoot at the nearest large target even if there is a normal target closer without a LD test. This also means that you can shoot at infantry without a LD test if there is a large target closer than them. Re-read page 19, it is quite clear and simple to understand. It is also rather pathetic that you try to act as if you know the rules and try to school people when it is apparent that you don't have the faintest idea on how priority works. Also, nice try to get the last word on this.

After getting home to a book, no, nik is right in how it works.

So just be sure to fire some OTHER units at that pesky dread to clear it out before you shoot the big shootas. :D

onnotangu
22-01-2007, 22:25
try losing your entire army the day before the big game.

John Vaughan
22-01-2007, 22:59
It's also irritating, wait no, ENFURIATING (!!!) when you have little brothers that CHEAT!!! I never let it slide, but he does that.

Aside from that, fat people who like the IG too much and waste hours of my time telling me how good they are, even though I don't like them, make me mad. I promptly kill them in a 1v1 match, and beat them with my Necrons. What's that? How good are the Imperial Guard again? I didn't think so...

microeric
23-01-2007, 02:47
Rolling a 12 on an 11 Ork Mob Size check, and losing the game bcause they ran off the table on the last turn because of it.

Mr_Smiley
23-01-2007, 05:16
Arranging a battle with a friend, checking we both had everything then realising when we are about to start we both forgot dice.

Flaxxon
23-01-2007, 05:36
I personaly hate the player that has to spend 30-40 minutes to do there movement and shooting phase. You know the ones, constantly moving models then moves them back. Then make comments like "What if I move here?" rinse and repeat 3-4 times per unit. Then has to stop and think about each move. The whole time I've smoked 2-3 cigs and gone to take a ****.

Rhinosaur
23-01-2007, 05:59
People who don't use care when moving their armies. I know one person In our group that always moves his marines like this. step one)a measuring device held hovering above the model he wishes to move. step two) toss measuring device aside. step three) move models roughly in the general direction "approximately" six inches then give them a nudge just for good measure. The outcome? These marines are fast! Its almost as if they all have Fleet and could still shoot! And the assault marines must have turbo mode on their jumppacks.
Seriously. This is my pet peeve bar none. When you oppentent plays a cc army and continuously has an assault range of 13 or 19 inches respectively it gets old. The rest of us finally confronted him about it and he has made improvements. I believe when a critical measurement is made, both players sould be a witness to the actual measurement, not just a tape measure held 4 inches off the table at a wierd angle.

crossorion
23-01-2007, 07:59
Except one can ignore vehicles for infantry as they count as seperate targets. Even with prority checks one can ignore vehicles for infantry, but you still have to check to shoot beyond the nearest infantry unit.

I would say all who play this way WILL have to reread target priority rules, and take this back to the rule discussion forum. Everyone who agreed with this statement so far has been wrong.

Large targets are indeed classed differently, but you cannot IGNORE them for the purpose of target priority. You may ignore infantry in favor of large targets, but you can never ignore large targets in favor of infantry.

If you think I do not know what I am, or the other person is talking about, feel free to make a thread regarding this in the rules forum and we can point out the appropriate examples. Its one of my earlier presumptions as well, but with a through reading of the rulebook, it has been proven otherwise.

That said.


Double sixes on holofields. On BOTH falcons. Yeesh.

bram kuijpers
23-01-2007, 08:10
i hate anoying kids around the table

Vaktathi
23-01-2007, 08:20
I really dislike annoying 12 year olds hanging around the store screaming "I'm gonna rape you with this pokemon (or whatnot)" and other loud annoying crap at the cardgame next to your 40k table and then leave a bunch of trash.

MrBigMr
23-01-2007, 08:50
I hate kids in general.

Groksnag
23-01-2007, 09:46
im technically still a kid for.....less than 2 months. then i become legal adult in US. what I really hate is people continually asking which pile of pieces is the "live" ones and the "dead" ones. and picking up pieces to ask what it is, mostly from the dead pile. they point at the live ones.
ever had to explain what something is 5 times in under a minute?

Delusionist
23-01-2007, 10:47
When a Marine Sergant blew up my Falcon with a plasma pistol shot.

Amusingly I was just counting the probablillity for him to make the rolls when he rolled the dice: a hit, a five or a six and doubble sixes. :cries:

LordPraetorian
23-01-2007, 12:39
We had a huge 10 player Tanks-giving event, People brought Super-Heavies, Predators tricked out, Chaos defilers, a Monolith, and one SM player brought a Ven Dreadnought w/ AzzCannon CCW HF....

Dreadnought came in 3rd with 4 kills : 1 Monolith, Baneblade, a tricked out Chaos Predator, and a Land Raider

gitburna
23-01-2007, 13:18
i left some drones from a drone squadron near to a stealth team which were then fired on by a demolisher cannon which scattered and annihilated the stealth team.

Damn damn damn damn damn damn damn.

later on in that same game, a single guardsmen passed multiple All on your own tests and faced off against a Broadside battlesuit with Shield Drones. When he fired and killed a drone, the broadside ran away like a sissy girl.

I suspect that the guardsman became a veteran sergeant or maybe a lieutenant later in his career.

Arkzein
23-01-2007, 14:28
Your opponent having no respect for your models, knocking them over with a finger when dead, bunching models together risking scratching in assault etc. Even worse random spectators picking them up, dropping them.... and even stealing. Past experience has left me very over-protective now. ;)

Gameplay wise? Probably Chaos Dreadnaughts blowing my Havoc squad and themselves aoart on a regular basis. Or charging a one wound Carnifex and losing my Lord, Keeper of Secrets and Dreadnaught. In other words when your luck is so bad as to beggar belief. (But on the up side one can laugh about it for years after when the very odd occurs)

e033x
23-01-2007, 14:57
worst thing ever happend: me (when i where a newb) making a list when i was tired or something, and somehow made it a 1250pts list instead of 1000pts without knowing. then, lots of time later, i want to make a similar list, only a bit different, and i change some units, use the same pts per foc slot. the i proceeded to totally crush my friends tyrnids. i thought it where something wrong when i where left with the same army minus 1 ranger (yes... that where all deaths from my army), and he only got a lictor and a broodlord without retuine left. when i calculated the Vp for the match i got 1054VPs. then i discovered that the list where 1250pts. luckily my friend didn't become too angry...

but the most funny thing in that game where that 7 rangers stood against 3 turns of lictor attacks with only 1 dead. they missed all their attacks ofc.

kermit
23-01-2007, 15:01
All baggy clothes should be banned from tournaments... I don't promote spandex either... as it is a privilage not a right... but any baggy clothes should be banned...

Here is the situation: I am at a Rogue Trader tournament and the judges are coming around to check the painting of the armies. I am playing this kid who has a big baggy sweater on. Just as they are about to turn around to check our table... he reaches across the table and his sweater sleeve takes out two squads of my thousand sons (old school one piece ones)... all the backpacks are knocked off and the paint nicely chipped.

I was told by other players, if it wasn't for that kid, I would probably have won best painted. But, since it was a Rogue Trader, I could take the kid outside and kick the snot out of him...

Shadowseer Crofty
23-01-2007, 15:29
the most irritating thing was in a game against a person who shall be known only as Fred (not his real name to protect his identity). my DE wyches were about an inch away from his grey knights, which were just in difficult terrain, so i couldnt fail the terrain test to charge. he tells me to charge i had to take a leadership test, and i bought it, thinking it was a grey knight special rule, knowing i had to test to see them in shooting. i fail, and the grey knights promptly shoot kill my wyches in one round of shooting, and kill a load more the rest of the game. he later realises it should have been a difficult terrain test. him 'forgetting' it was a difficult terrain test not leadership probably cost me the game, i had 10 wyches with plasma grenades including succubus with agoniser, 41 attacks between them, he had 5 grey knights. the combat was almost garanteed to go my way.

Misanthrope
23-01-2007, 17:14
Most irritating thing was during a game against Orks. A giant squadron of 8 Orky bikes came roarin' at my squad. 24 shots with those big shoota things. When the dust settled, 21 hit. 21 out of 24. With BS2 Orks. Needless to say I was quite astonished.

John Vaughan
23-01-2007, 17:33
My other most irritating thing is anything with a flying base. They always freaking break when they tip over, but not when my opponent smashes his across the room!

e033x
23-01-2007, 18:11
oh, i do agree on that one... i hate flying bases

Chrismage
23-01-2007, 18:49
Mine comes from a tournament I was in a while back. I was playing World Eaters Chaos, my opponent was playing Feral Orks. First turn, all three of his Trukks empty out and turbo boost(or something, I can't really remember) into my deployment zone. Shrugging, my Berzerkers and Possessed frenzy and charge right into the Trukks, whereupon the champions put their Powerfists through the gas tanks. All three Trukks exploded with 6's on penetrating hits.

When the dust cleared, half my army was gone. Still pulled out a draw though.

Grimtuff
23-01-2007, 20:06
My other most irritating thing is anything with a flying base. They always freaking break when they tip over, but not when my opponent smashes his across the room!


Use brass rod, you'll wonder why you ever used perspex after that :D

scarletsquig
23-01-2007, 20:48
I have personally accidentally jogged the table to the point where almost *everything* fell over... it was a polystyrene board, with way too many slopes on it, balanced on top of a table, but still, ugh /:

Then there was the time I spilled something on the floor of the local GW... the line "Yeah, that was me. I apologise completely, and will pay for any damage" before the manager even got to say anything sorted that out without a fuss.

I have had models broken before, and whether I get annoyed depends on what the person's reaction is. If they don't care, I'm after a piece of them.. if they're all, "Crap, really sorry.. would you like me to repair it?" then I'll just be cool about it, and let them repair it if I think they're capable of doing a decent job of it.

Accidents do happen, and a bit of courtesy from both sides goes a long way...

FarseerUshanti
23-01-2007, 21:04
People trying to give you tactical advice without comprehending what oyur plan is. A guy in our gaming group commented on how i was dumb to leave my Harlequins in the Falcon for to many turns (it was turn 3). My opponent finally moves a unit in range for me to nail with the Harlequins, who procede to anniahalte half the board. He then proceeded to shut up.

John Vaughan
23-01-2007, 22:18
Use brass rod, you'll wonder why you ever used perspex after that :D

I have found a good way to avoid breakage. I simply do not glue any part of the base together, or to the model. If by chance the rod breaks, extras are usually included with the model, and I replace it, no prob. This also allows me to transport the models long distance without breaking them.

Groksnag
24-01-2007, 02:28
people rolling dice for wounds with multiple weapons, using all same colored dice, looking at how many wounds, then say blah AP2 weapon hit every shot, and blah lascannon hit every shot AFTER they throw the dice.
at least use different color dice and say what color is what weapon!
I do anyway, makes gaming more fun and less stress

Dark Apostle197
24-01-2007, 02:35
When some one complains about how bad his dice are when he fails 2/9 terminator saves and passes 70 percent of his invulnerables... ARGH!

John Vaughan
24-01-2007, 23:37
That isn't as bad. I know people who start crying when I kill 1 (OMFG!!! 1!!!) warlock. It's really sad.

Lord Malek The Red Knight
27-01-2007, 17:16
my DE wyches were about an inch away from his grey knights, which were just in difficult terrain, so i couldnt fail the terrain test to charge.
how come? you cant be within 1" before charging (as they arent Vehicles w/out a WS that you charged earlier in the game), and you could roll a 1" Difficult Terrain move, right? or am i missing some special DE rule? :confused:

on topic:

in one game i fired 12 (or was it 16? :eek:) D-cannon shots (2 per turn for the whole game, anyway) at a Leman Russ, and it was still alive at the end of the battle! that was a weird game, though - everything seemed to miss/scatter (for both sides), almost like the table was cursed or something. ended in a Draw, IIRC, as no matter how hard we tried, we couldnt kill enough of eachother. LOL.

~ Tim

Maren
27-01-2007, 18:05
I once assaulted a fire warrior squad with a squad of Vulchas (ork stormboys that get + 1 str on the charge). I only had 8 stormboys and a Vulcha so Vulcha himself battled the Commander that had joined them the turn earlier (It was a special character on foot with a huge blade). Anyhoo Vulcha faces him in a challenge and the grunts duke it out. 8 * 4 = 32 attacks, thats gotta hurt at str and WS 4 against fire warriors right?...I rolled 28 1's & 2's... Do u know what the probobility of that happening is? It's like 0.0000000000001 % chance. Fortunately for me they failed all their armour saves so I at least got 4 of em, but in return they killed of 4 Orks >_<. That's just sick!

n00bLord
27-01-2007, 20:01
A friend who has said that he had been playing since 3rd edition fantasy, and had been playing since 2nd edition 40k when he wasn't even alive during those times.

muskrat
28-01-2007, 01:02
people who exagerate probability rates to make a story more boohoo inducing for themselves.

Warlord Kyle
28-01-2007, 06:00
people that manage to roll ALL of their dice off the table
friends that come over to play and insist on not making an army list until they are there, (meaning roughly 1 hour of nothing to do):mad:
players that reroll dice because they touched a terrain piece or model, therefore affecting the result
certain marine players that say they did pop smoke on their last turn but "forgot" to tell me:wtf:
kids 8 years old, in games workshop pushing a black mass in my face that was once a chaos marine and saying the paint job on my nids suck.:skull:
reallising after my first 2 games of 40k, only nids have a synapse range, and marines don't have the same rule because of their radios and my friend never told me:mad:

Shadowseer Crofty
28-01-2007, 10:34
how come? you cant be within 1" before charging (as they arent Vehicles w/out a WS that you charged earlier in the game), and you could roll a 1" Difficult Terrain move, right? or am i missing some special DE rule? :confused:


it was more or less an inch, just a bit over iirc, so i rounded it to an inch. if the roll that had failed the leadership test fred thought i was meant to take had been for difficult terrain, i would have been in combat.

Zubb
28-01-2007, 10:34
Last game vs Mass Monsters (which i stilll won due to miracles by autarch and his SS squad) i got 20 Pathfinders shooting at doomed fexes for a total of 89 times scouring 6 wounds in total ... no comments.

And to add to it he regenerated 4 of them

Mkstein
28-01-2007, 17:18
when a battle cannon shot scatters back at the tank that fired it into it's back armour

Arhalien
28-01-2007, 17:26
when a battle cannon shot scatters back at the tank that fired it into it's back armour

You must have been shooting at something very close to you :p

Prince Facestab
28-01-2007, 17:38
Last game vs Mass Monsters (which i stilll won due to miracles by autarch and his SS squad) i got 20 Pathfinders shooting at doomed fexes for a total of 89 times scouring 6 wounds in total ... no comments.

And to add to it he regenerated 4 of them

Heh, I had something like that, although not quite as bad.

I had 5 pathfinders that fired a total of 30 shots in a game. I only even rolled 4 wounds; everything else missed or failed to wound. 3 of those 4 were saved.

On the other hand, the one wound that wasn't saved pinned a LD10 squad with an aspiring champion which had an incoming greater daemon. So... the pathfinders somehow managed to be bad luck for both me and my opponent.

Mozzamanx
28-01-2007, 20:14
I was playing a small match against a friends tau with some 'nids, and it had got to the point where he had 6 fire warriors backed in a corner against a small brood of hormagaunts. He fires, and rolls 6 (six!) ones. We realised that he was in rapid fire range, and so let him have an extra six shots. Result? 5 ones and a two. Then i mobbed and ate him in combat.

Groksnag
31-01-2007, 20:40
I played vs a Nec player, and in the game at one point, I got 2 glancing and 2 penetrating hits against the Monolith. the results were nothing but CrewStunned, which has zero effect on the Monolith.
the DiceGods have abandoned me:cries:

davey-S.M
31-01-2007, 20:51
And ork looted basilisk. With a player with an uncanny ability to roll 6es for that one model. Absolutly wrecked my poor old tactical squads.

Rockerfella
31-01-2007, 20:55
Charging the nightbringer with my Avatar, clearly believing i actually had a chance... *grumbles*

The Avatar lasted that one and only round.... *sighs*

Alsiaie
31-01-2007, 21:49
this thread is about irritating events during play that shouldn't have happened, but did anyway.

Well not really an event per say, but I find it absolutely pathetic when people bring and brag about their laser cut dice so they can have a .25% advantage over molded dice. Really irritating.

Although one of my most favorite events for me was destroying a falcon with holofields using an IG grenade launcher. The eldar player was sad. :(

Another sad event was during adepticon last year. My teammate and I charged a chaos lieutenant (3+/5+ save) with a decked out librarian and a seer council. He saved seven armor saves and 4 invulns (force weapon mind you) and then promptly smacked the librarian to pieces. It was the only HQ our entire 4-man team lost in four tournament rounds.

Sekhmet
01-02-2007, 03:18
I moved 6 heavy destroyers into terrain, thinking that I could use the cover save. 6 1s, lost all of them with no WBB.

SanguineV
01-02-2007, 04:56
My first game with Necrons, I had heard all about how they were really resilient with great stats, saves and leadership... and of course WBB.

I failed 4 out of 5 morale checks (needing a 10 or less) and despite having 8 WBB rolls the only one I made fled off the board that turn.

snurl
01-02-2007, 05:09
[QUOTE=The Song of Spears;1236597]Yeah, at this point i just make the 'friendly gesture' of holding the tape measure right next to the scatter die, to give them a trajectory to then line their tape measure up to. doesn't always work, but it helps even out the guys who are completely off...
QUOTE]

I have a laser pointer that I play with my cat with. I found that it is very handy for warhammer as well, for determining line of sight and for plotting direction of scatter rolls. They sell them at pet stores.

northoceanbeach
01-02-2007, 07:36
sh!tting your pants while playing

LordPraetorian
01-02-2007, 07:40
Well, seen or been around quite a bit of the things previously mentioned....

EXCEPTION: Being around someone whom was even close to dumping in their shorts...


Bad farts all aside, chemical warfare is comepletly legal in 40K.
Getting an oppenent to crap themselves.... that serious pyschological warfare.

Asq_Dak
01-02-2007, 08:27
Not 40K, but WFB. Trebuchet scores a whooping 16 hits! It's 2's to wound with no save! 5 kills....

USABOB
01-02-2007, 08:31
People who don't use care when moving their armies. I know one person In our group that always moves his marines like this. step one)a measuring device held hovering above the model he wishes to move. step two) toss measuring device aside. step three) move models roughly in the general direction "approximately" six inches then give them a nudge just for good measure.
I surprisingly see this a lot, I have commented on it but am promptly told that it is done that way to speed up the gameplay. I always measure each individual models move, I guess it's good to have a 25 model army :p.



players that reroll dice because they touched a terrain piece or model, therefore affecting the result.

In a tourney there was a table I was playing on that had a lot of terrain and when I'd role my dice lots would end up touching or be skewed by a tiny slope from the builings base. My opponent would demand me to reroll the high numbered dies, but for some reason he kept quiet about the skewed dies with ones or twos :eyebrows:.

I hate when people use excessive smacktalk or when people do pelvic thrusts when they kill some of your models.

I don't like when people yell out "ONE!" when you are rolling a crucial die. When you do roll a one there is a moment of anger but it usually ends in laughter.

Maren
01-02-2007, 08:51
people who exagerate probability rates to make a story more boohoo inducing for themselves.

Do the math boy, my probability rate is accurate

bram kuijpers
01-02-2007, 08:55
some fat geek telling others what to do

machine_recovered_meat
01-02-2007, 10:31
People who don't use care when moving their armies. I know one person In our group that always moves his marines like this. step one)a measuring device held hovering above the model he wishes to move. step two) toss measuring device aside. step three) move models roughly in the general direction "approximately" six inches then give them a nudge just for good measure.
Perhaps more infuriating is the less common 'tapemeasure shuffle'
whereby the tapemeasure held vaguely over the moving troops is moved at the same time as the models, in the same direction.

Most irksome.

Wolflord Havoc
01-02-2007, 10:57
Having wiped out over half an Eldar Army in a tournament leaving just Jan Zar alive on one flank and a handful of eldar out of the game on anther I was rubbing my hands together with the expectations of pulling off a massacre.

Jan Zar then moves 6" through Terrain, fleeting 6" and then charging 6" (again through terrain) in order to assault my Tau - whome she was exactly 18" away from - and then spending the next 3 turns (6 close combat phases) ripping single handedly through my poor little troops and then to add insult to injury my so called 'mate' wonders over a points out that Jan Zar is in the perfect position to move and shoot her disc of death thingy into the back of one of my 2 Hammer heads which is then executed - glancing the Tau tank and yep rolling another 6 for damage reducing a clear victory to a draw.

3 sixs in a row. The ****. Damn her. And damn you BDA.

Wolflord Havoc
01-02-2007, 11:15
Perhaps more infuriating is the less common 'tapemeasure shuffle'
whereby the tapemeasure held vaguely over the moving troops is moved at the same time as the models, in the same direction.

Most irksome.

One great example of this happened during a tournament in Worthing, in Sussex some years ago.

An ork player who shall remain nameless managed to launch an assault on turn 3 of the game despite being foot bound and when his opponent a guard player pointed out that his troops had been well over 24" apart at the beginning of the game the Ork player shrugged and continues his moving of figures. The Guard player then labours the point and measuring from the Orks deployment zone comes to the conclusion that the Orks moving 6" a turn have managed to advance 23" in 3 turns. The Ork play shrugs and continues his assualt moves saying that its too late now he's moved. The Guard player simply nods his head sadly, offers his hand and congratulates the Ork player on his level of understanding the game and comments that 'he' (the guard player) can never hope to match such Generalship. At which point he starts to put his models away conceding the game. Even then the Ork player didn't get it and starts boasting about what a great game he's just had etc.

Some people. Honestly. :rolleyes:

Souleater
01-02-2007, 11:25
When BFG came out Eldar couldn't try and ride out solar storms.

I lost a couple of engagements because half my fleet was crippled before either player got to move anything.

2. People who measure the start of their move from the front of the base, the end from the back. And when I point this out say 'Oh, does that matter?'

3. My mate who would bring a Battleship to a 500pt Convoy Escort mission of BFG. Yeah, my escorts would have a lot of fun trying to get those freighters.

4. Accidentally knocking over other people's models - I just want to curl up and die when I do this.

Groksnag
01-02-2007, 11:34
when people bring a tape recorder and SpaceMarines painted exactly like the Imperial dudes from StarWars, and play the Empire music when its their turn. or have a recorded message that says "Humiliation!" and they play it every time either you or them get a bad roll.
Its so funny, yet it makes me want to strangle them.
Its perfect (sort of)

Nostro
01-02-2007, 14:32
People giving tactical advice based on anecdotical experience.

"LOL Dude you should charge the Hive Tyrant with your Commissar, I remembered a game when my Commissar took out a Tyrant by itself it was t3h win!!! Commissars roxx in CC!"

Groksnag
02-02-2007, 00:47
happened late last night.
my opponent didnt have an army list before hand, and spent 50 minutes making an army list, then "forgot" to add wargear costs and stuff.
I didnt have an army list either, and it took me 5 minutes to make one. I had never played Necs before, and it took me that long to read over the wargear, pick the ones I wanted, and pick the rest of the army.

n00bLord
02-02-2007, 01:35
Alright, I guess I'll tell my horrid tales from the darkpast of unexplained occurances, beside the last one I said.

1. Your friend likes to over extend the measureing tape where it will than proceed to snap and fall to the table and sweep across to the edge, thus dispatching your sqauds and causing them to slide on their backs. His only statment is "Oops."

2. The above done almost every game.

3. A friend who loves his Tau army so much, I finally get a 500pt game on with my awkward nid list. Ends up I beat him in the first game. He complains. He says his army is over priced for unit costs, the game is not fast enough and what ever else off the top of his head. I tell him to use my nid army, never played Tau before, I constructed a haphazard list from the stuff he has, than proceed to decimate my Nid army with minimal losses.

4. Friend who plays Dwarfs in WHFB, I play Skaven, and always insults my army for what ever reason (I play an over balanced army that'll get molested easily) especially when I start to inflict casualties.

5. Same guy from the above listed will constantly tip over the 'dead' models and leave them there, while I remove mine.

6. Same friend ( I don't know if he is really a friend.... I manage to wonder) proceeds to tell me he has armies that he doesn't own.

7. People who say 40k or Fantasy is childish when they do more degrading hobbies.

8. Dwarf player who asks to use my blood red, and slaps on a bunch of my paint on unprimed models because he thinks it looks cool.

9. People dropping my models.

10. People touching my models with out permission.

I guess I'll stop, if you want more from me, I have some odd ball ones aswell but too lazy to put them up just ask.

Groksnag
02-02-2007, 01:54
do please put them up. always put up your thoughts and horrid tales! even if they take up a helluva lot of room. we dont mind. we want to hear them.
well, I do anyway.

Groksnag
02-02-2007, 01:57
8. Dwarf player who asks to use my blood red, and slaps on a bunch of my paint on unprimed models because he thinks it looks cool.


it could be worse, it could be he does that, and refuses to let you use some of his paint.
I have a brother who refuses to let me use his paints, while I in my "infinite grace"(I wish) let him use my paints whenever he needs. his reason? "Get your own". so now he cant use my paints. (revenge, eye for an eye, whatever)
he's a big jerk.

MrGarm13
02-02-2007, 04:24
Lets see...

Too much terrain on the board.

4 player matchs. Whether they be a Free for All (Necron player says we gang up on him. No wonder considering at the time he'd take the Nightbringer.) Or team ups. (Daemonhunter player likes to say that my Space Marines went to Chaos while neglecting to give a resonable explanation for why Grey Knights would work with Necrons.)

Smart comments that don't make any sense and are just stupid. ("Necrons get Grey Knights as a troop choice now.")


People I know:

Chaos player: He used to just throw an army list together when he showed up at my house. That would take about an hour. He doesn't quite know how to use Iron Warriors.

Daemonhunter player: Starts off by saying 40k is gay. Sees Daemonhunters Codex and decides they're cool looking. Starts collecting. Tells all of us that the Vindicator can fire Hellfire bullets as many times as he wants. He also builds a sniper post for it. (The thing was a foot tall and counted as a fortified building.) He also rolled the codex so that it would fit in the front of his hoodie. Did I mention it was my codex that he borrowed for months? And like an idiot I've lent him my Imperial Guard and Daemonhunters codex again. (sigh)

Necron player: I met one up at a GW store. He had more than 1500 points, the limit we agreed to play. Made comments about having my Terminators back up, (honestly, assault cannons or powerfists against the Nightbringer, which makes sense? Everyone in the store looked at me like I was some kind of idiot.) He also said that when Pariahs join a unit, they get to match it's speed, so he had them join up with a destroyer lord (I knew that sounded fishy the second he said that. So I checked the Codex immediately.)

Tyranid Player: Doesn't quite understand the rules, despite being explained multitple times. Only knows genestealers are good doesn't know why, doesn't know how, only knows they are good.

Personal things:
3 Terminators pass invulnerable saves against genestealers only to go down to hormagaunts in the next phase.

Special Weapons missing a Monolith, right next to him.

MrGarm13
02-02-2007, 04:30
Also, every time we use the scatter die, they take a tape measure to it. Now I don't know if it's because of my angle or what, but they always seem to have the direction going off 90 degrees from what the dice says.

Or they'll move they're arm and the direction looks like it went completely nuts.

inane-fedaykin
02-02-2007, 05:05
My friends are damn near blind when it comes to the scatter dice.
"Ok, so that large blast just hits your Falcon"
"No dude, look at the scatter dice"
"Oh, it's right on the Falcon"
"..."
*uses tape measure to line it up*
"Oh, I wasn't even close to it"

Ardathair
02-02-2007, 06:31
Vesus a Space Marine player: try to fire my guardians' shuriken catipults at a tactical squad, 13 inches, out of range, Oh Well.

His turn, moves forward 6 inches, fires killing the closest models, then assaults 6 inches and even the furthest Marine gets with-in range of attacking.:wtf:

6 + 6 > 13:wtf:

Hawkmoon
02-02-2007, 08:12
A friend of mine thought it would be funny to 'Roll' his dice through a cardboard tube. For some reason he managed some great rolling this way and decided that this was how he was going to roll dice from now on.

At first it was funny but it soon lost it's charm as Mr. Magic Dice Tube, as he named it, began to kick my a$$.
After our battle he fought another battle with another friend of ours who had yet to get the full Dice tube experience. Sure enough, my friend's rolling was top notch and steamrolled (pun intended :p ) my other friend in 3 turns.

Needless to say my other friends and I have banned Mr. Magic Dice Tube from all future games.

Another thing that I find irritating is when people pull the 'floating scenery' trick. It's when they 'accidentally' roll their dice into a scenery feature and need to do some excavation to get them out, and in the process move the scenery so that they now have LOS on their oppenents models. This especially works well with forests. I've even seen this trick pulled in a tournament.

MysticTitan
02-02-2007, 08:28
Having one slugga boy continue to roll 6's and finish of my ranger squad then kill my farseer.

Free Spirit
02-02-2007, 08:50
In my chaos army i rely on my daemonettes to do a crippling strike at the enemy's troop forces. My marines can finish them off after that. At least, im still trying to work out tactics, but this is the main idea. Daemons are in 'reserve' and they have to be summoned. In a battle with a low terrain count its pretty sad when i roll a six in the first turn and my daemonettes get summoned and they scatter into open ground. I tried my best to put them in assaulting range and just reached an opponent squad. It was exactly 6 inches ( both of us agreed )! Next time i probably won't be so lucky.

( but what i do love about them and the summoning rule is that they are usefull for a crippling first strike or in a later turn for a killing blow to the army ).

Owh and another thing, when a player puts a ridicously excessive amount of terrain on the table for his assault themed army ;)

Ianos
02-02-2007, 09:14
Rolling into cityfight terrain all the time and then re-rolling all the low results because they where slightly tipping over one side or another, no equal treatment for high rollers though. In the end he even got a draw because he rolled fleet of foot 3 times to "get it right" until he managed to get into the building and get a tie with me. Tottally unfair and on top of that he constantly monitored all my rolles as if i was doing the same nonsense... In the last turn i asked him to re-roll his imbalanced high results again and again till he would get it straight but all harm was already done...

Ronin_eX
02-02-2007, 09:25
Hmm, my pet gaming peeves at this point are people who keep around a bunch of "modular" bits for highly customized units... but never seem to bloody well build them! I have a friend who plays Tau with a massiv assortment of weapons, yet his commander model doesn't even have arms on it.

Another is along the same lines, I used to be really good with proxy models, but lately I've been getting peeved over it. Testing the unit out for one game is fine. Taking a proxy as an integral part of your army in every game gets old.

Final annoyance is people who not only don't know their army list well, but base its special abilities on pure conjecture based on watching games and reading message boards.

My first 40k game in four years was against Tau who moved 12" in movement, could fire, then make a 12" move during assault (because he saw they were Jump Troopers so he thought it meant "move 12" at all times"). The battlesuits all had Iridium Armour (without loss of speed) and shield generators. To top it all off, Farsight had an honour guard of 3 wound Tau commanders because he read the wrong unit off of his summary sheet. And I thought playing a Deathwing army was tough before. In any case I now read all my opponent's codecies until I know their rules better than they do.

As for during a game, having to spend 800 points on a great DW Command squad only to have exactly the same three survive and make it into assault (Grandmaster, Librarian and the Assault Cannon Guy). These three will outlast the rest of my army before making a valiant stand against my opponent's force, once they've killed all units nearby, and need to endure a round or two of shooting. I've tried everything to get this squad to where it needs to go, from crusaders to deepstrike, but to no avail. It's still a fun squad to play, especially when your opponent stares in horror as your supposedly shooty army tears their force a new one in hand to hand with three bloody models.

Well I'm off to bed now, each night I sleep is a day closer to the DA codex. :D

Lord Malek The Red Knight
02-02-2007, 18:19
Rolling into cityfight terrain all the time and then re-rolling all the low results because they where slightly tipping over one side or another, no equal treatment for high rollers though. In the end he even got a draw because he rolled fleet of foot 3 times to "get it right" until he managed to get into the building and get a tie with me. Tottally unfair and on top of that he constantly monitored all my rolles as if i was doing the same nonsense... In the last turn i asked him to re-roll his imbalanced high results again and again till he would get it straight but all harm was already done...
ive got a a solution for that. :)

- either player can declare a dice as "cocked" (not just the one who rolled it).
- if the other player agrees, it is re-rolled (and may well end up "cocked" again, restarting the process).
- if the other player disagrees, then he has a chance to prove the dice isnt "cocked".
to do this, he takes another dice (of the same size and type as the first one) and gets one chance to balance it on top of the "cocked" dice, and let it go without either dice moving/falling (and without the 2nd dice being supported by terrain etc). if he can do that, then it proves the top surface of the so-called "cocked" dice was sufficiently level enough to be read from reasonably, and therefore the dice is not "cocked" and does not get to be re-rolled.

i find this method quite fun, and can lead to a bit of a "mini-game" within the game itself. ;)

~ Tim

Groksnag
02-02-2007, 19:11
i find this method quite fun, and can lead to a bit of a "mini-game" within the game itself. ;)

~ Tim

Great idea. wonder why someone else didnt think of that. but then again, your LordMalekTheRedKnight, so it isnt suprising you thought of it.
I think I'll keep track of everytime I have to use the "mini-game rule" for games. "Time for Warhammer40000! the person who gets the most cocked dice wins the mini-game!"

n00bLord
02-02-2007, 23:23
As requested I bring to you some new ones.

1. We just saw Chronicles of Narnia, we were not too happy with certain aspects of the movie, so once we got home we were setting up a game and eating some chile. It turns out we begin to perform impressions of Space Marines for hours on in until side splitting laughing incompacitated me for a moment. There was no game.

2. A unit of Orks with choppas and burna boys got eaten alive by my chaos leutinant, all the while three zzap guns fire off at my Land Raider (I like the model) the first two roll horrendously, the last one performs an over kill shot and turns my dank into dust. I just laugh. I fear Zzap guns now.

3. A cat who jumps up onto the playing area and knocks everything down.

4. A little brown mut who walks over my minis and sits down inbetween the action interrupting the game. We were playing on the floor.

5. Getting into WYSIWYG arguments over practically nothing in a freindly game. "No they can't use their slings, they don't have any!" "My Night Runners can tear their loin cloths off and use them as a sling. They're Skaven after all..." Another WHFB thing.

6. While playing a game at my house with a friend, a roach, or water bug I don't know, was crawling on my cieling. I finally notice it, telling my friend to move. It stares at us while I call in reinforcements of the fly swatter. My father comes in not allowing me the honor of slaying the foul thing, he tells us to stand back. The thing unfolds its wings and hisses. Next thing we know it performs a suicide dive at us, my father takes a swing, sending it to the front door and follows up with a faithful charge and smashes the thing into bitses. I was planning on getting a 'whippy stick' for the fiend.

7. Got my brother to finally play a game for once, he was using my CSM, me Nids. I explained the rules, and helped him out on his first two turns, than handed everything over to him. My fex comes around with some termie gaunts, got some warriors for synapse, and finds its self in contact with a CC sqaud of marines, and a plasma sqaud as support. The Fex fires and deminishes the Plasma squad, charges and eats alive the CC squad, and consolidates into the remainder of the plas sqaud eating them aswell. My fex is unharmed, and than I decided to send it after the oblit who was taking pot shots at my forces, it gets wounded once before being able to reach it, in return the gun misses ( A barbed Strangler) and the next turn we get into combat. The fex dies after three turns after a complete hack job of combat. Luckily my Zoan who will not die from his HQ ends it off by landing a nice St 10 war blast and killing the HQ, after missing every other time.

there are some more for ya.

Steel_Legion
02-02-2007, 23:35
first round of shooting, 1 Battletank, 2 Chimeras, 9 Infantry Squads all open fire on the oncoming marines, 1 Marine and 1 Terminator die, that jsut should never have happened with the ammount of shots I was pouring into them! grr!

Eldartank
02-02-2007, 23:57
I hate it when your opponent insists on spending his turn on the cellphone.

There's a simple way to deal with that. Absolutely INSIST on this house rule: "If you use your cell phone on your turn, you forfeit your turn. If you use your cell phone during your opponent's turn, ALL your opponent's shooting and close combat attacks automatically hit and wound, and you cannot strike back in close combat."

damz451
03-02-2007, 00:53
i find it a bit anoying when ppl make sound effects when they move their models or roll dice

natedogg710
03-02-2007, 01:06
Neutral third-parties who hang around your game, pointing out "mistakes" (without knowing what your battle plan might be) and generally being idiots.

I second that.

Another annoying thing is when your opponent doesn't know the rules and looks up every little thing you say in the rulebook/codex to make sure you are telling the truth.

Adept
03-02-2007, 03:00
Or the direction of a scatter dice's arrow: "yup, you're scattering inside impassible terrain, you're dead", "no, look, it's just to the right side of it".

And those kind of arguments arise in FRIENDLY games. Where you're playing to have FUN. Sheesh.

Can't say I ever have this problem.

I always place the target where I think it should be, and then ask my opponent:

"How does this look to you?"

I haven't yet come across a chipmunk who tried to rip me off in that situation. Everyone seems pretty honest.


The phone rings and its your boss telling you they need you to come to work to cover a shift.

Ugh, been there...


The Guard player simply nods his head sadly, offers his hand and congratulates the Ork player on his level of understanding the game and comments that 'he' (the guard player) can never hope to match such Generalship. At which point he starts to put his models away conceding the game. Even then the Ork player didn't get it and starts boasting about what a great game he's just had etc.

:wtf:

Unbelievable. If he was still participating in the next round of the tournament, then there were some very poor TOs at that event...


There's a simple way to deal with that. Absolutely INSIST on this house rule: "If you use your cell phone on your turn, you forfeit your turn. If you use your cell phone during your opponent's turn, ALL your opponent's shooting and close combat attacks automatically hit and wound, and you cannot strike back in close combat."

Thats a bit extreme isn't it? I live a fair way out of town, so if the GF wants me to pick something up, she has to call me on the cell phone. Sometimes I need to know where or when to pick her up, if we are going to the movies after the games have finished, and sometimes work needs to contact me to fill a shift.

Talking on the phone isn't bad. Most of the time, it's just being responsible.

It's what you say and how you go about it that makes it rude.

toxic_wisdom
03-02-2007, 03:34
How about a last hope effort to stop a Dreadnought from reaching the center objective in Take-n-Hold ?

Dark Eldar vs Demonhunters

Top of the sixth turn I'm staring at a Dreadnought inches from the objective's zone. No anti tank left and victory (for me) would only come from straight victory points - and stopping that Dreadnought.

My Haemonculi does a rooster-block on the Dread, locking it in close combat. And I'm crossing my fingers.

The Dread attacks... and misses!

Bottom of the sixth and again the Dread attacks. This time not so lucky for my Haemonculi. The Dread rolls for massacre... and scores a 2!

Short of the objective by less than an inch...
Victory for Dark Eldar.

logosloki
03-02-2007, 09:50
I had a battle against IW in a campaign where I was underfunded in points (chaos in the campaign were supposed to start by swamping the imperials, this was made possible by a slight difference in points). His usual luck means he get direct hits and almost always hits and penetrated. This game for some reason despite pouring two pieplates (defiler and basalisk), a rapid firing squad of ten marines and 4 bikers also rapid firing we managed to kill 3 of my 4 bikers, the sarge passed his leadership test and would be in range for meltabombing on at least one of the two vehicles in front of him (a tooled pred and the defiler that couldn't kill him).

The next turn I forgot to move him. guess what happened next?

Eldartank
03-02-2007, 19:54
Can't say I ever have this problem.

I always place the target where I think it should be, and then ask my opponent:

"How does this look to you?"

I haven't yet come across a chipmunk who tried to rip me off in that situation. Everyone seems pretty honest.



Ugh, been there...



:wtf:

Unbelievable. If he was still participating in the next round of the tournament, then there were some very poor TOs at that event...



Thats a bit extreme isn't it? I live a fair way out of town, so if the GF wants me to pick something up, she has to call me on the cell phone. Sometimes I need to know where or when to pick her up, if we are going to the movies after the games have finished, and sometimes work needs to contact me to fill a shift.

Talking on the phone isn't bad. Most of the time, it's just being responsible.

It's what you say and how you go about it that makes it rude.

The reason I came up with that "extreme" solution to cell phone use is because of one idiot I sort of played a while back. I did my turn, and then when it was his turn, he decides to make a call on his cell phone. Notice, I said he made a call, not that someone called him. And I waited some 15 minutes before he ended his call and proceeded with his turn. Then I did my turn, and when this idiot's turn came up, he started another call on his damned cell phone. While he was selfishly absorbed in his inane cell phone conversation, I packed up my models and left. 20 minutes later, when he finally finished his call, he probably was wondering what happened to me....


I have no real problem with someone receiving a call. As long as they don't abuse it and stay on the phone an interminably long amount of time. But holding up an entire game because you want to make a call and have a long talk about something unimportant, that's just plain ignorant.

Eldartank
03-02-2007, 20:00
One thing that REALLY irritates me is the IDIOT who does the "jedi hand wave" whenever you roll dice, and then brags or laughs or otherwise rubs it in when you get a bad roll. The same for some idiot who constantly makes some annoying comment or catch-phrase whenever you roll your dice. I'm not talking about someone who does it once, kidding around. I'm talking about that idiot who does it CONSTANTLY and CONSISTENTLY, EVERY TIME you roll your dice.

I finally warned one such "jedi hand waver" that I would re-roll any failed rolls if h e did his annoying stunt while I rolled dice. Problem solved.

;)

Kahadras
03-02-2007, 20:21
Slow gamers annoy me. Basicaly they take hours to get their army out of their carrying case and onto the table. Usualy they don't have an army list made up so there goes another 30 minuites. Setup is a slow and laborius process involving much mind changing and last minuite redeployment.

They'll make any excuse to leave the table mid game (to get food is usualy the reason) and the time it take for them to take their turn is usualy measured in hours rather than minuites. The game usualy ends half way through the second turn as they have to leave.

Kahadras

Drasriath
03-02-2007, 20:36
Not 40K, but fantasy, I had a skaven army perfectly set up to win the game turn two against Lizard men. All I needed to do was for one unit to stand their ground against a charge. With crown of command and all (this was fifth) I needed a 12 to fail my leadership test. Both my opponent and I agreed if I made the roll, we'd pick up and start over because I had already won. What do you know... I roll a 12, and not just that, the fleeing unit had my general in it, and panicked the rest of my army.

More on subject I once had a unit of Dire Avengers not just hold off, but cut down a squad of assault marines in three turns, with four left standing no less. My opponent decided he was done with warhammer for a while after that interestingly enough.

Another story with dire avengers. Bladestorming squad of guided dire avengers shooting at a doomed squad of marines. Four wounds. All saved. :wtf:

Eight Dark Eldar wyches shooting splinter pistols before charging at a squad of termies. Five wounds total... Four dead terminators, and the sergeant fled off the board.

My friend's dwarf army in fantasy once lost three stone-throwers on the first turn to misfires. We chalked it up to Skaven sabateurs. I should add that all of them were accompanied by an engineer or had a rune or something that let them reroll the misfire effect die.

I'm sure I have more than that, but none come to mind right now.

blood_god
04-02-2007, 10:44
my deathwing librarian, and four deathwing termies in combat with a single death company marine, my opponents turn. librarian either misses or fails to wound with his attacks, death company guy fails to damage my termies so i attack with my power fists. four hits. four ones to wound. so my squad sat there for my entire turn waiting to kill the damn guy, then proceeded to get charged by a large mob of BA's and killed.

same game, i had took four wounds on a squad of terminators and proceeded to roll another four ones for armour saves. needless to say i didn't win!


in another game (3rd ed.) my orks vs a mates chaos. i whittle a squad of marines down to a lone champion with a power weapon. said champion procceds to charge my warboss and body guard. kills the only mega armoured nob he reaches with his attacks, suffers nothing in return, then my warboss fails his ld and mob size, falls back and is promptly over run by the champion. annoyed i charge the champion with a mob of boys, fail to kill him again. then he promptly turns into a bloodthirster.

The Grand Wazoo
04-02-2007, 11:58
This was fun for me, probably irritating for Pertinax and just plain odd for both of us.

My footslogging Orks against his Imperial Fists army.

A powerfist armed Veteran Sergeant locked in combat with some Grots for 6 close combat phases, killing one Grot per phase before getting dragged down by the little b*ggers.

Sparda
04-02-2007, 20:30
When someone spends your turn watching tv and paying no attencion to the game, when only one person jas an armylist and the other refuses to make one, and when your opponant uses the wrong side of the 12" ruler and moves his guys 9" instead of 6".

inane-fedaykin
05-02-2007, 01:05
4 marines assault my Falcon proxying as a wave serpent as a last ditch suicide attack (10 pathfinders sitting about 14" away from em with attached Farseer). 10 banshees jump out the back, shoot the marines and charge into them (pathfinders and farseer were shooting into the back of a russ). No wounds, the marines turn around and kill 6 banshees. Next turn I killed all but 1 of the marines who proceeds to kill the exarch and my squad runs. The russ wheeled around and killed 1 pathfinder and made them flee into the termies that just deepstriked behind them. We called it game.

Groksnag
06-03-2007, 00:26
managed to get a mob of Tankbustas into close combat with a Monolith, and threw tankbusta bombs at it. 10 bombs, not a single bit of damage.
and then the Monolith laughed at me.

Groksnag

striderzero
06-03-2007, 02:11
Possible the most frustrating and irritating games I've play in a long time occur during my first and last time I played at a new local gaming club that one of my friends had been going to at one of the local colleges.
It was a basic 2000 point game, my 13th co. vs some guy's Guard army and prior to the game starting I had problems.

1) The guy complained the whole time about how my 13th co. were such a broken army and since they had the Scouts rule. He pretty much demanded that I not use the rule because he heard from someone once that it was revoked due to a FAQ. I said no and handed him the print out of the FAQ which I luckily printed out.

2) Even though I showed him my army list, he refused to show his even though I was told it was a House Rule to do so. It would later turn out that his army was 154 points over. He also selected 2 extra doctrines and claimed it was ok because I used the Scouts rule.

and then during the game:

1) He pre-measured every shot before declaring which squad he was going to shoot at.

2) When both of my Fenrisian Wolf Packs within charging distance of his command squad they also happened to be on dirt road on a piece of terrain that just suddenly because difficult terrain, thus killing my wolf packs since they are cavalry. I pointed out several times that he had in fact moved his ENTIRE army across that same road without rolling for difficult terrain and he merely said he forgot and that "It wasn't going to change anything" and "it was a house rule"

I managed to pull of a win in the end since my long fangs managed to take out his tanks with the help of my teleporting rune priest.There were a number of annoying people after the game who kept insisting that I could not play the 13th company simply because they had not read the Codex and that GW had banned the list in tournaments because the list was "sooooo... over powered". Thus my win was void. The guy refused to even talk to me after that, other then to say that "Cheaters like you will probably not be welcome back". So I told him where he could stick his lame gaming club and left.

feels good to vent :D

Death Stryke
06-03-2007, 02:19
Thats a bit extreme isn't it? I live a fair way out of town, so if the GF wants me to pick something up, she has to call me on the cell phone. Sometimes I need to know where or when to pick her up, if we are going to the movies after the games have finished, and sometimes work needs to contact me to fill a shift.

Talking on the phone isn't bad. Most of the time, it's just being responsible.

It's what you say and how you go about it that makes it rude.

I have to disagree with these statements. If we are involved in a game and my wife calls me to ask me to pick something up I tell her I will call back when the game is over, I would expect the same from my opponent barring an emergency phone call (death, childbirth, etc).

That leads me into my biggest annoyance during the game is my opponent wandering off, talking with people about past games, the latest codex, trying to trade/barter with other people or interfering in another game.

DS

GraveDancer
06-03-2007, 02:27
Possible the most frustrating and irritating games I've play in a long time occur during my first and last time I played at a new local gaming club that one of my friends had been going to at one of the local colleges.
It was a basic 2000 point game, my 13th co. vs some guy's Guard army and prior to the game starting I had problems.

1) The guy complained the whole time about how my 13th co. were such a broken army and since they had the Scouts rule. He pretty much demanded that I not use the rule because he heard from someone once that it was revoked due to a FAQ. I said no and handed him the print out of the FAQ which I luckily printed out.

2) Even though I showed him my army list, he refused to show his even though I was told it was a House Rule to do so. It would later turn out that his army was 154 points over. He also selected 2 extra doctrines and claimed it was ok because I used the Scouts rule.

and then during the game:

1) He pre-measured every shot before declaring which squad he was going to shoot at.

2) When both of my Fenrisian Wolf Packs within charging distance of his command squad they also happened to be on dirt road on a piece of terrain that just suddenly because difficult terrain, thus killing my wolf packs since they are cavalry. I pointed out several times that he had in fact moved his ENTIRE army across that same road without rolling for difficult terrain and he merely said he forgot and that "It wasn't going to change anything" and "it was a house rule"

I managed to pull of a win in the end since my long fangs managed to take out his tanks with the help of my teleporting rune priest.There were a number of annoying people after the game who kept insisting that I could not play the 13th company simply because they had not read the Codex and that GW had banned the list in tournaments because the list was "sooooo... over powered". Thus my win was void. The guy refused to even talk to me after that, other then to say that "Cheaters like you will probably not be welcome back". So I told him where he could stick his lame gaming club and left.

feels good to vent :D

guy sounds like a prime example of the type of trash that makes me hate games clubs and in-shop gaming. idiots

Kageram
06-03-2007, 02:28
The "one" curse, i mean, what are the odds for my hive tyrant miss all the attacks by having only got 1 in all the dices? Not to mention my whole Death Company (7 models) + Chaplain and Sanguinary Priest dying jumping inside the forest...


Lady Luck sure loves me, but sometimes, she is just a mean B****

GraveDancer
06-03-2007, 02:29
I have to disagree with these statements. If we are involved in a game and my wife calls me to ask me to pick something up I tell her I will call back when the game is over, I would expect the same from my opponent barring an emergency phone call (death, childbirth, etc).

That leads me into my biggest annoyance during the game is my opponent wandering off, talking with people about past games, the latest codex, trying to trade/barter with other people or interfering in another game.

DS

dude....

you have a WIFE. i'd say she takes presedence over a mere game of 40k...

TheSanityAssassin
06-03-2007, 02:59
Playing against arguably the cities best player in a tourney game, and with a victory I can win the tourney, and with it the new army box that had come out (I think it was tau at the time...). We're playing the Blizzard II scenario where skimmers who fail a Blizzard test are stunned. (Basically don't roll a 1). I play one of the better games I've ever played, and run him in circles. Victory is simply based on who has the most table quarters. It is turn 6, and I go last. One as it stands, one table quarter is contested, he has one, I have one, and one is open. I have two Falcons and a Wave Serpent with scoring unit inside in the table quarter I hold. All I have to do is move one of the 3 tanks into either his or the open table quarter, both in reach of all 3. I roll three 1's for my Blizzard tests, the game is a draw, and I don't win anything. The fellow honestly wanted to let me fudge the rolls and take the game, as we both felt I deserved to win, but I would have felt too bad about taking something I didn't earn.

Still, frustrating as all get out.....thats the nature of the beast I suppose.

GraveDancer
06-03-2007, 03:10
excellent sportsmen - i tip my hat to thee

MALICIOUS LOGIC
06-03-2007, 04:20
Yeah, at this point i just make the 'friendly gesture' of holding the tape measure right next to the scatter die, to give them a trajectory to then line their tape measure up to. doesn't always work, but it helps even out the guys who are completely off...

Nothing gets me more than the sheer amount of people who think 6" is 7" long. I have a good bud who is a great painter and a decent guy to talk to, but i dont think he has ever moved his guys under 7" in a standard move, in fact most of the time his 4" moves are closer to 6" :rolleyes:

That's only because his girlfriend has been lying to him... ;)

TheSanityAssassin
06-03-2007, 04:40
In terms of actual game play experience though, the thing that annoys me the most is shooty army players purposefully taking ridiculously long to do everything in timed tourney games. Measuring each model PRECISELY in a 100 infantry guard army, making sure to measure each shot, even if it is a heavy bolter from about 15 inches away, pausing to look up stats and wargear in both his codex and my own, and then being excited when he wins VP's at the end of the game....WHEN TIME RAN OUT....AT THE END OF TURN 2.....BEFORE I GET TO ASSAULT....

thats not yelling...just...emphasis....

hood_oz
06-03-2007, 05:07
Space hulk.

Having a hybrid genesteal with psychic powers use a las-pistol to kill a terminator, followed by lightning arc killing everyone else in the terminator command squad apart from the librarian. Noooooo! Not on my first turn!

The librarian did end up completing the mission, and killing in excess of a hundred genestealers in the process. But really, that was pure bad luck on the first turn.

40k.

People who selectively forget certain limitations of their lists, or just so happen to have a special custom list with custom VDR vehicles which cost almost nothing and are harder than a landraider. (failure to check your sums with a calculator is just shameful)

People who have friends who are there giving them help with tactics and deployment and rules. I am playing the game, my opponent is playing the game, I am not playing against a TAG team!

Terrain features changing their difficulty during the game. When they are crossing them, it is not difficult ground, but for my troops it is. And when you both have marines, it is hardly a special rule situation.

Having opponents claim my RTB01 marines are cheating because they are smaller than the current marines. (this has happened twice, once getting me dropped from a tournament because the guy was the son of the organiser. Lets just say all of my friends told him where to shove his tournament after that)

Magic Dice. Someone who wont let me touch his dice and will only roll them once he has chanted the magic chant. Woe betide anyone who asks him politely to roll the dice in the cardboard box set aside for rolling in. (house rule - roll dice in the box, or they dont count. No problems with cocked dice that way)

Forgetting to move something and then stopping the close combat phase to move the vehicle...

Gandhi
06-03-2007, 05:23
I hate kids in general.

Seconded.

In a game I was playing, SM vs Imperial Guard(Me).

I had taken his 2 dreads out with my HQ lascannon(A single lascannon in my CHQ squad... It was rad). Then, he moved 20 Assault marines behind a building for cover, waiting for the next round to hit my ranks with extreme prejudice... I, not about to be out done by some ****** in power armour, shot my basilisk at the tightly bunched groupies.

..

..

BOOM!

18 hits and 2 partials. He saved the partials, and I wounded EVERY hit. 18 Assault marines down with only one Arty shell. He walked away from the table at that point. I convinced him to finish the game later, and his Jump pack Commander proceeded to dominate my Infantry, and then melta-bombed my Bassie into oblivion. It ended up as a draw game.

Lord Solar Plexus
06-03-2007, 07:56
Except one can ignore vehicles for infantry as they count as seperate targets. Even with prority checks one can ignore vehicles for infantry, but you still have to check to shoot beyond the nearest infantry unit.

Making up rules I find very irritating. :)


Most irritating thing was during a game against Orks. A giant squadron of 8 Orky bikes came roarin' at my squad. 24 shots with those big shoota things. When the dust settled, 21 hit. 21 out of 24. With BS2 Orks. Needless to say I was quite astonished.

This happens on such a constant basis in our games that I expect them to hit 75 percent of the time and am not irritated the least when it happens. Yes, we do use the same dice.

Yarick Zan
06-03-2007, 08:15
Neutral third-parties who hang around your game, pointing out "mistakes" (without knowing what your battle plan might be) and generally being idiots.



This was damn near what my whole 2 games were like today. I am a Tau player, and I was against 2 different Marines. 1 was a custom chapter which I soundly beat, and the other were White Scars. And there was THAT kid there. You know the kind. Just that one kid who added every pointless comment to the game I was playing. I wanted to tell him to go back to playing Star Wars, which is basicly what he played usually. The game I play is between this person and myself, you should at no point comment on our tactics, ask pointless stupid questions, or add your opinions about one army being better than another. Not to mention get in the way of the table where I had things I needed to move. Needless to say I ignored him as much as Tauly possible.

Bonus to my second game is by the end of my first turn I had wiped out 2 whirlwinds, a land raider crusader, and 4 land speeders. Quite a good turn I thought.

Twaun007
06-03-2007, 09:25
1. People at gaming stores coming up to me and asking "Wow, did you paint these, Could I buy this off you?" while picking up my mini's during a game.

2. People who's lives depend on winning at 40k. The quote "Why play if you don't want to win?". Huh, I play because its a fun game.

3. Players who micromanage every part of the game. I had people say "Well your off 1/10th of an inch." That was on the first turn and the rest of the game was even worse.

4. People playing with the bare minimium of troop selections then dumping the rest of there points into HQ.

Death Stryke
06-03-2007, 14:35
dude....

you have a WIFE. i'd say she takes presedence over a mere game of 40k...

Yes she does, if there is an emergency. If she is just calling to talk while I am gaming, I am not going to delay the game and be rude to my opponent because she needed to tell me about something funny on tv.

I wind up driving about an hour each way to the closest store to play 40K, I usually only go on Saturdays and spend Sundays with her. It works out because she is in school so she studies Saturday while I play games.

On topic now:
I have no problem when people come over and ask questions about the game, just don't grab my miniatures without asking.

Pootleflump
06-03-2007, 15:19
No grabbing anything without asking!

TheSanityAssassin
06-03-2007, 16:12
Yes she does, if there is an emergency. If she is just calling to talk while I am gaming, I am not going to delay the game and be rude to my opponent because she needed to tell me about something funny on tv.

I wind up driving about an hour each way to the closest store to play 40K, I usually only go on Saturdays and spend Sundays with her. It works out because she is in school so she studies Saturday while I play games.

On topic now:
I have no problem when people come over and ask questions about the game, just don't grab my miniatures without asking.

Yah, my Fiancee and I have an understanding about that. Well, I mean she usually comes with me to games clubs and plays board games, but if I go and she stays home, I give her a call at the end of about turn 3 to let her know how long I'll most likely be, and she only calls me if it's necessary.

EmperorEternalXIX
06-03-2007, 18:05
I play mostly with my bestest bud PT, he actually recently joined the board. He is really not bad to play with and I don't really mind any of his quirks, same as he doesn't really mind mine, but he has some nonetheless that I'll mention here, just for peoples' musings.

Our dice habits differ pretty wildly.

I roll the dice by rolling to hits and saying what I'm shooting with and its stats, so there is ZERO confusion about what I need to hit or wound. I know PT isn't a cheater, but he often beats himself up by complaining he can't remember all of his stats as easily as others. The result of this is he is usually uncertain of what he needs to roll, and he makes a guess. Now, mind you, these are almost always right, but oftentimes he will doubt himself and want to recheck the book, etc.

He's got his rulebook and necron codex tabbed out so he can go right to key points but one thing that makes this a little time consuming is he tends to go to the unit's entry in the book rather than the page with the unit summaries.

I always roll special weapons separately, resolving each set of weapons in tandem. So I will roll 8 rapid bolter shots, then roll to wound, then let him save before I fire the plasma gun or plasma cannon. I know it's not exactly conventional, and is probably illegal somehow or some way, but it seems to be very good for our playing, as it separates the needs for invuls, instant deaths, etc. My army is VERY plasma heavy. I have to constantly remind people that it's Strength 7 AP2. A lot of people (not just my buddy) get confused as to whether or not it's Instant Death, because they get no armor save.

When I roll to hit I look at the dice and pick up all the ones that hit. Then I re-roll them someplace else, announcing to wound and what I need to hit. I try to never roll where an opponent can't see the dice. This eliminates the need to count the hits and misses aloud one by one; once I scoop up the hits I can do the math in my hand much easier. My buddy doesn't do this; he rolls to-hit rolls and then one by one removes the misses and places them aside then he picks up the hits and rolls to wound. It's sort of an unnecessary step but when it's 20 warriors firing 40 shots and I'm waiting on the misses to be picked out and then the hits to be counted it's a little frustrating.

Rarely if ever do I drop a dice, if I do it's always not counted and I roll it with the full pile. Up until very recently my buddy would sometimes drop a die from his hand, see it came up big, and would leave it as counting. Normally I don't mind this but I imagine others would be bugged by it, particularly since when the dropped dice comes up crap, he snatches it up and puts it back in the pile to be rolled. (And for the record, he doesn't do this at all anymore--he always re-rolls now.)

I always roll large dice numbers in halves (18=9 and 9, 20=10 and 10, etc), because that only requires you to remember two numbers and add them together. My friend has less dice and they are larger, and though he has enough to do this halves thing in most cases, he will almost always start to to things in threes or quarters instead to avoid dice scattering (he drops a lot of dice, if you haven't realized yet). This leads to more numbers to remember and add up at the end and it can get confusing, on a couple of occasions he's even re-rolled his whole attack because he simply lost count of the hits.

I roll in a light juggle and a drop about 2 inches or so above the table, not a lot of scattering. My bud cups his hands over the dice, shakes them with all his might, and then throws them at the table. Dice everywhere. Confusion where wound-counter dice get mixed in with rolls, etc. Though to his credit he's yet to lose any dice or go off the table; only smash into terrain or models. Mostly this is harmless but it still makes me thankful he rolls his dice near his models and not mine.

A lot of times when we have to figure something out, my friend will make a gag out of the situation, but oftentimes the gag extends past the solving of the issue, delaying progress. Mostly, we don't mind this either, as we're in it to have a good time, not set a speed record.

He is very good about scatter dice and things like that, but some of the other guys we play with aren't. Games with him are the only ones I have where scatters aren't fought about. Everyone else though...

"The hole has to be over a model or it misses" - When the hole is clearly over a vehicle but they insist the plate has been measured wrong
"You have only 1 partial and one full" - When the plate is directly over an IC and 4 expensive HQ models

The funny thing is when they use the pie plates they often forget that they have to roll to wound, no matter how many models it hits...they just go "Okay ten dead." Heh.

We have one friend--and no one in the thread thus far has mentioned one of these--whose army makes a mockery of WYSIWYG. Hes' Khornate Chaos Marines and his marines have several wildly different weapons; most are irrelevant as he only uses the Khornate Chain Axe, but still. His models are painted mostly just black; his aspiring champs look very little different from any other marines. His guys are mostly slapped together from various unmatching leftover parts--so you've got odd guys with giant heads from the defiler set, guys carrying weapons meant for HQs, that sort of thing. VERY confusing to play against because you don't know who to prioritize!

Mrlemonjelly
06-03-2007, 18:11
The table collapsing

Haha.

Oh dear.

Thoth62
06-03-2007, 19:40
His models are painted mostly just black; his aspiring champs look very little different from any other marines.

Apologies if I seem naive, but I see no reason for champions to look any different then the other marines, other then to show different equipment if there is some. To have squad leaders stand out in real life is just asking for a sniper's bullet, so I make an effort to have my squad leaders to look as much like the members of the squad they lead as possible.

Back on topic. I have 2 vehicles in my army. A dreadnaught, and a defiler. In the last 4 games I have played, the dread has died 4 times and the defiler 3. However except for one exception, (railgun on the defiler) every single death has been a result of a glancing 6. To reciprocate, almost every vehicle kill that I have tallied up in that 4 game span, (7 in total) 5 of them have also been a result of a glancing 6. I've actually grown more scared of glancing hits now then of penetrating ones. I call that wierd.

EmperorEternalXIX
06-03-2007, 20:05
That is pretty odd. I seldom kill the bigger vehicles by pen's, honestly.

My bud with the all-black, all-jury-rigged Khorne army doesn't have to make his Aspiring Champs stand out. This is true. However, tie it in with their odd variety of WYSIWYG equipment (Once I remember he suddenly starts rolling for a power fist attack, and I said, "what? where'd that come from?" and he pointed to the guys hand and said "He has a big hand. looks like a power fist to me" and shrugged. Now again hidden PF's are nothing new, but factor it's cost in with the possibility that it might not have been paid for right, and then add in his completely hand-written, last minute army lists with no detailing whatsoever...and you start to see why it can be a put-off.

When you have a squad full of guys who look like they have tons of special weapons, it is pretty hard to keep track of what's where...especially when almost all of them are flat black. There's lots of "Oh, those guys are berserkers?" "These guys are chosen terminators" "This guy has an uber weapon you never saw coming because I put one on every guy in my army for looks" type of things.

It's not entirely unlike the fellow a while back who mentioned fighting a marine player who put a lascannon on every marine in a squad, and bolters on their backs. Who knows which guy is the real lascannon?

Now I don't hold it against my friend but it is irritating sometimes to not have targeted a deadly unit because it's using some odd gear that isn't really shown on their models.

I really don't get mad about any of this stuff though. The only thing that bugs me is the lack of pre-built army lists in my group of friends. Two of the four of us make it on the spot while mine is static and seldom changes at all; mine is neat and typed and clear about all costs, if anyone needs to check my list I bring extra copies. Our friends don't do that; they hurriedly scribble it down on some half-ripped piece of paper, a lot of times only doing part of it on paper and then using mental guesswork for the rest. Usually they are pretty good with this and it's not an issue that they are over or under, but still, it's rough that I can't verify things like that magic powerfist guy...