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View Full Version : What's the most models you can expect to field during a Necromunda campaign?



Shadowfax
07-03-2007, 10:11
I'm getting into this system, and trying to figure out how many models I'm going to need to buy.

WarbossKurgan
07-03-2007, 10:43
It depends on luck for the most part! About 20 is the limit most gangs need unless its for a really extended campaign - and then most models will need to by customised to represent the gear carried by experienced gangers!

Though I once played a game with 75 Pit Slave "Hired Guns" just for a laugh - that's not a "normal" situation though!

Kedlav
07-03-2007, 11:37
In my longest campaign, I've had 22 models at once fielded as a player. Most campaigns start off 8-11 guys, with the gang staying under 15 men. Outlander types like Scavvies though can double these numbers.

Catferret
07-03-2007, 13:08
I usually look at a base size of 12 models plus spare guys for switching weapons and a couple of Hired Guns. If you have more than 1 Settlement be prepared to need a lot of Juve models...

The_Dragon_Rising
07-03-2007, 14:52
I usually take 20 at tops

Hulkster
07-03-2007, 17:34
I have never gone above 15 - 16, it gets to expensive then

Catferret
07-03-2007, 18:34
I wouldn't normally go above that number either but I keep getting free Juves who refuse to die! They are costing me a fortune in reduced income...

Tomothy
07-03-2007, 22:51
You don't have to take them. It says may on the territory.

Catferret
07-03-2007, 22:54
Damn! Didn't notice that at all! And I've been playing for years! Thank you! You, sir, are a saviour!

Gen_eV
08-03-2007, 01:21
Boo! Boo! Catferret's increasing exasperation at his unintended gang expansion was getting really amusing. Especially seeing as one of our guys only has three models in his gang, which wouldn't even cause a bottle test for the members of House Trenz...

Kedlav
08-03-2007, 07:00
Meh, I've always had the policy of bigger=better. It screws up your income, but so long as the gang is fed and everyone's got something to shoot with, who cares? Volume of shots>>>>>>>>>>>a couple good guys IMO

Shadowfax
08-03-2007, 08:15
I thought the amount of guys you could field per engagement was often determined randomly? Wouldn't that mean that a few elite guys would be handy to have around, so that you don't stuck in a mission with a tiny number of crappy dudes?

I've only given the rules a cursory readover so far, so forgive my inept use of terminology/limited understanding.

Vattendroppe
08-03-2007, 10:18
I never go above 11. Much more fun to play with a smaller gang! But then again, here we play necromunda almost strictly because of the fluff, it's pretty time-consuming writing fluff many characters.

Kedlav
08-03-2007, 10:32
I thought the amount of guys you could field per engagement was often determined randomly? Wouldn't that mean that a few elite guys would be handy to have around, so that you don't stuck in a mission with a tiny number of crappy dudes?

I've only given the rules a cursory readover so far, so forgive my inept use of terminology/limited understanding.

Not always. There are plenty of match types that aren't, as well as most campaign fights are full strength. As far as scrounging for elites, generally speaking, its still not hard to find elites. Leaders & heavies generally do well for advances, and all it takes is one lucky roll to start the ball rolling on another guy (specialist, +bs/ws, etc. can all help jumpstart advances). Combine it with the Ratskin and you should have a decent enough shot of getting Gang Fights (though there's a lucky plugger playing Spyrers who seems to always draw non-full strength missions against me).

Angelwing
08-03-2007, 14:46
15 should see you through. i did once play against a cawdor gang that had 50 men, half of which were juves with hand flamers.....

Darkhorse
09-03-2007, 21:50
My gang has a rating over 2600 and only has 12 members.
Modelwise I have a leader with plasmagun, 4 heavies/specialists (variant weapons), 12 gangers with basic weapons, 4 juves with autopistols plus various hired guns;
Bounty Hunter, 3 Ratskin Scouts, 3 Scum, 2 Pit Slaves, Telekinetic Wyrd, Beastmaster Wyrd with 3 Rats and 3 Milliasaurs, Kal Jericho and Scabbs.

asecondtoolate
10-03-2007, 07:11
honestly I only have 8 members in my gang

I love it.

Bubble Ghost
10-03-2007, 14:22
I start at nine and stick at nine. Originally this was due to a lack of painted models, but became a deliberate tactic. Those nine guys just keep getting more and more tooled up. By the time you have them all with close combat weapons, guns for every occasion, photo-visors, the works, all that equipment really does give you an edge and count for something extra (especially if you use the treacherous conditions rules - "toxic smog? Half your gang doesn't turn up? Well darn, just let me make my rolls and... oh no, that's right - we all have respirators! Bwahahahahahaa!"). Too many is just too much of a hit to your income.

Catferret
10-03-2007, 14:34
I used to play the "Stick at 9" gang but have had better success recently with my horde. I kinda miss the fancy equipment I used to be able to buy but my gang swarm over an opponents flank and gun a load of them down and force Bottle Checks with only minimal casualties my side. I used to live in fear of Deaths but I'm not bothered anymore because I still have loads of guys.

ash_wednesday
14-03-2007, 21:38
I wouldn't normally go above that number either but I keep getting free Juves who refuse to die! They are costing me a fortune in reduced income...

Use them as a meat sheild. Stick a bunch of them in front of your leader. Give the rest of them knives and send them all to attack your opponent's leader. (No matter what the cost in lives!!) Should lose a few.



The most models I had in a gang was about 13 models.

Major_Gilbear
15-03-2007, 19:55
Ash, he pretty much already uses those sorts of tactics... Read his Necromunda Log (http://www.warseer.com/forums/showthread.php?t=66579)!

Personally, I rarely break a dozen or so figures ingame (otherwise I keep forgetting what they are armed with or what skills they have :()

I usually have about 20 models for a gang though, so that I can choose different weapon fits and such.

Trigo
20-03-2007, 13:20
Last i played i only ever had 4-5 models as i love spyers.

sun tzu
25-03-2007, 09:30
it can get really out of hand if you use ratskins

Captain Brown
25-03-2007, 17:15
Most I ever had on the board at one time was all 12 Ratskins...although if you have some hired guns (like a Beastmaster) then you can have more. IMO, most gangs having 10-12 models gives you a good selection and enough for a campaign.

CB