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icingdeath
23-01-2007, 06:33
how do you guys like the new fireprism new firing ablitiy with two being able to link up an be twinlinked and uping their power personally i think this is great now im thinking about using two of which should be able to take out dangerous heavy armour or troops i think this is one of the good changes in the codex

Mr_Smiley
23-01-2007, 08:13
I think its a really good idea, and also very original, its nice to have some new thoughts come into the game, and show that GW isn't just rewriting the old rules over and over again.

Overlord Krycis
23-01-2007, 08:37
First point, please use punctuation...it will make your posts so much easier to read.
Its a pretty good rule (having bore the brunt of it in my last 2 games...lol), and its nice to see that GW can still come up with unusual and inspired rules.

marv335
23-01-2007, 08:50
it's a nice ability but i don't think it'll feature much on the battlefield.
there is too much competition for the other HS slots.
it's the sign of a well written codex when there are too many nice toys for the available choices :D

lord_blackfang
23-01-2007, 08:51
It's really cool. Makes two Prisms a very viable choice for a take-on-all-comers army, if you can spare the Heavy slots.

Mojaco
23-01-2007, 08:51
I like it, but rarely use it. Usually I prefer quantity over quality. Though last time I could really use those re-rolls on to hit...

And you're right, it's one of the many good changes in the codex. Primarily since you only gain stuff and not lose any for the same points, so it's pretty obvious people are going to like it :)

marv335
23-01-2007, 09:00
i know it's cool, but that second fire prisim is competing with warwalker squadrons, dark reapers, falcons, and wraithlords.
all excellent choices in their own right.
i mean have you seen the damage a guided warwalker squadron with twin scatterlasers can do?
or how about a falcon to transport those pesky harlequins up the battlefield?

lord_blackfang
23-01-2007, 09:11
Well, you said it yourself:


it's the sign of a well written codex when there are too many nice toys for the available choices :D

Someone's gonna pick Warwalkers, someone's gonna pick 2 Prisms.

IJW
23-01-2007, 09:25
I think its a really good idea, and also very original, its nice to have some new thoughts come into the game, and show that GW isn't just rewriting the old rules over and over again.
Just for reference, it comes from 2nd ed Epic. Nothing new under the sun, as they say. ;)

Killgore
23-01-2007, 12:27
the idea may be borrowed from epic but nothing rules wise so far has really appeared in 40k- which is a totaly differnt game system, so in 40k terms the linked fire prisms are new!


I think the new rules for FP are fantastic, one alone is now deadly but get two and you have many more tactical options

Griffin
23-01-2007, 13:03
@ IJW - dammit stop spoiling our delusions :D

Angelus Mortis
23-01-2007, 14:00
Actually, I think its just another way to get you to spend another $45. Its shameless really when they start making rules designed to get you to buy stuff.

jfrazell
23-01-2007, 14:02
Ayah but you can home build a prism turrent so its no big deal, and no one is putting a gun to your head to force you to purchase it.

idinos
23-01-2007, 14:05
Actually, I think its just another way to get you to spend another $45. Its shameless really when they start making rules designed to get you to buy stuff.

It's always lose-lose for GW whatever they do, isn't it? If they hadn't updated the prism people would be complaining that it is useless, now that they did, they are after your money. Well guess what, they are a company, shame on them for trying to make money I say!

Would you prefer a non-updated prism so you wouldn't spend your dollars? Here's an easy solution for you, don't buy one and rely on other HS choices, God knows eldar have enough, and last time I checked, prisms aren't a 2+ choice either.

High Marshal Trenth
23-01-2007, 14:11
It's always lose-lose for GW whatever they do, isn't it? If they hadn't updated the prism people would be complaining that it is useless, now that they did, they are after your money. Well guess what, they are a company, shame on them for trying to make money I say!

Would you prefer a non-updated prism so you wouldn't spend your dollars? Here's an easy solution for you, don't buy one and rely on other HS choices, God knows eldar have enough, and last time I checked, prisms aren't a 2+ choice either.



Amen to that! Give GW a break for once.

I think it is a pretty cool idea. The thought of 2 of em focusing their blast on one target is pretty sweet :cool:

Master Jeridian
23-01-2007, 14:22
Reminds me of the Prism Tower on Red Alert 2 when they combine beams.

On paper it looks amazing- 2 Prism's getting a 5" template AP 3. All the Marine hating Eldar players drooling.

Then you realise that your using up two Heavy Support choices a turn just to get one shot, that could miss. Whilst smart Marine players (you know, the one's that use cover) will weather that attack.

lord_blackfang
23-01-2007, 14:43
Then you realise that your using up two Heavy Support choices a turn just to get one shot, that could miss.

Yup, the price is hefty, but it's also far more accurate than regular ordnance. And when not facing Marines, that one AP3 pieplate magically turns into two AP4 pieplates :cool: Not to mention the Str10 combined beam against those pesky Monoliths that always give Eldar so much trouble.

Angelus Mortis
23-01-2007, 17:40
It's always lose-lose for GW whatever they do, isn't it? If they hadn't updated the prism people would be complaining that it is useless, now that they did, they are after your money. Well guess what, they are a company, shame on them for trying to make money I say!

Would you prefer a non-updated prism so you wouldn't spend your dollars? Here's an easy solution for you, don't buy one and rely on other HS choices, God knows eldar have enough, and last time I checked, prisms aren't a 2+ choice either.
Im not upset at any company for wanting to make money, but I am upset with ones that manipulate you unethicly to make money. Twin linking is not a new concept in WH40k. But now all of a sudden you need 2 vehicles to do it. Could of been easily done by just making a TL version of it. Thats why its shady IMHO.

THE KAPPTIN
23-01-2007, 17:52
Mortis, you don't get the point. They didn't introduce this because it will make you "spend more money". They introduced it because it is cool and fun. It is just a really neat idea.

Also: Think about this: You will be buying to a pre-determined points value based on the size of game you want to play. Points all tend to cost about the same number of dollars regardless what you spend them on. So getting you to buy a 2nd fire prism instead of something else isn't even making you spend more anyway.


Personally I love the rule and if I ever get around to my eldar, and I come up with a cool way to paint 2 fire prisms, and I don't get caught up in other HS choices (taking bets now, 15:1 odds) I will try it out.

Angelus Mortis
23-01-2007, 18:00
Mortis, you don't get the point. They didn't introduce this because it will make you "spend more money". They introduced it because it is cool and fun. It is just a really neat idea.

Im not saying its not cool or fun. All I am saying is they could of made it work on one model instead of two($45 models I might add). IMHO, it just seems totally unnecessary. Its like I said earlier, I dont knock a company for trying to make cash, its just GWs way of doing it is very crappy. Reminds me of Metallica, once they made it real big they stopped trying and starting putting out albums of lesser quality just to churn in the bucks. Total lack of fan loyalty for greed. Anyways, I dont expect people to agree. If you fine with it then kudos to you, Im just saying to me its blantant and obvious and Im actualy a pretty optimistic guy who gives the benefit of the doubt. But I dont just let others be abusive and just brush it off. I hold them responsible.

WhiteRaven
23-01-2007, 18:05
A welcome glint of flexibility in an army of specialists.

In my mind any tool/upgrade/power etc, that gives a commander more flexibility to adjust during a battle is awesome.

2 Prisms are a staple in my lists, cause they allow me to deal with Gaunt Hordes, Monoliths and Power Armor...all for the same 2 slots. Being very mobile and resiliant is a huge bonus.

While the 2 prisms will struggle to kill their points worth...most games they will still be scoring at the end.

Helicon_One
23-01-2007, 18:09
Its quite a fun idea, but in practise I think it'll largely be one of those gimmicks that rarely gets used, as above there's already plenty of competition for the heavy support slots already without using one just for a Prism to hang around powering up a second one.

Tim

Killgore
23-01-2007, 18:30
Its quite a fun idea, but in practise I think it'll largely be one of those gimmicks that rarely gets used, as above there's already plenty of competition for the heavy support slots already without using one just for a Prism to hang around powering up a second one.

Tim

a second one that could potentualy win you the game!

how many times have you played a game and wished you had that lil bit of extra power to smash an unwanted unit/ vehicle to bits, anyway you dont have to use the 2nd tank to power up the 1st for the entire game

[SD] Bob Plisskin
23-01-2007, 21:19
I had 2 fire prisms for when they were in the old codex, for a all skimmer army fireprisms were great for forcing the enemy to go where you wanted them to go because of their huge range. Now with the new rules for me it is a no-brainer what to use my HS slots for.

plus the more fire prisms you have the more opportunity you have to shout "pi-chooow"

DoctorTom
23-01-2007, 21:43
Yup, the price is hefty, but it's also far more accurate than regular ordnance. And when not facing Marines, that one AP3 pieplate magically turns into two AP4 pieplates :cool: Not to mention the Str10 combined beam against those pesky Monoliths that always give Eldar so much trouble.

Not just Str10 - S10 AP1 - if you hit (which you probably will) you have a 50% chance of getting a penetrating hit on the 'Lith.


The change in the rules make me want to take a second prism - I used one with the older codex. Of course, I can make different lists swapping out War Walkers with twin scatter lasers for the Prisms, so I can keep people guessing about what I'm going to throw down with.

John Vaughan
23-01-2007, 23:19
I like the prisms. The model looks awesome, and it is a unique and devastating choice. I have no problem taking two, because the only other thing I would take is a wraithlord, because I like to fill up on fast attack.

Karhedron
24-01-2007, 19:26
I like the prism but I actually like the dispersed mode of fire more than the bank-shot. It is great in tournements as you can have anything between 2 S5 AP4 templates to 1 S10 AP1 shot. That kind of flexibility can be a game winner against unknown opponents.

Lord Cook
24-01-2007, 23:05
The new fireprisms undoubtably give a great deal of flexibility to Eldar forces but...

I just find it funny how Eldar players are going "whoo! wow!" about being able to spend 360+ points to get 1 S6 AP3 shot when I can spend a lot less points to get 2 S8 AP3 shots with battlecannons. Less accurate against individual targets, but ordnance has to land somewhere, so more accurate against tightly grouped hordes. Even against vehicles ordnance gets the whole 2d6 pick the highest, so on average it becomes more like S9 or 10.

I'm not knocking the fire prism though. It's great to see some new rules and I like the fact the prism is so highly versatile in a list that traditionally relies so much on specialists who do one thing really well and everything else really badly. If I had HS slots free then it would be a contender, but dark reapers are too good to leave behind and war walkers have improved a lot as well. Choices, choices...



.

sandinista
24-01-2007, 23:22
I don't think its a matter of spending all those points for one special shot from two vehicles; its an option included for those players who like fire prisms in the first place, just a nice added bonus. I wouldn't spend points (or money) on two prisms just to use that linked shot, but I WOULD take two prisms just as they stand, as battle tanks. If I then get the chance to, or more importantly need to, get that extra strength/ap blast, its an option. If I only use it once in a game, to say take out a raider or a command squad on the first turn, then I still have two tanks zipping around who can fire independantly for the rest of the game. Don't look at it as a requirement or as an only choice, but as an easter egg for people who liked prisms to begin with. As for GW's attempt to force people into spending more money...come on. Its a bussiness, not the evil empire.

GraveDancer
25-01-2007, 01:04
obviously - so why is this stink exactly? that you have to buy two tanks to use a special rule? a rule that could be useful, but doesn't mean a fire prism is useless without it?

and just making it twin linked is going against 8+ years of fluff. that is how FPs have worked in epic games so they translated it over to 40k.

comparing this with metallica writing **** albums to make a quick buck is ludicrous. metallica and the music industry as a whole is a way different kettle of beans.

and while i won't disagree that GW have a tendency to over-charge for plastic kits, they're not being crooks here. mortis is just looking for an excuse to to play devils advocate, with really retarded reasoning

SAMAS
25-01-2007, 01:42
Im not saying its not cool or fun. All I am saying is they could of made it work on one model instead of two($45 models I might add). IMHO, it just seems totally unnecessary. Its like I said earlier, I dont knock a company for trying to make cash, its just GWs way of doing it is very crappy. Reminds me of Metallica, once they made it real big they stopped trying and starting putting out albums of lesser quality just to churn in the bucks. Total lack of fan loyalty for greed. Anyways, I dont expect people to agree. If you fine with it then kudos to you, Im just saying to me its blantant and obvious and Im actualy a pretty optimistic guy who gives the benefit of the doubt. But I dont just let others be abusive and just brush it off. I hold them responsible.

I don't see the abuse at all.

After all, the Fire Prism got some decent upgrades by itself(methinks they liked their performance in Dawn of War a lot), and not just when two of them are paired together.

It's no more a trick than the attachment system for Empire state troops.

Gensuke626
25-01-2007, 02:04
I don't think I own it anymore, but I do believe that way back when the prism was first introduced into the 40k scene (WD...umm...something that predated 3rd ed) I do belive it had both the normal and dispersed shot effect and the bank shot rule...as a 2nd ed vehicle. I don't remember the datafax as clearly as I would like nor do I still own it, but If someone could confirm this? I'm pretty sure the cover had an ultramarine biker on it.

GraveDancer
25-01-2007, 02:08
all i remember of the FP rules from 2nd ed was that it had two firing options, a focused and template option

Gensuke626
25-01-2007, 02:17
to add to what TheEnd is saying...you also have to consider what it's mounted on...a fast skimmer...generally that means that it can soak up twice the fire of a Russ if it stays mobile.

Scythe
25-01-2007, 09:56
I like it. I like the idea, but what's more, I like the end result that each firing mode is actually usefull in the game (something which is usually lacking). Facing hordes? 2 S5 AP4 pie plates. Facing MEQs? a single S6 AP3 pie instead, twin-linked, not scattering. Facing lighter tanks? 2 S9 shots. Facing Land Raiders or Monoliths? a single linked S10 AP1 shot. Great flexibility, and good survivability as well on their skimmer platforms with possible holofields upgrade. It comes at a price, yes, but I like the concept, and like pointed out, it is something quite new and unique in the 40K playing field.

If I start an Eldar army someday, I know I would field 2 of them.

Sai-Lauren
25-01-2007, 10:13
I think its a really good idea, and also very original, its nice to have some new thoughts come into the game, and show that GW isn't just rewriting the old rules over and over again.

Hate to burst your bubble, but the Deathstalker in second edition epic could do it, and it's basically a larger Fire Prism (and the forerunner to it). ;)

Not used the ability yet, although I do have a couple of Fire Prisms. I think it'll get abused in mega-battles, but in a normal 2,000 game, it's not a game-wrecking rule, and it certainly doesn't mean you prioritise Fire Prisms over everything else.

Wish all weapon rules changes could say the same thing. :angel:

Hellebore
25-01-2007, 10:26
I find the prism ability a novelty, and nothing more.

The feasability of actually using the ability is too small, when having two firing seperately provides a greater reward (statistically the combination shot is much less efficient).

Hellebore

Sandals
25-01-2007, 10:33
they have already found a place in my army, and they will stay for a long time! the flexability is what it is about, and once you get that one linked shot off, no-one will let you do it again! the beauty of it is you can hide one from the enemy and still have it contribute. that way you can have at least one fire prism shoot every turn, even with a shaken result.
i'm also not conviced about the whole "competition" for HS slots. each does a very different thing and it will depend entirely on what sort of army you have.
infantry heavy will probably want reapers, support platforms or wraithlords
mobile armies will probably want prisms, falcons

war walkers are the only anomoly, but i think they are still a bit expensive for what you get, although the 2 scatter laser idea is intriguing...

Brimstone
25-01-2007, 12:22
There is no need to post points costs and complete stat lines to make your point, please do not do it again.

The Warseer Inquisition

Azuremen
25-01-2007, 23:08
Lord Cook, you can get two prisms on the table for under 250 pts if you want. Take the nice options and you get a bit over 300 pts. 360 pts could get you 3 prisms :p Just felt that was worth pointing out...

Like everyone has said, it makes it extremely handy. The prism in 3rd edition was over priced and too limited. Now its one of the most flexible, without changing out options on it. War Walkers are great, but they are delicate, as bolters can take them out, and scatter lasers makes them far less effective against power armor. A guy I played was rather annoyed when my 5 man spider squad took out his 3 walkers in one shooting phase.

And if you people are concerned about the money, just make an extra weapon axle and put some magnets on the turret, its what I do with my prism. Lets me have a Falcon when i need it, or a Prism.

Lord Solar Plexus
26-01-2007, 07:53
Actually, I think its just another way to get you to spend another $45. Its shameless really when they start making rules designed to get you to buy stuff.

What if that makes me happy? Would you rather have them write rules so crappy that no-one buys anything?

Vegeta365
26-01-2007, 09:02
I find the prism ability a novelty, and nothing more.

The feasability of actually using the ability is too small, when having two firing seperately provides a greater reward (statistically the combination shot is much less efficient).

Hellebore

This is a very broad statement, and not true.

Against MEQs the twin linked shot will statistically kill more troops. Use marines as an example. Look at how many marines you cover in general under the large template. Try shooting the twin linked version at ap3, now two shots at ap4. Even if both shots hit (which statistically they will not always) the marines get a save. This makes a huge difference! You also need to factor in that the second shot will probably not cover as many troops should it hit, as a smart player will take casualties from the first prism shot so that he leaves gaps within the squad to stop as many marines being covered for the second shot.

Finally as some have said, I use two prisms in my army. Statistically a squad of 5 reapers with exarch with reaper launcher and crack shot is far more effective at killing marines than the prisms are (sometimes both prisms put together!!!) and for a lot less points in the way that i use mine, however, it is this flexibility that makes the prisms worth it. My reapers cant take out tanks the way they are kitted out and are specialists in what they do. Neither are they very good at staying alive for the duration of the game. Thats nearly 200pts of vps to my opponent. My prisms at around 350pts can last the battle, can do everything they are asked to do and scare the hell out of my opponents. I manage to deny my opponent vps whilst can take objectives, and can deliver some pain to whatever I want. This makes them great tournament tanks! That fills up my 3 HS slots, Prism. Prism, Reapers. It combines well, and covers all that I want. War Walkers are good, but I don't want my HS armed with scatter lasers doing what the rest of my army does, and armed with EMLs (which is how my walkers are armed) they don't do as good a job as a single prism over the course of a game! The wraithlord has his uses if youre opponent lets him, but doesnt fit in to my tournament army, and the support weopons are not my cup of tea.

So yes there are a lot of options for players now in the HS department, but if you are telling me that the 2 prism thing is useless then I would love to come and play you to make you change youre minds. Try it youreself.

JMMelo
26-01-2007, 11:16
I like it... but I think BS 4 was the best upgrade for the Fire Prism... for the upgraded shot you need 2 FPs, and I still prefer Falcons due to their transport capability

Commisar BoB
26-01-2007, 13:50
I like the new ability. Not only does it raise the a lacking unit, but it gives me another good reason to say "Target Maxium firepower!"

nightgant98c
26-01-2007, 14:00
I agree that BS 4 was a great improvement. But I am curious if there was an actual reason for it, or did it just seem like a nice thing to do?

Zerosoul
26-01-2007, 15:14
I find the prism ability a novelty, and nothing more.

The feasability of actually using the ability is too small, when having two firing seperately provides a greater reward (statistically the combination shot is much less efficient).

Hellebore

Statshammer is so great.

Which is better - having a Shaken Prism that can move and not shoot doing nothing, or having two Prisms, where one can be Shaken and still contribute?

The ONLY reason I don't have two Prisms in my list is because a) I don't own another Prism and b) Eldar are spoiled for HS choices.

Sildani
26-01-2007, 15:19
Phil wrote in his Designer's Notes that he wanted the Eldar tanks to be shootier than their Imperial equivalents and that the old Prism could spend "half the game acheiving precisely nothing". The new one, "piloted by the Craftworld's finest" was made to rectify that.

All right, I'm thick, Zerosoul. How can the shaken Prism still contribute? It can't shoot...

Hellebore
26-01-2007, 15:42
This is a very broad statement, and not true.


You misunderstand my statistical point. It is statistically more unlikely to have two functional fire prisms after a single round of enemy fire, than have them unharmed.

As the ability requires both vehicles to be able to shoot, the ability is pointless if one can't.




Statshammer is so great.

Which is better - having a Shaken Prism that can move and not shoot doing nothing, or having two Prisms, where one can be Shaken and still contribute?

The ONLY reason I don't have two Prisms in my list is because a) I don't own another Prism and b) Eldar are spoiled for HS choices.

So, what you are saying, is that having two fire prisms means that one can act as ablative armour for the other, allowing it to fire?

Thats expensive ablative armour:eyebrows:

The only time the linked shot will work definitely is if the eldar get the first turn.

Two prisms cost more than 200 points without upgrades, I won't spend that to get an ability they may or may not be able to use. As it is utterly dependent on BOTH vehicles being able to fire, just shaking one of them precludes the use of that ability.

Now, can you honestly say that after a single round of firing from your opponent, that the two vehicles in your army wouldn't have attracted fire, and that one of them at least wasn't shaken? honestly?

I normally have a wave serpent and a falcon in my force, and if the enemy gets a turn of firing at least ONE of them will be shaken (they won't crash, nor will they be incapable of moving - but we are talking about SHOOTING, and that is removed on a 1+ on the glancing hit table).

The only other time that the linked shot will work (other than the first turn shot) is in a target rich environment - if you have ALOT of vehicles, and others pose more of a threat than the prisms (hard to imagine).

Also, being skimmers, they can't hide anywhere (unless you play on a table with alot of size 3 terrain).


Hellebore

Partisan Rimmo
26-01-2007, 16:40
This combining is based off the old epic rules you say? Didn't know that.

IMO, GW was at it's creative (though prehaps not rule designing) peak with Space Marine. All their better ideas now are just returns to that era. Though in many ways I am a strong advocate of the 4th ed. rules set. Modern rules with old school mentality would be my aim.

moose
26-01-2007, 17:52
I'd say two prisms would be a waste, when you could take two falcons instead and allow you're howling banshees or other aspects to be put to good use and not just be their for numbers.

Relativley kitting out a falcon is more expensive, though it can save alot of points by keeping other units alive. .... 2 fire prisms, or 1 falcon and a load of howling banshees?

I know which i'd take, unless you have wonderful dice :D

SAMAS
27-01-2007, 04:27
So, what you are saying, is that having two fire prisms means that one can act as ablative armour for the other, allowing it to fire?

Thats expensive ablative armour:eyebrows:

No, I think he means that if one is hit and stunned, the other can still fight.


The only time the linked shot will work definitely is if the eldar get the first turn.

Two prisms cost more than 200 points without upgrades, I won't spend that to get an ability they may or may not be able to use. As it is utterly dependent on BOTH vehicles being able to fire, just shaking one of them precludes the use of that ability.

But remember that a single Fire Prism is pretty versatile and tough on it's own, now.


Now, can you honestly say that after a single round of firing from your opponent, that the two vehicles in your army wouldn't have attracted fire, and that one of them at least wasn't shaken? honestly?

Drawing fire is a tactic, too.


The only other time that the linked shot will work (other than the first turn shot) is in a target rich environment - if you have ALOT of vehicles, and others pose more of a threat than the prisms (hard to imagine).

You forget his point earlier: Two Fire Prism, either alone or working together, can take on almost any kind of target, from Hordes to Monoliths. If there is enemy on the table, the Prisms are in a Target-Rich Environment. To Review:

1 Prism, Dispersed x 2 = Hordes-FWeQs.
1 Prism, Focused x 2 = Light to heavy vehicles, Monstrous Creatures, overkill Terminators
2 Prisms, Dispersed = MeQs.
2 Prisms, Focused = Monoliths/Superheavies, Making damn sure that one tank dies.

That's pretty much the whole range of units you run into in a game of 40K. About the only one you miss are aircraft.


Also, being skimmers, they can't hide anywhere (unless you play on a table with alot of size 3 terrain).

And, being skimmers(and fast ones, IIRC), they're pretty hard to take down even when in the open.

Hellebore
27-01-2007, 12:36
No, I think he means that if one is hit and stunned, the other can still fight.

But remember that a single Fire Prism is pretty versatile and tough on it's own, now.

Drawing fire is a tactic, too.


But if one is hit and stunned, the other could still fire even if the ability didn't exist:confused: The point is that many an army will only have 2 prisms for that ability - without it I'm not sure anyone would have more than one.

If a single prism is versatile on its own, then there isn't any reason to have another one.

There are cheaper ways to draw fire.



You forget his point earlier: Two Fire Prism, either alone or working together, can take on almost any kind of target, from Hordes to Monoliths. If there is enemy on the table, the Prisms are in a Target-Rich Environment. To Review:

1 Prism, Dispersed x 2 = Hordes-FWeQs.
1 Prism, Focused x 2 = Light to heavy vehicles, Monstrous Creatures, overkill Terminators
2 Prisms, Dispersed = MeQs.
2 Prisms, Focused = Monoliths/Superheavies, Making damn sure that one tank dies.

That's pretty much the whole range of units you run into in a game of 40K. About the only one you miss are aircraft.

And, being skimmers(and fast ones, IIRC), they're pretty hard to take down even when in the open.

The arguement was about the viability of the linked ability - anything a prism can do by itself doesn't endorse that ability.

Taking them down isn't the issue - a SINGLE glancing hit on AV 12 (or 10) will remove that linked ability from the game. It doesn't matter if the vehicle is destroyed or not, the linked ability will only work when both units can fire.

Hellebore

SAMAS
28-01-2007, 19:38
But if one is hit and stunned, the other could still fire even if the ability didn't exist:confused: The point is that many an army will only have 2 prisms for that ability - without it I'm not sure anyone would have more than one.

If a single prism is versatile on its own, then there isn't any reason to have another one.

There are cheaper ways to draw fire.



The arguement was about the viability of the linked ability - anything a prism can do by itself doesn't endorse that ability.

Yes it does. Because whether you link the shots or not, you're still taking two Fire Prisms.The linked shot is great, but is overkill against most targets (although at the present state of the game, it's kinda hard not to call MeQ's "most"...), so the Prisms have to earn their keep in a standard "take all comers" army list as well. [/QUOTE]

rcm2216
29-01-2007, 15:46
hellborne,
a fire prism can hide behind any template terrain like buildings or forest. Tactically all one has to do for three twin-linked shots is to:
1. keep one hidden and grounded so it cannot be shot at, but maintaining line of sight on the other prism.
2. move the shaken one back behind cover, next turn come back out firing twin linked again.

I have done this numbers of time to the defeat and surprise of my foes. The other is only exsposed if a juicy target cannot be past up, like a rhino full of marines.

it becomes a fast objective grabber at the end of the game.

What cannot be good about two large blast 60 inch reach S5 AP5 weapons at GEQ forces or horde army mow downs..