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View Full Version : want a new fleet, need some help



Warboss Grimmtoof
25-01-2007, 20:59
I currenly have around 2k pts of orks (lots of savages!) and I want something new. I was looking at either the Chaos or Imperial fleets, but I have some tactica questions. As an ork, I rarely have to turn around or go broadside with my ships, its more of a " I hope I have enough torpedos and ravagers so my savages can easily mop up in one run" and have never really had anything like 2-6 cruisers. Do you get to use the port and starboard guns alot? Or are they more of a secondary precaution? Is turning a big problem, or is it easily manageable? And as orks, I only got to use lances once, and I liked what I saw. Which fleet is better for lances. And as I go on and on with the noob questions, I come to a concluding one. Are chaos and Imperial fighters as good as ork ones, or do you just stick to the cannons?:confused:

Radical Inquisitor
25-01-2007, 22:32
If you want lances than imperial is a much better bet than Chaos, chaos however has more powerfull batteries at longer ranges and is faster. Also it is very important to use your broadsides - they are your most powerfull fire arcs usually, turning is not very difficult if you plan ahead.

fracas
25-01-2007, 22:34
1. when it comes to broadside shooting i think chaos has the edge as their ships tend to have longer range. having said that, imperial ships may have been designed for that as with their armored prow, they can close and cross the line, employing their massive short range broadside. since you play orks, i would think chaos would be a nice change from having to close.
2. i think chaos fleet may be better with lances as well.
3. don't orks use fighter-bombers? these are better than either fighters or bombers.

Warboss Grimmtoof
26-01-2007, 01:13
I think im gonna go with chaos. I would like some long range guns this time. Also, we do use fighta bommas. They are sort of like half fighters, half bombers. Good at neither really. Too weak for capital ships and too slow (20cm)

Angelwing
26-01-2007, 02:04
for a fleet off the beaten track, there is necrons...*avoids the slung mud and fetches coat*
chaos offers a good change from orks, as had been said they offer a bit more range, and turning with escorts will be welcome relief from the ork ones!

Warboss Grimmtoof
26-01-2007, 03:19
Yeah, I like the whole "my whole fleet doesnt go off the board when a bad breeze comes in" thing. I have some early thoughts for a fleet so here it goes.
chaos fleet

-Despoiler class battleship w/ Ld 9 warmaster - 500pts
-2x Hades class heavy cruisers w/ chaos lords - 500pts
-2x Devastation class cruisers - 380pts
-2x Murder class cruisers - 340pts
-2x Squadron of 3 Infidels - 270pts
-2x Squadron of 3 Idolators - 240pts

That comes to rougly 2250 pts. I think it gives me pretty good coverage against almost anything, or that may just be the ork in me saying "YA GET DA BIG GUNZ! DA BIG UN!!" Well, what do you think?

Blagrot Squigbreff
26-01-2007, 10:43
I like the Despoiler as a battleship, it's a bit slow and expensive but it deals plenty of damage, you might want to consider swapping the lances for the torpedoes and using it as an ordinace ship.

I'm not so impressed with the Hades tho, if you want a larger gunship I prefer the Repulsive, espcially with the extended range.

Devastation's are excellent ships and Murders are good workhorses but will rarely be amazing, all 4 chaos cruisers are good choices.

I don't personally like any of the Chaos escorts much but the infidels are useful to get torpedoes. BTW I don't like Savages much either but they work for you so you may be successful with the Idolators as well.